mirror of
https://github.com/xivdev/Penumbra.git
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Some material shpk refactoring.
This commit is contained in:
parent
7e56858bc6
commit
ebbc3fed86
5 changed files with 754 additions and 594 deletions
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@ -10,4 +10,26 @@ public static class UtilityFunctions
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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public static T? FirstOrNull<T>(this IEnumerable<T> values, Func<T, bool> predicate) where T : struct
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=> values.Cast<T?>().FirstOrDefault(v => predicate(v!.Value));
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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public static T[] AddItem<T>(this T[] array, T element, int count = 1)
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{
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var length = array.Length;
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var newArray = new T[array.Length + count];
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Array.Copy(array, newArray, length);
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for (var i = length; i < newArray.Length; ++i)
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newArray[i] = element;
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return newArray;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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public static T[] RemoveItems<T>(this T[] array, int offset, int count = 1)
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{
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var newArray = new T[array.Length - count];
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Array.Copy(array, newArray, offset);
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Array.Copy(array, offset + count, newArray, offset, newArray.Length - offset);
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return newArray;
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}
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}
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@ -1 +1 @@
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Subproject commit 574fd9f8bb7d957457775a698f5e29a246fab8bd
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Subproject commit 84f9ec42cc7039d0731f538e11b0c5be3f766f29
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596
Penumbra/UI/Classes/ModEditWindow.Materials.Shpk.cs
Normal file
596
Penumbra/UI/Classes/ModEditWindow.Materials.Shpk.cs
Normal file
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@ -0,0 +1,596 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Numerics;
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using Dalamud.Interface;
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using Dalamud.Interface.ImGuiFileDialog;
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using Dalamud.Interface.Internal.Notifications;
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using ImGuiNET;
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using Lumina.Data.Parsing;
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using OtterGui;
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using OtterGui.Classes;
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using OtterGui.Raii;
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using Penumbra.GameData;
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using Penumbra.GameData.Files;
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using Penumbra.String.Classes;
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using Penumbra.Util;
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namespace Penumbra.UI.Classes;
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public partial class ModEditWindow
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{
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private readonly FileDialogManager _materialFileDialog = ConfigWindow.SetupFileManager();
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private FullPath FindAssociatedShpk( MtrlFile mtrl )
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{
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if( !Utf8GamePath.FromString( $"shader/sm5/shpk/{mtrl.ShaderPackage.Name}", out var shpkPath, true ) )
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{
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return FullPath.Empty;
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}
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return FindBestMatch( shpkPath );
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}
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private void LoadAssociatedShpk( MtrlFile mtrl )
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{
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try
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{
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_mtrlTabState.LoadedShpkPath = FindAssociatedShpk( mtrl );
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var data = _mtrlTabState.LoadedShpkPath.IsRooted
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? File.ReadAllBytes( _mtrlTabState.LoadedShpkPath.FullName )
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: Dalamud.GameData.GetFile( _mtrlTabState.LoadedShpkPath.InternalName.ToString() )?.Data;
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if( data?.Length > 0 )
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{
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mtrl.AssociatedShpk = new ShpkFile( data );
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}
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}
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catch( Exception e )
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{
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Penumbra.Log.Debug( $"Could not parse associated file {_mtrlTabState.LoadedShpkPath} to Shpk:\n{e}" );
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_mtrlTabState.LoadedShpkPath = FullPath.Empty;
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mtrl.AssociatedShpk = null;
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}
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UpdateTextureLabels( mtrl );
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}
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private void UpdateTextureLabels( MtrlFile file )
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{
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var samplers = file.GetSamplersByTexture();
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_mtrlTabState.TextureLabels.Clear();
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_mtrlTabState.TextureLabelWidth = 50f * ImGuiHelpers.GlobalScale;
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using( var font = ImRaii.PushFont( UiBuilder.MonoFont ) )
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{
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for( var i = 0; i < file.Textures.Length; ++i )
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{
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var (sampler, shpkSampler) = samplers[ i ];
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var name = shpkSampler.HasValue ? shpkSampler.Value.Name : sampler.HasValue ? $"0x{sampler.Value.SamplerId:X8}" : $"#{i}";
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_mtrlTabState.TextureLabels.Add( name );
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_mtrlTabState.TextureLabelWidth = Math.Max( _mtrlTabState.TextureLabelWidth, ImGui.CalcTextSize( name ).X );
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}
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}
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_mtrlTabState.TextureLabelWidth = _mtrlTabState.TextureLabelWidth / ImGuiHelpers.GlobalScale + 4;
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}
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private bool DrawPackageNameInput( MtrlFile file, bool disabled )
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{
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var ret = false;
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ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
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if( ImGui.InputText( "Shader Package Name", ref file.ShaderPackage.Name, 63, disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None ) )
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{
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ret = true;
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file.AssociatedShpk = null;
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_mtrlTabState.LoadedShpkPath = FullPath.Empty;
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}
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if( ImGui.IsItemDeactivatedAfterEdit() )
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{
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LoadAssociatedShpk( file );
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}
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return ret;
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}
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private static bool DrawShaderFlagsInput( MtrlFile file, bool disabled )
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{
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var ret = false;
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var shpkFlags = ( int )file.ShaderPackage.Flags;
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ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
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if( ImGui.InputInt( "Shader Package Flags", ref shpkFlags, 0, 0,
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ImGuiInputTextFlags.CharsHexadecimal | ( disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None ) ) )
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{
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file.ShaderPackage.Flags = ( uint )shpkFlags;
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ret = true;
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}
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return ret;
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}
