Merge remote-tracking branch 'upstream/master' into mdl-export

This commit is contained in:
ackwell 2024-01-01 14:36:00 +11:00
commit f71d922198
87 changed files with 904 additions and 890 deletions

@ -1 +1 @@
Subproject commit 7098e9577117a3555f5f6181edae6cd306a4b5d4
Subproject commit 197d23eee167c232000f22ef40a7a2bded913b6c

@ -1 +1 @@
Subproject commit b6a68ab60be6a46f8ede63425cd0716dedf693a3
Subproject commit db421413a15c48c63eb883dbfc2ac863c579d4c6

View file

@ -40,23 +40,24 @@ public class IpcTester : IDisposable
private readonly Temporary _temporary;
private readonly ResourceTree _resourceTree;
public IpcTester(Configuration config, DalamudServices dalamud, PenumbraIpcProviders ipcProviders, ModManager modManager,
CollectionManager collections, TempModManager tempMods, TempCollectionManager tempCollections, SaveService saveService)
public IpcTester(Configuration config, DalamudPluginInterface pi, IObjectTable objects, IClientState clientState,
PenumbraIpcProviders ipcProviders, ModManager modManager, CollectionManager collections, TempModManager tempMods,
TempCollectionManager tempCollections, SaveService saveService)
{
_ipcProviders = ipcProviders;
_pluginState = new PluginState(dalamud.PluginInterface);
_ipcConfiguration = new IpcConfiguration(dalamud.PluginInterface);
_ui = new Ui(dalamud.PluginInterface);
_redrawing = new Redrawing(dalamud);
_gameState = new GameState(dalamud.PluginInterface);
_resolve = new Resolve(dalamud.PluginInterface);
_collections = new Collections(dalamud.PluginInterface);
_meta = new Meta(dalamud.PluginInterface);
_mods = new Mods(dalamud.PluginInterface);
_modSettings = new ModSettings(dalamud.PluginInterface);
_editing = new Editing(dalamud.PluginInterface);
_temporary = new Temporary(dalamud.PluginInterface, modManager, collections, tempMods, tempCollections, saveService, config);
_resourceTree = new ResourceTree(dalamud.PluginInterface, dalamud.Objects);
_pluginState = new PluginState(pi);
_ipcConfiguration = new IpcConfiguration(pi);
_ui = new Ui(pi);
_redrawing = new Redrawing(pi, objects, clientState);
_gameState = new GameState(pi);
_resolve = new Resolve(pi);
_collections = new Collections(pi);
_meta = new Meta(pi);
_mods = new Mods(pi);
_modSettings = new ModSettings(pi);
_editing = new Editing(pi);
_temporary = new Temporary(pi, modManager, collections, tempMods, tempCollections, saveService, config);
_resourceTree = new ResourceTree(pi, objects);
UnsubscribeEvents();
}
@ -398,17 +399,21 @@ public class IpcTester : IDisposable
private class Redrawing
{
private readonly DalamudServices _dalamud;
private readonly DalamudPluginInterface _pi;
private readonly IClientState _clientState;
private readonly IObjectTable _objects;
public readonly EventSubscriber<IntPtr, int> Redrawn;
private string _redrawName = string.Empty;
private int _redrawIndex = 0;
private string _lastRedrawnString = "None";
public Redrawing(DalamudServices dalamud)
public Redrawing(DalamudPluginInterface pi, IObjectTable objects, IClientState clientState)
{
_dalamud = dalamud;
Redrawn = Ipc.GameObjectRedrawn.Subscriber(_dalamud.PluginInterface, SetLastRedrawn);
_pi = pi;
_objects = objects;
_clientState = clientState;
Redrawn = Ipc.GameObjectRedrawn.Subscriber(_pi, SetLastRedrawn);
}
public void Draw()
@ -426,25 +431,25 @@ public class IpcTester : IDisposable
ImGui.InputTextWithHint("##redrawName", "Name...", ref _redrawName, 32);
ImGui.SameLine();
if (ImGui.Button("Redraw##Name"))
Ipc.RedrawObjectByName.Subscriber(_dalamud.PluginInterface).Invoke(_redrawName, RedrawType.Redraw);
Ipc.RedrawObjectByName.Subscriber(_pi).Invoke(_redrawName, RedrawType.Redraw);
DrawIntro(Ipc.RedrawObject.Label, "Redraw Player Character");
if (ImGui.Button("Redraw##pc") && _dalamud.ClientState.LocalPlayer != null)
Ipc.RedrawObject.Subscriber(_dalamud.PluginInterface).Invoke(_dalamud.ClientState.LocalPlayer, RedrawType.Redraw);
if (ImGui.Button("Redraw##pc") && _clientState.LocalPlayer != null)
Ipc.RedrawObject.Subscriber(_pi).Invoke(_clientState.LocalPlayer, RedrawType.Redraw);
DrawIntro(Ipc.RedrawObjectByIndex.Label, "Redraw by Index");
var tmp = _redrawIndex;
ImGui.SetNextItemWidth(100 * UiHelpers.Scale);
if (ImGui.DragInt("##redrawIndex", ref tmp, 0.1f, 0, _dalamud.Objects.Length))
_redrawIndex = Math.Clamp(tmp, 0, _dalamud.Objects.Length);
if (ImGui.DragInt("##redrawIndex", ref tmp, 0.1f, 0, _objects.Length))
_redrawIndex = Math.Clamp(tmp, 0, _objects.Length);
ImGui.SameLine();
if (ImGui.Button("Redraw##Index"))
Ipc.RedrawObjectByIndex.Subscriber(_dalamud.PluginInterface).Invoke(_redrawIndex, RedrawType.Redraw);
Ipc.RedrawObjectByIndex.Subscriber(_pi).Invoke(_redrawIndex, RedrawType.Redraw);
DrawIntro(Ipc.RedrawAll.Label, "Redraw All");
if (ImGui.Button("Redraw##All"))
Ipc.RedrawAll.Subscriber(_dalamud.PluginInterface).Invoke(RedrawType.Redraw);
Ipc.RedrawAll.Subscriber(_pi).Invoke(RedrawType.Redraw);
DrawIntro(Ipc.GameObjectRedrawn.Label, "Last Redrawn Object:");
ImGui.TextUnformatted(_lastRedrawnString);
@ -453,12 +458,12 @@ public class IpcTester : IDisposable
private void SetLastRedrawn(IntPtr address, int index)
{
if (index < 0
|| index > _dalamud.Objects.Length
|| index > _objects.Length
|| address == IntPtr.Zero
|| _dalamud.Objects[index]?.Address != address)
|| _objects[index]?.Address != address)
_lastRedrawnString = "Invalid";
_lastRedrawnString = $"{_dalamud.Objects[index]!.Name} (0x{address:X}, {index})";
_lastRedrawnString = $"{_objects[index]!.Name} (0x{address:X}, {index})";
}
}
@ -1695,6 +1700,7 @@ public class IpcTester : IDisposable
{
ImGui.TableSetupColumn("Type", ImGuiTableColumnFlags.WidthStretch, 0.5f);
}
ImGui.TableSetupColumn("Game Path", ImGuiTableColumnFlags.WidthStretch, 0.5f);
ImGui.TableSetupColumn("Actual Path", ImGuiTableColumnFlags.WidthStretch, 0.5f);
ImGui.TableSetupColumn("Object Address", ImGuiTableColumnFlags.WidthStretch, 0.2f);
@ -1707,10 +1713,10 @@ public class IpcTester : IDisposable
ImGui.TableNextColumn();
var hasChildren = node.Children.Any();
using var treeNode = ImRaii.TreeNode(
$"{(_withUIData ? (node.Name ?? "Unknown") : node.Type)}##{node.ObjectAddress:X8}",
hasChildren ?
ImGuiTreeNodeFlags.SpanFullWidth :
(ImGuiTreeNodeFlags.SpanFullWidth | ImGuiTreeNodeFlags.Leaf | ImGuiTreeNodeFlags.NoTreePushOnOpen));
$"{(_withUIData ? node.Name ?? "Unknown" : node.Type)}##{node.ObjectAddress:X8}",
hasChildren
? ImGuiTreeNodeFlags.SpanFullWidth
: ImGuiTreeNodeFlags.SpanFullWidth | ImGuiTreeNodeFlags.Leaf | ImGuiTreeNodeFlags.NoTreePushOnOpen);
if (_withUIData)
{
ImGui.TableNextColumn();
@ -1718,6 +1724,7 @@ public class IpcTester : IDisposable
ImGui.TableNextColumn();
TextUnformattedMono(node.Icon.ToString());
}
ImGui.TableNextColumn();
ImGui.TextUnformatted(node.GamePath ?? "Unknown");
ImGui.TableNextColumn();
@ -1728,11 +1735,9 @@ public class IpcTester : IDisposable
TextUnformattedMono($"0x{node.ResourceHandle:X8}");
if (treeNode)
{
foreach (var child in node.Children)
DrawNode(child);
}
}
foreach (var node in tree.Nodes)
DrawNode(node);

