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synced 2025-12-12 10:17:22 +01:00
Make crashhandler somewhat more stable, support multi boxing maybe?
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parent
c55d6966cd
commit
f3ceb9034e
8 changed files with 105 additions and 61 deletions
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@ -88,18 +88,18 @@ internal sealed class AnimationInvocationBuffer : MemoryMappedBuffer, IAnimation
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}
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}
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public static IBufferReader CreateReader()
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=> new AnimationInvocationBuffer(false);
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public static IBufferReader CreateReader(int pid)
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=> new AnimationInvocationBuffer(false, pid);
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public static IAnimationInvocationBufferWriter CreateWriter()
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=> new AnimationInvocationBuffer();
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public static IAnimationInvocationBufferWriter CreateWriter(int pid)
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=> new AnimationInvocationBuffer(pid);
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private AnimationInvocationBuffer(bool writer)
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: base(_name, _version)
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private AnimationInvocationBuffer(bool writer, int pid)
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: base($"{_name}_{pid}_{_version}", _version)
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{ }
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private AnimationInvocationBuffer()
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: base(_name, _version, _lineCount, _lineCapacity)
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private AnimationInvocationBuffer(int pid)
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: base($"{_name}_{pid}_{_version}", _version, _lineCount, _lineCapacity)
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{ }
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private static string ToName(AnimationInvocationType type)
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@ -69,17 +69,17 @@ internal sealed class CharacterBaseBuffer : MemoryMappedBuffer, ICharacterBaseBu
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public uint TotalCount
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=> TotalWrittenLines;
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public static IBufferReader CreateReader()
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=> new CharacterBaseBuffer(false);
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public static IBufferReader CreateReader(int pid)
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=> new CharacterBaseBuffer(false, pid);
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public static ICharacterBaseBufferWriter CreateWriter()
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=> new CharacterBaseBuffer();
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public static ICharacterBaseBufferWriter CreateWriter(int pid)
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=> new CharacterBaseBuffer(pid);
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private CharacterBaseBuffer(bool writer)
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: base(_name, _version)
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private CharacterBaseBuffer(bool writer, int pid)
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: base($"{_name}_{pid}_{_version}", _version)
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{ }
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private CharacterBaseBuffer()
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: base(_name, _version, _lineCount, _lineCapacity)
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private CharacterBaseBuffer(int pid)
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: base($"{_name}_{pid}_{_version}", _version, _lineCount, _lineCapacity)
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{ }
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}
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@ -11,7 +11,7 @@ public class MemoryMappedBuffer : IDisposable
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private readonly MemoryMappedFile _file;
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private readonly MemoryMappedViewAccessor _header;
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private readonly MemoryMappedViewAccessor[] _lines;
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private readonly MemoryMappedViewAccessor[] _lines = [];
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public readonly int Version;
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public readonly uint LineCount;
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@ -64,7 +64,8 @@ public class MemoryMappedBuffer : IDisposable
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public MemoryMappedBuffer(string mapName, int? expectedVersion = null, uint? expectedMinLineCount = null,
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uint? expectedMinLineCapacity = null)
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{
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_file = MemoryMappedFile.OpenExisting(mapName, MemoryMappedFileRights.ReadWrite, HandleInheritability.Inheritable);
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_lines = [];
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_file = MemoryMappedFile.OpenExisting(mapName, MemoryMappedFileRights.ReadWrite, HandleInheritability.Inheritable);
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using var headerLine = _file.CreateViewAccessor(0, 4, MemoryMappedFileAccess.Read);
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var headerLength = headerLine.ReadUInt32(0);
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if (headerLength < MinHeaderLength)
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@ -96,6 +97,7 @@ public class MemoryMappedBuffer : IDisposable
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void Throw(string text)
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{
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_file.Dispose();
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_header?.Dispose();
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_disposed = true;
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throw new Exception(text);
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}
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@ -204,10 +206,10 @@ public class MemoryMappedBuffer : IDisposable
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if (_disposed)
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return;
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_header.Dispose();
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_header?.Dispose();
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foreach (var line in _lines)
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line.Dispose();
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_file.Dispose();
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line?.Dispose();
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_file?.Dispose();
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}
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~MemoryMappedBuffer()
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@ -83,17 +83,17 @@ internal sealed class ModdedFileBuffer : MemoryMappedBuffer, IModdedFileBufferWr
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}
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}
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public static IBufferReader CreateReader()
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=> new ModdedFileBuffer(false);
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public static IBufferReader CreateReader(int pid)
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=> new ModdedFileBuffer(false, pid);
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public static IModdedFileBufferWriter CreateWriter()
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=> new ModdedFileBuffer();
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public static IModdedFileBufferWriter CreateWriter(int pid)
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=> new ModdedFileBuffer(pid);
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private ModdedFileBuffer(bool writer)
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: base(_name, _version)
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private ModdedFileBuffer(bool writer, int pid)
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: base($"{_name}_{pid}_{_version}", _version)
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{ }
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private ModdedFileBuffer()
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: base(_name, _version, _lineCount, _lineCapacity)
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private ModdedFileBuffer(int pid)
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: base($"{_name}_{pid}_{_version}", _version, _lineCount, _lineCapacity)
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{ }
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}
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@ -9,13 +9,13 @@ public interface IBufferReader
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public IEnumerable<JsonObject> GetLines(DateTimeOffset crashTime);
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}
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public sealed class GameEventLogReader : IDisposable
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public sealed class GameEventLogReader(int pid) : IDisposable
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{
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public readonly (IBufferReader Reader, string TypeSingular, string TypePlural)[] Readers =
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[
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(CharacterBaseBuffer.CreateReader(), "CharacterLoaded", "CharactersLoaded"),
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(ModdedFileBuffer.CreateReader(), "ModdedFileLoaded", "ModdedFilesLoaded"),
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(AnimationInvocationBuffer.CreateReader(), "VFXFuncInvoked", "VFXFuncsInvoked"),
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(CharacterBaseBuffer.CreateReader(pid), "CharacterLoaded", "CharactersLoaded"),
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(ModdedFileBuffer.CreateReader(pid), "ModdedFileLoaded", "ModdedFilesLoaded"),
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(AnimationInvocationBuffer.CreateReader(pid), "VFXFuncInvoked", "VFXFuncsInvoked"),
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];
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public void Dispose()
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@ -2,11 +2,11 @@
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namespace Penumbra.CrashHandler;
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public sealed class GameEventLogWriter : IDisposable
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public sealed class GameEventLogWriter(int pid) : IDisposable
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{
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public readonly ICharacterBaseBufferWriter CharacterBase = CharacterBaseBuffer.CreateWriter();
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public readonly IModdedFileBufferWriter FileLoaded = ModdedFileBuffer.CreateWriter();
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public readonly IAnimationInvocationBufferWriter AnimationFuncInvoked = AnimationInvocationBuffer.CreateWriter();
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public readonly ICharacterBaseBufferWriter CharacterBase = CharacterBaseBuffer.CreateWriter(pid);
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public readonly IModdedFileBufferWriter FileLoaded = ModdedFileBuffer.CreateWriter(pid);
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public readonly IAnimationInvocationBufferWriter AnimationFuncInvoked = AnimationInvocationBuffer.CreateWriter(pid);
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public void Dispose()
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{
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@ -12,7 +12,7 @@ public class CrashHandler
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try
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{
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using var reader = new GameEventLogReader();
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using var reader = new GameEventLogReader(pid);
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var parent = Process.GetProcessById(pid);
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using var handle = parent.SafeHandle;
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parent.WaitForExit();
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