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Whatever.
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@ -474,7 +474,7 @@ public sealed class TextureManager(IDataManager gameData, Logger logger, ITextur
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TextureType.Dds => $"Custom {_width} x {_height} {_image.Format} Image",
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TextureType.Tex => $"Custom {_width} x {_height} {_image.Format} Image",
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TextureType.Png => $"Custom {_width} x {_height} .png Image",
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TextureType.Targa => $"Custom {_width} x {_height} .tga Image",
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TextureType.Targa => $"Custom {_width} x {_height} .tga Image",
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TextureType.Bitmap => $"Custom {_width} x {_height} RGBA Image",
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_ => "Unknown Image",
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};
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