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private void DrawCustomAssociations( MtrlFile file, bool disabled )
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{
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var text = file.AssociatedShpk == null
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? "Associated .shpk file: None"
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: $"Associated .shpk file: {_mtrlTabState.LoadedShpkPath}";
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ImGui.Dummy( new Vector2( ImGui.GetTextLineHeight() / 2 ) );
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ImGui.Selectable( text );
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if( disabled )
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{
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return;
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}
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if( ImGui.Button( "Associate custom ShPk file" ) )
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{
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_materialFileDialog.OpenFileDialog( "Associate custom .shpk file...", ".shpk", ( success, name ) =>
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{
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if( !success )
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{
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return;
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}
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try
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{
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file.AssociatedShpk = new ShpkFile( File.ReadAllBytes( name ) );
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_mtrlTabState.LoadedShpkPath = new FullPath( name );
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}
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catch( Exception e )
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{
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Penumbra.Log.Error( $"Could not load .shpk file {name}:\n{e}" );
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ChatUtil.NotificationMessage( $"Could not load {Path.GetFileName( name )}:\n{e.Message}", "Penumbra Advanced Editing", NotificationType.Error );
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}
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ChatUtil.NotificationMessage( $"Advanced Shader Resources for this material will now be based on the supplied {Path.GetFileName( name )}",
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"Penumbra Advanced Editing", NotificationType.Success );
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}, 1 );
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}
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var defaultFile = FindAssociatedShpk( file );
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ImGui.SameLine();
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if( ImGuiUtil.DrawDisabledButton( "Associate default ShPk file", Vector2.Zero, defaultFile.FullName, defaultFile.Equals( _mtrlTabState.LoadedShpkPath ) ) )
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{
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LoadAssociatedShpk( file );
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if( file.AssociatedShpk != null )
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{
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ChatUtil.NotificationMessage( $"Advanced Shader Resources for this material will now be based on the default {file.ShaderPackage.Name}",
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"Penumbra Advanced Editing", NotificationType.Success );
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}
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else
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{
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ChatUtil.NotificationMessage( $"Could not load default {file.ShaderPackage.Name}", "Penumbra Advanced Editing", NotificationType.Error );
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}
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}
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ImGui.Dummy( new Vector2( ImGui.GetTextLineHeight() / 2 ) );
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}
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private bool DrawMaterialShaderResources( MtrlFile file, bool disabled )
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{
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var ret = false;
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if( !ImGui.CollapsingHeader( "Advanced Shader Resources" ) )
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{
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return ret;
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}
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ret |= DrawPackageNameInput( file, disabled );
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ret |= DrawShaderFlagsInput( file, disabled );
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DrawCustomAssociations( file, disabled );
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if( file.ShaderPackage.ShaderKeys.Length > 0 || !disabled && file.AssociatedShpk != null && file.AssociatedShpk.MaterialKeys.Length > 0 )
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{
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using var t = ImRaii.TreeNode( "Shader Keys" );
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if( t )
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{
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var definedKeys = new HashSet< uint >();
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foreach( var (key, idx) in file.ShaderPackage.ShaderKeys.WithIndex() )
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{
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definedKeys.Add( key.Category );
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using var t2 = ImRaii.TreeNode( $"#{idx}: 0x{key.Category:X8} = 0x{key.Value:X8}###{idx}: 0x{key.Category:X8}", disabled ? ImGuiTreeNodeFlags.Leaf : 0 );
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if( t2 )
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{
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if( !disabled )
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{
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var shpkKey = file.AssociatedShpk?.GetMaterialKeyById( key.Category );
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if( shpkKey.HasValue )
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{
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ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
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using var c = ImRaii.Combo( "Value", $"0x{key.Value:X8}" );
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if( c )
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{
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foreach( var value in shpkKey.Value.Values )
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{
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if( ImGui.Selectable( $"0x{value:X8}", value == key.Value ) )
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{
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file.ShaderPackage.ShaderKeys[ idx ].Value = value;
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ret = true;
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}
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}
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}
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}
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if( ImGui.Button( "Remove Key" ) )
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{
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file.ShaderPackage.ShaderKeys = file.ShaderPackage.ShaderKeys.RemoveItems( idx );
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ret = true;
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}
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}
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}
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}
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if( !disabled && file.AssociatedShpk != null )
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{
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var missingKeys = file.AssociatedShpk.MaterialKeys.Where( key => !definedKeys.Contains( key.Id ) ).ToArray();
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if( missingKeys.Length > 0 )
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{
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var selectedKey = Array.Find( missingKeys, key => key.Id == _mtrlTabState.MaterialNewKeyId );
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if( Array.IndexOf( missingKeys, selectedKey ) < 0 )
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{
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selectedKey = missingKeys[ 0 ];
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_mtrlTabState.MaterialNewKeyId = selectedKey.Id;
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}
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ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
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using( var c = ImRaii.Combo( "##NewConstantId", $"ID: 0x{selectedKey.Id:X8}" ) )
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{
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if( c )
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{
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foreach( var key in missingKeys )
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{
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if( ImGui.Selectable( $"ID: 0x{key.Id:X8}", key.Id == _mtrlTabState.MaterialNewKeyId ) )
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{
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selectedKey = key;
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_mtrlTabState.MaterialNewKeyId = key.Id;
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}
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}
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}
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}
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ImGui.SameLine();
