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Add pap requested event, some cleanup.
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parent
0db70c89b1
commit
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2 changed files with 44 additions and 25 deletions
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@ -16,10 +16,10 @@ public unsafe class ResourceLoader : IDisposable, IService
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private readonly ResourceService _resources;
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private readonly FileReadService _fileReadService;
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private readonly TexMdlService _texMdlService;
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private readonly PapHandler _papHandler;
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private readonly PapHandler _papHandler;
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private ResolveData _resolvedData = ResolveData.Invalid;
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private ResolveData _resolvedData = ResolveData.Invalid;
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public event Action<Utf8GamePath>? PapRequested;
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public ResourceLoader(ResourceService resources, FileReadService fileReadService, TexMdlService texMdlService)
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{
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@ -36,24 +36,28 @@ public unsafe class ResourceLoader : IDisposable, IService
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_papHandler = new PapHandler(PapResourceHandler);
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_papHandler.Enable();
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}
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private int PapResourceHandler(void* self, byte* path, int length)
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{
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Utf8GamePath.FromPointer(path, out var gamePath);
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if (!Utf8GamePath.FromPointer(path, out var gamePath))
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return length;
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var (resolvedPath, _) = _incMode.Value
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? (null, ResolveData.Invalid)
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: _resolvedData.Valid
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? (_resolvedData.ModCollection.ResolvePath(gamePath), _resolvedData)
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: ResolvePath(gamePath, ResourceCategory.Chara, ResourceType.Pap);
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if (!resolvedPath.HasValue || !Utf8GamePath.FromString(resolvedPath.Value.FullName, out var utf8ResolvedPath))
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if (!resolvedPath.HasValue || !Utf8GamePath.FromByteString(resolvedPath.Value.InternalName, out var utf8ResolvedPath))
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{
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PapRequested?.Invoke(gamePath, gamePath, _resolvedData);
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return length;
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}
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NativeMemory.Copy(utf8ResolvedPath.Path.Path, path, (nuint)utf8ResolvedPath.Length);
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path[utf8ResolvedPath.Length] = 0;
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PapRequested?.Invoke(gamePath, utf8ResolvedPath, _resolvedData);
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return utf8ResolvedPath.Length;
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}
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@ -36,31 +36,47 @@ public sealed class ResourceWatcher : IDisposable, ITab, IUiService
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private Regex? _logRegex;
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private int _newMaxEntries;
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public unsafe ResourceWatcher(ActorManager actors, Configuration config, ResourceService resources, ResourceLoader loader, ResourceHandleDestructor destructor)
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public unsafe ResourceWatcher(ActorManager actors, Configuration config, ResourceService resources, ResourceLoader loader,
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ResourceHandleDestructor destructor)
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{
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_actors = actors;
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_config = config;
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_ephemeral = config.Ephemeral;
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_resources = resources;
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_destructor = destructor;
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_loader = loader;
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_table = new ResourceWatcherTable(config.Ephemeral, _records);
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_resources.ResourceRequested += OnResourceRequested;
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_actors = actors;
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_config = config;
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_ephemeral = config.Ephemeral;
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_resources = resources;
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_destructor = destructor;
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_loader = loader;
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_table = new ResourceWatcherTable(config.Ephemeral, _records);
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_resources.ResourceRequested += OnResourceRequested;
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_destructor.Subscribe(OnResourceDestroyed, ResourceHandleDestructor.Priority.ResourceWatcher);
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_loader.ResourceLoaded += OnResourceLoaded;
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_loader.FileLoaded += OnFileLoaded;
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_loader.ResourceLoaded += OnResourceLoaded;
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_loader.FileLoaded += OnFileLoaded;
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_loader.PapRequested += OnPapRequested;
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UpdateFilter(_ephemeral.ResourceLoggingFilter, false);
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_newMaxEntries = _config.MaxResourceWatcherRecords;
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}
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private void OnPapRequested(Utf8GamePath original)
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{
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if (_ephemeral.EnableResourceLogging && FilterMatch(original.Path, out var match))
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Penumbra.Log.Information($"[ResourceLoader] [REQ] {match} was requested asynchronously.");
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if (!_ephemeral.EnableResourceWatcher)
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return;
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var record = Record.CreateRequest(original.Path, false);
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if (!_ephemeral.OnlyAddMatchingResources || _table.WouldBeVisible(record))
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_newRecords.Enqueue(record);
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}
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public unsafe void Dispose()
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{
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Clear();
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_records.TrimExcess();
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_resources.ResourceRequested -= OnResourceRequested;
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_resources.ResourceRequested -= OnResourceRequested;
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_destructor.Unsubscribe(OnResourceDestroyed);
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_loader.ResourceLoaded -= OnResourceLoaded;
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_loader.FileLoaded -= OnFileLoaded;
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_loader.ResourceLoaded -= OnResourceLoaded;
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_loader.FileLoaded -= OnFileLoaded;
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_loader.PapRequested -= OnPapRequested;
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}
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private void Clear()
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@ -200,8 +216,7 @@ public sealed class ResourceWatcher : IDisposable, ITab, IUiService
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private unsafe void OnResourceRequested(ref ResourceCategory category, ref ResourceType type, ref int hash, ref Utf8GamePath path,
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Utf8GamePath original,
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GetResourceParameters* parameters, ref bool sync, ref ResourceHandle* returnValue)
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Utf8GamePath original, GetResourceParameters* parameters, ref bool sync, ref ResourceHandle* returnValue)
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{
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if (_ephemeral.EnableResourceLogging && FilterMatch(original.Path, out var match))
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Penumbra.Log.Information($"[ResourceLoader] [REQ] {match} was requested {(sync ? "synchronously." : "asynchronously.")}");
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