Update gamedata.

This commit is contained in:
Ottermandias 2023-12-22 14:24:41 +01:00
parent 4aa19e49d5
commit dc583cb8e2
4 changed files with 6 additions and 7 deletions

View file

@ -1,4 +1,3 @@
using Dalamud.Game.ClientState.Objects.Enums;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
using Penumbra.GameData.Data;
@ -239,8 +238,8 @@ internal partial record ResolveContext
return (characterRaceCode, "base", 1);
case 1:
var faceId = human->FaceId;
var tribe = human->Customize[(int)CustomizeIndex.Tribe];
var modelType = human->Customize[(int)CustomizeIndex.ModelType];
var tribe = human->Customize[(int)Dalamud.Game.ClientState.Objects.Enums.CustomizeIndex.Tribe];
var modelType = human->Customize[(int)Dalamud.Game.ClientState.Objects.Enums.CustomizeIndex.ModelType];
if (faceId < 201)
{
faceId -= tribe switch

View file

@ -6,9 +6,9 @@ using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
using Penumbra.GameData.Data;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
using Penumbra.String.Classes;
using Penumbra.UI;
using CustomizeData = FFXIVClientStructs.FFXIV.Client.Game.Character.CustomizeData;
using CustomizeIndex = Dalamud.Game.ClientState.Objects.Enums.CustomizeIndex;
namespace Penumbra.Interop.ResourceTree;