View file

@ -1,4 +1,5 @@
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Plugin.Services;
using Lumina.Data;
using Newtonsoft.Json;
using OtterGui;
@ -88,14 +89,16 @@ public class PenumbraApi : IDisposable, IPenumbraApi
private CommunicatorService _communicator;
private Lumina.GameData? _lumina;
private IDataManager _gameData;
private IFramework _framework;
private IObjectTable _objects;
private ModManager _modManager;
private ResourceLoader _resourceLoader;
private Configuration _config;
private CollectionManager _collectionManager;
private DalamudServices _dalamud;
private TempCollectionManager _tempCollections;
private TempModManager _tempMods;
private ActorService _actors;
private ActorManager _actors;
private CollectionResolver _collectionResolver;
private CutsceneService _cutsceneService;
private ModImportManager _modImportManager;
@ -106,18 +109,20 @@ public class PenumbraApi : IDisposable, IPenumbraApi
private TextureManager _textureManager;
private ResourceTreeFactory _resourceTreeFactory;
public unsafe PenumbraApi(CommunicatorService communicator, ModManager modManager, ResourceLoader resourceLoader,
Configuration config, CollectionManager collectionManager, DalamudServices dalamud, TempCollectionManager tempCollections,
TempModManager tempMods, ActorService actors, CollectionResolver collectionResolver, CutsceneService cutsceneService,
ModImportManager modImportManager, CollectionEditor collectionEditor, RedrawService redrawService, ModFileSystem modFileSystem,
ConfigWindow configWindow, TextureManager textureManager, ResourceTreeFactory resourceTreeFactory)
public unsafe PenumbraApi(CommunicatorService communicator, IDataManager gameData, IFramework framework, IObjectTable objects,
ModManager modManager, ResourceLoader resourceLoader, Configuration config, CollectionManager collectionManager,
TempCollectionManager tempCollections, TempModManager tempMods, ActorManager actors, CollectionResolver collectionResolver,
CutsceneService cutsceneService, ModImportManager modImportManager, CollectionEditor collectionEditor, RedrawService redrawService,
ModFileSystem modFileSystem, ConfigWindow configWindow, TextureManager textureManager, ResourceTreeFactory resourceTreeFactory)
{
_communicator = communicator;
_gameData = gameData;
_framework = framework;
_objects = objects;
_modManager = modManager;
_resourceLoader = resourceLoader;
_config = config;
_collectionManager = collectionManager;
_dalamud = dalamud;
_tempCollections = tempCollections;
_tempMods = tempMods;
_actors = actors;
@ -130,7 +135,7 @@ public class PenumbraApi : IDisposable, IPenumbraApi
_configWindow = configWindow;
_textureManager = textureManager;
_resourceTreeFactory = resourceTreeFactory;
_lumina = _dalamud.GameData.GameData;
_lumina = gameData.GameData;
_resourceLoader.ResourceLoaded += OnResourceLoaded;
_communicator.ModPathChanged.Subscribe(ModPathChangeSubscriber, ModPathChanged.Priority.Api);
@ -153,7 +158,6 @@ public class PenumbraApi : IDisposable, IPenumbraApi
_resourceLoader = null!;
_config = null!;
_collectionManager = null!;
_dalamud = null!;
_tempCollections = null!;
_tempMods = null!;
_actors = null!;
@ -166,6 +170,7 @@ public class PenumbraApi : IDisposable, IPenumbraApi
_configWindow = null!;
_textureManager = null!;
_resourceTreeFactory = null!;
_framework = null!;
}
public event ChangedItemClick? ChangedItemClicked
@ -399,7 +404,7 @@ public class PenumbraApi : IDisposable, IPenumbraApi
return await Task.Run(async () =>
{
var playerCollection = await _dalamud.Framework.RunOnFrameworkThread(_collectionResolver.PlayerCollection).ConfigureAwait(false);
var playerCollection = await _framework.RunOnFrameworkThread(_collectionResolver.PlayerCollection).ConfigureAwait(false);
var forwardTask = Task.Run(() =>
{
var forwardRet = new string[forward.Length];
@ -851,7 +856,7 @@ public class PenumbraApi : IDisposable, IPenumbraApi
{
CheckInitialized();
if (!ActorManager.VerifyPlayerName(character.AsSpan()) || tag.Length == 0)
if (!ActorIdentifierFactory.VerifyPlayerName(character.AsSpan()) || tag.Length == 0)
return (PenumbraApiEc.InvalidArgument, string.Empty);
var identifier = NameToIdentifier(character, ushort.MaxValue);
@ -889,13 +894,10 @@ public class PenumbraApi : IDisposable, IPenumbraApi
{
CheckInitialized();
if (!_actors.Valid)
return PenumbraApiEc.SystemDisposed;
if (actorIndex < 0 || actorIndex >= _dalamud.Objects.Length)
if (actorIndex < 0 || actorIndex >= _objects.Length)
return PenumbraApiEc.InvalidArgument;
var identifier = _actors.AwaitedService.FromObject(_dalamud.Objects[actorIndex], false, false, true);
var identifier = _actors.FromObject(_objects[actorIndex], false, false, true);
if (!identifier.IsValid)
return PenumbraApiEc.InvalidArgument;
@ -1040,7 +1042,7 @@ public class PenumbraApi : IDisposable, IPenumbraApi
public IReadOnlyDictionary<string, string[]>?[] GetGameObjectResourcePaths(ushort[] gameObjects)
{
var characters = gameObjects.Select(index => _dalamud.Objects[index]).OfType<Character>();
var characters = gameObjects.Select(index => _objects[index]).OfType<Character>();
var resourceTrees = _resourceTreeFactory.FromCharacters(characters, 0);
var pathDictionaries = ResourceTreeApiHelper.GetResourcePathDictionaries(resourceTrees);
@ -1058,7 +1060,7 @@ public class PenumbraApi : IDisposable, IPenumbraApi
public IReadOnlyDictionary<nint, (string, string, ChangedItemIcon)>?[] GetGameObjectResourcesOfType(ResourceType type, bool withUIData,
params ushort[] gameObjects)
{
var characters = gameObjects.Select(index => _dalamud.Objects[index]).OfType<Character>();
var characters = gameObjects.Select(index => _objects[index]).OfType<Character>();
var resourceTrees = _resourceTreeFactory.FromCharacters(characters, withUIData ? ResourceTreeFactory.Flags.WithUiData : 0);
var resDictionaries = ResourceTreeApiHelper.GetResourcesOfType(resourceTrees, type);
@ -1077,7 +1079,7 @@ public class PenumbraApi : IDisposable, IPenumbraApi
public Ipc.ResourceTree?[] GetGameObjectResourceTrees(bool withUIData, params ushort[] gameObjects)
{
var characters = gameObjects.Select(index => _dalamud.Objects[index]).OfType<Character>();
var characters = gameObjects.Select(index => _objects[index]).OfType<Character>();
var resourceTrees = _resourceTreeFactory.FromCharacters(characters, withUIData ? ResourceTreeFactory.Flags.WithUiData : 0);
var resDictionary = ResourceTreeApiHelper.EncapsulateResourceTrees(resourceTrees);
@ -1129,10 +1131,10 @@ public class PenumbraApi : IDisposable, IPenumbraApi
private unsafe bool AssociatedCollection(int gameObjectIdx, out ModCollection collection)
{
collection = _collectionManager.Active.Default;
if (gameObjectIdx < 0 || gameObjectIdx >= _dalamud.Objects.Length)
if (gameObjectIdx < 0 || gameObjectIdx >= _objects.Length)
return false;
var ptr = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)_dalamud.Objects.GetObjectAddress(gameObjectIdx);
var ptr = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)_objects.GetObjectAddress(gameObjectIdx);
var data = _collectionResolver.IdentifyCollection(ptr, false);
if (data.Valid)
collection = data.ModCollection;
@ -1143,11 +1145,11 @@ public class PenumbraApi : IDisposable, IPenumbraApi
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
private unsafe ActorIdentifier AssociatedIdentifier(int gameObjectIdx)
{
if (gameObjectIdx < 0 || gameObjectIdx >= _dalamud.Objects.Length || !_actors.Valid)
if (gameObjectIdx < 0 || gameObjectIdx >= _objects.Length)
return ActorIdentifier.Invalid;
var ptr = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)_dalamud.Objects.GetObjectAddress(gameObjectIdx);
return _actors.AwaitedService.FromObject(ptr, out _, false, true, true);
var ptr = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)_objects.GetObjectAddress(gameObjectIdx);
return _actors.FromObject(ptr, out _, false, true, true);
}
// Resolve a path given by string for a specific collection.
@ -1171,7 +1173,7 @@ public class PenumbraApi : IDisposable, IPenumbraApi
if (Path.IsPathRooted(resolvedPath))
return _lumina?.GetFileFromDisk<T>(resolvedPath);
return _dalamud.GameData.GetFile<T>(resolvedPath);
return _gameData.GetFile<T>(resolvedPath);
}
catch (Exception e)
{
@ -1241,12 +1243,9 @@ public class PenumbraApi : IDisposable, IPenumbraApi
// TODO: replace all usages with ActorIdentifier stuff when incrementing API
private ActorIdentifier NameToIdentifier(string name, ushort worldId)
{
if (!_actors.Valid)
return ActorIdentifier.Invalid;
// Verified to be valid name beforehand.
var b = ByteString.FromStringUnsafe(name, false);
return _actors.AwaitedService.CreatePlayer(b, worldId);
return _actors.CreatePlayer(b, worldId);
}
private void OnModSettingChange(ModCollection collection, ModSettingChange type, Mod? mod, int _1, int _2, bool inherited)

View file

@ -15,7 +15,6 @@ using CurrentSettings = ValueTuple<PenumbraApiEc, (bool, int, IDictionary<string
public class PenumbraIpcProviders : IDisposable
{
internal readonly IPenumbraApi Api;
internal readonly IpcTester Tester;
// Plugin State
internal readonly EventProvider Initialized;
@ -133,10 +132,9 @@ public class PenumbraIpcProviders : IDisposable
internal readonly FuncProvider<bool, ushort[], Ipc.ResourceTree?[]> GetGameObjectResourceTrees;
internal readonly FuncProvider<bool, IReadOnlyDictionary<ushort, Ipc.ResourceTree>> GetPlayerResourceTrees;
public PenumbraIpcProviders(DalamudServices dalamud, IPenumbraApi api, ModManager modManager, CollectionManager collections,
public PenumbraIpcProviders(DalamudPluginInterface pi, IPenumbraApi api, ModManager modManager, CollectionManager collections,
TempModManager tempMods, TempCollectionManager tempCollections, SaveService saveService, Configuration config)
{
var pi = dalamud.PluginInterface;
Api = api;
// Plugin State
@ -260,15 +258,11 @@ public class PenumbraIpcProviders : IDisposable
GetGameObjectResourceTrees = Ipc.GetGameObjectResourceTrees.Provider(pi, Api.GetGameObjectResourceTrees);
GetPlayerResourceTrees = Ipc.GetPlayerResourceTrees.Provider(pi, Api.GetPlayerResourceTrees);
Tester = new IpcTester(config, dalamud, this, modManager, collections, tempMods, tempCollections, saveService);
Initialized.Invoke();
}
public void Dispose()
{
Tester.Dispose();
// Plugin State
Initialized.Dispose();
ApiVersion.Dispose();

View file

@ -22,10 +22,10 @@ public class CollectionCache : IDisposable
private readonly CollectionCacheManager _manager;
private readonly ModCollection _collection;
public readonly CollectionModData ModData = new();
public readonly SortedList<string, (SingleArray<IMod>, object?)> _changedItems = new();
private readonly SortedList<string, (SingleArray<IMod>, object?)> _changedItems = [];
public readonly ConcurrentDictionary<Utf8GamePath, ModPath> ResolvedFiles = new();
public readonly MetaCache Meta;
public readonly Dictionary<IMod, SingleArray<ModConflicts>> _conflicts = new();
public readonly Dictionary<IMod, SingleArray<ModConflicts>> ConflictDict = [];
public int Calculating = -1;
@ -33,10 +33,10 @@ public class CollectionCache : IDisposable
=> _collection.AnonymizedName;
public IEnumerable<SingleArray<ModConflicts>> AllConflicts
=> _conflicts.Values;
=> ConflictDict.Values;
public SingleArray<ModConflicts> Conflicts(IMod mod)
=> _conflicts.TryGetValue(mod, out var c) ? c : new SingleArray<ModConflicts>();
=> ConflictDict.TryGetValue(mod, out SingleArray<ModConflicts> c) ? c : new SingleArray<ModConflicts>();
private int _changedItemsSaveCounter = -1;
@ -195,7 +195,7 @@ public class CollectionCache : IDisposable
$"Invalid mod state, removing {mod.Name} and associated manipulation {manipulation} returned current mod {mp.Name}.");
}
_conflicts.Remove(mod);
ConflictDict.Remove(mod);
foreach (var conflict in conflicts)
{
if (conflict.HasPriority)
@ -206,9 +206,9 @@ public class CollectionCache : IDisposable
{
var newConflicts = Conflicts(conflict.Mod2).Remove(c => c.Mod2 == mod);
if (newConflicts.Count > 0)
_conflicts[conflict.Mod2] = newConflicts;
ConflictDict[conflict.Mod2] = newConflicts;
else
_conflicts.Remove(conflict.Mod2);
ConflictDict.Remove(conflict.Mod2);
}
}
@ -336,9 +336,9 @@ public class CollectionCache : IDisposable
return false;
});
if (changedConflicts.Count == 0)
_conflicts.Remove(mod);
ConflictDict.Remove(mod);
else
_conflicts[mod] = changedConflicts;
ConflictDict[mod] = changedConflicts;
}
// Add a new conflict between the added mod and the existing mod.
@ -373,9 +373,9 @@ public class CollectionCache : IDisposable
{
// Add the same conflict list to both conflict directions.
var conflictList = new List<object> { data };
_conflicts[addedMod] = addedConflicts.Append(new ModConflicts(existingMod, conflictList, existingPriority < addedPriority,
ConflictDict[addedMod] = addedConflicts.Append(new ModConflicts(existingMod, conflictList, existingPriority < addedPriority,
existingPriority != addedPriority));
_conflicts[existingMod] = existingConflicts.Append(new ModConflicts(addedMod, conflictList,
ConflictDict[existingMod] = existingConflicts.Append(new ModConflicts(addedMod, conflictList,
existingPriority >= addedPriority,
existingPriority != addedPriority));
}
@ -426,7 +426,7 @@ public class CollectionCache : IDisposable
_changedItems.Clear();
// Skip IMCs because they would result in far too many false-positive items,
// since they are per set instead of per item-slot/item/variant.
var identifier = _manager.MetaFileManager.Identifier.AwaitedService;
var identifier = _manager.MetaFileManager.Identifier;
var items = new SortedList<string, object?>(512);
void AddItems(IMod mod)

View file

@ -159,7 +159,7 @@ public class CollectionCacheManager : IDisposable
null);
cache.ResolvedFiles.Clear();
cache.Meta.Reset();
cache._conflicts.Clear();
cache.ConflictDict.Clear();
// Add all forced redirects.
foreach (var tempMod in _tempMods.ModsForAllCollections
@ -372,7 +372,7 @@ public class CollectionCacheManager : IDisposable
{
collection._cache!.ResolvedFiles.Clear();
collection._cache!.Meta.Reset();
collection._cache!._conflicts.Clear();
collection._cache!.ConflictDict.Clear();
}
}

View file

@ -55,7 +55,7 @@ public readonly struct EqdpCache : IDisposable
foreach (var file in _eqdpFiles.OfType<ExpandedEqdpFile>())
{
var relevant = CharacterUtility.RelevantIndices[file.Index.Value];
file.Reset(_eqdpManipulations.Where(m => m.FileIndex() == relevant).Select(m => (SetId)m.SetId));
file.Reset(_eqdpManipulations.Where(m => m.FileIndex() == relevant).Select(m => (PrimaryId)m.SetId));
}
_eqdpManipulations.Clear();

View file

@ -74,12 +74,12 @@ public struct EstCache : IDisposable
};
}
internal ushort GetEstEntry(MetaFileManager manager, EstManipulation.EstType type, GenderRace genderRace, SetId setId)
internal ushort GetEstEntry(MetaFileManager manager, EstManipulation.EstType type, GenderRace genderRace, PrimaryId primaryId)
{
var file = GetEstFile(type);
return file != null
? file[genderRace, setId.Id]
: EstFile.GetDefault(manager, type, genderRace, setId);
? file[genderRace, primaryId.Id]
: EstFile.GetDefault(manager, type, genderRace, primaryId);
}
public void Reset()

