mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-12 18:27:24 +01:00
Fixups.
This commit is contained in:
parent
728a081419
commit
c8e859ae05
4 changed files with 28 additions and 1337 deletions
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@ -33,6 +33,7 @@ public partial class MtrlTab
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UpdateColorTableRowPreview(i);
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ret = true;
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}
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ImGui.TableNextRow();
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}
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@ -56,6 +57,7 @@ public partial class MtrlTab
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UpdateColorTableRowPreview(i);
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ret = true;
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}
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ImGui.TableNextRow();
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}
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@ -108,8 +110,10 @@ public partial class MtrlTab
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}
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ImGui.TableNextColumn();
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using (var font = ImRaii.PushFont(UiBuilder.MonoFont))
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ImUtf8.Text($"{(rowIdx >> 1) + 1,2:D}{"AB"[rowIdx & 1]}");
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using (ImRaii.PushFont(UiBuilder.MonoFont))
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{
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ImUtf8.Text($"{(rowIdx >> 1) + 1,2:D}{"AB"[rowIdx & 1]}");
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}
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ImGui.TableNextColumn();
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using var dis = ImRaii.Disabled(disabled);
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@ -131,9 +135,11 @@ public partial class MtrlTab
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ret |= CtApplyStainCheckbox("##dyeSpecular"u8, "Apply Specular Color on Dye"u8, dye.SpecularColor,
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b => dyeTable[rowIdx].SpecularColor = b);
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}
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ImGui.SameLine();
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ImGui.SetNextItemWidth(pctSize);
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ret |= CtDragScalar("##SpecularMask"u8, "Specular Strength"u8, (float)row.SpecularMask * 100.0f, "%.0f%%"u8, 0f, HalfMaxValue * 100.0f, 1.0f,
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ret |= CtDragScalar("##SpecularMask"u8, "Specular Strength"u8, (float)row.SpecularMask * 100.0f, "%.0f%%"u8, 0f, HalfMaxValue * 100.0f,
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1.0f,
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v => table[rowIdx].SpecularMask = (Half)(v * 0.01f));
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if (dyeTable != null)
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{
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@ -155,7 +161,8 @@ public partial class MtrlTab
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ImGui.TableNextColumn();
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ImGui.SetNextItemWidth(floatSize);
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var glossStrengthMin = ImGui.GetIO().KeyCtrl ? 0.0f : HalfEpsilon;
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ret |= CtDragHalf("##Shininess"u8, "Gloss Strength"u8, row.Shininess, "%.1f"u8, glossStrengthMin, HalfMaxValue, Math.Max(0.1f, (float)row.Shininess * 0.025f),
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ret |= CtDragHalf("##Shininess"u8, "Gloss Strength"u8, row.Shininess, "%.1f"u8, glossStrengthMin, HalfMaxValue,
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Math.Max(0.1f, (float)row.Shininess * 0.025f),
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v => table[rowIdx].Shininess = v);
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if (dyeTable != null)
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@ -197,7 +204,7 @@ public partial class MtrlTab
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{
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using var id = ImRaii.PushId(rowIdx);
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ref var row = ref table[rowIdx];
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var dye = dyeTable != null ? dyeTable[rowIdx] : default;
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var dye = dyeTable?[rowIdx] ?? default;
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var floatSize = LegacyColorTableFloatSize * UiHelpers.Scale;
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var pctSize = LegacyColorTablePercentageSize * UiHelpers.Scale;
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var intSize = LegacyColorTableIntegerSize * UiHelpers.Scale;
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@ -213,8 +220,10 @@ public partial class MtrlTab
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}
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ImGui.TableNextColumn();
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using (var font = ImRaii.PushFont(UiBuilder.MonoFont))
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using (ImRaii.PushFont(UiBuilder.MonoFont))
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{
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ImUtf8.Text($"{(rowIdx >> 1) + 1,2:D}{"AB"[rowIdx & 1]}");
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}
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ImGui.TableNextColumn();
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using var dis = ImRaii.Disabled(disabled);
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@ -236,6 +245,7 @@ public partial class MtrlTab
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ret |= CtApplyStainCheckbox("##dyeSpecular"u8, "Apply Specular Color on Dye"u8, dye.SpecularColor,
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b => dyeTable[rowIdx].SpecularColor = b);
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}
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ImGui.SameLine();
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ImGui.SetNextItemWidth(pctSize);
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ret |= CtDragScalar("##SpecularMask"u8, "Specular Strength"u8, (float)row.Scalar7 * 100.0f, "%.0f%%"u8, 0f, HalfMaxValue * 100.0f, 1.0f,
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@ -260,7 +270,8 @@ public partial class MtrlTab
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ImGui.TableNextColumn();
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ImGui.SetNextItemWidth(floatSize);
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var glossStrengthMin = ImGui.GetIO().KeyCtrl ? 0.0f : HalfEpsilon;
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ret |= CtDragHalf("##Shininess"u8, "Gloss Strength"u8, row.Scalar3, "%.1f"u8, glossStrengthMin, HalfMaxValue, Math.Max(0.1f, (float)row.Scalar3 * 0.025f),
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ret |= CtDragHalf("##Shininess"u8, "Gloss Strength"u8, row.Scalar3, "%.1f"u8, glossStrengthMin, HalfMaxValue,
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Math.Max(0.1f, (float)row.Scalar3 * 0.025f),
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v => table[rowIdx].Scalar3 = v);
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if (dyeTable != null)
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@ -307,7 +318,7 @@ public partial class MtrlTab
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return ret;
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}
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private bool DrawLegacyDyePreview(int rowIdx, bool disabled, LegacyColorDyeTable.Row dye, float floatSize)
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private bool DrawLegacyDyePreview(int rowIdx, bool disabled, LegacyColorDyeTableRow dye, float floatSize)
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{
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var stain = _stainService.StainCombo1.CurrentSelection.Key;
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if (stain == 0 || !_stainService.LegacyStmFile.TryGetValue(dye.Template, stain, out var values))
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@ -326,7 +337,7 @@ public partial class MtrlTab
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return ret;
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}
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private bool DrawLegacyDyePreview(int rowIdx, bool disabled, ColorDyeTable.Row dye, float floatSize)
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private bool DrawLegacyDyePreview(int rowIdx, bool disabled, ColorDyeTableRow dye, float floatSize)
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{
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var stain = _stainService.GetStainCombo(dye.Channel).CurrentSelection.Key;
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if (stain == 0 || !_stainService.LegacyStmFile.TryGetValue(dye.Template, stain, out var values))
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@ -337,10 +348,11 @@ public partial class MtrlTab
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var ret = ImGuiUtil.DrawDisabledButton(FontAwesomeIcon.PaintBrush.ToIconString(), new Vector2(ImGui.GetFrameHeight()),
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"Apply the selected dye to this row.", disabled, true);
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ret = ret && Mtrl.ApplyDyeToRow(_stainService.LegacyStmFile, [
