Add Model Parsing and display them under Changed Items, also display variants there, and rework Data Sharing a bunch.

This commit is contained in:
Ottermandias 2022-11-24 18:25:51 +01:00
parent a64273bd73
commit eedd3e2dac
21 changed files with 17032 additions and 332 deletions

View file

@ -58,10 +58,10 @@ public interface IObjectIdentifier : IDisposable
/// <param name="weaponType">The secondary model ID for weapons, WeaponType.Zero for equipment and accessories.</param>
/// <param name="variant">The variant ID of the model.</param>
/// <param name="slot">The equipment slot the piece of equipment uses.</param>
public IReadOnlyList<Item> Identify(SetId setId, WeaponType weaponType, ushort variant, EquipSlot slot);
public IEnumerable<Item> Identify(SetId setId, WeaponType weaponType, ushort variant, EquipSlot slot);
/// <inheritdoc cref="Identify(SetId, WeaponType, ushort, EquipSlot)"/>
public IReadOnlyList<Item> Identify(SetId setId, ushort variant, EquipSlot slot)
public IEnumerable<Item> Identify(SetId setId, ushort variant, EquipSlot slot)
=> Identify(setId, 0, variant, slot);
}