Fix GPose Redrawing

This commit is contained in:
Ottermandias 2021-12-10 16:54:36 +01:00
parent 393859232d
commit dbcd847736

View file

@ -85,7 +85,7 @@ namespace Penumbra.Interop
if( _inGPose ) if( _inGPose )
{ {
var ptr = ( void*** )actor.Address; var ptr = ( void*** )actor.Address;
var disableDraw = Marshal.GetDelegateForFunctionPointer< ManipulateDraw >( new IntPtr( ptr[ 0 ][ 17 ] ) ); var disableDraw = Marshal.GetDelegateForFunctionPointer< ManipulateDraw >( new IntPtr( ptr[ 0 ][ 18 ] ) );
disableDraw( actor.Address ); disableDraw( actor.Address );
} }
} }
@ -119,7 +119,7 @@ namespace Penumbra.Interop
if( _inGPose ) if( _inGPose )
{ {
var ptr = ( void*** )actor.Address; var ptr = ( void*** )actor.Address;
var enableDraw = Marshal.GetDelegateForFunctionPointer< ManipulateDraw >( new IntPtr( ptr[ 0 ][ 16 ] ) ); var enableDraw = Marshal.GetDelegateForFunctionPointer< ManipulateDraw >( new IntPtr( ptr[ 0 ][ 17 ] ) );
enableDraw( actor.Address ); enableDraw( actor.Address );
} }
} }