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_stainService.StainCombo1.CurrentSelection.Key,
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_stainService.StainCombo2.CurrentSelection.Key,
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], rowIdx);
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ret = ret
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&& Mtrl.ApplyDyeToRow(_stainService.LegacyStmFile, [
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_stainService.StainCombo1.CurrentSelection.Key,
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_stainService.StainCombo2.CurrentSelection.Key,
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], rowIdx);
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ImGui.SameLine();
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DrawLegacyDyePreview(values, floatSize);
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@ -191,7 +191,7 @@ public partial class MtrlTab
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var row = Mtrl.Table switch
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{
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LegacyColorTable legacyTable => new ColorTable.Row(legacyTable[rowIdx]),
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LegacyColorTable legacyTable => new ColorTableRow(legacyTable[rowIdx]),
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ColorTable table => table[rowIdx],
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_ => throw new InvalidOperationException($"Unsupported color table type {Mtrl.Table.GetType()}"),
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};
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@ -199,7 +199,7 @@ public partial class MtrlTab
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{
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var dyeRow = Mtrl.DyeTable switch
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{
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LegacyColorDyeTable legacyDyeTable => new ColorDyeTable.Row(legacyDyeTable[rowIdx]),
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LegacyColorDyeTable legacyDyeTable => new ColorDyeTableRow(legacyDyeTable[rowIdx]),
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ColorDyeTable dyeTable => dyeTable[rowIdx],
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_ => throw new InvalidOperationException($"Unsupported color dye table type {Mtrl.DyeTable.GetType()}"),
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};
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@ -258,7 +258,7 @@ public partial class MtrlTab
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}
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}
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private static void ApplyHighlight(ref ColorTable.Row row, ColorId colorId, float time)
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private static void ApplyHighlight(ref ColorTableRow row, ColorId colorId, float time)
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{
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var level = (MathF.Sin(time * 2.0f * MathF.PI) + 2.0f) / 3.0f / 255.0f;
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var baseColor = colorId.Value();
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@ -1,538 +0,0 @@
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using Dalamud.Interface;
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using Dalamud.Interface.Utility;
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using ImGuiNET;
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using OtterGui;
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using OtterGui.Raii;
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using Penumbra.GameData.Files;
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using Penumbra.GameData.Files.MaterialStructs;
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using Penumbra.String.Functions;
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namespace Penumbra.UI.AdvancedWindow;
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public partial class ModEditWindow
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{
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private static readonly float HalfMinValue = (float)Half.MinValue;
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private static readonly float HalfMaxValue = (float)Half.MaxValue;
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private static readonly float HalfEpsilon = (float)Half.Epsilon;
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private bool DrawMaterialColorTableChange(MtrlTab tab, bool disabled)
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{
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if (!tab.SamplerIds.Contains(ShpkFile.TableSamplerId) || !tab.Mtrl.HasTable)
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return false;
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ImGui.Dummy(new Vector2(ImGui.GetTextLineHeight() / 2));
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if (!ImGui.CollapsingHeader("Color Table", ImGuiTreeNodeFlags.DefaultOpen))
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return false;
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ColorTableCopyAllClipboardButton(tab.Mtrl);
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ImGui.SameLine();
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var ret = ColorTablePasteAllClipboardButton(tab, disabled);
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if (!disabled)
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{
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ImGui.SameLine();
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ImGui.Dummy(ImGuiHelpers.ScaledVector2(20, 0));
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ImGui.SameLine();
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ret |= ColorTableDyeableCheckbox(tab);
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}
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var hasDyeTable = tab.Mtrl.HasDyeTable;
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if (hasDyeTable)
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{
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ImGui.SameLine();
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ImGui.Dummy(ImGuiHelpers.ScaledVector2(20, 0));
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ImGui.SameLine();
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ret |= DrawPreviewDye(tab, disabled);
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}
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using var table = ImRaii.Table("##ColorTable", hasDyeTable ? 11 : 9,
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ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.RowBg | ImGuiTableFlags.BordersInnerV);
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if (!table)
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return false;
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ImGui.TableNextColumn();
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ImGui.TableHeader(string.Empty);
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ImGui.TableNextColumn();
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ImGui.TableHeader("Row");
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ImGui.TableNextColumn();
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ImGui.TableHeader("Diffuse");
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ImGui.TableNextColumn();
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ImGui.TableHeader("Specular");
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ImGui.TableNextColumn();
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ImGui.TableHeader("Emissive");
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ImGui.TableNextColumn();
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ImGui.TableHeader("Gloss");
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ImGui.TableNextColumn();
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ImGui.TableHeader("Tile");
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ImGui.TableNextColumn();
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ImGui.TableHeader("Repeat");
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ImGui.TableNextColumn();
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ImGui.TableHeader("Skew");
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if (hasDyeTable)
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{
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ImGui.TableNextColumn();
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ImGui.TableHeader("Dye");
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ImGui.TableNextColumn();
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ImGui.TableHeader("Dye Preview");
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}
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for (var i = 0; i < ColorTable.NumRows; ++i)
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{
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ret |= DrawColorTableRow(tab, i, disabled);
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ImGui.TableNextRow();
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}
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return ret;
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}
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private static void ColorTableCopyAllClipboardButton(MtrlFile file)
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{
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if (!ImGui.Button("Export All Rows to Clipboard", ImGuiHelpers.ScaledVector2(200, 0)))
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return;
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try