View file

@ -187,17 +187,17 @@ public class MetaCache : IDisposable, IEnumerable<KeyValuePair<MetaManipulation,
public bool GetImcFile(Utf8GamePath path, [NotNullWhen(true)] out Meta.Files.ImcFile? file)
=> _imcCache.GetImcFile(path, out file);
internal EqdpEntry GetEqdpEntry(GenderRace race, bool accessory, SetId setId)
internal EqdpEntry GetEqdpEntry(GenderRace race, bool accessory, PrimaryId primaryId)
{
var eqdpFile = _eqdpCache.EqdpFile(race, accessory);
if (eqdpFile != null)
return setId.Id < eqdpFile.Count ? eqdpFile[setId] : default;
return primaryId.Id < eqdpFile.Count ? eqdpFile[primaryId] : default;
else
return Meta.Files.ExpandedEqdpFile.GetDefault(_manager, race, accessory, setId);
return Meta.Files.ExpandedEqdpFile.GetDefault(_manager, race, accessory, primaryId);
}
internal ushort GetEstEntry(EstManipulation.EstType type, GenderRace genderRace, SetId setId)
=> _estCache.GetEstEntry(_manager, type, genderRace, setId);
internal ushort GetEstEntry(EstManipulation.EstType type, GenderRace genderRace, PrimaryId primaryId)
=> _estCache.GetEstEntry(_manager, type, genderRace, primaryId);
/// <summary> Use this when CharacterUtility becomes ready. </summary>
private void ApplyStoredManipulations()

View file

@ -28,9 +28,9 @@ public class ActiveCollections : ISavable, IDisposable
private readonly CommunicatorService _communicator;
private readonly SaveService _saveService;
private readonly ActiveCollectionData _data;
private readonly ActorService _actors;
private readonly ActorManager _actors;
public ActiveCollections(Configuration config, CollectionStorage storage, ActorService actors, CommunicatorService communicator,
public ActiveCollections(Configuration config, CollectionStorage storage, ActorManager actors, CommunicatorService communicator,
SaveService saveService, ActiveCollectionData data)
{
_storage = storage;
@ -475,7 +475,7 @@ public class ActiveCollections : ISavable, IDisposable
{
case IdentifierType.Player when id.HomeWorld != ushort.MaxValue:
{
var global = ByType(CollectionType.Individual, _actors.AwaitedService.CreatePlayer(id.PlayerName, ushort.MaxValue));
var global = ByType(CollectionType.Individual, _actors.CreatePlayer(id.PlayerName, ushort.MaxValue));
return global?.Index == checkAssignment.Index
? "Assignment is redundant due to an identical Any-World assignment existing.\nYou can remove it."
: string.Empty;
@ -484,12 +484,12 @@ public class ActiveCollections : ISavable, IDisposable
if (id.HomeWorld != ushort.MaxValue)
{
var global = ByType(CollectionType.Individual,
_actors.AwaitedService.CreateOwned(id.PlayerName, ushort.MaxValue, id.Kind, id.DataId));
_actors.CreateOwned(id.PlayerName, ushort.MaxValue, id.Kind, id.DataId));
if (global?.Index == checkAssignment.Index)
return "Assignment is redundant due to an identical Any-World assignment existing.\nYou can remove it.";
}
var unowned = ByType(CollectionType.Individual, _actors.AwaitedService.CreateNpc(id.Kind, id.DataId));
var unowned = ByType(CollectionType.Individual, _actors.CreateNpc(id.Kind, id.DataId));
return unowned?.Index == checkAssignment.Index
? "Assignment is redundant due to an identical unowned NPC assignment existing.\nYou can remove it."
: string.Empty;

View file

@ -1,6 +1,7 @@
using Dalamud.Game.ClientState.Objects.Enums;
using Dalamud.Game.ClientState.Objects.Types;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Enums;
using Penumbra.String;
namespace Penumbra.Collections.Manager;
@ -36,7 +37,7 @@ public sealed partial class IndividualCollections : IReadOnlyList<(string Displa
return true;
if (identifier.Retainer is not ActorIdentifier.RetainerType.Mannequin && _config.UseOwnerNameForCharacterCollection)
return CheckWorlds(_actorService.AwaitedService.GetCurrentPlayer(), out collection);
return CheckWorlds(_actors.GetCurrentPlayer(), out collection);
break;
}
@ -46,7 +47,7 @@ public sealed partial class IndividualCollections : IReadOnlyList<(string Displa
return true;
// Handle generic NPC
var npcIdentifier = _actorService.AwaitedService.CreateIndividualUnchecked(IdentifierType.Npc, ByteString.Empty,
var npcIdentifier = _actors.CreateIndividualUnchecked(IdentifierType.Npc, ByteString.Empty,
ushort.MaxValue,
identifier.Kind, identifier.DataId);
if (npcIdentifier.IsValid && _individuals.TryGetValue(npcIdentifier, out collection))
@ -56,7 +57,7 @@ public sealed partial class IndividualCollections : IReadOnlyList<(string Displa
if (!_config.UseOwnerNameForCharacterCollection)
return false;
identifier = _actorService.AwaitedService.CreateIndividualUnchecked(IdentifierType.Player, identifier.PlayerName,
identifier = _actors.CreateIndividualUnchecked(IdentifierType.Player, identifier.PlayerName,
identifier.HomeWorld.Id,
ObjectKind.None, uint.MaxValue);
return CheckWorlds(identifier, out collection);
@ -89,37 +90,37 @@ public sealed partial class IndividualCollections : IReadOnlyList<(string Displa
if (identifier.Type != IdentifierType.Special)
return (identifier, SpecialResult.Invalid);
if (_actorService.AwaitedService.ResolvePartyBannerPlayer(identifier.Special, out var id))
if (_actors.ResolvePartyBannerPlayer(identifier.Special, out var id))
return _config.UseCharacterCollectionsInCards ? (id, SpecialResult.PartyBanner) : (identifier, SpecialResult.Invalid);
if (_actorService.AwaitedService.ResolvePvPBannerPlayer(identifier.Special, out id))
if (_actors.ResolvePvPBannerPlayer(identifier.Special, out id))
return _config.UseCharacterCollectionsInCards ? (id, SpecialResult.PvPBanner) : (identifier, SpecialResult.Invalid);
if (_actorService.AwaitedService.ResolveMahjongPlayer(identifier.Special, out id))
if (_actors.ResolveMahjongPlayer(identifier.Special, out id))
return _config.UseCharacterCollectionsInCards ? (id, SpecialResult.Mahjong) : (identifier, SpecialResult.Invalid);
switch (identifier.Special)
{
case ScreenActor.CharacterScreen when _config.UseCharacterCollectionInMainWindow:
return (_actorService.AwaitedService.GetCurrentPlayer(), SpecialResult.CharacterScreen);
return (_actors.GetCurrentPlayer(), SpecialResult.CharacterScreen);
case ScreenActor.FittingRoom when _config.UseCharacterCollectionInTryOn:
return (_actorService.AwaitedService.GetCurrentPlayer(), SpecialResult.FittingRoom);
return (_actors.GetCurrentPlayer(), SpecialResult.FittingRoom);
case ScreenActor.DyePreview when _config.UseCharacterCollectionInTryOn:
return (_actorService.AwaitedService.GetCurrentPlayer(), SpecialResult.DyePreview);
return (_actors.GetCurrentPlayer(), SpecialResult.DyePreview);
case ScreenActor.Portrait when _config.UseCharacterCollectionsInCards:
return (_actorService.AwaitedService.GetCurrentPlayer(), SpecialResult.Portrait);
return (_actors.GetCurrentPlayer(), SpecialResult.Portrait);
case ScreenActor.ExamineScreen:
{
identifier = _actorService.AwaitedService.GetInspectPlayer();
identifier = _actors.GetInspectPlayer();
if (identifier.IsValid)
return (_config.UseCharacterCollectionInInspect ? identifier : ActorIdentifier.Invalid, SpecialResult.Inspect);
identifier = _actorService.AwaitedService.GetCardPlayer();
identifier = _actors.GetCardPlayer();
if (identifier.IsValid)
return (_config.UseCharacterCollectionInInspect ? identifier : ActorIdentifier.Invalid, SpecialResult.Card);
return _config.UseCharacterCollectionInTryOn
? (_actorService.AwaitedService.GetGlamourPlayer(), SpecialResult.Glamour)
? (_actors.GetGlamourPlayer(), SpecialResult.Glamour)
: (identifier, SpecialResult.Invalid);
}
default: return (identifier, SpecialResult.Invalid);
@ -127,10 +128,10 @@ public sealed partial class IndividualCollections : IReadOnlyList<(string Displa
}
public bool TryGetCollection(GameObject? gameObject, out ModCollection? collection)
=> TryGetCollection(_actorService.AwaitedService.FromObject(gameObject, true, false, false), out collection);
=> TryGetCollection(_actors.FromObject(gameObject, true, false, false), out collection);
public unsafe bool TryGetCollection(FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject* gameObject, out ModCollection? collection)
=> TryGetCollection(_actorService.AwaitedService.FromObject(gameObject, out _, true, false, false), out collection);
=> TryGetCollection(_actors.FromObject(gameObject, out _, true, false, false), out collection);
private bool CheckWorlds(ActorIdentifier identifier, out ModCollection? collection)
{
@ -143,7 +144,7 @@ public sealed partial class IndividualCollections : IReadOnlyList<(string Displa
if (_individuals.TryGetValue(identifier, out collection))
return true;
identifier = _actorService.AwaitedService.CreateIndividualUnchecked(identifier.Type, identifier.PlayerName, ushort.MaxValue,
identifier = _actors.CreateIndividualUnchecked(identifier.Type, identifier.PlayerName, ushort.MaxValue,
identifier.Kind,
identifier.DataId);
if (identifier.IsValid && _individuals.TryGetValue(identifier, out collection))

View file

@ -3,6 +3,8 @@ using Dalamud.Interface.Internal.Notifications;
using Newtonsoft.Json.Linq;
using OtterGui.Classes;
using Penumbra.GameData.Actors;
using Penumbra.GameData.DataContainers.Bases;
using Penumbra.GameData.Structs;
using Penumbra.Services;
using Penumbra.String;
@ -26,23 +28,20 @@ public partial class IndividualCollections
public bool ReadJObject(SaveService saver, ActiveCollections parent, JArray? obj, CollectionStorage storage)
{
if (_actorService.Valid)
if (_actors.Awaiter.IsCompletedSuccessfully)
{
var ret = ReadJObjectInternal(obj, storage);
return ret;
}
void Func()
Penumbra.Log.Debug("[Collections] Delayed reading individual assignments until actor service is ready...");
_actors.Awaiter.ContinueWith(_ =>
{
if (ReadJObjectInternal(obj, storage))
saver.ImmediateSave(parent);
IsLoaded = true;
Loaded.Invoke();
_actorService.FinishedCreation -= Func;
}
Penumbra.Log.Debug("[Collections] Delayed reading individual assignments until actor service is ready...");
_actorService.FinishedCreation += Func;
});
return false;
}
@ -60,7 +59,7 @@ public partial class IndividualCollections
{
try
{
var identifier = _actorService.AwaitedService.FromJson(data as JObject);
var identifier = _actors.FromJson(data as JObject);
var group = GetGroup(identifier);
if (group.Length == 0 || group.Any(i => !i.IsValid))
{
@ -101,10 +100,10 @@ public partial class IndividualCollections
internal void Migrate0To1(Dictionary<string, ModCollection> old)
{
static bool FindDataId(string name, IReadOnlyDictionary<uint, string> data, out uint dataId)
static bool FindDataId(string name, NameDictionary data, out NpcId dataId)
{
var kvp = data.FirstOrDefault(kvp => kvp.Value.Equals(name, StringComparison.OrdinalIgnoreCase),
new KeyValuePair<uint, string>(uint.MaxValue, string.Empty));
new KeyValuePair<NpcId, string>(uint.MaxValue, string.Empty));
dataId = kvp.Key;
return kvp.Value.Length > 0;
}
@ -114,22 +113,22 @@ public partial class IndividualCollections
var kind = ObjectKind.None;
var lowerName = name.ToLowerInvariant();
// Prefer matching NPC names, fewer false positives than preferring players.
if (FindDataId(lowerName, _actorService.AwaitedService.Data.Companions, out var dataId))
if (FindDataId(lowerName, _actors.Data.Companions, out var dataId))
kind = ObjectKind.Companion;
else if (FindDataId(lowerName, _actorService.AwaitedService.Data.Mounts, out dataId))
else if (FindDataId(lowerName, _actors.Data.Mounts, out dataId))
kind = ObjectKind.MountType;
else if (FindDataId(lowerName, _actorService.AwaitedService.Data.BNpcs, out dataId))
else if (FindDataId(lowerName, _actors.Data.BNpcs, out dataId))
kind = ObjectKind.BattleNpc;
else if (FindDataId(lowerName, _actorService.AwaitedService.Data.ENpcs, out dataId))
else if (FindDataId(lowerName, _actors.Data.ENpcs, out dataId))
kind = ObjectKind.EventNpc;
var identifier = _actorService.AwaitedService.CreateNpc(kind, dataId);
var identifier = _actors.CreateNpc(kind, dataId);
if (identifier.IsValid)
{
// If the name corresponds to a valid npc, add it as a group. If this fails, notify users.
var group = GetGroup(identifier);
var ids = string.Join(", ", group.Select(i => i.DataId.ToString()));
if (Add($"{_actorService.AwaitedService.Data.ToName(kind, dataId)} ({kind.ToName()})", group, collection))
if (Add($"{_actors.Data.ToName(kind, dataId)} ({kind.ToName()})", group, collection))
Penumbra.Log.Information($"Migrated {name} ({kind.ToName()}) to NPC Identifiers [{ids}].");
else
Penumbra.Messager.NotificationMessage(
@ -137,15 +136,12 @@ public partial class IndividualCollections
NotificationType.Error);
}
// If it is not a valid NPC name, check if it can be a player name.
else if (ActorManager.VerifyPlayerName(name))
else if (ActorIdentifierFactory.VerifyPlayerName(name))
{
identifier = _actorService.AwaitedService.CreatePlayer(ByteString.FromStringUnsafe(name, false), ushort.MaxValue);
identifier = _actors.CreatePlayer(ByteString.FromStringUnsafe(name, false), ushort.MaxValue);
var shortName = string.Join(" ", name.Split().Select(n => $"{n[0]}."));
// Try to migrate the player name without logging full names.
if (Add($"{name} ({_actorService.AwaitedService.Data.ToWorldName(identifier.HomeWorld)})", new[]
{
identifier,
}, collection))
if (Add($"{name} ({_actors.Data.ToWorldName(identifier.HomeWorld)})", [identifier], collection))
Penumbra.Log.Information($"Migrated {shortName} ({collection.AnonymizedName}) to Player Identifier.");
else
Penumbra.Messager.NotificationMessage(

