diff --git a/Penumbra.Api b/Penumbra.Api index 866f4c45..b65f0a4e 160000 --- a/Penumbra.Api +++ b/Penumbra.Api @@ -1 +1 @@ -Subproject commit 866f4c45bd21219a31d044c5eb55b162ee2bc0e2 +Subproject commit b65f0a4e2a761a3142a07587a6c0f8657f1361ee diff --git a/Penumbra.GameData/Actors/ActorManager.Data.cs b/Penumbra.GameData/Actors/ActorManager.Data.cs index 97655e16..235ba0a3 100644 --- a/Penumbra.GameData/Actors/ActorManager.Data.cs +++ b/Penumbra.GameData/Actors/ActorManager.Data.cs @@ -251,7 +251,7 @@ public sealed partial class ActorManager : IDisposable var obj = (GameObject*)_objects.GetObjectAddress(i); if (obj != null && obj->ObjectKind is (byte)ObjectKind.Player - && !CustomizeData.Equals((CustomizeData*)gameObject->CustomizeData, (CustomizeData*)((Character*)obj)->CustomizeData)) + && CustomizeData.Equals((CustomizeData*)gameObject->CustomizeData, (CustomizeData*)((Character*)obj)->CustomizeData)) return FromObject(obj, out _, false, true); } return ActorIdentifier.Invalid;