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{
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var data1 = file.Table.AsBytes();
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var data2 = file.HasDyeTable ? file.DyeTable.AsBytes() : ReadOnlySpan<byte>.Empty;
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var array = new byte[data1.Length + data2.Length];
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data1.TryCopyTo(array);
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data2.TryCopyTo(array.AsSpan(data1.Length));
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var text = Convert.ToBase64String(array);
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ImGui.SetClipboardText(text);
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}
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catch
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{
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// ignored
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}
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}
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private bool DrawPreviewDye(MtrlTab tab, bool disabled)
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{
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var (dyeId, (name, dyeColor, gloss)) = _stainService.StainCombo.CurrentSelection;
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var tt = dyeId == 0
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? "Select a preview dye first."
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: "Apply all preview values corresponding to the dye template and chosen dye where dyeing is enabled.";
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if (ImGuiUtil.DrawDisabledButton("Apply Preview Dye", Vector2.Zero, tt, disabled || dyeId == 0))
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{
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var ret = false;
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if (tab.Mtrl.HasDyeTable)
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for (var i = 0; i < LegacyColorTable.NumUsedRows; ++i)
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ret |= tab.Mtrl.ApplyDyeTemplate(_stainService.StmFile, i, dyeId, 0);
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tab.UpdateColorTablePreview();
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return ret;
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}
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ImGui.SameLine();
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var label = dyeId == 0 ? "Preview Dye###previewDye" : $"{name} (Preview)###previewDye";
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if (_stainService.StainCombo.Draw(label, dyeColor, string.Empty, true, gloss))
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tab.UpdateColorTablePreview();
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return false;
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}
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private static unsafe bool ColorTablePasteAllClipboardButton(MtrlTab tab, bool disabled)
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{
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if (!ImGuiUtil.DrawDisabledButton("Import All Rows from Clipboard", ImGuiHelpers.ScaledVector2(200, 0), string.Empty, disabled)
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|| !tab.Mtrl.HasTable)
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return false;
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try
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{
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var text = ImGui.GetClipboardText();
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var data = Convert.FromBase64String(text);
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if (data.Length < Marshal.SizeOf<ColorTable>())
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return false;
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ref var rows = ref tab.Mtrl.Table;
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fixed (void* ptr = data, output = &rows)
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{
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MemoryUtility.MemCpyUnchecked(output, ptr, Marshal.SizeOf<ColorTable>());
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if (data.Length >= Marshal.SizeOf<ColorTable>() + Marshal.SizeOf<ColorDyeTable>()
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&& tab.Mtrl.HasDyeTable)
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{
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ref var dyeRows = ref tab.Mtrl.DyeTable;
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fixed (void* output2 = &dyeRows)
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{
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MemoryUtility.MemCpyUnchecked(output2, (byte*)ptr + Marshal.SizeOf<ColorTable>(),
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Marshal.SizeOf<ColorDyeTable>());
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}
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}
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}
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tab.UpdateColorTablePreview();
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return true;
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}
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catch
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{
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return false;
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}
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}
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[SkipLocalsInit]
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private static unsafe void ColorTableCopyClipboardButton(ColorTableRow row, ColorDyeTableRow dye)
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{
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if (!ImGuiUtil.DrawDisabledButton(FontAwesomeIcon.Clipboard.ToIconString(), ImGui.GetFrameHeight() * Vector2.One,
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"Export this row to your clipboard.", false, true))
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return;
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try
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{
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Span<byte> data = stackalloc byte[ColorTableRow.Size + ColorDyeTableRow.Size];
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fixed (byte* ptr = data)
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{
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MemoryUtility.MemCpyUnchecked(ptr, &row, ColorTableRow.Size);
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MemoryUtility.MemCpyUnchecked(ptr + ColorTableRow.Size, &dye, ColorDyeTableRow.Size);
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}
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var text = Convert.ToBase64String(data);
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ImGui.SetClipboardText(text);
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}
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catch
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{
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// ignored
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}
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}
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private static bool ColorTableDyeableCheckbox(MtrlTab tab)
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{
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var dyeable = tab.Mtrl.HasDyeTable;
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var ret = ImGui.Checkbox("Dyeable", ref dyeable);
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if (ret)
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{
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tab.Mtrl.HasDyeTable = dyeable;
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tab.UpdateColorTablePreview();
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}
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return ret;
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}
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private static unsafe bool ColorTablePasteFromClipboardButton(MtrlTab tab, int rowIdx, bool disabled)
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{
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if (!ImGuiUtil.DrawDisabledButton(FontAwesomeIcon.Paste.ToIconString(), ImGui.GetFrameHeight() * Vector2.One,
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"Import an exported row from your clipboard onto this row.", disabled, true))
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return false;
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try
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{
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var text = ImGui.GetClipboardText();
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var data = Convert.FromBase64String(text);
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if (data.Length != ColorTableRow.Size + ColorDyeTableRow.Size
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|| !tab.Mtrl.HasTable)
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return false;
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fixed (byte* ptr = data)
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{
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tab.Mtrl.Table[rowIdx] = *(ColorTableRow*)ptr;
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if (tab.Mtrl.HasDyeTable)
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tab.Mtrl.DyeTable[rowIdx] = *(ColorDyeTableRow*)(ptr + ColorTableRow.Size);
