Cleanup, fix tangent/normal mixup.

This commit is contained in:
Ottermandias 2024-01-16 16:34:57 +01:00
parent 47e6e70272
commit da1b9e9e90
3 changed files with 29 additions and 31 deletions

View file

@ -23,7 +23,7 @@ public class MeshExporter
? scene.AddSkinnedMesh(data.Mesh, Matrix4x4.Identity, joints)
: scene.AddRigidMesh(data.Mesh, Matrix4x4.Identity);
var extras = new Dictionary<string, object>();
var extras = new Dictionary<string, object>(data.Attributes.Length);
foreach (var attribute in data.Attributes)
extras.Add(attribute, true);