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https://github.com/xivdev/Penumbra.git
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Add option to make successful chat commands silent.
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parent
6ee6e4a4ba
commit
c2bb1407a9
3 changed files with 52 additions and 19 deletions
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@ -1,5 +1,6 @@
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using System;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using Dalamud.Game.Command;
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using Dalamud.Game.Text.SeStringHandling;
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using ImGuiNET;
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@ -139,7 +140,8 @@ public class CommandHandler : IDisposable
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Dalamud.Chat.Print( new SeStringBuilder().AddCommand( "collection", "Change your active collection setup. Use without further parameters for more detailed help." )
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.BuiltString );
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Dalamud.Chat.Print( new SeStringBuilder().AddCommand( "mod", "Change a specific mods settings. Use without further parameters for more detailed help." ).BuiltString );
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Dalamud.Chat.Print( new SeStringBuilder().AddCommand( "bulktag", "Change multiple mods settings based on their tags. Use without further parameters for more detailed help." )
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Dalamud.Chat.Print( new SeStringBuilder()
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.AddCommand( "bulktag", "Change multiple mods settings based on their tags. Use without further parameters for more detailed help." )
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.BuiltString );
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return true;
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}
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@ -159,7 +161,7 @@ public class CommandHandler : IDisposable
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private bool Reload( string _ )
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{
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_modManager.DiscoverMods();
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Dalamud.Chat.Print( $"Reloaded Penumbra mods. You have {_modManager.Count} mods." );
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Print( $"Reloaded Penumbra mods. You have {_modManager.Count} mods." );
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return true;
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}
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@ -185,9 +187,7 @@ public class CommandHandler : IDisposable
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return false;
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}
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Dalamud.Chat.Print( value
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? "Debug mode enabled."
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: "Debug mode disabled." );
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Print( value ? "Debug mode enabled." : "Debug mode disabled." );
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_config.DebugMode = value;
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_config.Save();
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@ -200,13 +200,13 @@ public class CommandHandler : IDisposable
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if( value == _config.EnableMods )
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{
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Dalamud.Chat.Print( value
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Print( value
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? "Your mods are already enabled. To disable your mods, please run the following command instead: /penumbra disable"
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: "Your mods are already disabled. To enable your mods, please run the following command instead: /penumbra enable" );
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return false;
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}
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Dalamud.Chat.Print( value
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Print( value
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? "Your mods have been enabled."
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: "Your mods have been disabled." );
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return _penumbra.SetEnabled( value );
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@ -222,12 +222,12 @@ public class CommandHandler : IDisposable
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if( value )
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{
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Dalamud.Chat.Print( "Penumbra UI locked in place." );
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Print( "Penumbra UI locked in place." );
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_configWindow.Flags |= ImGuiWindowFlags.NoMove | ImGuiWindowFlags.NoResize;
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}
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else
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{
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Dalamud.Chat.Print( "Penumbra UI unlocked." );
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Print( "Penumbra UI unlocked." );
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_configWindow.Flags &= ~( ImGuiWindowFlags.NoMove | ImGuiWindowFlags.NoResize );
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}
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@ -251,7 +251,7 @@ public class CommandHandler : IDisposable
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Dalamud.Chat.Print( new SeStringBuilder().AddText( " 》 If the type is " ).AddBlue( "Individual" )
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.AddText( " you need to specify an individual with an identifier of the form:" ).BuiltString );
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Dalamud.Chat.Print( new SeStringBuilder().AddText( " 》》》 " ).AddGreen( "<me>" ).AddText( " or " ).AddGreen( "<t>" ).AddText( " or " ).AddGreen( "<mo>" )
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.AddText( " or " ).AddGreen( "<f>" ).AddText( " as placeholders for your character, your target, your mouseover or your focus, if they exist." ).BuiltString );
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.AddText( " or " ).AddGreen( "<f>" ).AddText( " as placeholders for your character, your target, your mouseover or your focus, if they exist." ).BuiltString );
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Dalamud.Chat.Print( new SeStringBuilder().AddText( " 》》》 " ).AddGreen( "p" ).AddText( " | " ).AddWhite( "[Player Name]@<World Name>" )
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.AddText( ", if no @ is provided, Any World is used." ).BuiltString );
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Dalamud.Chat.Print( new SeStringBuilder().AddText( " 》》》 " ).AddGreen( "r" ).AddText( " | " ).AddWhite( "[Retainer Name]" ).BuiltString );
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@ -358,12 +358,12 @@ public class CommandHandler : IDisposable
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return false;
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}
