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Try to fix actor redrawing stalling again, some fixes for collections not correctly reloading metadata or changing wrong collection. Added hidden debug tab that can be activated by /penumbra debug (and is active when compiled in debug mode by default).
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cfdff30189
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15 changed files with 309 additions and 60 deletions
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@ -36,7 +36,8 @@ namespace Penumbra.UI
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#else
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private const bool DefaultVisibility = false;
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#endif
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public bool Visible = DefaultVisibility;
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public bool Visible = DefaultVisibility;
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public bool DebugTabVisible = DefaultVisibility;
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public void Draw()
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{
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@ -73,6 +74,11 @@ namespace Penumbra.UI
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}
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}
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if( DebugTabVisible )
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{
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_base.DrawDebugTab();
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}
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ImGui.EndTabBar();
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ImGui.End();
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}
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