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}
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tab.UpdateColorTableRowPreview(rowIdx);
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return true;
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}
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catch
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{
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return false;
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}
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}
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private static void ColorTableHighlightButton(MtrlTab tab, int rowIdx, bool disabled)
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{
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ImGuiUtil.DrawDisabledButton(FontAwesomeIcon.Crosshairs.ToIconString(), ImGui.GetFrameHeight() * Vector2.One,
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"Highlight this row on your character, if possible.", disabled || tab.ColorTablePreviewers.Count == 0, true);
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if (ImGui.IsItemHovered())
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tab.HighlightColorTableRow(rowIdx);
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else if (tab.HighlightedColorTableRow == rowIdx)
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tab.CancelColorTableHighlight();
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}
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private bool DrawColorTableRow(MtrlTab tab, int rowIdx, bool disabled)
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{
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static bool FixFloat(ref float val, float current)
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{
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val = (float)(Half)val;
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return val != current;
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}
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using var id = ImRaii.PushId(rowIdx);
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ref var row = ref tab.Mtrl.Table[rowIdx];
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var hasDye = tab.Mtrl.HasDyeTable;
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ref var dye = ref tab.Mtrl.DyeTable[rowIdx];
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var floatSize = 70 * UiHelpers.Scale;
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var intSize = 45 * UiHelpers.Scale;
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ImGui.TableNextColumn();
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ColorTableCopyClipboardButton(row, dye);
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ImGui.SameLine();
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var ret = ColorTablePasteFromClipboardButton(tab, rowIdx, disabled);
|
||||
ImGui.SameLine();
|
||||
ColorTableHighlightButton(tab, rowIdx, disabled);
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.TextUnformatted($"#{rowIdx + 1:D2}");
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
using var dis = ImRaii.Disabled(disabled);
|
||||
ret |= ColorPicker("##Diffuse", "Diffuse Color", row.Diffuse, c =>
|
||||
{
|
||||
tab.Mtrl.Table[rowIdx].Diffuse = c;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
});
|
||||
if (hasDye)
|
||||
{
|
||||
ImGui.SameLine();
|
||||
ret |= ImGuiUtil.Checkbox("##dyeDiffuse", "Apply Diffuse Color on Dye", dye.Diffuse,
|
||||
b =>
|
||||
{
|
||||
tab.Mtrl.DyeTable[rowIdx].Diffuse = b;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
}, ImGuiHoveredFlags.AllowWhenDisabled);
|
||||
}
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ret |= ColorPicker("##Specular", "Specular Color", row.Specular, c =>
|
||||
{
|
||||
tab.Mtrl.Table[rowIdx].Specular = c;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
});
|
||||
ImGui.SameLine();
|
||||
var tmpFloat = row.SpecularStrength;
|
||||
ImGui.SetNextItemWidth(floatSize);
|
||||
if (ImGui.DragFloat("##SpecularStrength", ref tmpFloat, 0.01f, 0f, HalfMaxValue, "%.2f")
|
||||
&& FixFloat(ref tmpFloat, row.SpecularStrength))
|
||||
{
|
||||
row.SpecularStrength = tmpFloat;
|
||||
ret = true;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
}
|
||||
|
||||
ImGuiUtil.HoverTooltip("Specular Strength", ImGuiHoveredFlags.AllowWhenDisabled);
|
||||
|
||||
if (hasDye)
|
||||
{
|
||||
ImGui.SameLine();
|
||||
ret |= ImGuiUtil.Checkbox("##dyeSpecular", "Apply Specular Color on Dye", dye.Specular,
|
||||
b =>
|
||||
{
|
||||
tab.Mtrl.DyeTable[rowIdx].Specular = b;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
}, ImGuiHoveredFlags.AllowWhenDisabled);
|
||||
ImGui.SameLine();
|
||||
ret |= ImGuiUtil.Checkbox("##dyeSpecularStrength", "Apply Specular Strength on Dye", dye.SpecularStrength,
|
||||
b =>
|
||||
{
|
||||
tab.Mtrl.DyeTable[rowIdx].SpecularStrength = b;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
}, ImGuiHoveredFlags.AllowWhenDisabled);
|
||||
}
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ret |= ColorPicker("##Emissive", "Emissive Color", row.Emissive, c =>
|
||||
{
|
||||
tab.Mtrl.Table[rowIdx].Emissive = c;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
});
|
||||
if (hasDye)
|
||||
{
|
||||
ImGui.SameLine();
|
||||
ret |= ImGuiUtil.Checkbox("##dyeEmissive", "Apply Emissive Color on Dye", dye.Emissive,
|
||||
b =>
|
||||
{
|
||||
tab.Mtrl.DyeTable[rowIdx].Emissive = b;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
}, ImGuiHoveredFlags.AllowWhenDisabled);
|
||||
}
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
tmpFloat = row.GlossStrength;
|
||||
ImGui.SetNextItemWidth(floatSize);
|
||||
var glossStrengthMin = ImGui.GetIO().KeyCtrl ? 0.0f : HalfEpsilon;
|
||||
if (ImGui.DragFloat("##GlossStrength", ref tmpFloat, Math.Max(0.1f, tmpFloat * 0.025f), glossStrengthMin, HalfMaxValue, "%.1f")
|
||||
&& FixFloat(ref tmpFloat, row.GlossStrength))
|
||||
{
|
||||
row.GlossStrength = Math.Max(tmpFloat, glossStrengthMin);
|
||||
ret = true;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
}
|
||||
|
||||
ImGuiUtil.HoverTooltip("Gloss Strength", ImGuiHoveredFlags.AllowWhenDisabled);
|
||||
if (hasDye)
|
||||
{
|
||||
ImGui.SameLine();
|
||||
ret |= ImGuiUtil.Checkbox("##dyeGloss", "Apply Gloss Strength on Dye", dye.Gloss,
|
||||
b =>
|
||||
{
|
||||
tab.Mtrl.DyeTable[rowIdx].Gloss = b;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
}, ImGuiHoveredFlags.AllowWhenDisabled);
|
||||
}
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
int tmpInt = row.TileSet;
|
||||
ImGui.SetNextItemWidth(intSize);
|
||||
if (ImGui.DragInt("##TileSet", ref tmpInt, 0.25f, 0, 63) && tmpInt != row.TileSet && tmpInt is >= 0 and <= ushort.MaxValue)
|
||||
{
|
||||
row.TileSet = (ushort)Math.Clamp(tmpInt, 0, 63);
|
||||
ret = true;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
}
|
||||
|
||||
ImGuiUtil.HoverTooltip("Tile Set", ImGuiHoveredFlags.AllowWhenDisabled);
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
tmpFloat = row.MaterialRepeat.X;
|
||||
ImGui.SetNextItemWidth(floatSize);
|
||||
if (ImGui.DragFloat("##RepeatX", ref tmpFloat, 0.1f, HalfMinValue, HalfMaxValue, "%.2f")
|
||||
&& FixFloat(ref tmpFloat, row.MaterialRepeat.X))
|
||||
{
|
||||
row.MaterialRepeat = row.MaterialRepeat with { X = tmpFloat };
|
||||
ret = true;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
}
|
||||
|
||||
ImGuiUtil.HoverTooltip("Repeat X", ImGuiHoveredFlags.AllowWhenDisabled);
|
||||
ImGui.SameLine();
|
||||
tmpFloat = row.MaterialRepeat.Y;
|
||||
ImGui.SetNextItemWidth(floatSize);
|
||||
if (ImGui.DragFloat("##RepeatY", ref tmpFloat, 0.1f, HalfMinValue, HalfMaxValue, "%.2f")
|
||||
&& FixFloat(ref tmpFloat, row.MaterialRepeat.Y))
|
||||
{
|
||||
row.MaterialRepeat = row.MaterialRepeat with { Y = tmpFloat };
|
||||
ret = true;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
}
|
||||
|
||||
ImGuiUtil.HoverTooltip("Repeat Y", ImGuiHoveredFlags.AllowWhenDisabled);
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
tmpFloat = row.MaterialSkew.X;
|
||||
ImGui.SetNextItemWidth(floatSize);
|
||||
if (ImGui.DragFloat("##SkewX", ref tmpFloat, 0.1f, HalfMinValue, HalfMaxValue, "%.2f") && FixFloat(ref tmpFloat, row.MaterialSkew.X))
|
||||
{
|
||||
row.MaterialSkew = row.MaterialSkew with { X = tmpFloat };
|
||||
ret = true;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
}
|
||||
|
||||
ImGuiUtil.HoverTooltip("Skew X", ImGuiHoveredFlags.AllowWhenDisabled);
|
||||
|
||||
ImGui.SameLine();
|
||||
tmpFloat = row.MaterialSkew.Y;
|
||||
ImGui.SetNextItemWidth(floatSize);
|
||||
if (ImGui.DragFloat("##SkewY", ref tmpFloat, 0.1f, HalfMinValue, HalfMaxValue, "%.2f") && FixFloat(ref tmpFloat, row.MaterialSkew.Y))
|
||||
{
|
||||
row.MaterialSkew = row.MaterialSkew with { Y = tmpFloat };
|
||||
ret = true;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
}
|
||||
|
||||
ImGuiUtil.HoverTooltip("Skew Y", ImGuiHoveredFlags.AllowWhenDisabled);
|
||||
|
||||
if (hasDye)
|
||||
{
|
||||
ImGui.TableNextColumn();
|
||||
if (_stainService.TemplateCombo.Draw("##dyeTemplate", dye.Template.ToString(), string.Empty, intSize
|
||||
+ ImGui.GetStyle().ScrollbarSize / 2, ImGui.GetTextLineHeightWithSpacing(), ImGuiComboFlags.NoArrowButton))
|
||||
{
|
||||
dye.Template = _stainService.TemplateCombo.CurrentSelection;
|
||||
ret = true;
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
}
|
||||
|
||||
ImGuiUtil.HoverTooltip("Dye Template", ImGuiHoveredFlags.AllowWhenDisabled);
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ret |= DrawDyePreview(tab, rowIdx, disabled, dye, floatSize);
|
||||
}
|
||||
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
private bool DrawDyePreview(MtrlTab tab, int rowIdx, bool disabled, ColorDyeTableRow dye, float floatSize)
|
||||
{
|
||||
var stain = _stainService.StainCombo.CurrentSelection.Key;
|
||||
