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Remove some further Unknown Unknown identifications.
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parent
c3a3a2cd35
commit
bf58c6b098
2 changed files with 14 additions and 2 deletions
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@ -44,6 +44,7 @@ internal class GamePathParser : IGamePathParser
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, { ObjectType.Character, new Regex[]{ new(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/texture/(?'minus'(--)?)(v(?'variant'\d{2})_)?c\k'race'\k'typeabr'\k'id'(_(?'slot'[a-z]{3}))?(_[a-z])?_[a-z]\.tex")
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, new(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/texture")
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, new(@"chara/common/texture/skin(?'skin'.*)\.tex")
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, new(@"chara/common/texture/(?'catchlight'catchlight)(.*)\.tex")
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, new(@"chara/common/texture/decal_(?'location'[a-z]+)/[-_]?decal_(?'id'\d+).tex") } } } }
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, { FileType.Model, new Dictionary< ObjectType, Regex[] >()
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{ { ObjectType.Weapon, new Regex[]{ new(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/model/w\k'id'b\k'weapon'\.mdl") } }
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@ -223,6 +224,11 @@ internal class GamePathParser : IGamePathParser
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private static GameObjectInfo HandleCustomization( FileType fileType, GroupCollection groups )
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{
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if( groups[ "catchlight" ].Success )
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{
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return GameObjectInfo.Customization( fileType, CustomizationType.Iris );
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}
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if( groups[ "skin" ].Success )
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{
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return GameObjectInfo.Customization( fileType, CustomizationType.Skin );
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@ -290,10 +290,16 @@ internal class ObjectIdentification : IObjectIdentifier
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case CustomizationType.DecalFace:
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set[ $"Customization: Face Decal {info.PrimaryId}" ] = null;
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break;
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case CustomizationType.Iris when race == ModelRace.Unknown:
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set[ $"Customization: All Eyes (Catchlight)" ] = null;
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break;
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default:
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{
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var customizationString =
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$"Customization: {race} {gender} {info.BodySlot} ({info.CustomizationType}) {info.PrimaryId}";
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var customizationString = race == ModelRace.Unknown
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|| info.BodySlot == BodySlot.Unknown
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|| info.CustomizationType == CustomizationType.Unknown
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? "Customization: Unknown"
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: $"Customization: {race} {gender} {info.BodySlot} ({info.CustomizationType}) {info.PrimaryId}";
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set[ customizationString ] = null;
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break;
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}
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