View file

@ -1,7 +1,9 @@
using Dalamud.Game.ClientState.Objects.Enums;
using OtterGui.Filesystem;
using Penumbra.GameData.Actors;
using Penumbra.Services;
using Penumbra.GameData.DataContainers.Bases;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
using Penumbra.String;
namespace Penumbra.Collections.Manager;
@ -11,9 +13,9 @@ public sealed partial class IndividualCollections
public record struct IndividualAssignment(string DisplayName, IReadOnlyList<ActorIdentifier> Identifiers, ModCollection Collection);
private readonly Configuration _config;
private readonly ActorService _actorService;
private readonly Dictionary<ActorIdentifier, ModCollection> _individuals = new();
private readonly List<IndividualAssignment> _assignments = new();
private readonly ActorManager _actors;
private readonly Dictionary<ActorIdentifier, ModCollection> _individuals = [];
private readonly List<IndividualAssignment> _assignments = [];
public event Action Loaded;
public bool IsLoaded { get; private set; }
@ -21,10 +23,10 @@ public sealed partial class IndividualCollections
public IReadOnlyList<IndividualAssignment> Assignments
=> _assignments;
public IndividualCollections(ActorService actorService, Configuration config, bool temporary)
public IndividualCollections(ActorManager actors, Configuration config, bool temporary)
{
_config = config;
_actorService = actorService;
_actors = actors;
IsLoaded = temporary;
Loaded += () => Penumbra.Log.Information($"{_assignments.Count} Individual Assignments loaded after delay.");
}
@ -69,44 +71,34 @@ public sealed partial class IndividualCollections
return set ? AddResult.AlreadySet : AddResult.Valid;
}
public AddResult CanAdd(IdentifierType type, string name, ushort homeWorld, ObjectKind kind, IEnumerable<uint> dataIds,
public AddResult CanAdd(IdentifierType type, string name, WorldId homeWorld, ObjectKind kind, IEnumerable<NpcId> dataIds,
out ActorIdentifier[] identifiers)
{
identifiers = Array.Empty<ActorIdentifier>();
identifiers = [];
var manager = _actorService.AwaitedService;
switch (type)
{
case IdentifierType.Player:
if (!ByteString.FromString(name, out var playerName))
return AddResult.Invalid;
identifiers = new[]
{
manager.CreatePlayer(playerName, homeWorld),
};
identifiers = [_actors.CreatePlayer(playerName, homeWorld)];
break;
case IdentifierType.Retainer:
if (!ByteString.FromString(name, out var retainerName))
return AddResult.Invalid;
identifiers = new[]
{
manager.CreateRetainer(retainerName, ActorIdentifier.RetainerType.Both),
};
identifiers = [_actors.CreateRetainer(retainerName, ActorIdentifier.RetainerType.Both)];
break;
case IdentifierType.Owned:
if (!ByteString.FromString(name, out var ownerName))
return AddResult.Invalid;
identifiers = dataIds.Select(id => manager.CreateOwned(ownerName, homeWorld, kind, id)).ToArray();
identifiers = dataIds.Select(id => _actors.CreateOwned(ownerName, homeWorld, kind, id)).ToArray();
break;
case IdentifierType.Npc:
identifiers = dataIds
.Select(id => manager.CreateIndividual(IdentifierType.Npc, ByteString.Empty, ushort.MaxValue, kind, id)).ToArray();
break;
default:
identifiers = Array.Empty<ActorIdentifier>();
.Select(id => _actors.CreateIndividual(IdentifierType.Npc, ByteString.Empty, ushort.MaxValue, kind, id)).ToArray();
break;
}
@ -116,12 +108,22 @@ public sealed partial class IndividualCollections
public ActorIdentifier[] GetGroup(ActorIdentifier identifier)
{
if (!identifier.IsValid)
return Array.Empty<ActorIdentifier>();
return [];
return identifier.Type switch
{
IdentifierType.Player => [identifier.CreatePermanent()],
IdentifierType.Special => [identifier],
IdentifierType.Retainer => [identifier.CreatePermanent()],
IdentifierType.Owned => CreateNpcs(_actors, identifier.CreatePermanent()),
IdentifierType.Npc => CreateNpcs(_actors, identifier),
_ => [],
};
static ActorIdentifier[] CreateNpcs(ActorManager manager, ActorIdentifier identifier)
{
var name = manager.Data.ToName(identifier.Kind, identifier.DataId);
var table = identifier.Kind switch
NameDictionary table = identifier.Kind switch
{
ObjectKind.BattleNpc => manager.Data.BNpcs,
ObjectKind.EventNpc => manager.Data.ENpcs,
@ -134,25 +136,6 @@ public sealed partial class IndividualCollections
.Select(kvp => manager.CreateIndividualUnchecked(identifier.Type, identifier.PlayerName, identifier.HomeWorld.Id,
identifier.Kind, kvp.Key)).ToArray();
}
return identifier.Type switch
{
IdentifierType.Player => new[]
{
identifier.CreatePermanent(),
},
IdentifierType.Special => new[]
{
identifier,
},
IdentifierType.Retainer => new[]
{
identifier.CreatePermanent(),
},
IdentifierType.Owned => CreateNpcs(_actorService.AwaitedService, identifier.CreatePermanent()),
IdentifierType.Npc => CreateNpcs(_actorService.AwaitedService, identifier),
_ => Array.Empty<ActorIdentifier>(),
};
}
internal bool Add(ActorIdentifier[] identifiers, ModCollection collection)
@ -241,12 +224,12 @@ public sealed partial class IndividualCollections
{
return identifier.Type switch
{
IdentifierType.Player => $"{identifier.PlayerName} ({_actorService.AwaitedService.Data.ToWorldName(identifier.HomeWorld)})",
IdentifierType.Player => $"{identifier.PlayerName} ({_actors.Data.ToWorldName(identifier.HomeWorld)})",
IdentifierType.Retainer => $"{identifier.PlayerName} (Retainer)",
IdentifierType.Owned =>
$"{identifier.PlayerName} ({_actorService.AwaitedService.Data.ToWorldName(identifier.HomeWorld)})'s {_actorService.AwaitedService.Data.ToName(identifier.Kind, identifier.DataId)}",
$"{identifier.PlayerName} ({_actors.Data.ToWorldName(identifier.HomeWorld)})'s {_actors.Data.ToName(identifier.Kind, identifier.DataId)}",
IdentifierType.Npc =>
$"{_actorService.AwaitedService.Data.ToName(identifier.Kind, identifier.DataId)} ({identifier.Kind.ToName()})",
$"{_actors.Data.ToName(identifier.Kind, identifier.DataId)} ({identifier.Kind.ToName()})",
_ => string.Empty,
};
}

View file

@ -14,10 +14,10 @@ public class TempCollectionManager : IDisposable
private readonly CommunicatorService _communicator;
private readonly CollectionStorage _storage;
private readonly ActorService _actors;
private readonly ActorManager _actors;
private readonly Dictionary<string, ModCollection> _customCollections = new();
public TempCollectionManager(Configuration config, CommunicatorService communicator, ActorService actors, CollectionStorage storage)
public TempCollectionManager(Configuration config, CommunicatorService communicator, ActorManager actors, CollectionStorage storage)
{
_communicator = communicator;
_actors = actors;
@ -111,7 +111,7 @@ public class TempCollectionManager : IDisposable
if (!ByteString.FromString(characterName, out var byteString, false))
return false;
var identifier = _actors.AwaitedService.CreatePlayer(byteString, worldId);
var identifier = _actors.CreatePlayer(byteString, worldId);
if (!identifier.IsValid)
return false;
@ -123,7 +123,7 @@ public class TempCollectionManager : IDisposable
if (!ByteString.FromString(characterName, out var byteString, false))
return false;
var identifier = _actors.AwaitedService.CreatePlayer(byteString, worldId);
var identifier = _actors.CreatePlayer(byteString, worldId);
return Collections.TryGetValue(identifier, out var collection) && RemoveTemporaryCollection(collection.Name);
}
}

View file

@ -32,7 +32,7 @@ public class CommandHandler : IDisposable
public CommandHandler(IFramework framework, ICommandManager commandManager, IChatGui chat, RedrawService redrawService,
Configuration config,
ConfigWindow configWindow, ModManager modManager, CollectionManager collectionManager, ActorService actors, Penumbra penumbra,
ConfigWindow configWindow, ModManager modManager, CollectionManager collectionManager, ActorManager actors, Penumbra penumbra,
CollectionEditor collectionEditor)
{
_commandManager = commandManager;
@ -41,7 +41,7 @@ public class CommandHandler : IDisposable
_configWindow = configWindow;
_modManager = modManager;
_collectionManager = collectionManager;
_actors = actors.AwaitedService;
_actors = actors;
_chat = chat;
_penumbra = penumbra;
_collectionEditor = collectionEditor;

View file

@ -1,5 +1,6 @@
using Penumbra.GameData.Enums;
using Penumbra.GameData;
using Penumbra.GameData.Data;
namespace Penumbra.Import.Structs;
@ -47,7 +48,7 @@ public partial struct MetaFileInfo
_ => false,
};
public MetaFileInfo(IGamePathParser parser, string fileName)
public MetaFileInfo(GamePathParser parser, string fileName)
{
// Set the primary type from the gamePath start.
PrimaryType = parser.PathToObjectType(fileName);

View file

@ -1,4 +1,5 @@
using Penumbra.GameData;
using Penumbra.GameData.Data;
using Penumbra.Import.Structs;
using Penumbra.Meta;
using Penumbra.Meta.Manipulations;
@ -28,7 +29,7 @@ public partial class TexToolsMeta
private readonly MetaFileManager _metaFileManager;
public TexToolsMeta(MetaFileManager metaFileManager, IGamePathParser parser, byte[] data, bool keepDefault)
public TexToolsMeta(MetaFileManager metaFileManager, GamePathParser parser, byte[] data, bool keepDefault)
{
_metaFileManager = metaFileManager;
_keepDefault = keepDefault;

View file

@ -44,8 +44,8 @@ public static class TexFileParser
if (offset == 0)
return i;
var requiredSize = width * height * bits / 8;
if (offset + requiredSize > data.Length)
var Size = width * height * bits / 8;
if (offset + Size > data.Length)
return i;
var diff = offset - lastOffset;
@ -55,7 +55,7 @@ public static class TexFileParser
width = Math.Max(width / 2, minSize);
height = Math.Max(height / 2, minSize);
lastOffset = offset;
lastSize = requiredSize;
lastSize = Size;
}
return 13;