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if( ImGui.Button( "Add Key" ) )
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{
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file.ShaderPackage.ShaderKeys = file.ShaderPackage.ShaderKeys.AddItem( new ShaderKey
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{
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Category = selectedKey.Id,
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Value = selectedKey.DefaultValue,
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} );
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ret = true;
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}
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}
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}
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}
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}
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if( file.AssociatedShpk != null )
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{
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var definedKeys = new Dictionary< uint, uint >();
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foreach( var key in file.ShaderPackage.ShaderKeys )
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{
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definedKeys[ key.Category ] = key.Value;
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}
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var materialKeys = Array.ConvertAll( file.AssociatedShpk.MaterialKeys, key =>
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{
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if( definedKeys.TryGetValue( key.Id, out var value ) )
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{
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return value;
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}
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else
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{
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return key.DefaultValue;
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}
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} );
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var vertexShaders = new IndexSet( file.AssociatedShpk.VertexShaders.Length, false );
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var pixelShaders = new IndexSet( file.AssociatedShpk.PixelShaders.Length, false );
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foreach( var node in file.AssociatedShpk.Nodes )
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{
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if( node.MaterialKeys.WithIndex().All( key => key.Value == materialKeys[ key.Index ] ) )
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{
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foreach( var pass in node.Passes )
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{
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vertexShaders.Add( ( int )pass.VertexShader );
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pixelShaders.Add( ( int )pass.PixelShader );
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}
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}
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}
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ImRaii.TreeNode( $"Vertex Shaders: {( vertexShaders.Count > 0 ? string.Join( ", ", vertexShaders.Select( i => $"#{i}" ) ) : "???" )}", ImGuiTreeNodeFlags.Leaf )
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.Dispose();
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ImRaii.TreeNode( $"Pixel Shaders: {( pixelShaders.Count > 0 ? string.Join( ", ", pixelShaders.Select( i => $"#{i}" ) ) : "???" )}", ImGuiTreeNodeFlags.Leaf ).Dispose();
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}
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if( file.ShaderPackage.Constants.Length > 0
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|| file.ShaderPackage.ShaderValues.Length > 0
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|| !disabled && file.AssociatedShpk != null && file.AssociatedShpk.Constants.Length > 0 )
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{
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var materialParams = file.AssociatedShpk?.GetConstantById( ShpkFile.MaterialParamsConstantId );
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using var t = ImRaii.TreeNode( materialParams?.Name ?? "Constants" );
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if( t )
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{
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var orphanValues = new IndexSet( file.ShaderPackage.ShaderValues.Length, true );
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var aliasedValueCount = 0;
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var definedConstants = new HashSet< uint >();
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var hasMalformedConstants = false;
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foreach( var constant in file.ShaderPackage.Constants )
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{
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definedConstants.Add( constant.Id );
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var values = file.GetConstantValues( constant );
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if( file.GetConstantValues( constant ).Length > 0 )
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{
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var unique = orphanValues.RemoveRange( constant.ByteOffset >> 2, values.Length );
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aliasedValueCount += values.Length - unique;
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}
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else
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{
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hasMalformedConstants = true;
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}
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}
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foreach( var (constant, idx) in file.ShaderPackage.Constants.WithIndex() )
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{
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var values = file.GetConstantValues( constant );
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var paramValueOffset = -values.Length;
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if( values.Length > 0 )
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{
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var shpkParam = file.AssociatedShpk?.GetMaterialParamById( constant.Id );
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var paramByteOffset = shpkParam.HasValue ? shpkParam.Value.ByteOffset : -1;
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if( ( paramByteOffset & 0x3 ) == 0 )
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{
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paramValueOffset = paramByteOffset >> 2;
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}
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}
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var (constantName, componentOnly) = MaterialParamRangeName( materialParams?.Name ?? "", paramValueOffset, values.Length );
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using var t2 = ImRaii.TreeNode( $"#{idx}{( constantName != null ? ": " + constantName : "" )} (ID: 0x{constant.Id:X8})" );
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if( t2 )
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{
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if( values.Length > 0 )
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{
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var valueOffset = constant.ByteOffset >> 2;
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for( var valueIdx = 0; valueIdx < values.Length; ++valueIdx )
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{
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ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
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if( ImGui.InputFloat(
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$"{MaterialParamName( componentOnly, paramValueOffset + valueIdx ) ?? $"#{valueIdx}"} (at 0x{( valueOffset + valueIdx ) << 2:X4})",
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ref values[ valueIdx ], 0.0f, 0.0f, "%.3f",
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disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None ) )
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{
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ret = true;
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}
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}
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}
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else
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{
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ImRaii.TreeNode( $"Offset: 0x{constant.ByteOffset:X4}", ImGuiTreeNodeFlags.Leaf ).Dispose();
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ImRaii.TreeNode( $"Size: 0x{constant.ByteSize:X4}", ImGuiTreeNodeFlags.Leaf ).Dispose();
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}
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if( !disabled
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&& !hasMalformedConstants
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&& orphanValues.Count == 0
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&& aliasedValueCount == 0
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&& ImGui.Button( "Remove Constant" ) )
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{
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file.ShaderPackage.ShaderValues = file.ShaderPackage.ShaderValues.RemoveItems( constant.ByteOffset >> 2, constant.ByteSize >> 2 );
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file.ShaderPackage.Constants = file.ShaderPackage.Constants.RemoveItems( idx );
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for( var i = 0; i < file.ShaderPackage.Constants.Length; ++i )
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{
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if( file.ShaderPackage.Constants[ i ].ByteOffset >= constant.ByteOffset )
