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Fix DecalReverter using wrong variables.
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1 changed files with 1 additions and 1 deletions
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@ -129,7 +129,7 @@ public unsafe class MetaState : IDisposable
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_communicator.CreatingCharacterBase.Invoke(_lastCreatedCollection.AssociatedGameObject,
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_communicator.CreatingCharacterBase.Invoke(_lastCreatedCollection.AssociatedGameObject,
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_lastCreatedCollection.ModCollection.Name, (nint)(&modelCharaId), customize, equipData);
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_lastCreatedCollection.ModCollection.Name, (nint)(&modelCharaId), customize, equipData);
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var decal = new DecalReverter(_config, _characterUtility, _resources, _lastCreatedCollection.ModCollection, UsesDecal(modelCharaId, equipData));
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var decal = new DecalReverter(_config, _characterUtility, _resources, _lastCreatedCollection.ModCollection, UsesDecal(modelCharaId, customize));
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var cmp = _lastCreatedCollection.ModCollection.TemporarilySetCmpFile(_characterUtility);
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var cmp = _lastCreatedCollection.ModCollection.TemporarilySetCmpFile(_characterUtility);
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_characterBaseCreateMetaChanges.Dispose(); // Should always be empty.
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_characterBaseCreateMetaChanges.Dispose(); // Should always be empty.
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_characterBaseCreateMetaChanges = new DisposableContainer(decal, cmp);
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_characterBaseCreateMetaChanges = new DisposableContainer(decal, cmp);
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