View file

@ -55,6 +55,7 @@ public unsafe class AnimationHookService : IDisposable
_unkParasolAnimationHook.Enable();
_dismountHook.Enable();
_apricotListenerSoundPlayHook.Enable();
_footStepHook.Enable();
}
public bool HandleFiles(ResourceType type, Utf8GamePath _, out ResolveData resolveData)
@ -113,6 +114,7 @@ public unsafe class AnimationHookService : IDisposable
_unkParasolAnimationHook.Dispose();
_dismountHook.Dispose();
_apricotListenerSoundPlayHook.Dispose();
_footStepHook.Dispose();
}
/// <summary> Characters load some of their voice lines or whatever with this function. </summary>
@ -324,7 +326,7 @@ public unsafe class AnimationHookService : IDisposable
private delegate void UnkMountAnimationDelegate(DrawObject* drawObject, uint unk1, byte unk2, uint unk3);
[Signature("48 89 5C 24 ?? 48 89 6C 24 ?? 89 54 24", DetourName = nameof(UnkMountAnimationDetour))]
[Signature(Sigs.UnkMountAnimation, DetourName = nameof(UnkMountAnimationDetour))]
private readonly Hook<UnkMountAnimationDelegate> _unkMountAnimationHook = null!;
private void UnkMountAnimationDetour(DrawObject* drawObject, uint unk1, byte unk2, uint unk3)
@ -335,10 +337,9 @@ public unsafe class AnimationHookService : IDisposable
_animationLoadData.Value = last;
}
private delegate void UnkParasolAnimationDelegate(DrawObject* drawObject, int unk1);
[Signature("48 89 5C 24 ?? 48 89 74 24 ?? 89 54 24 ?? 57 48 83 EC ?? 48 8B F9", DetourName = nameof(UnkParasolAnimationDetour))]
[Signature(Sigs.UnkParasolAnimation, DetourName = nameof(UnkParasolAnimationDetour))]
private readonly Hook<UnkParasolAnimationDelegate> _unkParasolAnimationHook = null!;
private void UnkParasolAnimationDetour(DrawObject* drawObject, int unk1)
@ -349,7 +350,7 @@ public unsafe class AnimationHookService : IDisposable
_animationLoadData.Value = last;
}
[Signature("E8 ?? ?? ?? ?? F6 43 ?? ?? 74 ?? 48 8B CB", DetourName = nameof(DismountDetour))]
[Signature(Sigs.Dismount, DetourName = nameof(DismountDetour))]
private readonly Hook<DismountDelegate> _dismountHook = null!;
private delegate void DismountDelegate(nint a1, nint a2);
@ -375,7 +376,7 @@ public unsafe class AnimationHookService : IDisposable
_animationLoadData.Value = last;
}
[Signature("48 89 6C 24 ?? 41 54 41 56 41 57 48 81 EC", DetourName = nameof(ApricotListenerSoundPlayDetour))]
[Signature(Sigs.ApricotListenerSoundPlay, DetourName = nameof(ApricotListenerSoundPlayDetour))]
private readonly Hook<ApricotListenerSoundPlayDelegate> _apricotListenerSoundPlayHook = null!;
private delegate nint ApricotListenerSoundPlayDelegate(nint a1, nint a2, nint a3, nint a4, nint a5, nint a6);
@ -406,4 +407,17 @@ public unsafe class AnimationHookService : IDisposable
_animationLoadData.Value = last;
return ret;
}
private delegate void FootStepDelegate(GameObject* gameObject, int id, int unk);
[Signature(Sigs.FootStepSound, DetourName = nameof(FootStepDetour))]
private readonly Hook<FootStepDelegate> _footStepHook = null!;
private void FootStepDetour(GameObject* gameObject, int id, int unk)
{
var last = _animationLoadData.Value;
_animationLoadData.Value = _collectionResolver.IdentifyCollection(gameObject, true);
_footStepHook.Original(gameObject, id, unk);
_animationLoadData.Value = last;
}
}

View file

@ -3,7 +3,7 @@ using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using Penumbra.Collections;
using Penumbra.Collections.Manager;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Data;
using Penumbra.GameData.DataContainers;
using Penumbra.GameData.Enums;
using Penumbra.Services;
using Penumbra.Util;
@ -21,7 +21,7 @@ public unsafe class CollectionResolver
private readonly IClientState _clientState;
private readonly IGameGui _gameGui;
private readonly ActorService _actors;
private readonly ActorManager _actors;
private readonly CutsceneService _cutscenes;
private readonly Configuration _config;
@ -30,7 +30,7 @@ public unsafe class CollectionResolver
private readonly DrawObjectState _drawObjectState;
public CollectionResolver(PerformanceTracker performance, IdentifiedCollectionCache cache, IClientState clientState, IGameGui gameGui,
ActorService actors, CutsceneService cutscenes, Configuration config, CollectionManager collectionManager,
ActorManager actors, CutsceneService cutscenes, Configuration config, CollectionManager collectionManager,
TempCollectionManager tempCollections, DrawObjectState drawObjectState, HumanModelList humanModels)
{
_performance = performance;
@ -58,7 +58,7 @@ public unsafe class CollectionResolver
return _collectionManager.Active.ByType(CollectionType.Yourself)
?? _collectionManager.Active.Default;
var player = _actors.AwaitedService.GetCurrentPlayer();
var player = _actors.GetCurrentPlayer();
var _ = false;
return CollectionByIdentifier(player)
?? CheckYourself(player, gameObject)
@ -147,7 +147,7 @@ public unsafe class CollectionResolver
return false;
}
var player = _actors.AwaitedService.GetCurrentPlayer();
var player = _actors.GetCurrentPlayer();
var notYetReady = false;
var collection = (player.IsValid ? CollectionByIdentifier(player) : null)
?? _collectionManager.Active.ByType(CollectionType.Yourself)
@ -163,7 +163,7 @@ public unsafe class CollectionResolver
/// </summary>
private ResolveData DefaultState(GameObject* gameObject)
{
var identifier = _actors.AwaitedService.FromObject(gameObject, out var owner, true, false, false);
var identifier = _actors.FromObject(gameObject, out var owner, true, false, false);
if (identifier.Type is IdentifierType.Special)
{
(identifier, var type) = _collectionManager.Active.Individuals.ConvertSpecialIdentifier(identifier);
@ -193,7 +193,7 @@ public unsafe class CollectionResolver
{
if (actor->ObjectIndex == 0
|| _cutscenes.GetParentIndex(actor->ObjectIndex) == 0
|| identifier.Equals(_actors.AwaitedService.GetCurrentPlayer()))
|| identifier.Equals(_actors.GetCurrentPlayer()))
return _collectionManager.Active.ByType(CollectionType.Yourself);
return null;
@ -242,7 +242,7 @@ public unsafe class CollectionResolver
if (identifier.Type != IdentifierType.Owned || !_config.UseOwnerNameForCharacterCollection || owner == null)
return null;
var id = _actors.AwaitedService.CreateIndividualUnchecked(IdentifierType.Player, identifier.PlayerName, identifier.HomeWorld.Id,
var id = _actors.CreateIndividualUnchecked(IdentifierType.Player, identifier.PlayerName, identifier.HomeWorld.Id,
ObjectKind.None,
uint.MaxValue);
return CheckYourself(id, owner)

View file

@ -1,6 +1,6 @@
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Enums;
using Penumbra.Interop.Services;
namespace Penumbra.Interop.PathResolving;
@ -45,6 +45,9 @@ public class CutsceneService : IDisposable
/// <summary> Return the currently set index of a parent or -1 if none is set or the index is invalid. </summary>
public int GetParentIndex(int idx)
=> GetParentIndex((ushort)idx);
public short GetParentIndex(ushort idx)
{
if (idx is >= CutsceneStartIdx and < CutsceneEndIdx)
return _copiedCharacters[idx - CutsceneStartIdx];

View file

@ -13,7 +13,7 @@ namespace Penumbra.Interop.ResourceLoading;
/// </summary>
public unsafe class CreateFileWHook : IDisposable
{
public const int RequiredSize = 28;
public const int Size = 28;
public CreateFileWHook(IGameInteropProvider interop)
{
@ -57,8 +57,8 @@ public unsafe class CreateFileWHook : IDisposable
ptr[22] = (byte)(l >> 16);
ptr[24] = (byte)(l >> 24);
ptr[RequiredSize - 2] = 0;
ptr[RequiredSize - 1] = 0;
ptr[Size - 2] = 0;
ptr[Size - 1] = 0;
}
public void Dispose()

View file

@ -1,4 +1,3 @@
using Dalamud.Game.ClientState.Objects.Enums;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
using Penumbra.GameData.Data;
@ -37,7 +36,7 @@ internal partial record ResolveContext
private unsafe GenderRace ResolveModelRaceCode()
=> ResolveEqdpRaceCode(Slot, Equipment.Set);
private unsafe GenderRace ResolveEqdpRaceCode(EquipSlot slot, SetId setId)
private unsafe GenderRace ResolveEqdpRaceCode(EquipSlot slot, PrimaryId primaryId)
{
var slotIndex = slot.ToIndex();
if (slotIndex >= 10 || ModelType != ModelType.Human)
@ -55,7 +54,7 @@ internal partial record ResolveContext
if (metaCache == null)
return GenderRace.MidlanderMale;
var entry = metaCache.GetEqdpEntry(characterRaceCode, accessory, setId);
var entry = metaCache.GetEqdpEntry(characterRaceCode, accessory, primaryId);
if (entry.ToBits(slot).Item2)
return characterRaceCode;
@ -63,7 +62,7 @@ internal partial record ResolveContext
if (fallbackRaceCode == GenderRace.MidlanderMale)
return GenderRace.MidlanderMale;
entry = metaCache.GetEqdpEntry(fallbackRaceCode, accessory, setId);
entry = metaCache.GetEqdpEntry(fallbackRaceCode, accessory, primaryId);
if (entry.ToBits(slot).Item2)
return fallbackRaceCode;
@ -229,7 +228,7 @@ internal partial record ResolveContext
return Utf8GamePath.FromString(path, out var gamePath) ? gamePath : Utf8GamePath.Empty;
}
private unsafe (GenderRace RaceCode, string Slot, SetId Set) ResolveHumanSkeletonData(uint partialSkeletonIndex)
private unsafe (GenderRace RaceCode, string Slot, PrimaryId Set) ResolveHumanSkeletonData(uint partialSkeletonIndex)
{
var human = (Human*)CharacterBase.Value;
var characterRaceCode = (GenderRace)human->RaceSexId;
@ -239,8 +238,8 @@ internal partial record ResolveContext
return (characterRaceCode, "base", 1);
case 1:
var faceId = human->FaceId;
var tribe = human->Customize[(int)CustomizeIndex.Tribe];
var modelType = human->Customize[(int)CustomizeIndex.ModelType];
var tribe = human->Customize[(int)Dalamud.Game.ClientState.Objects.Enums.CustomizeIndex.Tribe];
var modelType = human->Customize[(int)Dalamud.Game.ClientState.Objects.Enums.CustomizeIndex.ModelType];
if (faceId < 201)
{
faceId -= tribe switch
@ -262,17 +261,17 @@ internal partial record ResolveContext
}
}
private unsafe (GenderRace RaceCode, string Slot, SetId Set) ResolveHumanEquipmentSkeletonData(EquipSlot slot, EstManipulation.EstType type)
private unsafe (GenderRace RaceCode, string Slot, PrimaryId Set) ResolveHumanEquipmentSkeletonData(EquipSlot slot, EstManipulation.EstType type)
{
var human = (Human*)CharacterBase.Value;
var equipment = ((CharacterArmor*)&human->Head)[slot.ToIndex()];
return ResolveHumanExtraSkeletonData(ResolveEqdpRaceCode(slot, equipment.Set), type, equipment.Set);
}
private unsafe (GenderRace RaceCode, string Slot, SetId Set) ResolveHumanExtraSkeletonData(GenderRace raceCode, EstManipulation.EstType type, SetId set)
private unsafe (GenderRace RaceCode, string Slot, PrimaryId Set) ResolveHumanExtraSkeletonData(GenderRace raceCode, EstManipulation.EstType type, PrimaryId primary)
{
var metaCache = Global.Collection.MetaCache;
var skeletonSet = metaCache == null ? default : metaCache.GetEstEntry(type, raceCode, set);
var skeletonSet = metaCache == null ? default : metaCache.GetEstEntry(type, raceCode, primary);
return (raceCode, EstManipulation.ToName(type), skeletonSet);
}