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{
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file.ShaderPackage.Constants[ i ].ByteOffset -= constant.ByteSize;
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}
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}
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ret = true;
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}
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}
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}
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if( orphanValues.Count > 0 )
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{
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using var t2 = ImRaii.TreeNode( $"Orphan Values ({orphanValues.Count})" );
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if( t2 )
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{
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foreach( var idx in orphanValues )
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{
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ImGui.SetNextItemWidth( ImGui.GetFontSize() * 10.0f );
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if( ImGui.InputFloat( $"#{idx} (at 0x{idx << 2:X4})",
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ref file.ShaderPackage.ShaderValues[ idx ], 0.0f, 0.0f, "%.3f",
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disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None ) )
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{
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ret = true;
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}
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}
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}
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}
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else if( !disabled && !hasMalformedConstants && file.AssociatedShpk != null )
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{
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var missingConstants = file.AssociatedShpk.MaterialParams.Where( constant
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=> ( constant.ByteOffset & 0x3 ) == 0 && ( constant.ByteSize & 0x3 ) == 0 && !definedConstants.Contains( constant.Id ) ).ToArray();
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if( missingConstants.Length > 0 )
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||||
{
|
||||
var selectedConstant = Array.Find( missingConstants, constant => constant.Id == _mtrlTabState.MaterialNewConstantId );
|
||||
if( selectedConstant.ByteSize == 0 )
|
||||
{
|
||||
selectedConstant = missingConstants[ 0 ];
|
||||
_mtrlTabState.MaterialNewConstantId = selectedConstant.Id;
|
||||
}
|
||||
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 450.0f );
|
||||
var (selectedConstantName, _) = MaterialParamRangeName( materialParams?.Name ?? "", selectedConstant.ByteOffset >> 2, selectedConstant.ByteSize >> 2 );
|
||||
using( var c = ImRaii.Combo( "##NewConstantId", $"{selectedConstantName} (ID: 0x{selectedConstant.Id:X8})" ) )
|
||||
{
|
||||
if( c )
|
||||
{
|
||||
foreach( var constant in missingConstants )
|
||||
{
|
||||
var (constantName, _) = MaterialParamRangeName( materialParams?.Name ?? "", constant.ByteOffset >> 2, constant.ByteSize >> 2 );
|
||||
if( ImGui.Selectable( $"{constantName} (ID: 0x{constant.Id:X8})", constant.Id == _mtrlTabState.MaterialNewConstantId ) )
|
||||
{
|
||||
selectedConstant = constant;
|
||||
_mtrlTabState.MaterialNewConstantId = constant.Id;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
if( ImGui.Button( "Add Constant" ) )
|
||||
{
|
||||
file.ShaderPackage.ShaderValues = file.ShaderPackage.ShaderValues.AddItem( 0.0f, selectedConstant.ByteSize >> 2 );
|
||||
file.ShaderPackage.Constants = file.ShaderPackage.Constants.AddItem( new MtrlFile.Constant
|
||||
{
|
||||
Id = _mtrlTabState.MaterialNewConstantId,
|
||||
ByteOffset = ( ushort )( file.ShaderPackage.ShaderValues.Length << 2 ),
|
||||
ByteSize = selectedConstant.ByteSize,
|
||||
} );
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( file.ShaderPackage.Samplers.Length > 0
|
||||
|| file.Textures.Length > 0
|
||||
|| !disabled && file.AssociatedShpk != null && file.AssociatedShpk.Samplers.Any( sampler => sampler.Slot == 2 ) )
|
||||
{
|
||||
using var t = ImRaii.TreeNode( "Samplers" );
|
||||
if( t )
|
||||
{
|
||||
var orphanTextures = new IndexSet( file.Textures.Length, true );
|
||||
var aliasedTextureCount = 0;
|
||||
var definedSamplers = new HashSet< uint >();
|
||||
|
||||
foreach( var sampler in file.ShaderPackage.Samplers )
|
||||
{
|
||||
if( !orphanTextures.Remove( sampler.TextureIndex ) )
|
||||
{
|
||||
++aliasedTextureCount;
|
||||
}
|
||||
|
||||
definedSamplers.Add( sampler.SamplerId );
|
||||
}
|
||||
|
||||
foreach( var (sampler, idx) in file.ShaderPackage.Samplers.WithIndex() )
|
||||
{
|
||||
var shpkSampler = file.AssociatedShpk?.GetSamplerById( sampler.SamplerId );
|
||||
using var t2 = ImRaii.TreeNode( $"#{idx}{( shpkSampler.HasValue ? ": " + shpkSampler.Value.Name : "" )} (ID: 0x{sampler.SamplerId:X8})" );
|
||||
if( t2 )
|
||||
{
|
||||
ImRaii.TreeNode( $"Texture: #{sampler.TextureIndex} - {Path.GetFileName( file.Textures[ sampler.TextureIndex ].Path )}", ImGuiTreeNodeFlags.Leaf )
|
||||
.Dispose();
|
||||
|
||||
// FIXME this probably doesn't belong here
|
||||
static unsafe bool InputHexUInt16( string label, ref ushort v, ImGuiInputTextFlags flags )
|
||||
{
|
||||
fixed( ushort* v2 = &v )
|
||||
{
|
||||
return ImGui.InputScalar( label, ImGuiDataType.U16, ( nint )v2, nint.Zero, nint.Zero, "%04X", flags );
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
|
||||
if( InputHexUInt16( "Texture Flags", ref file.Textures[ sampler.TextureIndex ].Flags, disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None ) )
|
||||
{
|
||||
ret = true;
|
||||
}
|
||||
|
||||
var sampFlags = ( int )sampler.Flags;
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
|
||||
if( ImGui.InputInt( "Sampler Flags", ref sampFlags, 0, 0,
|
||||
ImGuiInputTextFlags.CharsHexadecimal | ( disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None ) ) )
|
||||
{
|
||||
file.ShaderPackage.Samplers[ idx ].Flags = ( uint )sampFlags;
|
||||
ret = true;
|
||||
}
|
||||
|
||||
if( !disabled
|
||||
&& orphanTextures.Count == 0
|
||||
&& aliasedTextureCount == 0
|
||||
&& ImGui.Button( "Remove Sampler" ) )
|
||||
{
|
||||
file.Textures = file.Textures.RemoveItems( sampler.TextureIndex );
|
||||
file.ShaderPackage.Samplers = file.ShaderPackage.Samplers.RemoveItems( idx );
|
||||
for( var i = 0; i < file.ShaderPackage.Samplers.Length; ++i )
|
||||
{
|
||||
if( file.ShaderPackage.Samplers[ i ].TextureIndex >= sampler.TextureIndex )
|
||||
{
|
||||
--file.ShaderPackage.Samplers[ i ].TextureIndex;
|
||||
}
|
||||
}
|
||||
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( orphanTextures.Count > 0 )
|
||||
{
|
||||
using var t2 = ImRaii.TreeNode( $"Orphan Textures ({orphanTextures.Count})" );
|
||||
if( t2 )
|
||||
{
|
||||
foreach( var idx in orphanTextures )
|
||||
{
|
||||
ImRaii.TreeNode( $"#{idx}: {Path.GetFileName( file.Textures[ idx ].Path )} - {file.Textures[ idx ].Flags:X4}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
else if( !disabled && file.AssociatedShpk != null && aliasedTextureCount == 0 && file.Textures.Length < 255 )
|
||||
{
|
||||
var missingSamplers = file.AssociatedShpk.Samplers.Where( sampler => sampler.Slot == 2 && !definedSamplers.Contains( sampler.Id ) ).ToArray();
|
||||
if( missingSamplers.Length > 0 )
|
||||
{
|
||||
var selectedSampler = Array.Find( missingSamplers, sampler => sampler.Id == _mtrlTabState.MaterialNewSamplerId );
|
||||
if( selectedSampler.Name == null )
|
||||
{
|
||||
selectedSampler = missingSamplers[ 0 ];
|
||||
_mtrlTabState.MaterialNewSamplerId = selectedSampler.Id;
|
||||
}
|
||||
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 450.0f );
|
||||
using( var c = ImRaii.Combo( "##NewSamplerId", $"{selectedSampler.Name} (ID: 0x{selectedSampler.Id:X8})" ) )
|
||||
{
|
||||
if( c )
|
||||
{
|
||||
foreach( var sampler in missingSamplers )
|
||||
{
|
||||
if( ImGui.Selectable( $"{sampler.Name} (ID: 0x{sampler.Id:X8})", sampler.Id == _mtrlTabState.MaterialNewSamplerId ) )
|
||||
{
|
||||
selectedSampler = sampler;
|
||||
_mtrlTabState.MaterialNewSamplerId = sampler.Id;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
if( ImGui.Button( "Add Sampler" ) )
|
||||
{
|
||||
file.Textures = file.Textures.AddItem( new MtrlFile.Texture
|
||||
{
|
||||
Path = string.Empty,
|
||||
Flags = 0,
|
||||
} );
|
||||
file.ShaderPackage.Samplers = file.ShaderPackage.Samplers.AddItem( new Sampler
|
||||
{
|
||||
SamplerId = _mtrlTabState.MaterialNewSamplerId,
|
||||
TextureIndex = ( byte )file.Textures.Length,
|
||||
Flags = 0,
|
||||
} );
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,21 +1,15 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.ImGuiFileDialog;
|
||||
using Dalamud.Interface.Internal.Notifications;
|
||||
using ImGuiNET;
|
||||
using Lumina.Data.Parsing;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Raii;
|
||||
using Penumbra.GameData.Files;
|
||||
using Penumbra.String.Classes;
|
||||
using Penumbra.String.Functions;
|
||||
using Penumbra.Util;
|
||||
|
||||
namespace Penumbra.UI.Classes;
|
||||
|
||||
|
|
@ -23,41 +17,32 @@ public partial class ModEditWindow
|
|||
{
|
||||
private readonly FileEditor< MtrlFile > _materialTab;
|
||||
|
||||
private readonly FileDialogManager _materialFileDialog = ConfigWindow.SetupFileManager();
|
||||
private struct MtrlTabState
|
||||
{
|
||||
public uint MaterialNewKeyId = 0;
|
||||
public uint MaterialNewConstantId = 0;
|
||||
public uint MaterialNewSamplerId = 0;
|
||||
|
||||
public readonly List< string > TextureLabels = new(4);
|
||||
public FullPath LoadedShpkPath = FullPath.Empty;
|
||||
public float TextureLabelWidth = 0f;
|
||||
|
||||
public MtrlTabState()
|
||||
{ }
|
||||
}
|
||||
|
||||
private MtrlTabState _mtrlTabState = new();
|
||||
|
||||
private uint _materialNewKeyId = 0;
|
||||
private uint _materialNewConstantId = 0;
|
||||
private uint _materialNewSamplerId = 0;
|
||||
|
||||
/// <summary> Load the material with an associated shader package if it can be found. See <seealso cref="FindBestMatch"/>. </summary>
|
||||
private MtrlFile LoadMtrl( byte[] bytes )
|
||||
{
|
||||
var mtrl = new MtrlFile( bytes );
|
||||