if (stain == 0 || !_stainService.StmFile.Entries.TryGetValue(dye.Template, out var entry))
|
||||
return false;
|
||||
|
||||
var values = entry[(int)stain];
|
||||
using var style = ImRaii.PushStyle(ImGuiStyleVar.ItemSpacing, ImGui.GetStyle().ItemSpacing / 2);
|
||||
|
||||
var ret = ImGuiUtil.DrawDisabledButton(FontAwesomeIcon.PaintBrush.ToIconString(), new Vector2(ImGui.GetFrameHeight()),
|
||||
"Apply the selected dye to this row.", disabled, true);
|
||||
|
||||
ret = ret && tab.Mtrl.ApplyDyeTemplate(_stainService.StmFile, rowIdx, stain, 0);
|
||||
if (ret)
|
||||
tab.UpdateColorTableRowPreview(rowIdx);
|
||||
|
||||
ImGui.SameLine();
|
||||
ColorPicker("##diffusePreview", string.Empty, values.Diffuse, _ => { }, "D");
|
||||
ImGui.SameLine();
|
||||
ColorPicker("##specularPreview", string.Empty, values.Specular, _ => { }, "S");
|
||||
ImGui.SameLine();
|
||||
ColorPicker("##emissivePreview", string.Empty, values.Emissive, _ => { }, "E");
|
||||
ImGui.SameLine();
|
||||
using var dis = ImRaii.Disabled();
|
||||
ImGui.SetNextItemWidth(floatSize);
|
||||
ImGui.DragFloat("##gloss", ref values.Gloss, 0, values.Gloss, values.Gloss, "%.1f G");
|
||||
ImGui.SameLine();
|
||||
ImGui.SetNextItemWidth(floatSize);
|
||||
ImGui.DragFloat("##specularStrength", ref values.SpecularPower, 0, values.SpecularPower, values.SpecularPower, "%.2f S");
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
private static bool ColorPicker(string label, string tooltip, Vector3 input, Action<Vector3> setter, string letter = "")
|
||||
{
|
||||
var ret = false;
|
||||
var inputSqrt = PseudoSqrtRgb(input);
|
||||
var tmp = inputSqrt;
|
||||
if (ImGui.ColorEdit3(label, ref tmp,
|
||||
ImGuiColorEditFlags.NoInputs
|
||||
| ImGuiColorEditFlags.DisplayRGB
|
||||
| ImGuiColorEditFlags.InputRGB
|
||||
| ImGuiColorEditFlags.NoTooltip
|
||||
| ImGuiColorEditFlags.HDR)
|
||||
&& tmp != inputSqrt)
|
||||
{
|
||||
setter(PseudoSquareRgb(tmp));
|
||||
ret = true;
|
||||
}
|
||||
|
||||
if (letter.Length > 0 && ImGui.IsItemVisible())
|
||||
{
|
||||
var textSize = ImGui.CalcTextSize(letter);
|
||||
var center = ImGui.GetItemRectMin() + (ImGui.GetItemRectSize() - textSize) / 2;
|
||||
var textColor = input.LengthSquared() < 0.25f ? 0x80FFFFFFu : 0x80000000u;
|
||||
ImGui.GetWindowDrawList().AddText(center, textColor, letter);
|
||||
}
|
||||
|
||||
ImGuiUtil.HoverTooltip(tooltip, ImGuiHoveredFlags.AllowWhenDisabled);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Functions to deal with squared RGB values without making negatives useless.
|
||||
|
||||
private static float PseudoSquareRgb(float x)
|
||||
=> x < 0.0f ? -(x * x) : x * x;
|
||||
|
||||
private static Vector3 PseudoSquareRgb(Vector3 vec)
|
||||
=> new(PseudoSquareRgb(vec.X), PseudoSquareRgb(vec.Y), PseudoSquareRgb(vec.Z));
|
||||
|
||||
private static Vector4 PseudoSquareRgb(Vector4 vec)
|
||||
=> new(PseudoSquareRgb(vec.X), PseudoSquareRgb(vec.Y), PseudoSquareRgb(vec.Z), vec.W);
|
||||
|
||||
private static float PseudoSqrtRgb(float x)
|
||||
=> x < 0.0f ? -MathF.Sqrt(-x) : MathF.Sqrt(x);
|
||||
|
||||
internal static Vector3 PseudoSqrtRgb(Vector3 vec)
|
||||
=> new(PseudoSqrtRgb(vec.X), PseudoSqrtRgb(vec.Y), PseudoSqrtRgb(vec.Z));
|
||||
|
||||
private static Vector4 PseudoSqrtRgb(Vector4 vec)
|
||||
=> new(PseudoSqrtRgb(vec.X), PseudoSqrtRgb(vec.Y), PseudoSqrtRgb(vec.Z), vec.W);
|
||||
}
|
||||
|
|
@ -1,783 +0,0 @@
|
|||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.ImGuiNotification;
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
|
||||
using ImGuiNET;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Raii;
|
||||
using Penumbra.GameData.Data;
|
||||
using Penumbra.GameData.Files;
|
||||
using Penumbra.GameData.Files.MaterialStructs;
|
||||
using Penumbra.GameData.Structs;
|
||||
using Penumbra.Interop.Hooks.Objects;
|
||||
using Penumbra.Interop.MaterialPreview;
|
||||
using Penumbra.String;
|
||||
using Penumbra.String.Classes;
|
||||
using Penumbra.UI.Classes;
|
||||
using static Penumbra.GameData.Files.ShpkFile;
|
||||
|
||||
namespace Penumbra.UI.AdvancedWindow;
|
||||
|
||||
public partial class ModEditWindow
|
||||
{
|
||||
private sealed class MtrlTab : IWritable, IDisposable
|
||||
{
|
||||
private const int ShpkPrefixLength = 16;
|
||||
|
||||
private static readonly CiByteString ShpkPrefix = CiByteString.FromSpanUnsafe("shader/sm5/shpk/"u8, true, true, true);
|
||||
|
||||
private readonly ModEditWindow _edit;
|
||||
public readonly MtrlFile Mtrl;
|
||||
public readonly string FilePath;
|
||||
public readonly bool Writable;
|
||||
|
||||
private string[]? _shpkNames;
|
||||
|
||||
public string ShaderHeader = "Shader###Shader";
|
||||
public FullPath LoadedShpkPath = FullPath.Empty;
|
||||
public string LoadedShpkPathName = string.Empty;
|
||||
public string LoadedShpkDevkitPathName = string.Empty;
|
||||
public string ShaderComment = string.Empty;
|
||||
public ShpkFile? AssociatedShpk;
|
||||
public JObject? AssociatedShpkDevkit;
|
||||
|
||||
public readonly string LoadedBaseDevkitPathName;
|
||||
public readonly JObject? AssociatedBaseDevkit;
|
||||
|
||||
// Shader Key State
|
||||
public readonly
|
||||
List<(string Label, int Index, string Description, bool MonoFont, IReadOnlyList<(string Label, uint Value, string Description)>
|
||||
Values)> ShaderKeys = new(16);
|
||||
|
||||
public readonly HashSet<int> VertexShaders = new(16);
|
||||
public readonly HashSet<int> PixelShaders = new(16);
|
||||
public bool ShadersKnown;
|
||||
public string VertexShadersString = "Vertex Shaders: ???";
|
||||
public string PixelShadersString = "Pixel Shaders: ???";
|
||||
|
||||
// Textures & Samplers
|
||||
public readonly List<(string Label, int TextureIndex, int SamplerIndex, string Description, bool MonoFont)> Textures = new(4);
|
||||
|
||||
public readonly HashSet<int> UnfoldedTextures = new(4);
|
||||
public readonly HashSet<uint> SamplerIds = new(16);
|
||||
public float TextureLabelWidth;
|
||||
|
||||
// Material Constants
|
||||
public readonly
|
||||
List<(string Header, List<(string Label, int ConstantIndex, Range Slice, string Description, bool MonoFont, IConstantEditor Editor)>
|
||||
Constants)> Constants = new(16);
|
||||
|
||||
// Live-Previewers
|
||||
public readonly List<LiveMaterialPreviewer> MaterialPreviewers = new(4);
|
||||
public readonly List<LiveColorTablePreviewer> ColorTablePreviewers = new(4);
|
||||
public int HighlightedColorTableRow = -1;
|
||||
public readonly Stopwatch HighlightTime = new();
|
||||
|
||||
public FullPath FindAssociatedShpk(out string defaultPath, out Utf8GamePath defaultGamePath)
|
||||
{
|
||||
defaultPath = GamePaths.Shader.ShpkPath(Mtrl.ShaderPackage.Name);
|
||||
if (!Utf8GamePath.FromString(defaultPath, out defaultGamePath))
|
||||
return FullPath.Empty;
|
||||
|
||||
return _edit.FindBestMatch(defaultGamePath);
|
||||
}
|
||||
|
||||
public string[] GetShpkNames()
|
||||
{
|
||||
if (null != _shpkNames)
|
||||
return _shpkNames;
|
||||
|
||||
var names = new HashSet<string>(StandardShaderPackages);
|
||||
names.UnionWith(_edit.FindPathsStartingWith(ShpkPrefix).Select(path => path.ToString()[ShpkPrefixLength..]));
|
||||
|
||||
_shpkNames = names.ToArray();
|
||||
Array.Sort(_shpkNames);
|
||||
|
||||
return _shpkNames;
|
||||
}
|
||||
|
||||
public void LoadShpk(FullPath path)
|
||||
{
|
||||
ShaderHeader = $"Shader ({Mtrl.ShaderPackage.Name})###Shader";
|
||||
|
||||
try
|
||||
{
|
||||
LoadedShpkPath = path;
|
||||
var data = LoadedShpkPath.IsRooted
|
||||
? File.ReadAllBytes(LoadedShpkPath.FullName)
|
||||
: _edit._gameData.GetFile(LoadedShpkPath.InternalName.ToString())?.Data;
|
||||
AssociatedShpk = data?.Length > 0 ? new ShpkFile(data) : throw new Exception("Failure to load file data.");
|
||||
LoadedShpkPathName = path.ToPath();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LoadedShpkPath = FullPath.Empty;
|
||||
LoadedShpkPathName = string.Empty;
|
||||
AssociatedShpk = null;
|
||||
Penumbra.Messager.NotificationMessage(e, $"Could not load {LoadedShpkPath.ToPath()}.", NotificationType.Error, false);
|
||||
}
|
||||
|
||||
if (LoadedShpkPath.InternalName.IsEmpty)
|
||||
{
|
||||
AssociatedShpkDevkit = null;
|
||||
LoadedShpkDevkitPathName = string.Empty;
|
||||
}
|
||||
else
|
||||
{
|
||||
AssociatedShpkDevkit =
|
||||
TryLoadShpkDevkit(Path.GetFileNameWithoutExtension(Mtrl.ShaderPackage.Name), out LoadedShpkDevkitPathName);
|
||||
}
|
||||
|
||||
UpdateShaderKeys();
|
||||
Update();
|
||||
}
|
||||
|
||||
private JObject? TryLoadShpkDevkit(string shpkBaseName, out string devkitPathName)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!Utf8GamePath.FromString("penumbra/shpk_devkit/" + shpkBaseName + ".json", out var devkitPath))
|
||||
throw new Exception("Could not assemble ShPk dev-kit path.");
|
||||
|
||||
var devkitFullPath = _edit.FindBestMatch(devkitPath);
|
||||
if (!devkitFullPath.IsRooted)
|
||||
throw new Exception("Could not resolve ShPk dev-kit path.");
|
||||
|
||||
devkitPathName = devkitFullPath.FullName;
|
||||
return JObject.Parse(File.ReadAllText(devkitFullPath.FullName));
|
||||
}
|
||||
catch
|
||||
{
|
||||
devkitPathName = string.Empty;
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private T? TryGetShpkDevkitData<T>(string category, uint? id, bool mayVary) where T : class
|
||||
=> TryGetShpkDevkitData<T>(AssociatedShpkDevkit, LoadedShpkDevkitPathName, category, id, mayVary)
|
||||
?? TryGetShpkDevkitData<T>(AssociatedBaseDevkit, LoadedBaseDevkitPathName, category, id, mayVary);
|
||||
|
||||
private T? TryGetShpkDevkitData<T>(JObject? devkit, string devkitPathName, string category, uint? id, bool mayVary) where T : class
|
||||
{
|
||||
if (devkit == null)
|
||||
return null;
|
||||
|
||||
try
|
||||
{
|
||||
var data = devkit[category];
|
||||
if (id.HasValue)
|
||||
data = data?[id.Value.ToString()];
|
||||
|
||||
if (mayVary && (data as JObject)?["Vary"] != null)
|
||||
{
|
||||
var selector = BuildSelector(data!["Vary"]!
