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Force IsSync in certain situations.
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2 changed files with 8 additions and 3 deletions
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@ -1,6 +1,6 @@
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namespace Penumbra.Interop.Structs;
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public enum FileMode : uint
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public enum FileMode : byte
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{
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LoadUnpackedResource = 0,
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LoadFileResource = 1, // The config files in MyGames use this.
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