if( !Utf8GamePath.FromString( $"shader/sm5/shpk/{mtrl.ShaderPackage.Name}", out var shpkPath, true ) )
|
||||
{
|
||||
return mtrl;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var shpkFilePath = FindBestMatch( shpkPath );
|
||||
var data = shpkFilePath.IsRooted
|
||||
? File.ReadAllBytes( shpkFilePath.FullName )
|
||||
: Dalamud.GameData.GetFile( shpkFilePath.FullName )?.Data;
|
||||
if( data?.Length > 0 )
|
||||
{
|
||||
mtrl.AssociatedShpk = new ShpkFile( data );
|
||||
}
|
||||
}
|
||||
catch( Exception e )
|
||||
{
|
||||
Penumbra.Log.Debug( $"Could not parse associated file {shpkPath} to Shpk:\n{e}" );
|
||||
mtrl.AssociatedShpk = null;
|
||||
}
|
||||
|
||||
LoadAssociatedShpk( mtrl );
|
||||
return mtrl;
|
||||
}
|
||||
|
||||
|
||||
private bool DrawMaterialPanel( MtrlFile file, bool disabled )
|
||||
{
|
||||
var ret = DrawMaterialTextureChange( file, disabled );
|
||||
|
|
@ -79,27 +64,26 @@ public partial class ModEditWindow
|
|||
return !disabled && ret;
|
||||
}
|
||||
|
||||
private static bool DrawMaterialTextureChange( MtrlFile file, bool disabled )
|
||||
private bool DrawMaterialTextureChange( MtrlFile file, bool disabled )
|
||||
{
|
||||
var samplers = file.GetSamplersByTexture();
|
||||
var names = new List<string>();
|
||||
var maxWidth = 0.0f;
|
||||
for( var i = 0; i < file.Textures.Length; ++i )
|
||||
{
|
||||
var (sampler, shpkSampler) = samplers[i];
|
||||
var name = shpkSampler.HasValue ? shpkSampler.Value.Name : sampler.HasValue ? $"0x{sampler.Value.SamplerId:X8}" : $"#{i}";
|
||||
names.Add( name );
|
||||
maxWidth = Math.Max( maxWidth, ImGui.CalcTextSize( name ).X );
|
||||
}
|
||||
|
||||
using var id = ImRaii.PushId( "Textures" );
|
||||
var ret = false;
|
||||
var ret = false;
|
||||
using var table = ImRaii.Table( "##Textures", 2 );
|
||||
ImGui.TableSetupColumn( "Name", ImGuiTableColumnFlags.WidthFixed, _mtrlTabState.TextureLabelWidth * ImGuiHelpers.GlobalScale );
|
||||
ImGui.TableSetupColumn( "Path", ImGuiTableColumnFlags.WidthStretch );
|
||||
for( var i = 0; i < file.Textures.Length; ++i )
|
||||
{
|
||||
using var _ = ImRaii.PushId( i );
|
||||
var tmp = file.Textures[ i ].Path;
|
||||
ImGui.SetNextItemWidth( ImGui.GetContentRegionAvail().X - maxWidth );
|
||||
if( ImGui.InputText( names[i], ref tmp, Utf8GamePath.MaxGamePathLength,
|
||||
ImGui.TableNextColumn();
|
||||
using( var font = ImRaii.PushFont( UiBuilder.MonoFont ) )
|
||||
{
|
||||
ImGui.AlignTextToFramePadding();
|
||||
ImGui.TextUnformatted( _mtrlTabState.TextureLabels[ i ] );
|
||||
}
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.SetNextItemWidth( ImGui.GetContentRegionAvail().X );
|
||||
if( ImGui.InputText( string.Empty, ref tmp, Utf8GamePath.MaxGamePathLength,
|
||||
disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None )
|
||||
&& tmp.Length > 0
|
||||
&& tmp != file.Textures[ i ].Path )
|
||||
|
|
@ -197,458 +181,6 @@ public partial class ModEditWindow
|
|||
return ret;
|
||||
}
|
||||
|
||||
private bool DrawMaterialShaderResources( MtrlFile file, bool disabled )
|
||||
{
|
||||
var ret = false;
|
||||
|
||||
if( !ImGui.CollapsingHeader( "Advanced Shader Resources" ) )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
|
||||
if( ImGui.InputText( "Shader Package Name", ref file.ShaderPackage.Name, 63, disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None ) )
|
||||
{
|
||||
ret = true;
|
||||
}
|
||||
var shpkFlags = ( int )file.ShaderPackage.Flags;
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
|
||||
if( ImGui.InputInt( "Shader Package Flags", ref shpkFlags, 0, 0, ImGuiInputTextFlags.CharsHexadecimal | ( disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None ) ) )
|
||||
{
|
||||
file.ShaderPackage.Flags = ( uint )shpkFlags;
|
||||
ret = true;
|
||||
}
|
||||
ImRaii.TreeNode( $"Has associated ShPk file (for advanced editing): {( file.AssociatedShpk != null ? "Yes" : "No" )}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
if( !disabled )
|
||||
{
|
||||
if( ImGui.Button( "Associate custom ShPk file" ) )
|
||||
{
|
||||
_materialFileDialog.OpenFileDialog( $"Associate custom ShPk file...", ".shpk", ( success, name ) =>
|
||||
{
|
||||
if( !success )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
file.AssociatedShpk = new ShpkFile( File.ReadAllBytes( name ) );
|
||||
}
|
||||
catch( Exception e )
|
||||
{
|
||||
Penumbra.Log.Error( $"Could not load ShPk file {name}:\n{e}" );
|
||||
ChatUtil.NotificationMessage( $"Could not load {Path.GetFileName( name )}:\n{e.Message}", "Penumbra Advanced Editing", NotificationType.Error );
|
||||
return;
|
||||
}
|
||||
ChatUtil.NotificationMessage( $"Advanced Shader Resources for this material will now be based on the supplied {Path.GetFileName( name )}", "Penumbra Advanced Editing", NotificationType.Success );
|
||||
} );
|
||||
}
|
||||
ImGui.SameLine();
|
||||
if( ImGui.Button( "Associate default ShPk file" ) )
|
||||
{
|
||||
var shpk = LoadAssociatedShpk( file.ShaderPackage.Name );
|
||||
if( null != shpk )
|
||||
{
|
||||
file.AssociatedShpk = shpk;
|
||||
ChatUtil.NotificationMessage( $"Advanced Shader Resources for this material will now be based on the default {file.ShaderPackage.Name}", "Penumbra Advanced Editing", NotificationType.Success );
|
||||
}
|
||||
else
|
||||
{
|
||||
ChatUtil.NotificationMessage( $"Could not load default {file.ShaderPackage.Name}", "Penumbra Advanced Editing", NotificationType.Error );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( file.ShaderPackage.ShaderKeys.Length > 0 || !disabled && file.AssociatedShpk != null && file.AssociatedShpk.MaterialKeys.Length > 0 )
|
||||
{
|
||||
using var t = ImRaii.TreeNode( "Shader Keys" );
|
||||
if( t )
|
||||
{
|
||||
var definedKeys = new HashSet< uint >();
|
||||
|
||||
foreach( var (key, idx) in file.ShaderPackage.ShaderKeys.WithIndex() )
|
||||
{
|
||||
definedKeys.Add( key.Category );
|
||||
using var t2 = ImRaii.TreeNode( $"#{idx}: 0x{key.Category:X8} = 0x{key.Value:X8}###{idx}: 0x{key.Category:X8}", disabled ? ImGuiTreeNodeFlags.Leaf : 0 );
|
||||
if( t2 )
|
||||
{
|
||||
if( !disabled )
|
||||
{
|
||||
var shpkKey = file.AssociatedShpk?.GetMaterialKeyById( key.Category );
|
||||
if( shpkKey.HasValue )
|
||||
{
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
|
||||
using var c = ImRaii.Combo( "Value", $"0x{key.Value:X8}" );
|
||||
if( c )
|
||||
{
|
||||
foreach( var value in shpkKey.Value.Values )
|
||||
{
|
||||
if( ImGui.Selectable( $"0x{value:X8}", value == key.Value ) )
|
||||
{
|
||||
file.ShaderPackage.ShaderKeys[idx].Value = value;
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if( ImGui.Button( "Remove Key" ) )
|
||||
{
|
||||
ArrayRemove( ref file.ShaderPackage.ShaderKeys, idx );
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( !disabled && file.AssociatedShpk != null )
|
||||
{
|
||||
var missingKeys = file.AssociatedShpk.MaterialKeys.Where( key => !definedKeys.Contains( key.Id ) ).ToArray();
|
||||
if( missingKeys.Length > 0 )
|
||||
{
|
||||
var selectedKey = Array.Find( missingKeys, key => key.Id == _materialNewKeyId );
|
||||
if( Array.IndexOf( missingKeys, selectedKey ) < 0 )
|
||||
{
|
||||
selectedKey = missingKeys[0];
|
||||
_materialNewKeyId = selectedKey.Id;
|
||||
}
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
|
||||
using( var c = ImRaii.Combo( "##NewConstantId", $"ID: 0x{selectedKey.Id:X8}" ) )
|
||||
{
|
||||
if( c )
|
||||
{
|
||||
foreach( var key in missingKeys )
|
||||
{
|
||||
if( ImGui.Selectable( $"ID: 0x{key.Id:X8}", key.Id == _materialNewKeyId ) )
|
||||
{
|
||||
selectedKey = key;
|
||||
_materialNewKeyId = key.Id;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui.SameLine();
|
||||
if( ImGui.Button( "Add Key" ) )
|
||||
{
|
||||
ArrayAdd( ref file.ShaderPackage.ShaderKeys, new ShaderKey
|
||||
{
|
||||
Category = selectedKey.Id,
|
||||
Value = selectedKey.DefaultValue,
|
||||
} );
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( file.AssociatedShpk != null )
|
||||
{
|
||||
var definedKeys = new Dictionary< uint, uint >();
|
||||
foreach( var key in file.ShaderPackage.ShaderKeys )
|
||||
{
|
||||
definedKeys[key.Category] = key.Value;
|
||||
}
|
||||
var materialKeys = Array.ConvertAll(file.AssociatedShpk.MaterialKeys, key =>
|
||||
{
|
||||
if( definedKeys.TryGetValue( key.Id, out var value ) )
|
||||
{
|
||||
return value;
|
||||
}
|
||||
else
|
||||
{
|
||||
return key.DefaultValue;
|
||||
}
|
||||
} );
|
||||
var vertexShaders = new IndexSet( file.AssociatedShpk.VertexShaders.Length, false );
|
||||
var pixelShaders = new IndexSet( file.AssociatedShpk.PixelShaders.Length, false );
|
||||
foreach( var node in file.AssociatedShpk.Nodes )
|
||||
{
|
||||
if( node.MaterialKeys.WithIndex().All( key => key.Value == materialKeys[key.Index] ) )
|
||||
{
|
||||
foreach( var pass in node.Passes )
|
||||
{
|
||||
vertexShaders.Add( ( int )pass.VertexShader );
|
||||
pixelShaders.Add( ( int )pass.PixelShader );
|
||||
}
|
||||
}
|
||||
}
|
||||
ImRaii.TreeNode( $"Vertex Shaders: {( vertexShaders.Count > 0 ? string.Join( ", ", vertexShaders.Select( i => $"#{i}" ) ) : "???" )}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
ImRaii.TreeNode( $"Pixel Shaders: {( pixelShaders.Count > 0 ? string.Join( ", ", pixelShaders.Select( i => $"#{i}" ) ) : "???" )}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
}
|
||||
|
||||
if( file.ShaderPackage.Constants.Length > 0 || file.ShaderPackage.ShaderValues.Length > 0
|
||||
|| !disabled && file.AssociatedShpk != null && file.AssociatedShpk.Constants.Length > 0 )
|
||||
{
|
||||
var materialParams = file.AssociatedShpk?.GetConstantById( ShpkFile.MaterialParamsConstantId );
|
||||
|
||||
using var t = ImRaii.TreeNode( materialParams?.Name ?? "Constants" );
|
||||
if( t )
|
||||
{
|
||||
var orphanValues = new IndexSet( file.ShaderPackage.ShaderValues.Length, true );
|
||||
var aliasedValueCount = 0;
|
||||
var definedConstants = new HashSet< uint >();
|
||||
var hasMalformedConstants = false;
|
||||
|
||||
foreach( var constant in file.ShaderPackage.Constants )
|
||||
{
|
||||
definedConstants.Add( constant.Id );
|
||||
var values = file.GetConstantValues( constant );
|
||||
if( file.GetConstantValues( constant ).Length > 0 )
|
||||
{
|
||||
var unique = orphanValues.RemoveRange( constant.ByteOffset >> 2, values.Length );
|
||||
aliasedValueCount += values.Length - unique;
|
||||
}
|
||||
else
|
||||
{
|
||||
hasMalformedConstants = true;
|
||||
}
|
||||
}
|
||||
|
||||
foreach( var (constant, idx) in file.ShaderPackage.Constants.WithIndex() )
|
||||
{
|
||||
var values = file.GetConstantValues( constant );