|
||||
.Select(key => (uint)key)
|
||||
.Select(key => Mtrl.GetShaderKey(key)?.Value ?? AssociatedShpk!.GetMaterialKeyById(key)!.Value.DefaultValue));
|
||||
var index = (int)data["Selectors"]![selector.ToString()]!;
|
||||
data = data["Items"]![index];
|
||||
}
|
||||
|
||||
return data?.ToObject(typeof(T)) as T;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// Some element in the JSON was undefined or invalid (wrong type, key that doesn't exist in the ShPk, index out of range, …)
|
||||
Penumbra.Log.Error($"Error while traversing the ShPk dev-kit file at {devkitPathName}: {e}");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateShaderKeys()
|
||||
{
|
||||
ShaderKeys.Clear();
|
||||
if (AssociatedShpk != null)
|
||||
foreach (var key in AssociatedShpk.MaterialKeys)
|
||||
{
|
||||
var dkData = TryGetShpkDevkitData<DevkitShaderKey>("ShaderKeys", key.Id, false);
|
||||
var hasDkLabel = !string.IsNullOrEmpty(dkData?.Label);
|
||||
|
||||
var valueSet = new HashSet<uint>(key.Values);
|
||||
if (dkData != null)
|
||||
valueSet.UnionWith(dkData.Values.Keys);
|
||||
|
||||
var mtrlKeyIndex = Mtrl.FindOrAddShaderKey(key.Id, key.DefaultValue);
|
||||
var values = valueSet.Select<uint, (string Label, uint Value, string Description)>(value =>
|
||||
{
|
||||
if (dkData != null && dkData.Values.TryGetValue(value, out var dkValue))
|
||||
return (dkValue.Label.Length > 0 ? dkValue.Label : $"0x{value:X8}", value, dkValue.Description);
|
||||
|
||||
return ($"0x{value:X8}", value, string.Empty);
|
||||
}).ToArray();
|
||||
Array.Sort(values, (x, y) =>
|
||||
{
|
||||
if (x.Value == key.DefaultValue)
|
||||
return -1;
|
||||
if (y.Value == key.DefaultValue)
|
||||
return 1;
|
||||
|
||||
return string.Compare(x.Label, y.Label, StringComparison.Ordinal);
|
||||
});
|
||||
ShaderKeys.Add((hasDkLabel ? dkData!.Label : $"0x{key.Id:X8}", mtrlKeyIndex, dkData?.Description ?? string.Empty,
|
||||
!hasDkLabel, values));
|
||||
}
|
||||
else
|
||||
foreach (var (key, index) in Mtrl.ShaderPackage.ShaderKeys.WithIndex())
|
||||
ShaderKeys.Add(($"0x{key.Category:X8}", index, string.Empty, true, Array.Empty<(string, uint, string)>()));
|
||||
}
|
||||
|
||||
private void UpdateShaders()
|
||||
{
|
||||
VertexShaders.Clear();
|
||||
PixelShaders.Clear();
|
||||
if (AssociatedShpk == null)
|
||||
{
|
||||
ShadersKnown = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
ShadersKnown = true;
|
||||
var systemKeySelectors = AllSelectors(AssociatedShpk.SystemKeys).ToArray();
|
||||
var sceneKeySelectors = AllSelectors(AssociatedShpk.SceneKeys).ToArray();
|
||||
var subViewKeySelectors = AllSelectors(AssociatedShpk.SubViewKeys).ToArray();
|
||||
var materialKeySelector =
|
||||
BuildSelector(AssociatedShpk.MaterialKeys.Select(key => Mtrl.GetOrAddShaderKey(key.Id, key.DefaultValue).Value));
|
||||
foreach (var systemKeySelector in systemKeySelectors)
|
||||
{
|
||||
foreach (var sceneKeySelector in sceneKeySelectors)
|
||||
{
|
||||
foreach (var subViewKeySelector in subViewKeySelectors)
|
||||
{
|
||||
var selector = BuildSelector(systemKeySelector, sceneKeySelector, materialKeySelector, subViewKeySelector);
|
||||
var node = AssociatedShpk.GetNodeBySelector(selector);
|
||||
if (node.HasValue)
|
||||
foreach (var pass in node.Value.Passes)
|
||||
{
|
||||
VertexShaders.Add((int)pass.VertexShader);
|
||||
PixelShaders.Add((int)pass.PixelShader);
|
||||
}
|
||||
else
|
||||
ShadersKnown = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var vertexShaders = VertexShaders.OrderBy(i => i).Select(i => $"#{i}");
|
||||
var pixelShaders = PixelShaders.OrderBy(i => i).Select(i => $"#{i}");
|
||||
|
||||
VertexShadersString = $"Vertex Shaders: {string.Join(", ", ShadersKnown ? vertexShaders : vertexShaders.Append("???"))}";
|
||||
PixelShadersString = $"Pixel Shaders: {string.Join(", ", ShadersKnown ? pixelShaders : pixelShaders.Append("???"))}";
|
||||
|
||||
ShaderComment = TryGetShpkDevkitData<string>("Comment", null, true) ?? string.Empty;
|
||||
}
|
||||
|
||||
private void UpdateTextures()
|
||||
{
|
||||
Textures.Clear();
|
||||
SamplerIds.Clear();
|
||||
if (AssociatedShpk == null)
|
||||
{
|
||||
SamplerIds.UnionWith(Mtrl.ShaderPackage.Samplers.Select(sampler => sampler.SamplerId));
|
||||
if (Mtrl.HasTable)
|
||||
SamplerIds.Add(TableSamplerId);
|
||||
|
||||
foreach (var (sampler, index) in Mtrl.ShaderPackage.Samplers.WithIndex())
|
||||
Textures.Add(($"0x{sampler.SamplerId:X8}", sampler.TextureIndex, index, string.Empty, true));
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var index in VertexShaders)
|
||||
SamplerIds.UnionWith(AssociatedShpk.VertexShaders[index].Samplers.Select(sampler => sampler.Id));
|
||||
foreach (var index in PixelShaders)
|
||||
SamplerIds.UnionWith(AssociatedShpk.PixelShaders[index].Samplers.Select(sampler => sampler.Id));
|
||||
if (!ShadersKnown)
|
||||
{
|
||||
SamplerIds.UnionWith(Mtrl.ShaderPackage.Samplers.Select(sampler => sampler.SamplerId));
|
||||
if (Mtrl.HasTable)
|
||||
SamplerIds.Add(TableSamplerId);
|
||||
}
|
||||
|
||||
foreach (var samplerId in SamplerIds)
|
||||
{
|
||||
var shpkSampler = AssociatedShpk.GetSamplerById(samplerId);
|
||||
if (shpkSampler is not { Slot: 2 })
|
||||
continue;
|
||||
|
||||
var dkData = TryGetShpkDevkitData<DevkitSampler>("Samplers", samplerId, true);
|
||||
var hasDkLabel = !string.IsNullOrEmpty(dkData?.Label);
|
||||
|
||||
var sampler = Mtrl.GetOrAddSampler(samplerId, dkData?.DefaultTexture ?? string.Empty, out var samplerIndex);
|
||||
Textures.Add((hasDkLabel ? dkData!.Label : shpkSampler.Value.Name, sampler.TextureIndex, samplerIndex,
|
||||
dkData?.Description ?? string.Empty, !hasDkLabel));
|
||||
}
|
||||
|
||||
if (SamplerIds.Contains(TableSamplerId))
|
||||
Mtrl.HasTable = true;
|
||||
}
|
||||
|
||||
Textures.Sort((x, y) => string.CompareOrdinal(x.Label, y.Label));
|
||||
|
||||
TextureLabelWidth = 50f * UiHelpers.Scale;
|
||||
|
||||
float helpWidth;
|
||||
using (var _ = ImRaii.PushFont(UiBuilder.IconFont))
|
||||
{
|
||||
helpWidth = ImGui.GetStyle().ItemSpacing.X + ImGui.CalcTextSize(FontAwesomeIcon.InfoCircle.ToIconString()).X;
|
||||
}
|
||||
|
||||
foreach (var (label, _, _, description, monoFont) in Textures)
|
||||
{
|
||||
if (!monoFont)
|
||||
TextureLabelWidth = Math.Max(TextureLabelWidth, ImGui.CalcTextSize(label).X + (description.Length > 0 ? helpWidth : 0.0f));
|
||||
}
|
||||
|
||||
using (var _ = ImRaii.PushFont(UiBuilder.MonoFont))
|
||||
{
|
||||
foreach (var (label, _, _, description, monoFont) in Textures)
|
||||
{
|
||||
if (monoFont)
|
||||
TextureLabelWidth = Math.Max(TextureLabelWidth,
|
||||
ImGui.CalcTextSize(label).X + (description.Length > 0 ? helpWidth : 0.0f));
|
||||
}
|
||||
}
|
||||
|
||||
TextureLabelWidth = TextureLabelWidth / UiHelpers.Scale + 4;
|
||||
}
|
||||
|
||||
private void UpdateConstants()
|
||||
{
|
||||
static List<T> FindOrAddGroup<T>(List<(string, List<T>)> groups, string name)
|
||||
{
|
||||
foreach (var (groupName, group) in groups)
|
||||
{
|
||||
if (string.Equals(name, groupName, StringComparison.Ordinal))