View file

@ -7,6 +7,7 @@ using OtterGui;
using Penumbra.Api.Enums;
using Penumbra.Collections;
using Penumbra.GameData;
using Penumbra.GameData.Data;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
using Penumbra.String;
@ -19,17 +20,22 @@ using ModelType = FFXIVClientStructs.FFXIV.Client.Graphics.Scene.CharacterBase.M
namespace Penumbra.Interop.ResourceTree;
internal record GlobalResolveContext(IObjectIdentifier Identifier, ModCollection Collection, TreeBuildCache TreeBuildCache, bool WithUiData)
internal record GlobalResolveContext(ObjectIdentification Identifier, ModCollection Collection, TreeBuildCache TreeBuildCache, bool WithUiData)
{
public readonly Dictionary<(Utf8GamePath, nint), ResourceNode> Nodes = new(128);
public unsafe ResolveContext CreateContext(CharacterBase* characterBase, uint slotIndex = 0xFFFFFFFFu,
EquipSlot slot = EquipSlot.Unknown, CharacterArmor equipment = default, WeaponType weaponType = default)
=> new(this, characterBase, slotIndex, slot, equipment, weaponType);
EquipSlot slot = EquipSlot.Unknown, CharacterArmor equipment = default, SecondaryId secondaryId = default)
=> new(this, characterBase, slotIndex, slot, equipment, secondaryId);
}
internal partial record ResolveContext(GlobalResolveContext Global, Pointer<CharacterBase> CharacterBase, uint SlotIndex,
EquipSlot Slot, CharacterArmor Equipment, WeaponType WeaponType)
internal partial record ResolveContext(
GlobalResolveContext Global,
Pointer<CharacterBase> CharacterBase,
uint SlotIndex,
EquipSlot Slot,
CharacterArmor Equipment,
SecondaryId SecondaryId)
{
private static readonly ByteString ShpkPrefix = ByteString.FromSpanUnsafe("shader/sm5/shpk"u8, true, true, true);
@ -152,6 +158,7 @@ internal partial record ResolveContext(GlobalResolveContext Global, Pointer<Char
{
if (mdl == null || mdl->ModelResourceHandle == null)
return null;
var mdlResource = mdl->ModelResourceHandle;
var path = ResolveModelPath();
@ -224,6 +231,7 @@ internal partial record ResolveContext(GlobalResolveContext Global, Pointer<Char
shpkNode.Name = "Shader Package";
node.Children.Add(shpkNode);
}
var shpkFile = Global.WithUiData && shpkNode != null ? Global.TreeBuildCache.ReadShaderPackage(shpkNode.FullPath) : null;
var shpk = Global.WithUiData && shpkNode != null ? (ShaderPackage*)shpkNode.ObjectAddress : null;
@ -310,13 +318,13 @@ internal partial record ResolveContext(GlobalResolveContext Global, Pointer<Char
return node;
}
internal ResourceNode.UiData GuessModelUIData(Utf8GamePath gamePath)
internal ResourceNode.UiData GuessModelUiData(Utf8GamePath gamePath)
{
var path = gamePath.ToString().Split('/', StringSplitOptions.RemoveEmptyEntries);
// Weapons intentionally left out.
var isEquipment = SafeGet(path, 0) == "chara" && SafeGet(path, 1) is "accessory" or "equipment";
if (isEquipment)
foreach (var item in Global.Identifier.Identify(Equipment.Set, Equipment.Variant, Slot.ToSlot()))
foreach (var item in Global.Identifier.Identify(Equipment.Set, 0, Equipment.Variant, Slot.ToSlot()))
{
var name = Slot switch
{
@ -324,11 +332,11 @@ internal partial record ResolveContext(GlobalResolveContext Global, Pointer<Char
EquipSlot.LFinger => "L: ",
_ => string.Empty,
}
+ item.Name.ToString();
+ item.Name;
return new ResourceNode.UiData(name, ChangedItemDrawer.GetCategoryIcon(item.Name, item));
}
var dataFromPath = GuessUIDataFromPath(gamePath);
var dataFromPath = GuessUiDataFromPath(gamePath);
if (dataFromPath.Name != null)
return dataFromPath;
@ -337,7 +345,7 @@ internal partial record ResolveContext(GlobalResolveContext Global, Pointer<Char
: new ResourceNode.UiData(null, ChangedItemDrawer.ChangedItemIcon.Unknown);
}
internal ResourceNode.UiData GuessUIDataFromPath(Utf8GamePath gamePath)
internal ResourceNode.UiData GuessUiDataFromPath(Utf8GamePath gamePath)
{
foreach (var obj in Global.Identifier.Identify(gamePath.ToString()))
{

View file

@ -6,9 +6,9 @@ using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
using Penumbra.GameData.Data;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
using Penumbra.String.Classes;
using Penumbra.UI;
using CustomizeData = FFXIVClientStructs.FFXIV.Client.Game.Character.CustomizeData;
using CustomizeIndex = Dalamud.Game.ClientState.Objects.Enums.CustomizeIndex;
namespace Penumbra.Interop.ResourceTree;

View file

@ -3,8 +3,9 @@ using FFXIVClientStructs.FFXIV.Client.Game.Object;
using Penumbra.Api.Enums;
using Penumbra.Collections;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Data;
using Penumbra.GameData.Enums;
using Penumbra.Interop.PathResolving;
using Penumbra.Services;
using Penumbra.String.Classes;
namespace Penumbra.Interop.ResourceTree;
@ -14,13 +15,13 @@ public class ResourceTreeFactory
private readonly IDataManager _gameData;
private readonly IObjectTable _objects;
private readonly CollectionResolver _collectionResolver;
private readonly IdentifierService _identifier;
private readonly ObjectIdentification _identifier;
private readonly Configuration _config;
private readonly ActorService _actors;
private readonly ActorManager _actors;
private readonly PathState _pathState;
public ResourceTreeFactory(IDataManager gameData, IObjectTable objects, CollectionResolver resolver, IdentifierService identifier,
Configuration config, ActorService actors, PathState pathState)
public ResourceTreeFactory(IDataManager gameData, IObjectTable objects, CollectionResolver resolver, ObjectIdentification identifier,
Configuration config, ActorManager actors, PathState pathState)
{
_gameData = gameData;
_objects = objects;
@ -88,12 +89,13 @@ public class ResourceTreeFactory
var networked = character.ObjectId != Dalamud.Game.ClientState.Objects.Types.GameObject.InvalidGameObjectId;
var tree = new ResourceTree(name, character.ObjectIndex, (nint)gameObjStruct, (nint)drawObjStruct, localPlayerRelated, related,
networked, collectionResolveData.ModCollection.Name);
var globalContext = new GlobalResolveContext(_identifier.AwaitedService, collectionResolveData.ModCollection,
var globalContext = new GlobalResolveContext(_identifier, collectionResolveData.ModCollection,
cache, (flags & Flags.WithUiData) != 0);
using (var _ = _pathState.EnterInternalResolve())
{
tree.LoadResources(globalContext);
}
tree.FlatNodes.UnionWith(globalContext.Nodes.Values);
tree.ProcessPostfix((node, _) => tree.FlatNodes.Add(node));
@ -161,9 +163,9 @@ public class ResourceTreeFactory
var gamePath = node.PossibleGamePaths[0];
node.SetUiData(node.Type switch
{
ResourceType.Imc => node.ResolveContext!.GuessModelUIData(gamePath).PrependName("IMC: "),
ResourceType.Mdl => node.ResolveContext!.GuessModelUIData(gamePath),
_ => node.ResolveContext!.GuessUIDataFromPath(gamePath),
ResourceType.Imc => node.ResolveContext!.GuessModelUiData(gamePath).PrependName("IMC: "),
ResourceType.Mdl => node.ResolveContext!.GuessModelUiData(gamePath),
_ => node.ResolveContext!.GuessUiDataFromPath(gamePath),
});
}
@ -215,7 +217,7 @@ public class ResourceTreeFactory
private unsafe (string Name, bool PlayerRelated) GetCharacterName(Dalamud.Game.ClientState.Objects.Types.Character character,
TreeBuildCache cache)
{
var identifier = _actors.AwaitedService.FromObject((GameObject*)character.Address, out var owner, true, false, false);
var identifier = _actors.FromObject((GameObject*)character.Address, out var owner, true, false, false);
switch (identifier.Type)
{
case IdentifierType.Player: return (identifier.PlayerName.ToString(), true);

View file

@ -1,36 +1,26 @@
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Plugin.Services;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Files;
using Penumbra.GameData.Structs;
using Penumbra.Services;
using Penumbra.String;
using Penumbra.String.Classes;
namespace Penumbra.Interop.ResourceTree;
internal readonly struct TreeBuildCache
internal readonly struct TreeBuildCache(IObjectTable objects, IDataManager dataManager, ActorManager actors)
{
private readonly IDataManager _dataManager;
private readonly ActorService _actors;
private readonly Dictionary<FullPath, ShpkFile?> _shaderPackages = new();
private readonly IObjectTable _objects;
public TreeBuildCache(IObjectTable objects, IDataManager dataManager, ActorService actors)
{
_dataManager = dataManager;
_objects = objects;
_actors = actors;
}
private readonly Dictionary<FullPath, ShpkFile?> _shaderPackages = [];
public unsafe bool IsLocalPlayerRelated(Character character)
{
var player = _objects[0];
var player = objects[0];
if (player == null)
return false;
var gameObject = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)character.Address;
var parent = _actors.AwaitedService.ToCutsceneParent(gameObject->ObjectIndex);
var parent = actors.ToCutsceneParent(gameObject->ObjectIndex);
var actualIndex = parent >= 0 ? (ushort)parent : gameObject->ObjectIndex;
return actualIndex switch
{
@ -41,38 +31,38 @@ internal readonly struct TreeBuildCache
}
public IEnumerable<Character> GetCharacters()
=> _objects.OfType<Character>();
=> objects.OfType<Character>();
public IEnumerable<Character> GetLocalPlayerRelatedCharacters()
{
var player = _objects[0];
var player = objects[0];
if (player == null)
yield break;
yield return (Character)player;
var minion = _objects[1];
var minion = objects[1];
if (minion != null)
yield return (Character)minion;
var playerId = player.ObjectId;
for (var i = 2; i < ObjectIndex.CutsceneStart.Index; i += 2)
{
if (_objects[i] is Character owned && owned.OwnerId == playerId)
if (objects[i] is Character owned && owned.OwnerId == playerId)
yield return owned;
}
for (var i = ObjectIndex.CutsceneStart.Index; i < ObjectIndex.CharacterScreen.Index; ++i)
{
var character = _objects[i] as Character;
var character = objects[i] as Character;
if (character == null)
continue;
var parent = _actors.AwaitedService.ToCutsceneParent(i);
var parent = actors.ToCutsceneParent(i);
if (parent < 0)
continue;
if (parent is 0 or 1 || _objects[parent]?.OwnerId == playerId)
if (parent is 0 or 1 || objects[parent]?.OwnerId == playerId)
yield return character;
}
}
@ -85,11 +75,11 @@ internal readonly struct TreeBuildCache
private unsafe bool GetOwnedId(ByteString playerName, uint playerId, int idx, [NotNullWhen(true)] out Character? character)
{
character = _objects[idx] as Character;
character = objects[idx] as Character;
if (character == null)
return false;
var actorId = _actors.AwaitedService.FromObject(character, out var owner, true, true, true);
var actorId = actors.FromObject(character, out var owner, true, true, true);
if (!actorId.IsValid)
return false;
if (owner != null && owner->OwnerID != playerId)
@ -102,7 +92,7 @@ internal readonly struct TreeBuildCache
/// <summary> Try to read a shpk file from the given path and cache it on success. </summary>
public ShpkFile? ReadShaderPackage(FullPath path)
=> ReadFile(_dataManager, path, _shaderPackages, bytes => new ShpkFile(bytes));
=> ReadFile(dataManager, path, _shaderPackages, bytes => new ShpkFile(bytes));
private static T? ReadFile<T>(IDataManager dataManager, FullPath path, Dictionary<FullPath, T?> cache, Func<byte[], T> parseFile)
where T : class

View file

@ -9,7 +9,7 @@ using FFXIVClientStructs.Interop;
using Penumbra.Api;
using Penumbra.Api.Enums;
using Penumbra.GameData;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Enums;
using Penumbra.Interop.Structs;
using Character = FFXIVClientStructs.FFXIV.Client.Game.Character.Character;

View file

@ -1,6 +1,7 @@
using Dalamud.Plugin.Services;
using Dalamud.Utility.Signatures;
using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
using Penumbra.GameData;
namespace Penumbra.Interop.Structs;
@ -10,7 +11,7 @@ public class ModelResourceHandleUtility
public ModelResourceHandleUtility(IGameInteropProvider interop)
=> interop.InitializeFromAttributes(this);
[Signature("E8 ?? ?? ?? ?? 44 8B CD 48 89 44 24")]
[Signature(Sigs.GetMaterialFileNameBySlot)]
private static nint _getMaterialFileNameBySlot = nint.Zero;
public static unsafe byte* GetMaterialFileNameBySlot(ModelResourceHandle* handle, uint slot)

