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Allow Retainers to be watched with PlayerWatcher.
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2 changed files with 2 additions and 0 deletions
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@ -42,6 +42,7 @@ namespace Penumbra.PlayerWatch
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{
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{
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ObjectKind.BattleNpc => Character( actor.Address ),
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ObjectKind.BattleNpc => Character( actor.Address ),
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ObjectKind.Companion => Character( actor.Address ),
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ObjectKind.Companion => Character( actor.Address ),
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ObjectKind.Retainer => Character( actor.Address ),
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ObjectKind.EventNpc => Character( actor.Address ),
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ObjectKind.EventNpc => Character( actor.Address ),
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_ => null,
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_ => null,
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},
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},
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@ -228,6 +228,7 @@ namespace Penumbra.PlayerWatch
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ObjectKind.BattleNpc => false,
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ObjectKind.BattleNpc => false,
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ObjectKind.EventNpc => false,
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ObjectKind.EventNpc => false,
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ObjectKind.Player => false,
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ObjectKind.Player => false,
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ObjectKind.Retainer => false,
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_ => true,
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_ => true,
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};
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};
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}
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}
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