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https://github.com/xivdev/Penumbra.git
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Apply OtterGui changes.
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parent
5997ddca02
commit
c2b3e4dbaf
6 changed files with 13 additions and 13 deletions
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@ -399,7 +399,7 @@ public class ItemSwapWindow : IDisposable
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ImGui.AlignTextToFramePadding();
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ImGui.TextUnformatted( text1 );
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ImGui.TableNextColumn();
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_dirty |= sourceSelector.Draw( "##itemSource", sourceSelector.CurrentSelection.Item1 ?? string.Empty, InputWidth * 2, ImGui.GetTextLineHeightWithSpacing() );
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_dirty |= sourceSelector.Draw( "##itemSource", sourceSelector.CurrentSelection.Item1 ?? string.Empty, string.Empty, InputWidth * 2, ImGui.GetTextLineHeightWithSpacing() );
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if( type == SwapType.Ring )
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{
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@ -411,7 +411,7 @@ public class ItemSwapWindow : IDisposable
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ImGui.AlignTextToFramePadding();
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ImGui.TextUnformatted( text2 );
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ImGui.TableNextColumn();
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_dirty |= targetSelector.Draw( "##itemTarget", targetSelector.CurrentSelection.Item1 ?? string.Empty, InputWidth * 2, ImGui.GetTextLineHeightWithSpacing() );
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_dirty |= targetSelector.Draw( "##itemTarget", targetSelector.CurrentSelection.Item1 ?? string.Empty, string.Empty, InputWidth * 2, ImGui.GetTextLineHeightWithSpacing() );
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if( type == SwapType.Ring )
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{
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ImGui.SameLine();
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@ -503,7 +503,7 @@ public class ItemSwapWindow : IDisposable
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ImGui.AlignTextToFramePadding();
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ImGui.TextUnformatted( "Select the weapon or tool you want" );
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ImGui.TableNextColumn();
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if( _slotSelector.Draw( "##weaponSlot", _slotSelector.CurrentSelection.ToName(), InputWidth * 2, ImGui.GetTextLineHeightWithSpacing() ) )
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if( _slotSelector.Draw( "##weaponSlot", _slotSelector.CurrentSelection.ToName(), string.Empty, InputWidth * 2, ImGui.GetTextLineHeightWithSpacing() ) )
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{
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_dirty = true;
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_weaponSource = new ItemSelector( _slotSelector.CurrentSelection );
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@ -520,13 +520,13 @@ public class ItemSwapWindow : IDisposable
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ImGui.AlignTextToFramePadding();
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ImGui.TextUnformatted( "and put this variant of it" );
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ImGui.TableNextColumn();
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_dirty |= _weaponSource.Draw( "##weaponSource", _weaponSource.CurrentSelection.Item1 ?? string.Empty, InputWidth * 2, ImGui.GetTextLineHeightWithSpacing() );
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_dirty |= _weaponSource.Draw( "##weaponSource", _weaponSource.CurrentSelection.Item1 ?? string.Empty, string.Empty, InputWidth * 2, ImGui.GetTextLineHeightWithSpacing() );
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ImGui.TableNextColumn();
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ImGui.AlignTextToFramePadding();
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ImGui.TextUnformatted( "onto this one" );
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ImGui.TableNextColumn();
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_dirty |= _weaponTarget.Draw( "##weaponTarget", _weaponTarget.CurrentSelection.Item1 ?? string.Empty, InputWidth * 2, ImGui.GetTextLineHeightWithSpacing() );
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_dirty |= _weaponTarget.Draw( "##weaponTarget", _weaponTarget.CurrentSelection.Item1 ?? string.Empty, string.Empty, InputWidth * 2, ImGui.GetTextLineHeightWithSpacing() );
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}
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private const float InputWidth = 120;
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@ -268,7 +268,7 @@ public partial class ModEditWindow
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ImGui.SameLine();
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var label = dyeId == 0 ? "Preview Dye###previewDye" : $"{name} (Preview)###previewDye";
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Penumbra.StainManager.StainCombo.Draw( label, dyeColor, true );
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Penumbra.StainManager.StainCombo.Draw( label, dyeColor, string.Empty, true );
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return false;
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}
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@ -508,7 +508,7 @@ public partial class ModEditWindow
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ImGui.TableNextColumn();
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if( hasDye )
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{
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if( Penumbra.StainManager.TemplateCombo.Draw( "##dyeTemplate", dye.Template.ToString(), intSize
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if( Penumbra.StainManager.TemplateCombo.Draw( "##dyeTemplate", dye.Template.ToString(), string.Empty, intSize
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+ ImGui.GetStyle().ScrollbarSize / 2, ImGui.GetTextLineHeightWithSpacing(), ImGuiComboFlags.NoArrowButton ) )
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{
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file.ColorDyeSets[ colorSetIdx ].Rows[ rowIdx ].Template = Penumbra.StainManager.TemplateCombo.CurrentSelection;
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