|
||||
var paramValueOffset = -values.Length;
|
||||
if( values.Length > 0 )
|
||||
{
|
||||
var shpkParam = file.AssociatedShpk?.GetMaterialParamById( constant.Id );
|
||||
var paramByteOffset = shpkParam.HasValue ? shpkParam.Value.ByteOffset : -1;
|
||||
if( ( paramByteOffset & 0x3 ) == 0 )
|
||||
{
|
||||
paramValueOffset = paramByteOffset >> 2;
|
||||
}
|
||||
}
|
||||
var (constantName, componentOnly) = MaterialParamRangeName( materialParams?.Name ?? "", paramValueOffset, values.Length );
|
||||
|
||||
using var t2 = ImRaii.TreeNode( $"#{idx}{( constantName != null ? ( ": " + constantName ) : "" )} (ID: 0x{constant.Id:X8})" );
|
||||
if( t2 )
|
||||
{
|
||||
if( values.Length > 0 )
|
||||
{
|
||||
var valueOffset = constant.ByteOffset >> 2;
|
||||
|
||||
for( var valueIdx = 0; valueIdx < values.Length; ++valueIdx )
|
||||
{
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
|
||||
if( ImGui.InputFloat( $"{MaterialParamName( componentOnly, paramValueOffset + valueIdx ) ?? $"#{valueIdx}"} (at 0x{( ( valueOffset + valueIdx ) << 2 ):X4})",
|
||||
ref values[valueIdx], 0.0f, 0.0f, "%.3f",
|
||||
disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None ) )
|
||||
{
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ImRaii.TreeNode( $"Offset: 0x{constant.ByteOffset:X4}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
ImRaii.TreeNode( $"Size: 0x{constant.ByteSize:X4}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
}
|
||||
|
||||
if( !disabled && !hasMalformedConstants && orphanValues.Count == 0 && aliasedValueCount == 0
|
||||
&& ImGui.Button( "Remove Constant" ) )
|
||||
{
|
||||
ArrayRemove( ref file.ShaderPackage.ShaderValues, constant.ByteOffset >> 2, constant.ByteSize >> 2 );
|
||||
ArrayRemove( ref file.ShaderPackage.Constants, idx );
|
||||
for( var i = 0; i < file.ShaderPackage.Constants.Length; ++i )
|
||||
{
|
||||
if( file.ShaderPackage.Constants[i].ByteOffset >= constant.ByteOffset )
|
||||
{
|
||||
file.ShaderPackage.Constants[i].ByteOffset -= constant.ByteSize;
|
||||
}
|
||||
}
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( orphanValues.Count > 0 )
|
||||
{
|
||||
using var t2 = ImRaii.TreeNode( $"Orphan Values ({orphanValues.Count})" );
|
||||
if( t2 )
|
||||
{
|
||||
foreach( var idx in orphanValues )
|
||||
{
|
||||
ImGui.SetNextItemWidth( ImGui.GetFontSize() * 10.0f );
|
||||
if( ImGui.InputFloat( $"#{idx} (at 0x{( idx << 2 ):X4})",
|
||||
ref file.ShaderPackage.ShaderValues[idx], 0.0f, 0.0f, "%.3f",
|
||||
disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None ) )
|
||||
{
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ( !disabled && !hasMalformedConstants && file.AssociatedShpk != null )
|
||||
{
|
||||
var missingConstants = file.AssociatedShpk.MaterialParams.Where( constant => ( constant.ByteOffset & 0x3 ) == 0 && ( constant.ByteSize & 0x3 ) == 0 && !definedConstants.Contains( constant.Id ) ).ToArray();
|
||||
if( missingConstants.Length > 0 )
|
||||
{
|
||||
var selectedConstant = Array.Find( missingConstants, constant => constant.Id == _materialNewConstantId );
|
||||
if( selectedConstant.ByteSize == 0 )
|
||||
{
|
||||
selectedConstant = missingConstants[0];
|
||||
_materialNewConstantId = selectedConstant.Id;
|
||||
}
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 450.0f );
|
||||
var (selectedConstantName, _) = MaterialParamRangeName( materialParams?.Name ?? "", selectedConstant.ByteOffset >> 2, selectedConstant.ByteSize >> 2 );
|
||||
using( var c = ImRaii.Combo( "##NewConstantId", $"{selectedConstantName} (ID: 0x{selectedConstant.Id:X8})" ) )
|
||||
{
|
||||
if( c )
|
||||
{
|
||||
foreach( var constant in missingConstants )
|
||||
{
|
||||
var (constantName, _) = MaterialParamRangeName( materialParams?.Name ?? "", constant.ByteOffset >> 2, constant.ByteSize >> 2 );
|
||||
if( ImGui.Selectable( $"{constantName} (ID: 0x{constant.Id:X8})", constant.Id == _materialNewConstantId ) )
|
||||
{
|
||||
selectedConstant = constant;
|
||||
_materialNewConstantId = constant.Id;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui.SameLine();
|
||||
if( ImGui.Button( "Add Constant" ) )
|
||||
{
|
||||
var valueOffset = ArrayAdd( ref file.ShaderPackage.ShaderValues, 0.0f, selectedConstant.ByteSize >> 2 );
|
||||
ArrayAdd( ref file.ShaderPackage.Constants, new MtrlFile.Constant
|
||||
{
|
||||
Id = _materialNewConstantId,
|
||||
ByteOffset = ( ushort )( valueOffset << 2 ),
|
||||
ByteSize = selectedConstant.ByteSize,
|
||||
} );
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( file.ShaderPackage.Samplers.Length > 0 || file.Textures.Length > 0
|
||||
|| !disabled && file.AssociatedShpk != null && file.AssociatedShpk.Samplers.Any( sampler => sampler.Slot == 2 ) )
|
||||
{
|
||||
using var t = ImRaii.TreeNode( "Samplers" );
|
||||
if( t )
|
||||
{
|
||||
var orphanTextures = new IndexSet( file.Textures.Length, true );
|
||||
var aliasedTextureCount = 0;
|
||||
var definedSamplers = new HashSet< uint >();
|
||||
|
||||
foreach( var sampler in file.ShaderPackage.Samplers )
|
||||
{
|
||||
if( !orphanTextures.Remove( sampler.TextureIndex ) )
|
||||
{
|
||||
++aliasedTextureCount;
|
||||
}
|
||||
definedSamplers.Add( sampler.SamplerId );
|
||||
}
|
||||
|
||||
foreach( var (sampler, idx) in file.ShaderPackage.Samplers.WithIndex() )
|
||||
{
|
||||
var shpkSampler = file.AssociatedShpk?.GetSamplerById( sampler.SamplerId );
|
||||
using var t2 = ImRaii.TreeNode( $"#{idx}{( shpkSampler.HasValue ? ( ": " + shpkSampler.Value.Name ) : "" )} (ID: 0x{sampler.SamplerId:X8})" );
|
||||
if( t2 )
|
||||
{
|
||||
ImRaii.TreeNode( $"Texture: #{sampler.TextureIndex} - {Path.GetFileName( file.Textures[sampler.TextureIndex].Path )}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
|
||||
// FIXME this probably doesn't belong here
|
||||
static unsafe bool InputHexUInt16( string label, ref ushort v, ImGuiInputTextFlags flags )
|
||||
{
|
||||
fixed( ushort* v2 = &v )
|
||||
{
|
||||
return ImGui.InputScalar( label, ImGuiDataType.U16, new nint( v2 ), nint.Zero, nint.Zero, "%04X", flags );
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
|
||||
if( InputHexUInt16( "Texture Flags", ref file.Textures[sampler.TextureIndex].Flags, disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None ) )
|
||||
{
|
||||
ret = true;
|
||||
}
|
||||
var sampFlags = ( int )sampler.Flags;
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
|
||||
if( ImGui.InputInt( "Sampler Flags", ref sampFlags, 0, 0, ImGuiInputTextFlags.CharsHexadecimal | ( disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None ) ) )
|
||||
{
|
||||
file.ShaderPackage.Samplers[idx].Flags = ( uint )sampFlags;
|
||||
ret = true;
|
||||
}
|
||||
|
||||
if( !disabled && orphanTextures.Count == 0 && aliasedTextureCount == 0
|
||||
&& ImGui.Button( "Remove Sampler" ) )
|
||||
{
|
||||
ArrayRemove( ref file.Textures, sampler.TextureIndex );
|
||||
ArrayRemove( ref file.ShaderPackage.Samplers, idx );
|
||||
for( var i = 0; i < file.ShaderPackage.Samplers.Length; ++i )
|
||||
{
|
||||
if( file.ShaderPackage.Samplers[i].TextureIndex >= sampler.TextureIndex )
|
||||
{
|
||||
--file.ShaderPackage.Samplers[i].TextureIndex;
|
||||
}
|
||||
}
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( orphanTextures.Count > 0 )
|
||||
{
|
||||
using var t2 = ImRaii.TreeNode( $"Orphan Textures ({orphanTextures.Count})" );
|
||||
if( t2 )
|
||||
{
|
||||
foreach( var idx in orphanTextures )
|
||||
{
|
||||
ImRaii.TreeNode( $"#{idx}: {Path.GetFileName( file.Textures[idx].Path )} - {file.Textures[idx].Flags:X4}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
else if( !disabled && file.AssociatedShpk != null && aliasedTextureCount == 0 && file.Textures.Length < 255 )
|
||||
{
|
||||
var missingSamplers = file.AssociatedShpk.Samplers.Where( sampler => sampler.Slot == 2 && !definedSamplers.Contains( sampler.Id ) ).ToArray();
|
||||
if( missingSamplers.Length > 0 )
|
||||
{
|
||||
var selectedSampler = Array.Find( missingSamplers, sampler => sampler.Id == _materialNewSamplerId );
|
||||
if( selectedSampler.Name == null )
|
||||
{
|
||||
selectedSampler = missingSamplers[0];
|
||||
_materialNewSamplerId = selectedSampler.Id;
|
||||
}
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 450.0f );
|
||||
using( var c = ImRaii.Combo( "##NewSamplerId", $"{selectedSampler.Name} (ID: 0x{selectedSampler.Id:X8})" ) )
|
||||
{
|
||||
if( c )
|
||||
{
|
||||
foreach( var sampler in missingSamplers )
|
||||
{
|
||||
if( ImGui.Selectable( $"{sampler.Name} (ID: 0x{sampler.Id:X8})", sampler.Id == _materialNewSamplerId ) )
|
||||
{
|
||||
selectedSampler = sampler;
|
||||
_materialNewSamplerId = sampler.Id;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui.SameLine();
|
||||
if( ImGui.Button( "Add Sampler" ) )
|
||||
{
|
||||
var texIndex = ArrayAdd( ref file.Textures, new MtrlFile.Texture
|
||||
{
|
||||
Path = string.Empty,
|
||||
Flags = 0,
|
||||
} );
|
||||
ArrayAdd( ref file.ShaderPackage.Samplers, new Sampler
|
||||
{
|
||||
SamplerId = _materialNewSamplerId,
|
||||
TextureIndex = ( byte )texIndex,
|
||||
Flags = 0,
|
||||
} );
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
private bool DrawOtherMaterialDetails( MtrlFile file, bool disabled )
|
||||
{
|
||||
var ret = false;
|
||||
|
|
@ -1116,58 +648,35 @@ public partial class ModEditWindow
|
|||
}
|
||||
}
|
||||
|
||||
// FIXME this probably doesn't belong here
|
||||
// Also used in ShaderPackages
|
||||
private static int ArrayAdd<T>( ref T[] array, T element, int count = 1 )
|
||||
{
|
||||
var length = array.Length;
|
||||
var newArray = new T[array.Length + count];
|
||||
Array.Copy( array, newArray, length );
|
||||
for( var i = 0; i < count; ++i )
|
||||
{
|
||||
newArray[length + i] = element;
|
||||
}
|
||||
array = newArray;
|
||||
return length;
|
||||
}
|
||||
|
||||
private static void ArrayRemove<T>( ref T[] array, int offset, int count = 1 )
|
||||
{
|
||||
var newArray = new T[array.Length - count];
|
||||
Array.Copy( array, newArray, offset );
|
||||
Array.Copy( array, offset + count, newArray, offset, newArray.Length - offset );
|
||||
array = newArray;
|
||||
}
|
||||
|
||||
private static (string?, bool) MaterialParamRangeName( string prefix, int valueOffset, int valueLength )
|
||||
{
|
||||
if( valueLength == 0 || valueOffset < 0 )
|
||||
{
|
||||
return (null, false);
|
||||
return ( null, false );
|
||||
}
|
||||
|
||||
var firstVector = valueOffset >> 2;
|
||||
var lastVector = ( valueOffset + valueLength - 1 ) >> 2;
|
||||
var firstComponent = valueOffset & 0x3;
|
||||
