Fix bug preventing deduplication.

This commit is contained in:
Ottermandias 2024-05-09 15:49:49 +02:00
parent 1f2f66b114
commit bbbf65eb4c
3 changed files with 5 additions and 2 deletions

View file

@ -89,7 +89,7 @@ public class CollectionSelectHeader
var collection = _resolver.PlayerCollection();
return CheckCollection(collection) switch
{
CollectionState.Empty => (collection, "None", "The base collection is configured to use no mods.", true),
CollectionState.Empty => (collection, "None", "The loaded player character is configured to use no mods.", true),
CollectionState.Selected => (collection, collection.Name,
"The collection configured to apply to the loaded player character is already selected as the current collection.", true),
CollectionState.Available => (collection, collection.Name,