Working on PathResolver

This commit is contained in:
Ottermandias 2022-03-16 14:33:25 +01:00
parent 6f527a1dbc
commit e7282384f5
29 changed files with 1170 additions and 527 deletions

View file

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using System;
using System.Collections.Generic;
using System.Linq;
using Dalamud.Logging;
using Dalamud.Utility.Signatures;
using FFXIVClientStructs.FFXIV.Client.System.Resource;
using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
using FFXIVClientStructs.STD;
using Penumbra.GameData.ByteString;
namespace Penumbra.Interop.Loader;
public unsafe partial class ResourceLoader
{
// A static pointer to the SE Resource Manager
[Signature( "48 8B 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 32 C0", ScanType = ScanType.StaticAddress, UseFlags = SignatureUseFlags.Pointer )]
public static ResourceManager** ResourceManager;
// Gather some debugging data about penumbra-loaded objects.
public struct DebugData
{
public ResourceHandle* OriginalResource;
public ResourceHandle* ManipulatedResource;
public Utf8GamePath OriginalPath;
public FullPath ManipulatedPath;
public ResourceCategory Category;
public object? ResolverInfo;
public uint Extension;
}
private readonly SortedDictionary< FullPath, DebugData > _debugList = new();
private readonly List< (FullPath, DebugData?) > _deleteList = new();
public IReadOnlyDictionary< FullPath, DebugData > DebugList
=> _debugList;
public void EnableDebug()
{
ResourceLoaded += AddModifiedDebugInfo;
}
public void DisableDebug()
{
ResourceLoaded -= AddModifiedDebugInfo;
}
private void AddModifiedDebugInfo( ResourceHandle* handle, Utf8GamePath originalPath, FullPath? manipulatedPath, object? resolverInfo )
{
if( manipulatedPath == null )
{
return;
}
var crc = ( uint )originalPath.Path.Crc32;
var originalResource = ( *ResourceManager )->FindResourceHandle( &handle->Category, &handle->FileType, &crc );
_debugList[ manipulatedPath.Value ] = new DebugData()
{
OriginalResource = originalResource,
ManipulatedResource = handle,
Category = handle->Category,
Extension = handle->FileType,
OriginalPath = originalPath.Clone(),
ManipulatedPath = manipulatedPath.Value,
ResolverInfo = resolverInfo,
};
}
// Find a key in a StdMap.
private static TValue* FindInMap< TKey, TValue >( StdMap< TKey, TValue >* map, in TKey key )
where TKey : unmanaged, IComparable< TKey >
where TValue : unmanaged
{
if( map == null || map->Count == 0 )
{
return null;
}
var node = map->Head->Parent;
while( !node->IsNil )
{
switch( key.CompareTo( node->KeyValuePair.Item1 ) )
{
case 0: return &node->KeyValuePair.Item2;
case < 0:
node = node->Left;
break;
default:
node = node->Right;
break;
}
}
return null;
}
// Iterate in tree-order through a map, applying action to each KeyValuePair.
private static void IterateMap< TKey, TValue >( StdMap< TKey, TValue >* map, Action< TKey, TValue > action )
where TKey : unmanaged
where TValue : unmanaged
{
if( map == null || map->Count == 0 )
{
return;
}
for( var node = map->SmallestValue; !node->IsNil; node = node->Next() )
{
action( node->KeyValuePair.Item1, node->KeyValuePair.Item2 );
}
}
// Find a resource in the resource manager by its category, extension and crc-hash
public static ResourceHandle* FindResource( ResourceCategory cat, uint ext, uint crc32 )
{
var manager = *ResourceManager;
var category = ( ResourceGraph.CategoryContainer* )manager->ResourceGraph->ContainerArray + ( int )cat;
var extMap = FindInMap( category->MainMap, ext );
if( extMap == null )
{
return null;
}
var ret = FindInMap( extMap->Value, crc32 );
return ret == null ? null : ret->Value;
}
public delegate void ExtMapAction( ResourceCategory category, StdMap< uint, Pointer< StdMap< uint, Pointer< ResourceHandle > > > >* graph );
public delegate void ResourceMapAction( uint ext, StdMap< uint, Pointer< ResourceHandle > >* graph );
public delegate void ResourceAction( uint crc32, ResourceHandle* graph );
// Iteration functions through the resource manager.
public static void IterateGraphs( ExtMapAction action )
{
var manager = *ResourceManager;
foreach( var resourceType in Enum.GetValues< ResourceCategory >().SkipLast( 1 ) )
{
var graph = ( ResourceGraph.CategoryContainer* )manager->ResourceGraph->ContainerArray + ( int )resourceType;
action( resourceType, graph->MainMap );
}
}
public static void IterateExtMap( StdMap< uint, Pointer< StdMap< uint, Pointer< ResourceHandle > > > >* map, ResourceMapAction action )
=> IterateMap( map, ( ext, m ) => action( ext, m.Value ) );
public static void IterateResourceMap( StdMap< uint, Pointer< ResourceHandle > >* map, ResourceAction action )
=> IterateMap( map, ( crc, r ) => action( crc, r.Value ) );
public static void IterateResources( ResourceAction action )
{
IterateGraphs( ( _, extMap )
=> IterateExtMap( extMap, ( _, resourceMap )
=> IterateResourceMap( resourceMap, action ) ) );
}
public void UpdateDebugInfo()
{
var manager = *ResourceManager;
_deleteList.Clear();
foreach( var data in _debugList.Values )
{
var regularResource = FindResource( data.Category, data.Extension, ( uint )data.OriginalPath.Path.Crc32 );
var modifiedResource = FindResource( data.Category, data.Extension, ( uint )data.ManipulatedPath.InternalName.Crc32 );
if( modifiedResource == null )
{
_deleteList.Add( ( data.ManipulatedPath, null ) );
}
else if( regularResource != data.OriginalResource || modifiedResource != data.ManipulatedResource )
{
_deleteList.Add( ( data.ManipulatedPath, data with
{
OriginalResource = regularResource,
ManipulatedResource = modifiedResource,
} ) );
}
}
foreach( var (path, data) in _deleteList )
{
if( data == null )
{
_debugList.Remove( path );
}
else
{
_debugList[ path ] = data.Value;
}
}
}
// Logging functions for EnableFullLogging.
private static void LogPath( Utf8GamePath path, bool synchronous )
=> PluginLog.Information( $"[ResourceLoader] Requested {path} {( synchronous ? "synchronously." : "asynchronously." )}" );
private static void LogResource( ResourceHandle* handle, Utf8GamePath path, FullPath? manipulatedPath, object? _ )
{
var pathString = manipulatedPath != null ? $"custom file {manipulatedPath} instead of {path}" : path.ToString();
PluginLog.Information( $"[ResourceLoader] Loaded {pathString} to 0x{( ulong )handle:X}. (Refcount {handle->RefCount})" );
}
private static void LogLoadedFile( Utf8String path, bool success, bool custom )
=> PluginLog.Information( success
? $"[ResourceLoader] Loaded {path} from {( custom ? "local files" : "SqPack" )}"
: $"[ResourceLoader] Failed to load {path} from {( custom ? "local files" : "SqPack" )}." );
}