|
||||
return group;
|
||||
}
|
||||
|
||||
var newGroup = new List<T>(16);
|
||||
groups.Add((name, newGroup));
|
||||
return newGroup;
|
||||
}
|
||||
|
||||
Constants.Clear();
|
||||
if (AssociatedShpk == null)
|
||||
{
|
||||
var fcGroup = FindOrAddGroup(Constants, "Further Constants");
|
||||
foreach (var (constant, index) in Mtrl.ShaderPackage.Constants.WithIndex())
|
||||
{
|
||||
var values = Mtrl.GetConstantValues(constant);
|
||||
for (var i = 0; i < values.Length; i += 4)
|
||||
{
|
||||
fcGroup.Add(($"0x{constant.Id:X8}", index, i..Math.Min(i + 4, values.Length), string.Empty, true,
|
||||
FloatConstantEditor.Default));
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var prefix = AssociatedShpk.GetConstantById(MaterialParamsConstantId)?.Name ?? string.Empty;
|
||||
foreach (var shpkConstant in AssociatedShpk.MaterialParams)
|
||||
{
|
||||
if ((shpkConstant.ByteSize & 0x3) != 0)
|
||||
continue;
|
||||
|
||||
var constant = Mtrl.GetOrAddConstant(shpkConstant.Id, shpkConstant.ByteSize >> 2, out var constantIndex);
|
||||
var values = Mtrl.GetConstantValues(constant);
|
||||
var handledElements = new IndexSet(values.Length, false);
|
||||
|
||||
var dkData = TryGetShpkDevkitData<DevkitConstant[]>("Constants", shpkConstant.Id, true);
|
||||
if (dkData != null)
|
||||
foreach (var dkConstant in dkData)
|
||||
{
|
||||
var offset = (int)dkConstant.Offset;
|
||||
var length = values.Length - offset;
|
||||
if (dkConstant.Length.HasValue)
|
||||
length = Math.Min(length, (int)dkConstant.Length.Value);
|
||||
if (length <= 0)
|
||||
continue;
|
||||
|
||||
var editor = dkConstant.CreateEditor();
|
||||
if (editor != null)
|
||||
FindOrAddGroup(Constants, dkConstant.Group.Length > 0 ? dkConstant.Group : "Further Constants")
|
||||
.Add((dkConstant.Label, constantIndex, offset..(offset + length), dkConstant.Description, false, editor));
|
||||
handledElements.AddRange(offset, length);
|
||||
}
|
||||
|
||||
var fcGroup = FindOrAddGroup(Constants, "Further Constants");
|
||||
foreach (var (start, end) in handledElements.Ranges(complement:true))
|
||||
{
|
||||
if ((shpkConstant.ByteOffset & 0x3) == 0)
|
||||
{
|
||||
var offset = shpkConstant.ByteOffset >> 2;
|
||||
for (int i = (start & ~0x3) - (offset & 0x3), j = offset >> 2; i < end; i += 4, ++j)
|
||||
{
|
||||
var rangeStart = Math.Max(i, start);
|
||||
var rangeEnd = Math.Min(i + 4, end);
|
||||
if (rangeEnd > rangeStart)
|
||||
fcGroup.Add((
|
||||
$"{prefix}[{j:D2}]{VectorSwizzle((offset + rangeStart) & 0x3, (offset + rangeEnd - 1) & 0x3)} (0x{shpkConstant.Id:X8})",
|
||||
constantIndex, rangeStart..rangeEnd, string.Empty, true, FloatConstantEditor.Default));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (var i = start; i < end; i += 4)
|
||||
{
|
||||
fcGroup.Add(($"0x{shpkConstant.Id:X8}", constantIndex, i..Math.Min(i + 4, end), string.Empty, true,
|
||||
FloatConstantEditor.Default));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Constants.RemoveAll(group => group.Constants.Count == 0);
|
||||
Constants.Sort((x, y) =>
|
||||
{
|
||||
if (string.Equals(x.Header, "Further Constants", StringComparison.Ordinal))
|
||||
return 1;
|
||||
if (string.Equals(y.Header, "Further Constants", StringComparison.Ordinal))
|
||||
return -1;
|
||||
|
||||
return string.Compare(x.Header, y.Header, StringComparison.Ordinal);
|
||||
});
|
||||
// HACK the Replace makes w appear after xyz, for the cbuffer-location-based naming scheme
|
||||
foreach (var (_, group) in Constants)
|
||||
{
|
||||
group.Sort((x, y) => string.CompareOrdinal(
|
||||
x.MonoFont ? x.Label.Replace("].w", "].{") : x.Label,
|
||||
y.MonoFont ? y.Label.Replace("].w", "].{") : y.Label));
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void BindToMaterialInstances()
|
||||
{
|
||||
UnbindFromMaterialInstances();
|
||||
|
||||
var instances = MaterialInfo.FindMaterials(_edit._resourceTreeFactory.GetLocalPlayerRelatedCharacters().Select(ch => ch.Address),
|
||||
FilePath);
|
||||
|
||||
var foundMaterials = new HashSet<nint>();
|
||||
foreach (var materialInfo in instances)
|
||||
{
|
||||
var material = materialInfo.GetDrawObjectMaterial(_edit._objects);
|
||||
if (foundMaterials.Contains((nint)material))
|
||||
continue;
|
||||
|
||||
try
|
||||
{
|
||||
MaterialPreviewers.Add(new LiveMaterialPreviewer(_edit._objects, materialInfo));
|
||||
foundMaterials.Add((nint)material);
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
// Carry on without that previewer.
|
||||
}
|
||||
}
|
||||
|
||||
UpdateMaterialPreview();
|
||||
|
||||
if (!Mtrl.HasTable)
|
||||
return;
|
||||
|
||||
foreach (var materialInfo in instances)
|
||||
{
|
||||
try
|
||||
{
|
||||
ColorTablePreviewers.Add(new LiveColorTablePreviewer(_edit._objects, _edit._framework, materialInfo));
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
// Carry on without that previewer.
|
||||
}
|
||||
}
|
||||
|
||||
UpdateColorTablePreview();
|
||||
}
|
||||
|
||||
private void UnbindFromMaterialInstances()
|
||||
{
|
||||
foreach (var previewer in MaterialPreviewers)
|
||||
previewer.Dispose();
|
||||
MaterialPreviewers.Clear();
|
||||
|
||||
foreach (var previewer in ColorTablePreviewers)
|
||||
previewer.Dispose();
|
||||
ColorTablePreviewers.Clear();
|
||||
}
|
||||
|
||||
private unsafe void UnbindFromDrawObjectMaterialInstances(CharacterBase* characterBase)
|
||||
{
|
||||
for (var i = MaterialPreviewers.Count; i-- > 0;)
|
||||
{
|
||||
var previewer = MaterialPreviewers[i];
|
||||
if (previewer.DrawObject != characterBase)
|
||||
continue;
|
||||
|
||||
previewer.Dispose();
|
||||
MaterialPreviewers.RemoveAt(i);
|
||||
}
|
||||
|
||||
for (var i = ColorTablePreviewers.Count; i-- > 0;)
|
||||
{
|
||||
var previewer = ColorTablePreviewers[i];
|
||||
if (previewer.DrawObject != characterBase)
|
||||
continue;
|
||||
|
||||
previewer.Dispose();
|
||||
ColorTablePreviewers.RemoveAt(i);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetShaderPackageFlags(uint shPkFlags)
|
||||
{
|
||||
foreach (var previewer in MaterialPreviewers)
|
||||
previewer.SetShaderPackageFlags(shPkFlags);
|
||||
}
|
||||
|
||||
public void SetMaterialParameter(uint parameterCrc, Index offset, Span<float> value)
|
||||
{
|
||||
foreach (var previewer in MaterialPreviewers)
|
||||
previewer.SetMaterialParameter(parameterCrc, offset, value);
|
||||
}
|
||||
|
||||
public void SetSamplerFlags(uint samplerCrc, uint samplerFlags)
|
||||
{
|
||||
foreach (var previewer in MaterialPreviewers)
|
||||
previewer.SetSamplerFlags(samplerCrc, samplerFlags);
|
||||
}
|
||||
|
||||
private void UpdateMaterialPreview()
|
||||
{
|
||||
SetShaderPackageFlags(Mtrl.ShaderPackage.Flags);
|
||||
foreach (var constant in Mtrl.ShaderPackage.Constants)
|
||||
{
|
||||
var values = Mtrl.GetConstantValues(constant);
|
||||
if (values != null)
|
||||
SetMaterialParameter(constant.Id, 0, values);
|
||||
}
|
||||
|
||||
foreach (var sampler in Mtrl.ShaderPackage.Samplers)
|
||||
SetSamplerFlags(sampler.SamplerId, sampler.Flags);
|
||||
}
|
||||
|
||||
