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Fix renderflags offset for redrawing.
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1 changed files with 1 additions and 1 deletions
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@ -117,7 +117,7 @@ public sealed unsafe partial class ObjectReloader : IDisposable
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=> Dalamud.Framework.Update -= OnUpdateEvent;
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public static DrawState* ActorDrawState( GameObject actor )
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=> ( DrawState* )( actor.Address + 0x0104 );
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=> ( DrawState* )( &( ( FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject* )actor.Address )->RenderFlags );
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private static int ObjectTableIndex( GameObject actor )
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=> ( ( FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject* )actor.Address )->ObjectIndex;
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