Try to fix actor redrawing stalling again, some fixes for collections not correctly reloading metadata or changing wrong collection. Added hidden debug tab that can be activated by /penumbra debug (and is active when compiled in debug mode by default).

This commit is contained in:
Ottermandias 2021-07-10 22:20:18 +02:00
parent cfdff30189
commit cf223c927c
15 changed files with 309 additions and 60 deletions

View file

@ -29,6 +29,9 @@ namespace Penumbra.UI
public void FlipVisibility()
=> _menu.Visible = !_menu.Visible;
public void MakeDebugTabVisible()
=> _menu.DebugTabVisible = true;
public void Draw()
{
_menuBar.Draw();