public void HighlightColorTableRow(int rowIdx)
|
||||
{
|
||||
var oldRowIdx = HighlightedColorTableRow;
|
||||
|
||||
if (HighlightedColorTableRow != rowIdx)
|
||||
{
|
||||
HighlightedColorTableRow = rowIdx;
|
||||
HighlightTime.Restart();
|
||||
}
|
||||
|
||||
if (oldRowIdx >= 0)
|
||||
UpdateColorTableRowPreview(oldRowIdx);
|
||||
if (rowIdx >= 0)
|
||||
UpdateColorTableRowPreview(rowIdx);
|
||||
}
|
||||
|
||||
public void CancelColorTableHighlight()
|
||||
{
|
||||
var rowIdx = HighlightedColorTableRow;
|
||||
|
||||
HighlightedColorTableRow = -1;
|
||||
HighlightTime.Reset();
|
||||
|
||||
if (rowIdx >= 0)
|
||||
UpdateColorTableRowPreview(rowIdx);
|
||||
}
|
||||
|
||||
public void UpdateColorTableRowPreview(int rowIdx)
|
||||
{
|
||||
if (ColorTablePreviewers.Count == 0)
|
||||
return;
|
||||
|
||||
if (!Mtrl.HasTable)
|
||||
return;
|
||||
|
||||
var row = new LegacyColorTableRow(Mtrl.Table[rowIdx]);
|
||||
if (Mtrl.HasDyeTable)
|
||||
{
|
||||
var stm = _edit._stainService.StmFile;
|
||||
var dye = new LegacyColorDyeTableRow(Mtrl.DyeTable[rowIdx]);
|
||||
if (stm.TryGetValue(dye.Template, _edit._stainService.StainCombo.CurrentSelection.Key, out var dyes))
|
||||
row.ApplyDyeTemplate(dye, dyes);
|
||||
}
|
||||
|
||||
if (HighlightedColorTableRow == rowIdx)
|
||||
ApplyHighlight(ref row, (float)HighlightTime.Elapsed.TotalSeconds);
|
||||
|
||||
foreach (var previewer in ColorTablePreviewers)
|
||||
{
|
||||
row.AsHalves().CopyTo(previewer.ColorTable.AsSpan()
|
||||
.Slice(LiveColorTablePreviewer.TextureWidth * 4 * rowIdx, LiveColorTablePreviewer.TextureWidth * 4));
|
||||
previewer.ScheduleUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateColorTablePreview()
|
||||
{
|
||||
if (ColorTablePreviewers.Count == 0)
|
||||
return;
|
||||
|
||||
if (!Mtrl.HasTable)
|
||||
return;
|
||||
|
||||
var rows = new LegacyColorTable(Mtrl.Table);
|
||||
var dyeRows = new LegacyColorDyeTable(Mtrl.DyeTable);
|
||||
if (Mtrl.HasDyeTable)
|
||||
{
|
||||
var stm = _edit._stainService.StmFile;
|
||||
var stainId = (StainId)_edit._stainService.StainCombo.CurrentSelection.Key;
|
||||
for (var i = 0; i < LegacyColorTable.NumUsedRows; ++i)
|
||||
{
|
||||
ref var row = ref rows[i];
|
||||
var dye = dyeRows[i];
|
||||
if (stm.TryGetValue(dye.Template, stainId, out var dyes))
|
||||
row.ApplyDyeTemplate(dye, dyes);
|
||||
}
|
||||
}
|
||||
|
||||
if (HighlightedColorTableRow >= 0)
|
||||
ApplyHighlight(ref rows[HighlightedColorTableRow], (float)HighlightTime.Elapsed.TotalSeconds);
|
||||
|
||||
foreach (var previewer in ColorTablePreviewers)
|
||||
{
|
||||
// TODO: Dawntrail
|
||||
rows.AsHalves().CopyTo(previewer.ColorTable);
|
||||
previewer.ScheduleUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
private static void ApplyHighlight(ref LegacyColorTableRow row, float time)
|
||||
{
|
||||
var level = (MathF.Sin(time * 2.0f * MathF.PI) + 2.0f) / 3.0f / 255.0f;
|
||||
var baseColor = ColorId.InGameHighlight.Value();
|
||||
var color = level * new Vector3(baseColor & 0xFF, (baseColor >> 8) & 0xFF, (baseColor >> 16) & 0xFF);
|
||||
|
||||
row.Diffuse = Vector3.Zero;
|
||||
row.Specular = Vector3.Zero;
|
||||
row.Emissive = color * color;
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
UpdateShaders();
|
||||
UpdateTextures();
|
||||
UpdateConstants();
|
||||
}
|
||||
|
||||
public unsafe MtrlTab(ModEditWindow edit, MtrlFile file, string filePath, bool writable)
|
||||
{
|
||||
_edit = edit;
|
||||
Mtrl = file;
|
||||
FilePath = filePath;
|
||||
Writable = writable;
|
||||
AssociatedBaseDevkit = TryLoadShpkDevkit("_base", out LoadedBaseDevkitPathName);
|
||||
LoadShpk(FindAssociatedShpk(out _, out _));
|
||||
if (writable)
|
||||
{
|
||||
_edit._characterBaseDestructor.Subscribe(UnbindFromDrawObjectMaterialInstances, CharacterBaseDestructor.Priority.MtrlTab);
|
||||
BindToMaterialInstances();
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void Dispose()
|
||||
{
|
||||
UnbindFromMaterialInstances();
|
||||
if (Writable)
|
||||
_edit._characterBaseDestructor.Unsubscribe(UnbindFromDrawObjectMaterialInstances);
|
||||
}
|
||||
|
||||
// TODO Readd ShadersKnown
|
||||
public bool Valid
|
||||
=> (true || ShadersKnown) && Mtrl.Valid;
|
||||
|
||||
public byte[] Write()
|
||||
{
|
||||
var output = Mtrl.Clone();
|
||||
output.GarbageCollect(AssociatedShpk, SamplerIds);
|
||||
|
||||
return output.Write();
|
||||
}
|
||||
|
||||
private sealed class DevkitShaderKeyValue
|
||||
{
|
||||
public string Label = string.Empty;
|
||||
public string Description = string.Empty;
|
||||
}
|
||||
|
||||
private sealed class DevkitShaderKey
|
||||
{
|
||||
public string Label = string.Empty;
|
||||
public string Description = string.Empty;
|
||||
public Dictionary<uint, DevkitShaderKeyValue> Values = new();
|
||||
}
|
||||
|
||||
private sealed class DevkitSampler
|
||||
{
|
||||
public string Label = string.Empty;
|
||||
public string Description = string.Empty;
|
||||
public string DefaultTexture = string.Empty;
|
||||
}
|
||||
|
||||
private enum DevkitConstantType
|
||||
{
|
||||
Hidden = -1,
|
||||
Float = 0,
|
||||
Integer = 1,
|
||||
Color = 2,
|
||||
Enum = 3,
|
||||
}
|
||||
|
||||
private sealed class DevkitConstantValue
|
||||
{
|
||||
public string Label = string.Empty;
|
||||
public string Description = string.Empty;
|
||||
public float Value = 0;
|
||||
}
|
||||
|
||||
private sealed class DevkitConstant
|
||||
{
|
||||
public uint Offset = 0;
|
||||
public uint? Length = null;
|
||||
public string Group = string.Empty;
|
||||
public string Label = string.Empty;
|
||||
public string Description = string.Empty;
|
||||
public DevkitConstantType Type = DevkitConstantType.Float;
|
||||
|
||||
public float? Minimum = null;
|
||||
public float? Maximum = null;
|
||||
public float? Speed = null;
|
||||
public float RelativeSpeed = 0.0f;
|
||||
public float Factor = 1.0f;
|
||||
public float Bias = 0.0f;
|
||||
public byte Precision = 3;
|
||||
public string Unit = string.Empty;
|
||||
|
||||
public bool SquaredRgb = false;
|
||||
public bool Clamped = false;
|
||||
|
||||
public DevkitConstantValue[] Values = Array.Empty<DevkitConstantValue>();
|
||||
|
||||
public IConstantEditor? CreateEditor()
|
||||
=> Type switch
|
||||
{
|
||||
DevkitConstantType.Hidden => null,
|
||||
DevkitConstantType.Float => new FloatConstantEditor(Minimum, Maximum, Speed ?? 0.1f, RelativeSpeed, Factor, Bias, Precision,
|
||||
Unit),
|
||||
DevkitConstantType.Integer => new IntConstantEditor(ToInteger(Minimum), ToInteger(Maximum), Speed ?? 0.25f, RelativeSpeed,
|
||||
Factor, Bias, Unit),
|
||||
DevkitConstantType.Color => new ColorConstantEditor(SquaredRgb, Clamped),
|
||||
DevkitConstantType.Enum => new EnumConstantEditor(Array.ConvertAll(Values,
|
||||
value => (value.Label, value.Value, value.Description))),
|
||||
_ => FloatConstantEditor.Default,
|
||||
};
|
||||
|
||||
private static int? ToInteger(float? value)
|
||||
=> value.HasValue ? (int)Math.Clamp(MathF.Round(value.Value), int.MinValue, int.MaxValue) : null;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue