From d5efe3f7488aaecac1f426fbbb1b8a84aa38b4a7 Mon Sep 17 00:00:00 2001 From: Ottermandias Date: Mon, 30 Jan 2023 18:04:48 +0100 Subject: [PATCH] Add changelog. --- Penumbra/UI/ConfigWindow.Changelog.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/Penumbra/UI/ConfigWindow.Changelog.cs b/Penumbra/UI/ConfigWindow.Changelog.cs index 279b4b02..6774d577 100644 --- a/Penumbra/UI/ConfigWindow.Changelog.cs +++ b/Penumbra/UI/ConfigWindow.Changelog.cs @@ -32,10 +32,21 @@ public partial class ConfigWindow Add6_1_1( ret ); Add6_2_0( ret ); Add6_3_0( ret ); + Add6_4_0( ret ); return ret; } + private static void Add6_4_0( Changelog log ) + => log.NextVersion( "Version 0.6.4.0" ) + .RegisterEntry( "Fixed an issue with the identification of actors in the duty group portrait." ) + .RegisterEntry( "Fixed some issues with wrongly cached actors and resources." ) + .RegisterEntry( "Fixed animation handling after redraws (notably for PLD idle animations with a shield equipped)." ) + .RegisterEntry( "Fixed an issue with collection listing API skipping one collection." ) + .RegisterEntry( "Fixed an issue with BGM files being sometimes loaded from other collections than the base collection, causing crashes." ) + .RegisterEntry( "Also distinguished file resolving for different file categories (improving performance) and disabled resolving for script files entirely.", 1 ) + .RegisterEntry( "Some miscellaneous backend changes due to the Glamourer rework." ); + private static void Add6_3_0( Changelog log ) => log.NextVersion( "Version 0.6.3.0" ) .RegisterEntry( "Add an Assign Current Target button for individual assignments" )