View file

@ -38,7 +38,7 @@ public sealed unsafe class ExpandedEqdpFile : MetaBaseFile
public int Count
=> (Length - DataOffset) / EqdpEntrySize;
public EqdpEntry this[SetId id]
public EqdpEntry this[PrimaryId id]
{
get
{
@ -79,7 +79,7 @@ public sealed unsafe class ExpandedEqdpFile : MetaBaseFile
MemoryUtility.MemSet(myDataPtr, 0, Length - (int)((byte*)myDataPtr - Data));
}
public void Reset(IEnumerable<SetId> entries)
public void Reset(IEnumerable<PrimaryId> entries)
{
foreach (var entry in entries)
this[entry] = GetDefault(entry);
@ -101,18 +101,18 @@ public sealed unsafe class ExpandedEqdpFile : MetaBaseFile
Reset();
}
public EqdpEntry GetDefault(SetId setId)
=> GetDefault(Manager, Index, setId);
public EqdpEntry GetDefault(PrimaryId primaryId)
=> GetDefault(Manager, Index, primaryId);
public static EqdpEntry GetDefault(MetaFileManager manager, CharacterUtility.InternalIndex idx, SetId setId)
=> GetDefault((byte*)manager.CharacterUtility.DefaultResource(idx).Address, setId);
public static EqdpEntry GetDefault(MetaFileManager manager, CharacterUtility.InternalIndex idx, PrimaryId primaryId)
=> GetDefault((byte*)manager.CharacterUtility.DefaultResource(idx).Address, primaryId);
public static EqdpEntry GetDefault(byte* data, SetId setId)
public static EqdpEntry GetDefault(byte* data, PrimaryId primaryId)
{
var blockSize = *(ushort*)(data + IdentifierSize);
var totalBlockCount = *(ushort*)(data + IdentifierSize + 2);
var blockIdx = setId.Id / blockSize;
var blockIdx = primaryId.Id / blockSize;
if (blockIdx >= totalBlockCount)
return 0;
@ -121,9 +121,9 @@ public sealed unsafe class ExpandedEqdpFile : MetaBaseFile
return 0;
var blockData = (ushort*)(data + IdentifierSize + PreambleSize + totalBlockCount * 2 + block * 2);
return (EqdpEntry)(*(blockData + setId.Id % blockSize));
return (EqdpEntry)(*(blockData + primaryId.Id % blockSize));
}
public static EqdpEntry GetDefault(MetaFileManager manager, GenderRace raceCode, bool accessory, SetId setId)
=> GetDefault(manager, CharacterUtility.ReverseIndices[(int)CharacterUtilityData.EqdpIdx(raceCode, accessory)], setId);
public static EqdpEntry GetDefault(MetaFileManager manager, GenderRace raceCode, bool accessory, PrimaryId primaryId)
=> GetDefault(manager, CharacterUtility.ReverseIndices[(int)CharacterUtilityData.EqdpIdx(raceCode, accessory)], primaryId);
}

View file

@ -24,7 +24,7 @@ public unsafe class ExpandedEqpGmpBase : MetaBaseFile
public ulong ControlBlock
=> *(ulong*)Data;
protected ulong GetInternal(SetId idx)
protected ulong GetInternal(PrimaryId idx)
{
return idx.Id switch
{
@ -34,7 +34,7 @@ public unsafe class ExpandedEqpGmpBase : MetaBaseFile
};
}
protected void SetInternal(SetId idx, ulong value)
protected void SetInternal(PrimaryId idx, ulong value)
{
idx = idx.Id switch
{
@ -81,13 +81,13 @@ public unsafe class ExpandedEqpGmpBase : MetaBaseFile
Reset();
}
protected static ulong GetDefaultInternal(MetaFileManager manager, CharacterUtility.InternalIndex fileIndex, SetId setId, ulong def)
protected static ulong GetDefaultInternal(MetaFileManager manager, CharacterUtility.InternalIndex fileIndex, PrimaryId primaryId, ulong def)
{
var data = (byte*)manager.CharacterUtility.DefaultResource(fileIndex).Address;
if (setId == 0)
setId = 1;
if (primaryId == 0)
primaryId = 1;
var blockIdx = setId.Id / BlockSize;
var blockIdx = primaryId.Id / BlockSize;
if (blockIdx >= NumBlocks)
return def;
@ -97,7 +97,7 @@ public unsafe class ExpandedEqpGmpBase : MetaBaseFile
return def;
var count = BitOperations.PopCount(control & (blockBit - 1));
var idx = setId.Id % BlockSize;
var idx = primaryId.Id % BlockSize;
var ptr = (ulong*)data + BlockSize * count + idx;
return *ptr;
}
@ -112,15 +112,15 @@ public sealed class ExpandedEqpFile : ExpandedEqpGmpBase, IEnumerable<EqpEntry>
: base(manager, false)
{ }
public EqpEntry this[SetId idx]
public EqpEntry this[PrimaryId idx]
{
get => (EqpEntry)GetInternal(idx);
set => SetInternal(idx, (ulong)value);
}
public static EqpEntry GetDefault(MetaFileManager manager, SetId setIdx)
=> (EqpEntry)GetDefaultInternal(manager, InternalIndex, setIdx, (ulong)Eqp.DefaultEntry);
public static EqpEntry GetDefault(MetaFileManager manager, PrimaryId primaryIdx)
=> (EqpEntry)GetDefaultInternal(manager, InternalIndex, primaryIdx, (ulong)Eqp.DefaultEntry);
protected override unsafe void SetEmptyBlock(int idx)
{
@ -130,7 +130,7 @@ public sealed class ExpandedEqpFile : ExpandedEqpGmpBase, IEnumerable<EqpEntry>
*ptr = (ulong)Eqp.DefaultEntry;
}
public void Reset(IEnumerable<SetId> entries)
public void Reset(IEnumerable<PrimaryId> entries)
{
foreach (var entry in entries)
this[entry] = GetDefault(Manager, entry);
@ -155,16 +155,16 @@ public sealed class ExpandedGmpFile : ExpandedEqpGmpBase, IEnumerable<GmpEntry>
: base(manager, true)
{ }
public GmpEntry this[SetId idx]
public GmpEntry this[PrimaryId idx]
{
get => (GmpEntry)GetInternal(idx);
set => SetInternal(idx, (ulong)value);
}
public static GmpEntry GetDefault(MetaFileManager manager, SetId setIdx)
=> (GmpEntry)GetDefaultInternal(manager, InternalIndex, setIdx, (ulong)GmpEntry.Default);
public static GmpEntry GetDefault(MetaFileManager manager, PrimaryId primaryIdx)
=> (GmpEntry)GetDefaultInternal(manager, InternalIndex, primaryIdx, (ulong)GmpEntry.Default);
public void Reset(IEnumerable<SetId> entries)
public void Reset(IEnumerable<PrimaryId> entries)
{
foreach (var entry in entries)
this[entry] = GetDefault(Manager, entry);

View file

@ -167,21 +167,21 @@ public sealed unsafe class EstFile : MetaBaseFile
public ushort GetDefault(GenderRace genderRace, ushort setId)
=> GetDefault(Manager, Index, genderRace, setId);
public static ushort GetDefault(MetaFileManager manager, CharacterUtility.InternalIndex index, GenderRace genderRace, SetId setId)
public static ushort GetDefault(MetaFileManager manager, CharacterUtility.InternalIndex index, GenderRace genderRace, PrimaryId primaryId)
{
var data = (byte*)manager.CharacterUtility.DefaultResource(index).Address;
var count = *(int*)data;
var span = new ReadOnlySpan<Info>(data + 4, count);
var (idx, found) = FindEntry(span, genderRace, setId.Id);
var (idx, found) = FindEntry(span, genderRace, primaryId.Id);
if (!found)
return 0;
return *(ushort*)(data + 4 + count * EntryDescSize + idx * EntrySize);
}
public static ushort GetDefault(MetaFileManager manager, MetaIndex metaIndex, GenderRace genderRace, SetId setId)
=> GetDefault(manager, CharacterUtility.ReverseIndices[(int)metaIndex], genderRace, setId);
public static ushort GetDefault(MetaFileManager manager, MetaIndex metaIndex, GenderRace genderRace, PrimaryId primaryId)
=> GetDefault(manager, CharacterUtility.ReverseIndices[(int)metaIndex], genderRace, primaryId);
public static ushort GetDefault(MetaFileManager manager, EstManipulation.EstType estType, GenderRace genderRace, SetId setId)
=> GetDefault(manager, (MetaIndex)estType, genderRace, setId);
public static ushort GetDefault(MetaFileManager manager, EstManipulation.EstType estType, GenderRace genderRace, PrimaryId primaryId)
=> GetDefault(manager, (MetaIndex)estType, genderRace, primaryId);
}

View file

@ -18,13 +18,13 @@ public readonly struct EqdpManipulation : IMetaManipulation<EqdpManipulation>
[JsonConverter(typeof(StringEnumConverter))]
public ModelRace Race { get; private init; }
public SetId SetId { get; private init; }
public PrimaryId SetId { get; private init; }
[JsonConverter(typeof(StringEnumConverter))]
public EquipSlot Slot { get; private init; }
[JsonConstructor]
public EqdpManipulation(EqdpEntry entry, EquipSlot slot, Gender gender, ModelRace race, SetId setId)
public EqdpManipulation(EqdpEntry entry, EquipSlot slot, Gender gender, ModelRace race, PrimaryId setId)
{
Gender = gender;
Race = race;

View file

@ -15,13 +15,13 @@ public readonly struct EqpManipulation : IMetaManipulation<EqpManipulation>
[JsonConverter(typeof(ForceNumericFlagEnumConverter))]
public EqpEntry Entry { get; private init; }
public SetId SetId { get; private init; }
public PrimaryId SetId { get; private init; }
[JsonConverter(typeof(StringEnumConverter))]
public EquipSlot Slot { get; private init; }
[JsonConstructor]
public EqpManipulation(EqpEntry entry, EquipSlot slot, SetId setId)
public EqpManipulation(EqpEntry entry, EquipSlot slot, PrimaryId setId)
{
Slot = slot;
SetId = setId;

View file

@ -36,13 +36,14 @@ public readonly struct EstManipulation : IMetaManipulation<EstManipulation>
[JsonConverter(typeof(StringEnumConverter))]
public ModelRace Race { get; private init; }
public SetId SetId { get; private init; }
public PrimaryId SetId { get; private init; }
[JsonConverter(typeof(StringEnumConverter))]
public EstType Slot { get; private init; }
[JsonConstructor]
public EstManipulation(Gender gender, ModelRace race, EstType slot, SetId setId, ushort entry)
public EstManipulation(Gender gender, ModelRace race, EstType slot, PrimaryId setId, ushort entry)
{
Entry = entry;
Gender = gender;

View file

@ -9,10 +9,10 @@ namespace Penumbra.Meta.Manipulations;
public readonly struct GmpManipulation : IMetaManipulation<GmpManipulation>
{
public GmpEntry Entry { get; private init; }
public SetId SetId { get; private init; }
public PrimaryId SetId { get; private init; }
[JsonConstructor]
public GmpManipulation(GmpEntry entry, SetId setId)
public GmpManipulation(GmpEntry entry, PrimaryId setId)
{
Entry = entry;
SetId = setId;

View file

@ -13,8 +13,8 @@ namespace Penumbra.Meta.Manipulations;
public readonly struct ImcManipulation : IMetaManipulation<ImcManipulation>
{
public ImcEntry Entry { get; private init; }
public SetId PrimaryId { get; private init; }
public SetId SecondaryId { get; private init; }
public PrimaryId PrimaryId { get; private init; }
public PrimaryId SecondaryId { get; private init; }
public Variant Variant { get; private init; }
[JsonConverter(typeof(StringEnumConverter))]
@ -26,7 +26,7 @@ public readonly struct ImcManipulation : IMetaManipulation<ImcManipulation>
[JsonConverter(typeof(StringEnumConverter))]
public BodySlot BodySlot { get; private init; }
public ImcManipulation(EquipSlot equipSlot, ushort variant, SetId primaryId, ImcEntry entry)
public ImcManipulation(EquipSlot equipSlot, ushort variant, PrimaryId primaryId, ImcEntry entry)
{
Entry = entry;
PrimaryId = primaryId;
@ -42,7 +42,7 @@ public readonly struct ImcManipulation : IMetaManipulation<ImcManipulation>
// so we change the unused value to something nonsensical in that case, just so they do not compare equal,
// and clamp the variant to 255.
[JsonConstructor]
internal ImcManipulation(ObjectType objectType, BodySlot bodySlot, SetId primaryId, SetId secondaryId, ushort variant,
internal ImcManipulation(ObjectType objectType, BodySlot bodySlot, PrimaryId primaryId, PrimaryId secondaryId, ushort variant,
EquipSlot equipSlot, ImcEntry entry)
{
Entry = entry;

