Skin Fixer: Make resolving skin.shpk for new draw objects async

This commit is contained in:
Exter-N 2023-08-27 04:04:14 +02:00
parent ead88f9fa6
commit ec14efb789

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@ -3,6 +3,7 @@ using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using Dalamud.Hooking;
using Dalamud.Utility.Signatures;
using FFXIVClientStructs.FFXIV.Client.Graphics.Render;
@ -102,20 +103,23 @@ public unsafe class SkinFixer : IDisposable
if (((CharacterBase*)drawObject)->GetModelType() != CharacterBase.ModelType.Human)
return;
nint skinShpk;
try
Task.Run(delegate
{
var data = _collectionResolver.IdentifyCollection((DrawObject*)drawObject, true);
skinShpk = data.Valid ? (nint)_resources.LoadResolvedResource(ResourceCategory.Shader, ResourceType.Shpk, SkinShpkPath.Path, data) : nint.Zero;
}
catch (Exception e)
{
Penumbra.Log.Error($"Error while resolving skin.shpk for human {drawObject:X}: {e}");
skinShpk = nint.Zero;
}
nint skinShpk;
try
{
var data = _collectionResolver.IdentifyCollection((DrawObject*)drawObject, true);
skinShpk = data.Valid ? (nint)_resources.LoadResolvedResource(ResourceCategory.Shader, ResourceType.Shpk, SkinShpkPath.Path, data) : nint.Zero;
}
catch (Exception e)
{
Penumbra.Log.Error($"Error while resolving skin.shpk for human {drawObject:X}: {e}");
skinShpk = nint.Zero;
}
if (skinShpk != nint.Zero && _skinShpks.TryAdd(drawObject, skinShpk) && skinShpk != _utility.DefaultSkinShpkResource)
Interlocked.Increment(ref _moddedSkinShpkCount);
if (skinShpk != nint.Zero && _skinShpks.TryAdd(drawObject, skinShpk) && skinShpk != _utility.DefaultSkinShpkResource)
Interlocked.Increment(ref _moddedSkinShpkCount);
});
}
private void OnCharacterBaseDestructor(nint characterBase)