var lastComponent = ( valueOffset + valueLength - 1 ) & 0x3;
|
||||
var firstVector = valueOffset >> 2;
|
||||
var lastVector = ( valueOffset + valueLength - 1 ) >> 2;
|
||||
var firstComponent = valueOffset & 0x3;
|
||||
var lastComponent = ( valueOffset + valueLength - 1 ) & 0x3;
|
||||
|
||||
static string VectorSwizzle( int firstComponent, int numComponents )
|
||||
=> ( numComponents == 4 ) ? "" : string.Concat( ".", "xyzw".AsSpan( firstComponent, numComponents ) );
|
||||
=> numComponents == 4 ? "" : string.Concat( ".", "xyzw".AsSpan( firstComponent, numComponents ) );
|
||||
|
||||
if( firstVector == lastVector )
|
||||
{
|
||||
return ($"{prefix}[{firstVector}]{VectorSwizzle( firstComponent, lastComponent + 1 - firstComponent )}", true);
|
||||
return ( $"{prefix}[{firstVector}]{VectorSwizzle( firstComponent, lastComponent + 1 - firstComponent )}", true );
|
||||
}
|
||||
|
||||
var parts = new string[lastVector + 1 - firstVector];
|
||||
parts[0] = $"{prefix}[{firstVector}]{VectorSwizzle( firstComponent, 4 - firstComponent )}";
|
||||
parts[^1] = $"[{lastVector}]{VectorSwizzle( 0, lastComponent + 1 )}";
|
||||
parts[ 0 ] = $"{prefix}[{firstVector}]{VectorSwizzle( firstComponent, 4 - firstComponent )}";
|
||||
parts[ ^1 ] = $"[{lastVector}]{VectorSwizzle( 0, lastComponent + 1 )}";
|
||||
for( var i = firstVector + 1; i < lastVector; ++i )
|
||||
{
|
||||
parts[i - firstVector] = $"[{i}]";
|
||||
parts[ i - firstVector ] = $"[{i}]";
|
||||
}
|
||||
|
||||
return (string.Join( ", ", parts ), false);
|
||||
return ( string.Join( ", ", parts ), false );
|
||||
}
|
||||
|
||||
private static string? MaterialParamName( bool componentOnly, int offset )
|
||||
|
|
@ -1176,7 +685,8 @@ public partial class ModEditWindow
|
|||
{
|
||||
return null;
|
||||
}
|
||||
var component = "xyzw"[offset & 0x3];
|
||||
|
||||
var component = "xyzw"[ offset & 0x3 ];
|
||||
|
||||
return componentOnly ? new string( component, 1 ) : $"[{offset >> 2}].{component}";
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,6 +11,7 @@ using Lumina.Misc;
|
|||
using OtterGui.Raii;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
using Penumbra.GameData;
|
||||
using Penumbra.GameData.Data;
|
||||
using Penumbra.GameData.Files;
|
||||
using Penumbra.Util;
|
||||
|
|
@ -19,14 +20,14 @@ namespace Penumbra.UI.Classes;
|
|||
|
||||
public partial class ModEditWindow
|
||||
{
|
||||
private readonly FileEditor<ShpkFile> _shaderPackageTab;
|
||||
private readonly FileEditor< ShpkFile > _shaderPackageTab;
|
||||
|
||||
private readonly FileDialogManager _shaderPackageFileDialog = ConfigWindow.SetupFileManager();
|
||||
|
||||
private string _shaderPackageNewMaterialParamName = string.Empty;
|
||||
private uint _shaderPackageNewMaterialParamId = Crc32.Get( string.Empty, 0xFFFFFFFFu );
|
||||
private string _shaderPackageNewMaterialParamName = string.Empty;
|
||||
private uint _shaderPackageNewMaterialParamId = Crc32.Get( string.Empty, 0xFFFFFFFFu );
|
||||
private ushort _shaderPackageNewMaterialParamStart = 0;
|
||||
private ushort _shaderPackageNewMaterialParamEnd = 0;
|
||||
private ushort _shaderPackageNewMaterialParamEnd = 0;
|
||||
|
||||
private bool DrawShaderPackagePanel( ShpkFile file, bool disabled )
|
||||
{
|
||||
|
|
@ -86,7 +87,7 @@ public partial class ModEditWindow
|
|||
_ => throw new NotImplementedException(),
|
||||
};
|
||||
var defaultName = new string( objectName.Where( char.IsUpper ).ToArray() ).ToLower() + idx.ToString();
|
||||
var blob = shader.Blob;
|
||||
var blob = shader.Blob;
|
||||
_shaderPackageFileDialog.SaveFileDialog( $"Export {objectName} #{idx} Program Blob to...", extension, defaultName, extension, ( success, name ) =>
|
||||
{
|
||||
if( !success )
|
||||
|
|
@ -101,12 +102,16 @@ public partial class ModEditWindow
|
|||
catch( Exception e )
|
||||
{
|
||||
Penumbra.Log.Error( $"Could not export {defaultName}{extension} to {name}:\n{e}" );
|
||||
ChatUtil.NotificationMessage( $"Could not export {defaultName}{extension} to {Path.GetFileName( name )}:\n{e.Message}", "Penumbra Advanced Editing", NotificationType.Error );
|
||||
ChatUtil.NotificationMessage( $"Could not export {defaultName}{extension} to {Path.GetFileName( name )}:\n{e.Message}", "Penumbra Advanced Editing",
|
||||
NotificationType.Error );
|
||||
return;
|
||||
}
|
||||
ChatUtil.NotificationMessage( $"Shader Program Blob {defaultName}{extension} exported successfully to {Path.GetFileName( name )}", "Penumbra Advanced Editing", NotificationType.Success );
|
||||
|
||||
ChatUtil.NotificationMessage( $"Shader Program Blob {defaultName}{extension} exported successfully to {Path.GetFileName( name )}",
|
||||
"Penumbra Advanced Editing", NotificationType.Success );
|
||||
} );
|
||||
}
|
||||
|
||||
if( !disabled )
|
||||
{
|
||||
ImGui.SameLine();
|
||||
|
|
@ -121,7 +126,7 @@ public partial class ModEditWindow
|
|||
|
||||
try
|
||||
{
|
||||
shaders[idx].Blob = File.ReadAllBytes( name );
|
||||
shaders[ idx ].Blob = File.ReadAllBytes( name );
|
||||
}
|
||||
catch( Exception e )
|
||||
{
|
||||
|
|
@ -129,18 +134,21 @@ public partial class ModEditWindow
|
|||
ChatUtil.NotificationMessage( $"Could not import {Path.GetFileName( name )}:\n{e.Message}", "Penumbra Advanced Editing", NotificationType.Error );
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
shaders[idx].UpdateResources( file );
|
||||
shaders[ idx ].UpdateResources( file );
|
||||
file.UpdateResources();
|
||||
}
|
||||
catch( Exception e )
|
||||
{
|
||||
file.SetInvalid();
|
||||
Penumbra.Log.Error( $"Failed to update resources after importing Shader Blob {name}:\n{e}" );
|
||||
ChatUtil.NotificationMessage( $"Failed to update resources after importing {Path.GetFileName( name )}:\n{e.Message}", "Penumbra Advanced Editing", NotificationType.Error );
|
||||
ChatUtil.NotificationMessage( $"Failed to update resources after importing {Path.GetFileName( name )}:\n{e.Message}", "Penumbra Advanced Editing",
|
||||
NotificationType.Error );
|
||||
return;
|
||||
}
|
||||
|
||||
file.SetChanged();
|
||||
ChatUtil.NotificationMessage( $"Shader Blob {Path.GetFileName( name )} imported successfully", "Penumbra Advanced Editing", NotificationType.Success );
|
||||
} );
|
||||
|
|
@ -187,7 +195,7 @@ public partial class ModEditWindow
|
|||
return false;
|
||||
}
|
||||
|
||||
var isSizeWellDefined = ( file.MaterialParamsSize & 0xF ) == 0 && ( !materialParams.HasValue || file.MaterialParamsSize == ( materialParams.Value.Size << 4 ) );
|
||||
var isSizeWellDefined = ( file.MaterialParamsSize & 0xF ) == 0 && ( !materialParams.HasValue || file.MaterialParamsSize == materialParams.Value.Size << 4 );
|
||||
|
||||
if( !isSizeWellDefined )
|
||||
{
|
||||
|
|
@ -201,26 +209,27 @@ public partial class ModEditWindow
|
|||
}
|
||||
}
|
||||
|
||||
var parameters = new (uint, bool)?[( ( file.MaterialParamsSize + 0xFu ) & ~0xFu) >> 2];
|
||||
var orphanParameters = new IndexSet( parameters.Length, true );
|
||||
var definedParameters = new HashSet< uint >();
|
||||
var parameters = new (uint, bool)?[( ( file.MaterialParamsSize + 0xFu ) & ~0xFu ) >> 2];
|
||||
var orphanParameters = new IndexSet( parameters.Length, true );
|
||||
var definedParameters = new HashSet< uint >();
|
||||
var hasMalformedParameters = false;
|
||||
|
||||
foreach( var param in file.MaterialParams )
|
||||
{
|
||||
definedParameters.Add( param.Id );
|
||||
if( ( param.ByteOffset & 0x3 ) == 0 && ( param.ByteSize & 0x3 ) == 0
|
||||
&& ( param.ByteOffset + param.ByteSize ) <= file.MaterialParamsSize )
|
||||
if( ( param.ByteOffset & 0x3 ) == 0
|
||||
&& ( param.ByteSize & 0x3 ) == 0
|
||||
&& param.ByteOffset + param.ByteSize <= file.MaterialParamsSize )
|
||||
{
|
||||
var valueOffset = param.ByteOffset >> 2;
|
||||
var valueCount = param.ByteSize >> 2;
|
||||
var valueCount = param.ByteSize >> 2;
|
||||
orphanParameters.RemoveRange( valueOffset, valueCount );
|
||||
|
||||
parameters[valueOffset] = (param.Id, true);
|
||||
parameters[ valueOffset ] = ( param.Id, true );
|
||||
|
||||
for( var i = 1; i < valueCount; ++i )
|
||||
{
|
||||
parameters[valueOffset + i] = (param.Id, false);
|
||||
parameters[ valueOffset + i ] = ( param.Id, false );
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -232,7 +241,7 @@ public partial class ModEditWindow
|
|||
ImGui.Text( "Parameter positions (continuations are grayed out, unused values are red):" );
|
||||
|
||||
using( var table = ImRaii.Table( "##MaterialParamLayout", 5,
|
||||
ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.RowBg ) )
|
||||
ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.RowBg ) )
|
||||
{
|
||||
if( table )
|
||||
{
|
||||
|
|
@ -247,25 +256,26 @@ public partial class ModEditWindow
|
|||
ImGui.TableNextColumn();
|
||||
ImGui.TableHeader( "w" );
|
||||
|
||||
var textColorStart = ImGui.GetColorU32( ImGuiCol.Text );
|
||||
var textColorCont = ( textColorStart & 0xFFFFFFu ) | ( ( textColorStart & 0xFE000000u ) >> 1 ); // Half opacity
|
||||
var textColorUnusedStart = ( textColorStart & 0xFF000000u ) | ( ( textColorStart & 0xFEFEFE ) >> 1 ) | 0x80u; // Half red
|
||||
var textColorUnusedCont = ( textColorUnusedStart & 0xFFFFFFu ) | ( ( textColorUnusedStart & 0xFE000000u ) >> 1 );
|
||||
var textColorStart = ImGui.GetColorU32( ImGuiCol.Text );
|
||||
var textColorCont = ( textColorStart & 0xFFFFFFu ) | ( ( textColorStart & 0xFE000000u ) >> 1 ); // Half opacity
|
||||
var textColorUnusedStart = ( textColorStart & 0xFF000000u ) | ( ( textColorStart & 0xFEFEFE ) >> 1 ) | 0x80u; // Half red
|
||||
var textColorUnusedCont = ( textColorUnusedStart & 0xFFFFFFu ) | ( ( textColorUnusedStart & 0xFE000000u ) >> 1 );
|
||||
|
||||
for( var idx = 0; idx < parameters.Length; idx += 4 )
|
||||
{
|
||||
var usedComponents = ( materialParams?.Used?[idx >> 2] ?? DisassembledShader.VectorComponents.All ) | ( materialParams?.UsedDynamically ?? 0 );
|
||||
var usedComponents = ( materialParams?.Used?[ idx >> 2 ] ?? DisassembledShader.VectorComponents.All ) | ( materialParams?.UsedDynamically ?? 0 );
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.Text( $"[{idx >> 2}]" );
|
||||
for( var col = 0; col < 4; ++col )
|
||||
{
|
||||
var cell = parameters[idx + col];
|
||||
var cell = parameters[ idx + col ];
|
||||
ImGui.TableNextColumn();
|
||||
var start = cell.HasValue && cell.Value.Item2;
|
||||
var used = ( ( byte )usedComponents & ( 1 << col ) ) != 0;
|
||||
using var c = ImRaii.PushColor( ImGuiCol.Text, used ? ( start ? textColorStart : textColorCont ) : ( start ? textColorUnusedStart : textColorUnusedCont ) );
|
||||
