Rework API, use Collection ID in crash handler, use collection GUIDs in more places.

This commit is contained in:
Ottermandias 2024-04-12 12:33:57 +02:00
parent 793ed4f0a7
commit ba8999914f
88 changed files with 4193 additions and 3930 deletions

View file

@ -8,10 +8,10 @@ public interface IModdedFileBufferWriter
/// <summary> Write a line into the buffer with the given data. </summary>
/// <param name="characterAddress"> The address of the related character, if known. </param>
/// <param name="characterName"> The name of the related character, anonymized or relying on index if unavailable, if known. </param>
/// <param name="collectionName"> The name of the associated collection. Not anonymized. </param>
/// <param name="collectionId"> The GUID of the associated collection. </param>
/// <param name="requestedFileName"> The file name as requested by the game. </param>
/// <param name="actualFileName"> The actual modded file name loaded. </param>
public void WriteLine(nint characterAddress, ReadOnlySpan<byte> characterName, string collectionName, ReadOnlySpan<byte> requestedFileName,
public void WriteLine(nint characterAddress, ReadOnlySpan<byte> characterName, Guid collectionId, ReadOnlySpan<byte> requestedFileName,
ReadOnlySpan<byte> actualFileName);
}
@ -22,33 +22,33 @@ public record struct ModdedFileLoadedEntry(
int ThreadId,
string CharacterName,
string CharacterAddress,
string CollectionName,
Guid CollectionId,
string RequestedFileName,
string ActualFileName) : ICrashDataEntry;
internal sealed class ModdedFileBuffer : MemoryMappedBuffer, IModdedFileBufferWriter, IBufferReader
{
private const int _version = 1;
private const int _lineCount = 128;
private const int _lineCapacity = 1024;
private const string _name = "Penumbra.ModdedFile";
private const int _version = 1;
private const int _lineCount = 128;
private const int _lineCapacity = 1024;
private const string _name = "Penumbra.ModdedFile";
public void WriteLine(nint characterAddress, ReadOnlySpan<byte> characterName, string collectionName, ReadOnlySpan<byte> requestedFileName,
public void WriteLine(nint characterAddress, ReadOnlySpan<byte> characterName, Guid collectionId, ReadOnlySpan<byte> requestedFileName,
ReadOnlySpan<byte> actualFileName)
{
var accessor = GetCurrentLineLocking();
lock (accessor)
{
accessor.Write(0, DateTimeOffset.UtcNow.ToUnixTimeMilliseconds());
accessor.Write(8, Environment.CurrentManagedThreadId);
accessor.Write(0, DateTimeOffset.UtcNow.ToUnixTimeMilliseconds());
accessor.Write(8, Environment.CurrentManagedThreadId);
accessor.Write(12, characterAddress);
var span = GetSpan(accessor, 20, 80);
var span = GetSpan(accessor, 20, 16);
collectionId.TryWriteBytes(span);
span = GetSpan(accessor, 36, 80);
WriteSpan(characterName, span);
span = GetSpan(accessor, 92, 80);
WriteString(collectionName, span);
span = GetSpan(accessor, 172, 260);
span = GetSpan(accessor, 116, 260);
WriteSpan(requestedFileName, span);
span = GetSpan(accessor, 432);
span = GetSpan(accessor, 376);
WriteSpan(actualFileName, span);
}
}
@ -61,24 +61,24 @@ internal sealed class ModdedFileBuffer : MemoryMappedBuffer, IModdedFileBufferWr
var lineCount = (int)CurrentLineCount;
for (var i = lineCount - 1; i >= 0; --i)
{
var line = GetLine(i);
var timestamp = DateTimeOffset.FromUnixTimeMilliseconds(BitConverter.ToInt64(line));
var thread = BitConverter.ToInt32(line[8..]);
var address = BitConverter.ToUInt64(line[12..]);
var characterName = ReadString(line[20..]);
var collectionName = ReadString(line[92..]);
var requestedFileName = ReadString(line[172..]);
var actualFileName = ReadString(line[432..]);
var line = GetLine(i);
var timestamp = DateTimeOffset.FromUnixTimeMilliseconds(BitConverter.ToInt64(line));
var thread = BitConverter.ToInt32(line[8..]);
var address = BitConverter.ToUInt64(line[12..]);
var collectionId = new Guid(line[20..36]);
var characterName = ReadString(line[36..]);
var requestedFileName = ReadString(line[116..]);
var actualFileName = ReadString(line[376..]);
yield return new JsonObject()
{
[nameof(ModdedFileLoadedEntry.Age)] = (crashTime - timestamp).TotalSeconds,
[nameof(ModdedFileLoadedEntry.Timestamp)] = timestamp,
[nameof(ModdedFileLoadedEntry.ThreadId)] = thread,
[nameof(ModdedFileLoadedEntry.CharacterName)] = characterName,
[nameof(ModdedFileLoadedEntry.CharacterAddress)] = address.ToString("X"),
[nameof(ModdedFileLoadedEntry.CollectionName)] = collectionName,
[nameof(ModdedFileLoadedEntry.Age)] = (crashTime - timestamp).TotalSeconds,
[nameof(ModdedFileLoadedEntry.Timestamp)] = timestamp,
[nameof(ModdedFileLoadedEntry.ThreadId)] = thread,
[nameof(ModdedFileLoadedEntry.CharacterName)] = characterName,
[nameof(ModdedFileLoadedEntry.CharacterAddress)] = address.ToString("X"),
[nameof(ModdedFileLoadedEntry.CollectionId)] = collectionId,
[nameof(ModdedFileLoadedEntry.RequestedFileName)] = requestedFileName,
[nameof(ModdedFileLoadedEntry.ActualFileName)] = actualFileName,
[nameof(ModdedFileLoadedEntry.ActualFileName)] = actualFileName,
};
}
}