Allow Retainers to be watched with PlayerWatcher.

This commit is contained in:
Ottermandias 2021-10-12 13:05:47 +02:00
parent 0c135b574b
commit be404c79b3
2 changed files with 2 additions and 0 deletions

View file

@ -42,6 +42,7 @@ namespace Penumbra.PlayerWatch
{ {
ObjectKind.BattleNpc => Character( actor.Address ), ObjectKind.BattleNpc => Character( actor.Address ),
ObjectKind.Companion => Character( actor.Address ), ObjectKind.Companion => Character( actor.Address ),
ObjectKind.Retainer => Character( actor.Address ),
ObjectKind.EventNpc => Character( actor.Address ), ObjectKind.EventNpc => Character( actor.Address ),
_ => null, _ => null,
}, },

View file

@ -228,6 +228,7 @@ namespace Penumbra.PlayerWatch
ObjectKind.BattleNpc => false, ObjectKind.BattleNpc => false,
ObjectKind.EventNpc => false, ObjectKind.EventNpc => false,
ObjectKind.Player => false, ObjectKind.Player => false,
ObjectKind.Retainer => false,
_ => true, _ => true,
}; };
} }