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Fix bug preventing deduplication.
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1f2f66b114
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3 changed files with 5 additions and 2 deletions
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@ -89,7 +89,7 @@ public class CollectionSelectHeader
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var collection = _resolver.PlayerCollection();
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return CheckCollection(collection) switch
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{
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CollectionState.Empty => (collection, "None", "The base collection is configured to use no mods.", true),
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CollectionState.Empty => (collection, "None", "The loaded player character is configured to use no mods.", true),
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CollectionState.Selected => (collection, collection.Name,
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"The collection configured to apply to the loaded player character is already selected as the current collection.", true),
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CollectionState.Available => (collection, collection.Name,
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