Fix crashing non-stupidly.

This commit is contained in:
Ottermandias 2021-07-21 09:39:36 +02:00
parent ebb9100170
commit d2086f7fc8

View file

@ -146,12 +146,7 @@ namespace Penumbra.Game
idx = ~idx;
}
var endIdx = idx + 1;
if( endIdx == list.Count )
{
return ( idx, endIdx );
}
while( maskedKey == ( list[ endIdx ].Item1 & mask ) )
while( endIdx < list.Count && maskedKey == ( list[endIdx].Item1 & mask ) )
{
++endIdx;
}