Make Resource Trees honor Incognito Mode

This commit is contained in:
Exter-N 2024-05-30 23:09:26 +02:00
parent a6661f15e8
commit f4bdbcac53
13 changed files with 123 additions and 75 deletions

View file

@ -6,6 +6,7 @@ using OtterGui;
using Penumbra.Interop.ResourceTree;
using Penumbra.UI.Classes;
using Penumbra.String;
using Penumbra.UI.Tabs;
namespace Penumbra.UI.AdvancedWindow;
@ -17,6 +18,7 @@ public class ResourceTreeViewer
private readonly Configuration _config;
private readonly ResourceTreeFactory _treeFactory;
private readonly ChangedItemDrawer _changedItemDrawer;
private readonly IncognitoService _incognito;
private readonly int _actionCapacity;
private readonly Action _onRefresh;
private readonly Action<ResourceNode, Vector2> _drawActions;
@ -29,11 +31,12 @@ public class ResourceTreeViewer
private Task<ResourceTree[]>? _task;
public ResourceTreeViewer(Configuration config, ResourceTreeFactory treeFactory, ChangedItemDrawer changedItemDrawer,
int actionCapacity, Action onRefresh, Action<ResourceNode, Vector2> drawActions)
IncognitoService incognito, int actionCapacity, Action onRefresh, Action<ResourceNode, Vector2> drawActions)
{
_config = config;
_treeFactory = treeFactory;
_changedItemDrawer = changedItemDrawer;
_incognito = incognito;
_actionCapacity = actionCapacity;
_onRefresh = onRefresh;
_drawActions = drawActions;
@ -75,7 +78,7 @@ public class ResourceTreeViewer
using (var c = ImRaii.PushColor(ImGuiCol.Text, CategoryColor(category).Value()))
{
var isOpen = ImGui.CollapsingHeader($"{tree.Name}##{index}", index == 0 ? ImGuiTreeNodeFlags.DefaultOpen : 0);
var isOpen = ImGui.CollapsingHeader($"{(_incognito.IncognitoMode ? tree.AnonymizedName : tree.Name)}###{index}", index == 0 ? ImGuiTreeNodeFlags.DefaultOpen : 0);
if (debugMode)
{
using var _ = ImRaii.PushFont(UiBuilder.MonoFont);
@ -89,7 +92,7 @@ public class ResourceTreeViewer
using var id = ImRaii.PushId(index);
ImGui.TextUnformatted($"Collection: {tree.CollectionName}");
ImGui.TextUnformatted($"Collection: {(_incognito.IncognitoMode ? tree.AnonymizedCollectionName : tree.CollectionName)}");
using var table = ImRaii.Table("##ResourceTree", _actionCapacity > 0 ? 4 : 3,
ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.RowBg);
@ -137,10 +140,14 @@ public class ResourceTreeViewer
ImGui.SameLine(0, checkPadding);
_changedItemDrawer.DrawTypeFilter(ref _typeFilter, -yOffset);
ImGui.SetCursorPosY(ImGui.GetCursorPosY() - yOffset);
using (ImRaii.Child("##typeFilter", new Vector2(ImGui.GetContentRegionAvail().X, ChangedItemDrawer.TypeFilterIconSize.Y)))
_changedItemDrawer.DrawTypeFilter(ref _typeFilter);
ImGui.SetNextItemWidth(ImGui.GetContentRegionAvail().X);
ImGui.SetNextItemWidth(ImGui.GetContentRegionAvail().X - checkSpacing - ImGui.GetFrameHeightWithSpacing());
ImGui.InputTextWithHint("##TreeNameFilter", "Filter by Character/Entity Name...", ref _nameFilter, 128);
ImGui.SameLine(0, checkSpacing);
_incognito.DrawToggle();
}
private Task<ResourceTree[]> RefreshCharacterList()