From c590b7fb2458a5d6b93e928cd584ffef4f5a5157 Mon Sep 17 00:00:00 2001 From: Ottermandias Date: Sat, 31 Dec 2022 22:22:35 +0100 Subject: [PATCH] Add Changelog. --- Penumbra/UI/ConfigWindow.Changelog.cs | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) diff --git a/Penumbra/UI/ConfigWindow.Changelog.cs b/Penumbra/UI/ConfigWindow.Changelog.cs index 4600e29f..38446319 100644 --- a/Penumbra/UI/ConfigWindow.Changelog.cs +++ b/Penumbra/UI/ConfigWindow.Changelog.cs @@ -1,3 +1,4 @@ +using System.Runtime.CompilerServices; using OtterGui.Widgets; namespace Penumbra.UI; @@ -27,10 +28,35 @@ public partial class ConfigWindow Add6_0_0( ret ); Add6_0_2( ret ); Add6_0_5( ret ); + Add6_1_0( ret ); return ret; } + private static void Add6_1_0( Changelog log ) + => log.NextVersion( "Version 0.6.1.0 (Happy New Year! Edition)" ) + .RegisterEntry( "Added a prototype for Item Swapping." ) + .RegisterEntry( "A new tab in Advanced Editing.", 1 ) + .RegisterEntry( "Swapping of Hair, Tail, Ears, Equipment and Accessories is supported. Weapons and Faces may be coming.", 1 ) + .RegisterEntry( "The manipulations currently in use by the selected mod with its currents settings (ignoring enabled state)" + + " should be used when creating the swap, but you can also just swap unmodded things.", 1 ) + .RegisterEntry( "You can write a swap to a new mod, or to a new option in the currently selected mod.", 1 ) + .RegisterEntry( "The swaps are not heavily tested yet, and may also be not perfectly efficient. Please leave feedback.", 1 ) + .RegisterEntry( "More detailed help or explanations will be added later.", 1 ) + .RegisterEntry( "Heavily improved Chat Commands. Use /penumbra help for more information." ) + .RegisterEntry( "Penumbra now considers meta manipulations for Changed Items." ) + .RegisterEntry( "Penumbra now tries to associate battle voices to specific actors, so that they work in collections." ) + .RegisterEntry( "Heavily improved .atex and .avfx handling, Penumbra can now associate VFX to specific actors far better, including ground effects." ) + .RegisterEntry( "Improved some file handling for Mare-Interaction." ) + .RegisterEntry( "Added Equipment Slots to Demihuman IMC Edits." ) + .RegisterEntry( "Added a toggle to keep metadata edits that apply the default value (and thus do not really change anything) on import from TexTools .meta files." ) + .RegisterEntry( "Added an option to directly change the 'Wait For Plugins To Load'-Dalamud Option from Penumbra." ) + .RegisterEntry( "Added API to copy mod settings from one mod to another." ) + .RegisterEntry( "Fixed a problem where creating individual collections did not trigger events." ) + .RegisterEntry( "Added a Hack to support Anamnesis Redrawing better. (0.6.0.6)" ) + .RegisterEntry( "Fixed another problem with the aesthetician. (0.6.0.6)" ) + .RegisterEntry( "Fixed a problem with the export directory not being respected. (0.6.0.6)" ); + private static void Add6_0_5( Changelog log ) => log.NextVersion( "Version 0.6.0.5" ) .RegisterEntry( "Allow hyphen as last character in player and retainer names." )