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Try to fix actor redrawing stalling again, some fixes for collections not correctly reloading metadata or changing wrong collection. Added hidden debug tab that can be activated by /penumbra debug (and is active when compiled in debug mode by default).
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15 changed files with 309 additions and 60 deletions
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@ -29,6 +29,9 @@ namespace Penumbra.UI
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public void FlipVisibility()
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=> _menu.Visible = !_menu.Visible;
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public void MakeDebugTabVisible()
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=> _menu.DebugTabVisible = true;
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public void Draw()
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{
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_menuBar.Draw();
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