var start = cell.HasValue && cell.Value.Item2;
|
||||
var used = ( ( byte )usedComponents & ( 1 << col ) ) != 0;
|
||||
using var c = ImRaii.PushColor( ImGuiCol.Text, used ? start ? textColorStart : textColorCont : start ? textColorUnusedStart : textColorUnusedCont );
|
||||
ImGui.Text( cell.HasValue ? $"0x{cell.Value.Item1:X8}" : "(none)" );
|
||||
}
|
||||
|
||||
ImGui.TableNextRow();
|
||||
}
|
||||
}
|
||||
|
|
@ -282,9 +292,10 @@ public partial class ModEditWindow
|
|||
{
|
||||
ImRaii.TreeNode( $"ID: 0x{param.Id:X8}, offset: 0x{param.ByteOffset:X4}, size: 0x{param.ByteSize:X4}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
}
|
||||
else if( ( param.ByteOffset + param.ByteSize ) > file.MaterialParamsSize )
|
||||
else if( param.ByteOffset + param.ByteSize > file.MaterialParamsSize )
|
||||
{
|
||||
ImRaii.TreeNode( $"{MaterialParamRangeName( materialParams?.Name ?? string.Empty, param.ByteOffset >> 2, param.ByteSize >> 2 )} (ID: 0x{param.Id:X8})", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
ImRaii.TreeNode( $"{MaterialParamRangeName( materialParams?.Name ?? string.Empty, param.ByteOffset >> 2, param.ByteSize >> 2 )} (ID: 0x{param.Id:X8})",
|
||||
ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -296,27 +307,30 @@ public partial class ModEditWindow
|
|||
{
|
||||
for( var i = 0; i < file.MaterialParams.Length; ++i )
|
||||
{
|
||||
var param = file.MaterialParams[i];
|
||||
using var t2 = ImRaii.TreeNode( $"{MaterialParamRangeName( materialParams?.Name ?? string.Empty, param.ByteOffset >> 2, param.ByteSize >> 2 ).Item1} (ID: 0x{param.Id:X8})" );
|
||||
var param = file.MaterialParams[ i ];
|
||||
using var t2 = ImRaii.TreeNode(
|
||||
$"{MaterialParamRangeName( materialParams?.Name ?? string.Empty, param.ByteOffset >> 2, param.ByteSize >> 2 ).Item1} (ID: 0x{param.Id:X8})" );
|
||||
if( t2 )
|
||||
{
|
||||
if( ImGui.Button( "Remove" ) )
|
||||
{
|
||||
ArrayRemove( ref file.MaterialParams, i );
|
||||
ret = true;
|
||||
file.MaterialParams = file.MaterialParams.RemoveItems( i );
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( orphanParameters.Count > 0 )
|
||||
{
|
||||
using var t2 = ImRaii.TreeNode( "New Parameter" );
|
||||
if( t2 )
|
||||
{
|
||||
var starts = orphanParameters.ToArray();
|
||||
if( !orphanParameters[_shaderPackageNewMaterialParamStart] )
|
||||
if( !orphanParameters[ _shaderPackageNewMaterialParamStart ] )
|
||||
{
|
||||
_shaderPackageNewMaterialParamStart = ( ushort )starts[0];
|
||||
_shaderPackageNewMaterialParamStart = ( ushort )starts[ 0 ];
|
||||
}
|
||||
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 225.0f );
|
||||
var startName = MaterialParamName( false, _shaderPackageNewMaterialParamStart )!;
|
||||
using( var c = ImRaii.Combo( "Start", $"{materialParams?.Name ?? ""}{startName}" ) )
|
||||
|
|
@ -333,16 +347,19 @@ public partial class ModEditWindow
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
var lastEndCandidate = ( int )_shaderPackageNewMaterialParamStart;
|
||||
var ends = starts.SkipWhile( i => i < _shaderPackageNewMaterialParamStart ).TakeWhile( i => {
|
||||
var ends = starts.SkipWhile( i => i < _shaderPackageNewMaterialParamStart ).TakeWhile( i =>
|
||||
{
|
||||
var ret = i <= lastEndCandidate + 1;
|
||||
lastEndCandidate = i;
|
||||
return ret;
|
||||
} ).ToArray();
|
||||
if( Array.IndexOf(ends, _shaderPackageNewMaterialParamEnd) < 0 )
|
||||
if( Array.IndexOf( ends, _shaderPackageNewMaterialParamEnd ) < 0 )
|
||||
{
|
||||
_shaderPackageNewMaterialParamEnd = ( ushort )ends[0];
|
||||
_shaderPackageNewMaterialParamEnd = ( ushort )ends[ 0 ];
|
||||
}
|
||||
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 225.0f );
|
||||
var endName = MaterialParamName( false, _shaderPackageNewMaterialParamEnd )!;
|
||||
using( var c = ImRaii.Combo( "End", $"{materialParams?.Name ?? ""}{endName}" ) )
|
||||
|
|
@ -359,26 +376,29 @@ public partial class ModEditWindow
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 225.0f );
|
||||
if( ImGui.InputText( $"Name", ref _shaderPackageNewMaterialParamName, 63 ) )
|
||||
{
|
||||
_shaderPackageNewMaterialParamId = Crc32.Get( _shaderPackageNewMaterialParamName, 0xFFFFFFFFu );
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
ImGui.Text( $"(ID: 0x{_shaderPackageNewMaterialParamId:X8})" );
|
||||
if( ImGui.Button( "Add" ) )
|
||||
{
|
||||
if( definedParameters.Contains( _shaderPackageNewMaterialParamId ) )
|
||||
{
|
||||
ChatUtil.NotificationMessage( $"Duplicate parameter ID 0x{_shaderPackageNewMaterialParamId:X8}", "Penumbra Advanced Editing", NotificationType.Error );
|
||||
ChatUtil.NotificationMessage( $"Duplicate parameter ID 0x{_shaderPackageNewMaterialParamId:X8}", "Penumbra Advanced Editing",
|
||||
NotificationType.Error );
|
||||
}
|
||||
else
|
||||
{
|
||||
ArrayAdd( ref file.MaterialParams, new ShpkFile.MaterialParam
|
||||
file.MaterialParams = file.MaterialParams.AddItem( new ShpkFile.MaterialParam
|
||||
{
|
||||
Id = _shaderPackageNewMaterialParamId,
|
||||
ByteOffset = ( ushort )( _shaderPackageNewMaterialParamStart << 2 ),
|
||||
ByteSize = ( ushort )( ( _shaderPackageNewMaterialParamEnd + 1 - _shaderPackageNewMaterialParamStart ) << 2 ),
|
||||
Id = _shaderPackageNewMaterialParamId,
|
||||
ByteOffset = ( ushort )( _shaderPackageNewMaterialParamStart << 2 ),
|
||||
ByteSize = ( ushort )( ( _shaderPackageNewMaterialParamEnd + 1 - _shaderPackageNewMaterialParamStart ) << 2 ),
|
||||
} );
|
||||
ret = true;
|
||||
}
|
||||
|
|
@ -408,7 +428,10 @@ public partial class ModEditWindow
|
|||
|
||||
foreach( var (buf, idx) in resources.WithIndex() )
|
||||
{
|
||||
using var t2 = ImRaii.TreeNode( $"#{idx}: {buf.Name} (ID: 0x{buf.Id:X8}), {slotLabel}: {buf.Slot}" + ( withSize ? $", size: {buf.Size} registers###{idx}: {buf.Name} (ID: 0x{buf.Id:X8})" : string.Empty ), ( !disabled || buf.Used != null ) ? 0 : ImGuiTreeNodeFlags.Leaf );
|
||||
using var t2 = ImRaii.TreeNode(
|
||||
$"#{idx}: {buf.Name} (ID: 0x{buf.Id:X8}), {slotLabel}: {buf.Slot}"
|
||||
+ ( withSize ? $", size: {buf.Size} registers###{idx}: {buf.Name} (ID: 0x{buf.Id:X8})" : string.Empty ),
|
||||
!disabled || buf.Used != null ? 0 : ImGuiTreeNodeFlags.Leaf );
|
||||
if( t2 )
|
||||
{
|
||||
if( !disabled )
|
||||
|
|
@ -423,22 +446,22 @@ public partial class ModEditWindow
|
|||
}
|
||||
|
||||
ImGui.SetNextItemWidth( ImGuiHelpers.GlobalScale * 150.0f );
|
||||
if( InputUInt16( $"{char.ToUpper( slotLabel[0] )}{slotLabel[1..].ToLower()}", ref resources[idx].Slot, ImGuiInputTextFlags.None ) )
|
||||
if( InputUInt16( $"{char.ToUpper( slotLabel[ 0 ] )}{slotLabel[ 1.. ].ToLower()}", ref resources[ idx ].Slot, ImGuiInputTextFlags.None ) )
|
||||
{
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
|
||||
if( buf.Used != null )
|
||||
{
|
||||
var used = new List<string>();
|
||||
var used = new List< string >();
|
||||
if( withSize )
|
||||
{
|
||||
foreach( var (components, i) in ( buf.Used ?? Array.Empty<DisassembledShader.VectorComponents>() ).WithIndex() )
|
||||
foreach( var (components, i) in ( buf.Used ?? Array.Empty< DisassembledShader.VectorComponents >() ).WithIndex() )
|
||||
{
|
||||
switch( components )
|
||||
{
|
||||
case 0:
|
||||
break;
|
||||
case 0: break;
|
||||
case DisassembledShader.VectorComponents.All:
|
||||
used.Add( $"[{i}]" );
|
||||
break;
|
||||
|
|
@ -447,10 +470,10 @@ public partial class ModEditWindow
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
switch( buf.UsedDynamically ?? 0 )
|
||||
{
|
||||
case 0:
|
||||
break;
|
||||
case 0: break;
|
||||
case DisassembledShader.VectorComponents.All:
|
||||
used.Add( "[*]" );
|
||||
break;
|
||||
|
|
@ -461,24 +484,28 @@ public partial class ModEditWindow
|
|||
}
|
||||
else
|
||||
{
|
||||
var components = ( ( buf.Used != null && buf.Used.Length > 0 ) ? buf.Used[0] : 0 ) | ( buf.UsedDynamically ?? 0 );
|
||||
var components = ( buf.Used != null && buf.Used.Length > 0 ? buf.Used[ 0 ] : 0 ) | ( buf.UsedDynamically ?? 0 );
|
||||
if( ( components & DisassembledShader.VectorComponents.X ) != 0 )
|
||||
{
|
||||
used.Add( "Red" );
|
||||
}
|
||||
|
||||
if( ( components & DisassembledShader.VectorComponents.Y ) != 0 )
|
||||
{
|
||||
used.Add( "Green" );
|
||||
}
|
||||
|
||||
if( ( components & DisassembledShader.VectorComponents.Z ) != 0 )
|
||||
{
|
||||
used.Add( "Blue" );
|
||||
}
|
||||
|
||||
if( ( components & DisassembledShader.VectorComponents.W ) != 0 )
|
||||
{
|
||||
used.Add( "Alpha" );
|
||||
}
|
||||
}
|
||||
|
||||
if( used.Count > 0 )
|
||||
{
|
||||
ImRaii.TreeNode( $"Used: {string.Join( ", ", used )}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
|
|
@ -552,24 +579,29 @@ public partial class ModEditWindow
|
|||
{
|
||||
foreach( var (key, keyIdx) in node.SystemKeys.WithIndex() )
|
||||
{
|
||||
ImRaii.TreeNode( $"System Key 0x{file.SystemKeys[keyIdx].Id:X8} = 0x{key:X8}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
ImRaii.TreeNode( $"System Key 0x{file.SystemKeys[ keyIdx ].Id:X8} = 0x{key:X8}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
}
|
||||
|
||||
foreach( var (key, keyIdx) in node.SceneKeys.WithIndex() )
|
||||
{
|
||||
ImRaii.TreeNode( $"Scene Key 0x{file.SceneKeys[keyIdx].Id:X8} = 0x{key:X8}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
ImRaii.TreeNode( $"Scene Key 0x{file.SceneKeys[ keyIdx ].Id:X8} = 0x{key:X8}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
}
|
||||
|
||||
foreach( var (key, keyIdx) in node.MaterialKeys.WithIndex() )
|
||||
{
|
||||
ImRaii.TreeNode( $"Material Key 0x{file.MaterialKeys[keyIdx].Id:X8} = 0x{key:X8}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
ImRaii.TreeNode( $"Material Key 0x{file.MaterialKeys[ keyIdx ].Id:X8} = 0x{key:X8}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
}
|
||||
|
||||
foreach( var (key, keyIdx) in node.SubViewKeys.WithIndex() )
|
||||
{
|
||||
ImRaii.TreeNode( $"Sub-View Key #{keyIdx} = 0x{key:X8}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
}
|
||||
|
||||
ImRaii.TreeNode( $"Pass Indices: {string.Join( ' ', node.PassIndices.Select( c => $"{c:X2}" ) )}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
foreach( var (pass, passIdx) in node.Passes.WithIndex() )
|
||||
{
|
||||
ImRaii.TreeNode( $"Pass #{passIdx}: ID: 0x{pass.Id:X8}, Vertex Shader #{pass.VertexShader}, Pixel Shader #{pass.PixelShader}", ImGuiTreeNodeFlags.Leaf ).Dispose();
|
||||
ImRaii.TreeNode( $"Pass #{passIdx}: ID: 0x{pass.Id:X8}, Vertex Shader #{pass.VertexShader}, Pixel Shader #{pass.PixelShader}", ImGuiTreeNodeFlags.Leaf )
|
||||
.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue