diff --git a/Penumbra/Interop/ResourceTree/ResolveContext.PathResolution.cs b/Penumbra/Interop/ResourceTree/ResolveContext.PathResolution.cs index 85b3284a..b99468f8 100644 --- a/Penumbra/Interop/ResourceTree/ResolveContext.PathResolution.cs +++ b/Penumbra/Interop/ResourceTree/ResolveContext.PathResolution.cs @@ -1,5 +1,6 @@ using FFXIVClientStructs.FFXIV.Client.Graphics.Scene; using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle; +using OtterGui.Text.HelperObjects; using Penumbra.GameData.Data; using Penumbra.GameData.Enums; using Penumbra.GameData.Structs; @@ -8,6 +9,7 @@ using Penumbra.Meta.Manipulations; using Penumbra.String; using Penumbra.String.Classes; using static Penumbra.Interop.Structs.StructExtensions; +using CharaBase = FFXIVClientStructs.FFXIV.Client.Graphics.Scene.CharacterBase; using ModelType = FFXIVClientStructs.FFXIV.Client.Graphics.Scene.CharacterBase.ModelType; namespace Penumbra.Interop.ResourceTree; @@ -95,7 +97,7 @@ internal partial record ResolveContext var variant = ResolveMaterialVariant(imc, Equipment.Variant); var fileName = MemoryMarshal.CreateReadOnlySpanFromNullTerminated(mtrlFileName); - Span pathBuffer = stackalloc byte[260]; + Span pathBuffer = stackalloc byte[CharaBase.PathBufferSize]; pathBuffer = AssembleMaterialPath(pathBuffer, modelPath.Path.Span, variant, fileName); return Utf8GamePath.FromSpan(pathBuffer, MetaDataComputation.None, out var path) ? path.Clone() : Utf8GamePath.Empty; @@ -125,7 +127,7 @@ internal partial record ResolveContext fileName.CopyTo(mirroredFileName); WriteZeroPaddedNumber(mirroredFileName[4..8], mirroredSetId); - Span pathBuffer = stackalloc byte[260]; + Span pathBuffer = stackalloc byte[CharaBase.PathBufferSize]; pathBuffer = AssembleMaterialPath(pathBuffer, modelPath.Path.Span, variant, mirroredFileName); var weaponPosition = pathBuffer.IndexOf("/weapon/w"u8); @@ -144,7 +146,7 @@ internal partial record ResolveContext var variant = ResolveMaterialVariant(imc, (byte)((Monster*)CharacterBase)->Variant); var fileName = MemoryMarshal.CreateReadOnlySpanFromNullTerminated(mtrlFileName); - Span pathBuffer = stackalloc byte[260]; + Span pathBuffer = stackalloc byte[CharaBase.PathBufferSize]; pathBuffer = AssembleMaterialPath(pathBuffer, modelPath.Path.Span, variant, fileName); return Utf8GamePath.FromSpan(pathBuffer, MetaDataComputation.None, out var path) ? path.Clone() : Utf8GamePath.Empty; @@ -175,13 +177,21 @@ internal partial record ResolveContext var baseDirectory = modelPath[..modelPosition]; - baseDirectory.CopyTo(materialPathBuffer); - "/material/v"u8.CopyTo(materialPathBuffer[baseDirectory.Length..]); - WriteZeroPaddedNumber(materialPathBuffer.Slice(baseDirectory.Length + 11, 4), variant); - materialPathBuffer[baseDirectory.Length + 15] = (byte)'/'; - mtrlFileName.CopyTo(materialPathBuffer[(baseDirectory.Length + 16)..]); + var writer = new SpanTextWriter(materialPathBuffer); + writer.Append(baseDirectory); + writer.Append("/material/v"u8); + WriteZeroPaddedNumber(ref writer, 4, variant); + writer.Append((byte)'/'); + writer.Append(mtrlFileName); + writer.EnsureNullTerminated(); - return materialPathBuffer[..