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A few comments, further cleanup. A few TODOs handled.
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47 changed files with 347 additions and 3664 deletions
221
Penumbra/Configuration.Migration.cs
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221
Penumbra/Configuration.Migration.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Dalamud.Logging;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using OtterGui.Filesystem;
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using Penumbra.Collections;
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using Penumbra.Mods;
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namespace Penumbra;
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public partial class Configuration
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{
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// Contains everything to migrate from older versions of the config to the current,
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// including deprecated fields.
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private class Migration
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{
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private Configuration _config = null!;
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private JObject _data = null!;
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public string CurrentCollection = ModCollection.DefaultCollection;
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public string DefaultCollection = ModCollection.DefaultCollection;
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public string ForcedCollection = string.Empty;
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public Dictionary< string, string > CharacterCollections = new();
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public Dictionary< string, string > ModSortOrder = new();
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public bool InvertModListOrder;
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public bool SortFoldersFirst;
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public static void Migrate( Configuration config )
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{
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var m = new Migration
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{
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_config = config,
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_data = JObject.Parse( File.ReadAllText( Dalamud.PluginInterface.ConfigFile.FullName ) ),
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};
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CreateBackup();
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m.Version0To1();
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m.Version1To2();
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m.Version2To3();
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}
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// SortFoldersFirst was changed from a bool to the enum SortMode.
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private void Version2To3()
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{
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if( _config.Version != 2 )
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{
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return;
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}
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SortFoldersFirst = _data[ nameof( SortFoldersFirst ) ]?.ToObject< bool >() ?? false;
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_config.SortMode = SortFoldersFirst ? SortMode.FoldersFirst : SortMode.Lexicographical;
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_config.Version = 3;
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}
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// The forced collection was removed due to general inheritance.
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// Sort Order was moved to a separate file and may contain empty folders.
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// Active collections in general were moved to their own file.
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private void Version1To2()
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{
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if( _config.Version != 1 )
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{
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return;
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}
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ResettleSortOrder();
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ResettleCollectionSettings();
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ResettleForcedCollection();
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_config.Version = 2;
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}
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private void ResettleForcedCollection()
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{
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ForcedCollection = _data[ nameof( ForcedCollection ) ]?.ToObject< string >() ?? ForcedCollection;
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if( ForcedCollection.Length <= 0 )
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{
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return;
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}
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// Add the previous forced collection to all current collections except itself as an inheritance.
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foreach( var collection in Directory.EnumerateFiles( ModCollection.CollectionDirectory, "*.json" ) )
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{
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try
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{
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var jObject = JObject.Parse( File.ReadAllText( collection ) );
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if( jObject[ nameof( ModCollection.Name ) ]?.ToObject< string >() != ForcedCollection )
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{
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jObject[ nameof( ModCollection.Inheritance ) ] = JToken.FromObject( new List< string >() { ForcedCollection } );
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File.WriteAllText( collection, jObject.ToString() );
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}
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}
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catch( Exception e )
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{
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PluginLog.Error(
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$"Could not transfer forced collection {ForcedCollection} to inheritance of collection {collection}:\n{e}" );
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}
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}
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}
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// Move the current sort order to its own file.
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private void ResettleSortOrder()
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{
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ModSortOrder = _data[ nameof( ModSortOrder ) ]?.ToObject< Dictionary< string, string > >() ?? ModSortOrder;
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var file = ModFileSystem.ModFileSystemFile;
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using var stream = File.Open( file, File.Exists( file ) ? FileMode.Truncate : FileMode.CreateNew );
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using var writer = new StreamWriter( stream );
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using var j = new JsonTextWriter( writer );
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j.Formatting = Formatting.Indented;
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j.WriteStartObject();
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j.WritePropertyName( "Data" );
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j.WriteStartObject();
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foreach( var (mod, path) in ModSortOrder )
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{
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j.WritePropertyName( mod, true );
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j.WriteValue( path );
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}
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j.WriteEndObject();
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j.WritePropertyName( "EmptyFolders" );
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j.WriteStartArray();
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j.WriteEndArray();
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j.WriteEndObject();
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}
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// Move the active collections to their own file.
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private void ResettleCollectionSettings()
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{
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CurrentCollection = _data[ nameof( CurrentCollection ) ]?.ToObject< string >() ?? CurrentCollection;
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DefaultCollection = _data[ nameof( DefaultCollection ) ]?.ToObject< string >() ?? DefaultCollection;
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CharacterCollections = _data[ nameof( CharacterCollections ) ]?.ToObject< Dictionary< string, string > >() ?? CharacterCollections;
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ModCollection.Manager.SaveActiveCollections( DefaultCollection, CurrentCollection,
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CharacterCollections.Select( kvp => ( kvp.Key, kvp.Value ) ) );
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}
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// Collections were introduced and the previous CurrentCollection got put into ModDirectory.
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private void Version0To1()
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{
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if( _config.Version != 0 )
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{
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return;
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}
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_config.ModDirectory = _data[ nameof( CurrentCollection ) ]?.ToObject< string >() ?? string.Empty;
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_config.Version = 1;
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ResettleCollectionJson();
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}
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// Move the previous mod configurations to a new default collection file.
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private void ResettleCollectionJson()
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{
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var collectionJson = new FileInfo( Path.Combine( _config.ModDirectory, "collection.json" ) );
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if( !collectionJson.Exists )
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{
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return;
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}
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var defaultCollection = ModCollection.CreateNewEmpty( ModCollection.DefaultCollection );
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var defaultCollectionFile = defaultCollection.FileName;
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if( defaultCollectionFile.Exists )
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{
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return;
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}
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try
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{
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var text = File.ReadAllText( collectionJson.FullName );
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var data = JArray.Parse( text );
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var maxPriority = 0;
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var dict = new Dictionary< string, ModSettings.SavedSettings >();
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foreach( var setting in data.Cast< JObject >() )
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{
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var modName = ( string )setting[ "FolderName" ]!;
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var enabled = ( bool )setting[ "Enabled" ]!;
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var priority = ( int )setting[ "Priority" ]!;
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var settings = setting[ "Settings" ]!.ToObject< Dictionary< string, uint > >()
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?? setting[ "Conf" ]!.ToObject< Dictionary< string, uint > >();
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dict[ modName ] = new ModSettings.SavedSettings()
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{
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Enabled = enabled,
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Priority = priority,
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Settings = settings!,
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};
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maxPriority = Math.Max( maxPriority, priority );
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}
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InvertModListOrder = _data[ nameof( InvertModListOrder ) ]?.ToObject< bool >() ?? InvertModListOrder;
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if( !InvertModListOrder )
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{
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dict = dict.ToDictionary( kvp => kvp.Key, kvp => kvp.Value with { Priority = maxPriority - kvp.Value.Priority } );
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}
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defaultCollection = ModCollection.MigrateFromV0( ModCollection.DefaultCollection, dict );
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defaultCollection.Save();
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}
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catch( Exception e )
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{
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PluginLog.Error( $"Could not migrate the old collection file to new collection files:\n{e}" );
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throw;
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}
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}
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// Create a backup of the configuration file specifically.
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private static void CreateBackup()
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{
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var name = Dalamud.PluginInterface.ConfigFile.FullName;
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var bakName = name + ".bak";
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try
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{
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File.Copy( name, bakName, true );
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}
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catch( Exception e )
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{
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PluginLog.Error( $"Could not create backup copy of config at {bakName}:\n{e}" );
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}
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}
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}
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}
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