Fix DecalReverter using wrong variables.

This commit is contained in:
Ottermandias 2023-07-06 00:29:25 +02:00
parent a6b929c207
commit e3a608fe0e

View file

@ -129,7 +129,7 @@ public unsafe class MetaState : IDisposable
_communicator.CreatingCharacterBase.Invoke(_lastCreatedCollection.AssociatedGameObject,
_lastCreatedCollection.ModCollection.Name, (nint)(&modelCharaId), customize, equipData);
var decal = new DecalReverter(_config, _characterUtility, _resources, _lastCreatedCollection.ModCollection, UsesDecal(modelCharaId, equipData));
var decal = new DecalReverter(_config, _characterUtility, _resources, _lastCreatedCollection.ModCollection, UsesDecal(modelCharaId, customize));
var cmp = _lastCreatedCollection.ModCollection.TemporarilySetCmpFile(_characterUtility);
_characterBaseCreateMetaChanges.Dispose(); // Should always be empty.
_characterBaseCreateMetaChanges = new DisposableContainer(decal, cmp);