(baseDirectory.Length + 16 + mtrlFileName.Length)]; + return materialPathBuffer[..writer.Position]; + } + + private static void WriteZeroPaddedNumber(ref SpanTextWriter writer, int width, ushort number) + { + WriteZeroPaddedNumber(writer.GetRemainingSpan()[..width], number); + writer.Advance(width); } private static void WriteZeroPaddedNumber(Span destination, ushort number) diff --git a/Penumbra/Interop/ResourceTree/ResolveContext.cs b/Penumbra/Interop/ResourceTree/ResolveContext.cs index 3fc1ae3c..29e15055 100644 --- a/Penumbra/Interop/ResourceTree/ResolveContext.cs +++ b/Penumbra/Interop/ResourceTree/ResolveContext.cs @@ -1,9 +1,9 @@ using FFXIVClientStructs.FFXIV.Client.Graphics.Kernel; using FFXIVClientStructs.FFXIV.Client.Graphics.Render; -using FFXIVClientStructs.FFXIV.Client.Graphics.Scene; using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle; using FFXIVClientStructs.Interop; using OtterGui; +using OtterGui.Text.HelperObjects; using Penumbra.Api.Enums; using Penumbra.Collections; using Penumbra.GameData.Data; @@ -16,7 +16,7 @@ using Penumbra.String; using Penumbra.String.Classes; using Penumbra.UI; using static Penumbra.Interop.Structs.StructExtensions; -using ModelType = FFXIVClientStructs.FFXIV.Client.Graphics.Scene.CharacterBase.ModelType; +using CharaBase = FFXIVClientStructs.FFXIV.Client.Graphics.Scene.CharacterBase; namespace Penumbra.Interop.ResourceTree; @@ -29,25 +29,25 @@ internal record GlobalResolveContext( { public readonly Dictionary<(Utf8GamePath, nint), ResourceNode> Nodes = new(128); - public unsafe ResolveContext CreateContext(CharacterBase* characterBase, uint slotIndex = 0xFFFFFFFFu, + public unsafe ResolveContext CreateContext(CharaBase* characterBase, uint slotIndex = 0xFFFFFFFFu, EquipSlot slot = EquipSlot.Unknown, CharacterArmor equipment = default, SecondaryId secondaryId = default) => new(this, characterBase, slotIndex, slot, equipment, secondaryId); } internal unsafe partial record ResolveContext( GlobalResolveContext Global, - Pointer CharacterBasePointer, + Pointer CharacterBasePointer, uint SlotIndex, EquipSlot Slot, CharacterArmor Equipment, SecondaryId SecondaryId) { - public CharacterBase* CharacterBase + public CharaBase* CharacterBase => CharacterBasePointer.Value; private static readonly CiByteString ShpkPrefix = CiByteString.FromSpanUnsafe("shader/sm5/shpk"u8, true, true, true); - private ModelType ModelType + private CharaBase.ModelType ModelType => CharacterBase->GetModelType(); private ResourceNode? CreateNodeFromShpk(ShaderPackageResourceHandle* resourceHandle, CiByteString gamePath) @@ -75,11 +75,14 @@ internal unsafe partial record ResolveContext( if (lastDirectorySeparator == -1 || lastDirectorySeparator > gamePath.Length - 3) return null; - Span prefixed = stackalloc byte[260]; - gamePath.Span[..(lastDirectorySeparator + 1)].CopyTo(prefixed); - prefixed[lastDirectorySeparator + 1] = (byte)'-'; - prefixed[lastDirectorySeparator + 2] = (byte)'-'; - gamePath.Span[(lastDirectorySeparator + 1)..].CopyTo(prefixed[(lastDirectorySeparator + 3)..]); + Span prefixed = stackalloc byte[CharaBase.PathBufferSize]; + + var writer = new SpanTextWriter(prefixed); + writer.Append(gamePath.Span[..(lastDirectorySeparator + 1)]); + writer.Append((byte)'-'); + writer.Append((byte)'-'); + writer.Append(gamePath.Span[(lastDirectorySeparator + 1)..]); + writer.EnsureNullTerminated(); if (!Utf8GamePath.FromSpan(prefixed[..(gamePath.Length + 2)], MetaDataComputation.None, out var tmp)) return null;