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Dalamud.Chat.Print( $"Removed {oldCollection.Name} as {type.ToName()} Collection assignment {( identifier.IsValid ? $" for {identifier}." : "." )}" );
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Print( $"Removed {oldCollection.Name} as {type.ToName()} Collection assignment {( identifier.IsValid ? $" for {identifier}." : "." )}" );
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return true;
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}
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_collectionManager.SetCollection( collection!, type, individualIndex );
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Dalamud.Chat.Print( $"Assigned {collection!.Name} as {type.ToName()} Collection{( identifier.IsValid ? $" for {identifier}." : "." )}" );
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Print( $"Assigned {collection!.Name} as {type.ToName()} Collection{( identifier.IsValid ? $" for {identifier}." : "." )}" );
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return true;
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}
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@ -462,7 +462,7 @@ public class CommandHandler : IDisposable
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if( !changes )
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{
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Dalamud.Chat.Print( new SeStringBuilder().AddText( "No mod states were changed in collection " ).AddYellow( collection!.Name, true ).AddText( "." ).BuiltString );
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Print( () => new SeStringBuilder().AddText( "No mod states were changed in collection " ).AddYellow( collection!.Name, true ).AddText( "." ).BuiltString );
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}
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return true;
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@ -528,7 +528,7 @@ public class CommandHandler : IDisposable
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case 0:
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if( collection.SetModState( mod.Index, true ) )
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{
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Dalamud.Chat.Print( new SeStringBuilder().AddText( "Enabled mod " ).AddPurple( mod.Name, true ).AddText( " in collection " )
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Print( () => new SeStringBuilder().AddText( "Enabled mod " ).AddPurple( mod.Name, true ).AddText( " in collection " )
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.AddYellow( collection.Name, true )
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.AddText( "." ).BuiltString );
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return true;
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@ -538,7 +538,7 @@ public class CommandHandler : IDisposable
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case 1:
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if( collection.SetModState( mod.Index, false ) )
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{
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Dalamud.Chat.Print( new SeStringBuilder().AddText( "Disabled mod " ).AddPurple( mod.Name, true ).AddText( " in collection " )
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Print( () => new SeStringBuilder().AddText( "Disabled mod " ).AddPurple( mod.Name, true ).AddText( " in collection " )
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.AddYellow( collection.Name, true )
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.AddText( "." ).BuiltString );
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return true;
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@ -549,7 +549,7 @@ public class CommandHandler : IDisposable
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var setting = !( settings?.Enabled ?? false );
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if( collection.SetModState( mod.Index, setting ) )
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{
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Dalamud.Chat.Print( new SeStringBuilder().AddText( setting ? "Enabled mod " : "Disabled mod " ).AddPurple( mod.Name, true ).AddText( " in collection " )
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Print( () => new SeStringBuilder().AddText( setting ? "Enabled mod " : "Disabled mod " ).AddPurple( mod.Name, true ).AddText( " in collection " )
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.AddYellow( collection.Name, true )
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.AddText( "." ).BuiltString );
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return true;
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@ -559,7 +559,7 @@ public class CommandHandler : IDisposable
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case 3:
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if( collection.SetModInheritance( mod.Index, true ) )
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{
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Dalamud.Chat.Print( new SeStringBuilder().AddText( "Set mod " ).AddPurple( mod.Name, true ).AddText( " in collection " ).AddYellow( collection.Name, true )
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Print( () => new SeStringBuilder().AddText( "Set mod " ).AddPurple( mod.Name, true ).AddText( " in collection " ).AddYellow( collection.Name, true )
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.AddText( " to inherit." ).BuiltString );
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return true;
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}
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@ -569,4 +569,28 @@ public class CommandHandler : IDisposable
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return false;
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}
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private static void Print( string text )
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{
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if( Penumbra.Config.PrintSuccessfulCommandsToChat )
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{
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Dalamud.Chat.Print( text );
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}
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}
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private static void Print( DefaultInterpolatedStringHandler text )
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{
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if( Penumbra.Config.PrintSuccessfulCommandsToChat )
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{
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Dalamud.Chat.Print( text.ToStringAndClear() );
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}
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}
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private static void Print( Func<SeString> text )
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{
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if( Penumbra.Config.PrintSuccessfulCommandsToChat )
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{
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Dalamud.Chat.Print( text() );
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}
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}
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}
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