Enable VFX for the glasses slot.

This commit is contained in:
Ottermandias 2024-10-11 18:19:12 +02:00
parent 1d5a7a41ab
commit db2ce1328f
2 changed files with 47 additions and 16 deletions

@ -1 +1 @@
Subproject commit 61e067857c2cf62bf8426ff6b305e37990f7767a
Subproject commit 2f6acca678b71203763ac4404c3f054747c14f75

View file

@ -6,6 +6,7 @@ using Penumbra.Collections;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
using Penumbra.Interop.PathResolving;
using static FFXIVClientStructs.FFXIV.Client.Game.Character.ActionEffectHandler;
namespace Penumbra.Interop.Hooks.Resources;
@ -223,6 +224,12 @@ public sealed unsafe class ResolvePathHooksBase : IDisposable
[FieldOffset(2)]
public Variant Variant;
[FieldOffset(8)]
public PrimaryId BonusModel;
[FieldOffset(10)]
public Variant BonusVariant;
[FieldOffset(20)]
public ushort VfxId;
@ -232,26 +239,50 @@ public sealed unsafe class ResolvePathHooksBase : IDisposable
private nint ResolveVfxHuman(nint drawObject, nint pathBuffer, nint pathBufferSize, uint slotIndex, nint unkOutParam)
{
if (slotIndex is <= 4 or >= 10)
return ResolveVfx(drawObject, pathBuffer, pathBufferSize, slotIndex, unkOutParam);
switch (slotIndex)
{
case <= 4: return ResolveVfx(drawObject, pathBuffer, pathBufferSize, slotIndex, unkOutParam);
case <= 10:
{
// Enable vfxs for accessories
var changedEquipData = (ChangedEquipData*)((Human*)drawObject)->ChangedEquipData;
if (changedEquipData == null)
return ResolveVfx(drawObject, pathBuffer, pathBufferSize, slotIndex, unkOutParam);
var changedEquipData = (ChangedEquipData*)((Human*)drawObject)->ChangedEquipData;
// Enable vfxs for accessories
if (changedEquipData == null)
return ResolveVfx(drawObject, pathBuffer, pathBufferSize, slotIndex, unkOutParam);
ref var slot = ref changedEquipData[slotIndex];
ref var slot = ref changedEquipData[slotIndex];
if (slot.Model == 0 || slot.Variant == 0 || slot.VfxId == 0)
return ResolveVfx(drawObject, pathBuffer, pathBufferSize, slotIndex, unkOutParam);
if (slot.Model == 0 || slot.Variant == 0 || slot.VfxId == 0)
return ResolveVfx(drawObject, pathBuffer, pathBufferSize, slotIndex, unkOutParam);
if (!Utf8.TryWrite(new Span<byte>((void*)pathBuffer, (int)pathBufferSize),
$"chara/accessory/a{slot.Model.Id:D4}/vfx/eff/va{slot.VfxId:D4}.avfx\0",
out _))
return ResolveVfx(drawObject, pathBuffer, pathBufferSize, slotIndex, unkOutParam);
if (!Utf8.TryWrite(new Span<byte>((void*)pathBuffer, (int)pathBufferSize),
$"chara/accessory/a{slot.Model.Id:D4}/vfx/eff/va{slot.VfxId:D4}.avfx\0",
out _))
return ResolveVfx(drawObject, pathBuffer, pathBufferSize, slotIndex, unkOutParam);
*(ulong*)unkOutParam = 4;
return ResolvePath(drawObject, pathBuffer);
}
case 16:
{
// Enable vfxs for glasses
var changedEquipData = (ChangedEquipData*)((Human*)drawObject)->ChangedEquipData;
if (changedEquipData == null)
return ResolveVfx(drawObject, pathBuffer, pathBufferSize, slotIndex, unkOutParam);
*(ulong*)unkOutParam = 4;
return ResolvePath(drawObject, pathBuffer);
ref var slot = ref changedEquipData[slotIndex - 6];
if (slot.BonusModel == 0 || slot.BonusVariant == 0 || slot.VfxId == 0)
return ResolveVfx(drawObject, pathBuffer, pathBufferSize, slotIndex, unkOutParam);
if (!Utf8.TryWrite(new Span<byte>((void*)pathBuffer, (int)pathBufferSize),
$"chara/equipment/e{slot.BonusModel.Id:D4}/vfx/eff/ve{slot.VfxId:D4}.avfx\0",
out _))
return ResolveVfx(drawObject, pathBuffer, pathBufferSize, slotIndex, unkOutParam);
*(ulong*)unkOutParam = 4;
return ResolvePath(drawObject, pathBuffer);
}
default: return ResolveVfx(drawObject, pathBuffer, pathBufferSize, slotIndex, unkOutParam);
}
}
private nint VFunc81(nint drawObject, int estType, nint unk)