Fix behaviour for non-main-map resources in debug.

This commit is contained in:
Ottermandias 2022-03-18 11:07:36 +01:00
parent 6949011acf
commit d07355c0f8
3 changed files with 7 additions and 12 deletions

View file

@ -10,19 +10,14 @@ using Penumbra.Api;
using Penumbra.GameData.Enums;
using Penumbra.Interop;
using Penumbra.Mods;
using Penumbra.PlayerWatch;
using Penumbra.UI;
using Penumbra.Util;
using System.Linq;
using Penumbra.Interop.Loader;
using Penumbra.Interop.Resolver;
using Penumbra.Meta.Manipulations;
namespace Penumbra;
public class MetaDefaults
{ }
public class Penumbra : IDalamudPlugin
{
public string Name
@ -38,7 +33,6 @@ public class Penumbra : IDalamudPlugin
public static ResidentResourceManager ResidentResources { get; private set; } = null!;
public static CharacterUtility CharacterUtility { get; private set; } = null!;
public static MetaDefaults MetaDefaults { get; private set; } = null!;
public static ModManager ModManager { get; private set; } = null!;
public static ResourceLoader ResourceLoader { get; set; } = null!;
@ -68,7 +62,6 @@ public class Penumbra : IDalamudPlugin
ResidentResources = new ResidentResourceManager();
CharacterUtility = new CharacterUtility();
MetaDefaults = new MetaDefaults();
ResourceLoader = new ResourceLoader( this );
ResourceLogger = new ResourceLogger( ResourceLoader );
ModManager = new ModManager();