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Probably unnecessary size optimization.
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1 changed files with 2 additions and 2 deletions
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@ -17,12 +17,12 @@ public class ResourceNode : ICloneable
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public Utf8GamePath[] PossibleGamePaths;
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public Utf8GamePath[] PossibleGamePaths;
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public FullPath FullPath;
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public FullPath FullPath;
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public PathStatus FullPathStatus;
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public PathStatus FullPathStatus;
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public bool ForceInternal;
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public bool ForceProtected;
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public string? ModName;
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public string? ModName;
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public readonly WeakReference<Mod> Mod = new(null!);
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public readonly WeakReference<Mod> Mod = new(null!);
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public string? ModRelativePath;
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public string? ModRelativePath;
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public CiByteString AdditionalData;
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public CiByteString AdditionalData;
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public bool ForceInternal;
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public bool ForceProtected;
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public readonly ulong Length;
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public readonly ulong Length;
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public readonly List<ResourceNode> Children;
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public readonly List<ResourceNode> Children;
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internal ResolveContext? ResolveContext;
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internal ResolveContext? ResolveContext;
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