View file

@ -270,4 +270,22 @@ public readonly struct MetaManipulation : IEquatable<MetaManipulation>, ICompara
Type.Rsp => $"{Rsp.Entry}",
_ => string.Empty,
};
public static bool operator ==(MetaManipulation left, MetaManipulation right)
=> left.Equals(right);
public static bool operator !=(MetaManipulation left, MetaManipulation right)
=> !(left == right);
public static bool operator <(MetaManipulation left, MetaManipulation right)
=> left.CompareTo(right) < 0;
public static bool operator <=(MetaManipulation left, MetaManipulation right)
=> left.CompareTo(right) <= 0;
public static bool operator >(MetaManipulation left, MetaManipulation right)
=> left.CompareTo(right) > 0;
public static bool operator >=(MetaManipulation left, MetaManipulation right)
=> left.CompareTo(right) >= 0;
}

View file

@ -5,6 +5,7 @@ using OtterGui.Compression;
using Penumbra.Collections;
using Penumbra.Collections.Manager;
using Penumbra.GameData;
using Penumbra.GameData.Data;
using Penumbra.Import;
using Penumbra.Interop.Services;
using Penumbra.Interop.Structs;
@ -24,11 +25,11 @@ public unsafe class MetaFileManager
internal readonly IDataManager GameData;
internal readonly ActiveCollectionData ActiveCollections;
internal readonly ValidityChecker ValidityChecker;
internal readonly IdentifierService Identifier;
internal readonly ObjectIdentification Identifier;
internal readonly FileCompactor Compactor;
public MetaFileManager(CharacterUtility characterUtility, ResidentResourceManager residentResources, IDataManager gameData,
ActiveCollectionData activeCollections, Configuration config, ValidityChecker validityChecker, IdentifierService identifier,
ActiveCollectionData activeCollections, Configuration config, ValidityChecker validityChecker, ObjectIdentification identifier,
FileCompactor compactor, IGameInteropProvider interop)
{
CharacterUtility = characterUtility;

View file

@ -7,15 +7,17 @@ namespace Penumbra.Mods.Editor;
public class DuplicateManager
{
private readonly Configuration _config;
private readonly SaveService _saveService;
private readonly ModManager _modManager;
private readonly SHA256 _hasher = SHA256.Create();
private readonly List<(FullPath[] Paths, long Size, byte[] Hash)> _duplicates = new();
public DuplicateManager(ModManager modManager, SaveService saveService)
public DuplicateManager(ModManager modManager, SaveService saveService, Configuration config)
{
_modManager = modManager;
_saveService = saveService;
_config = config;
}
public IReadOnlyList<(FullPath[] Paths, long Size, byte[] Hash)> Duplicates
@ -82,7 +84,7 @@ public class DuplicateManager
{
var sub = (SubMod)subMod;
sub.FileData = dict;
_saveService.ImmediateSaveSync(new ModSaveGroup(mod, groupIdx));
_saveService.ImmediateSaveSync(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
}
}

View file

@ -12,7 +12,7 @@ public static class CustomizationSwap
{
/// The .mdl file for customizations is unique per racecode, slot and id, thus the .mdl redirection itself is independent of the mode.
public static FileSwap CreateMdl(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections, BodySlot slot, GenderRace race,
SetId idFrom, SetId idTo)
PrimaryId idFrom, PrimaryId idTo)
{
if (idFrom.Id > byte.MaxValue)
throw new Exception($"The Customization ID {idFrom} is too large for {slot}.");
@ -43,10 +43,10 @@ public static class CustomizationSwap
}
public static FileSwap CreateMtrl(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections, BodySlot slot, GenderRace race,
SetId idFrom, SetId idTo, byte variant,
PrimaryId idFrom, PrimaryId idTo, byte variant,
ref string fileName, ref bool dataWasChanged)
{
variant = slot is BodySlot.Face or BodySlot.Zear ? byte.MaxValue : variant;
variant = slot is BodySlot.Face or BodySlot.Ear ? byte.MaxValue : variant;
var mtrlFromPath = GamePaths.Character.Mtrl.Path(race, slot, idFrom, fileName, out var gameRaceFrom, out var gameSetIdFrom, variant);
var mtrlToPath = GamePaths.Character.Mtrl.Path(race, slot, idTo, fileName, out var gameRaceTo, out var gameSetIdTo, variant);
@ -79,7 +79,7 @@ public static class CustomizationSwap
}
public static FileSwap CreateTex(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections, BodySlot slot, GenderRace race,
SetId idFrom, ref MtrlFile.Texture texture,
PrimaryId idFrom, ref MtrlFile.Texture texture,
ref bool dataWasChanged)
{
var path = texture.Path;

View file

@ -1,5 +1,4 @@
using Penumbra.Api.Enums;
using Penumbra.GameData;
using Penumbra.GameData.Data;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Files;
@ -41,7 +40,7 @@ public static class EquipmentSwap
: Array.Empty<EquipSlot>();
}
public static EquipItem[] CreateTypeSwap(MetaFileManager manager, IObjectIdentifier identifier, List<Swap> swaps,
public static EquipItem[] CreateTypeSwap(MetaFileManager manager, ObjectIdentification identifier, List<Swap> swaps,
Func<Utf8GamePath, FullPath> redirections, Func<MetaManipulation, MetaManipulation> manips,
EquipSlot slotFrom, EquipItem itemFrom, EquipSlot slotTo, EquipItem itemTo)
{
@ -99,7 +98,7 @@ public static class EquipmentSwap
return affectedItems;
}
public static EquipItem[] CreateItemSwap(MetaFileManager manager, IObjectIdentifier identifier, List<Swap> swaps,
public static EquipItem[] CreateItemSwap(MetaFileManager manager, ObjectIdentification identifier, List<Swap> swaps,
Func<Utf8GamePath, FullPath> redirections, Func<MetaManipulation, MetaManipulation> manips, EquipItem itemFrom,
EquipItem itemTo, bool rFinger = true, bool lFinger = true)
{
@ -186,13 +185,13 @@ public static class EquipmentSwap
}
public static MetaSwap? CreateEqdp(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections,
Func<MetaManipulation, MetaManipulation> manips, EquipSlot slot, GenderRace gr, SetId idFrom,
SetId idTo, byte mtrlTo)
Func<MetaManipulation, MetaManipulation> manips, EquipSlot slot, GenderRace gr, PrimaryId idFrom,
PrimaryId idTo, byte mtrlTo)
=> CreateEqdp(manager, redirections, manips, slot, slot, gr, idFrom, idTo, mtrlTo);
public static MetaSwap? CreateEqdp(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections,
Func<MetaManipulation, MetaManipulation> manips, EquipSlot slotFrom, EquipSlot slotTo, GenderRace gr, SetId idFrom,
SetId idTo, byte mtrlTo)
Func<MetaManipulation, MetaManipulation> manips, EquipSlot slotFrom, EquipSlot slotTo, GenderRace gr, PrimaryId idFrom,
PrimaryId idTo, byte mtrlTo)
{
var (gender, race) = gr.Split();
var eqdpFrom = new EqdpManipulation(ExpandedEqdpFile.GetDefault(manager, gr, slotFrom.IsAccessory(), idFrom), slotFrom, gender,
@ -215,11 +214,11 @@ public static class EquipmentSwap
}
public static FileSwap CreateMdl(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections, EquipSlot slot, GenderRace gr,
SetId idFrom, SetId idTo, byte mtrlTo)
PrimaryId idFrom, PrimaryId idTo, byte mtrlTo)
=> CreateMdl(manager, redirections, slot, slot, gr, idFrom, idTo, mtrlTo);
public static FileSwap CreateMdl(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections, EquipSlot slotFrom, EquipSlot slotTo,
GenderRace gr, SetId idFrom, SetId idTo, byte mtrlTo)
GenderRace gr, PrimaryId idFrom, PrimaryId idTo, byte mtrlTo)
{
var mdlPathFrom = slotFrom.IsAccessory()
? GamePaths.Accessory.Mdl.Path(idFrom, gr, slotFrom)
@ -237,18 +236,18 @@ public static class EquipmentSwap
return mdl;
}
private static void LookupItem(EquipItem i, out EquipSlot slot, out SetId modelId, out Variant variant)
private static void LookupItem(EquipItem i, out EquipSlot slot, out PrimaryId modelId, out Variant variant)
{
slot = i.Type.ToSlot();
if (!slot.IsEquipmentPiece())
throw new ItemSwap.InvalidItemTypeException();
modelId = i.ModelId;
modelId = i.PrimaryId;
variant = i.Variant;
}
private static (ImcFile, Variant[], EquipItem[]) GetVariants(MetaFileManager manager, IObjectIdentifier identifier, EquipSlot slotFrom,
SetId idFrom, SetId idTo, Variant variantFrom)
private static (ImcFile, Variant[], EquipItem[]) GetVariants(MetaFileManager manager, ObjectIdentification identifier, EquipSlot slotFrom,
PrimaryId idFrom, PrimaryId idTo, Variant variantFrom)
{
var entry = new ImcManipulation(slotFrom, variantFrom.Id, idFrom, default);
var imc = new ImcFile(manager, entry);
@ -256,11 +255,8 @@ public static class EquipmentSwap
Variant[] variants;
if (idFrom == idTo)
{
items = identifier.Identify(idFrom, variantFrom, slotFrom).ToArray();
variants = new[]
{
variantFrom,
};
items = identifier.Identify(idFrom, 0, variantFrom, slotFrom).ToArray();
variants = [variantFrom];
}
else
{
@ -274,8 +270,8 @@ public static class EquipmentSwap
return (imc, variants, items);
}
public static MetaSwap? CreateGmp(MetaFileManager manager, Func<MetaManipulation, MetaManipulation> manips, EquipSlot slot, SetId idFrom,
SetId idTo)
public static MetaSwap? CreateGmp(MetaFileManager manager, Func<MetaManipulation, MetaManipulation> manips, EquipSlot slot, PrimaryId idFrom,
PrimaryId idTo)
{
if (slot is not EquipSlot.Head)
return null;
@ -287,12 +283,12 @@ public static class EquipmentSwap
public static MetaSwap CreateImc(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections,
Func<MetaManipulation, MetaManipulation> manips, EquipSlot slot,
SetId idFrom, SetId idTo, Variant variantFrom, Variant variantTo, ImcFile imcFileFrom, ImcFile imcFileTo)
PrimaryId idFrom, PrimaryId idTo, Variant variantFrom, Variant variantTo, ImcFile imcFileFrom, ImcFile imcFileTo)
=> CreateImc(manager, redirections, manips, slot, slot, idFrom, idTo, variantFrom, variantTo, imcFileFrom, imcFileTo);
public static MetaSwap CreateImc(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections,
Func<MetaManipulation, MetaManipulation> manips,
EquipSlot slotFrom, EquipSlot slotTo, SetId idFrom, SetId idTo,
EquipSlot slotFrom, EquipSlot slotTo, PrimaryId idFrom, PrimaryId idTo,
Variant variantFrom, Variant variantTo, ImcFile imcFileFrom, ImcFile imcFileTo)
{
var entryFrom = imcFileFrom.GetEntry(ImcFile.PartIndex(slotFrom), variantFrom);
@ -326,7 +322,7 @@ public static class EquipmentSwap
// Example: Abyssos Helm / Body
public static FileSwap? CreateAvfx(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections, SetId idFrom, SetId idTo, byte vfxId)
public static FileSwap? CreateAvfx(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections, PrimaryId idFrom, PrimaryId idTo, byte vfxId)
{
if (vfxId == 0)
return null;
@ -344,8 +340,8 @@ public static class EquipmentSwap
return avfx;
}
public static MetaSwap? CreateEqp(MetaFileManager manager, Func<MetaManipulation, MetaManipulation> manips, EquipSlot slot, SetId idFrom,
SetId idTo)
public static MetaSwap? CreateEqp(MetaFileManager manager, Func<MetaManipulation, MetaManipulation> manips, EquipSlot slot, PrimaryId idFrom,
PrimaryId idTo)
{
if (slot.IsAccessory())
return null;
@ -357,13 +353,13 @@ public static class EquipmentSwap
return new MetaSwap(manips, eqpFrom, eqpTo);
}
public static FileSwap? CreateMtrl(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections, EquipSlot slot, SetId idFrom,
SetId idTo, byte variantTo, ref string fileName,
public static FileSwap? CreateMtrl(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections, EquipSlot slot, PrimaryId idFrom,
PrimaryId idTo, byte variantTo, ref string fileName,
ref bool dataWasChanged)
=> CreateMtrl(manager, redirections, slot, slot, idFrom, idTo, variantTo, ref fileName, ref dataWasChanged);
public static FileSwap? CreateMtrl(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections, EquipSlot slotFrom, EquipSlot slotTo,
SetId idFrom, SetId idTo, byte variantTo, ref string fileName,
PrimaryId idFrom, PrimaryId idTo, byte variantTo, ref string fileName,
ref bool dataWasChanged)
{
var prefix = slotTo.IsAccessory() ? 'a' : 'e';
@ -401,13 +397,13 @@ public static class EquipmentSwap
return mtrl;
}
public static FileSwap CreateTex(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections, char prefix, SetId idFrom, SetId idTo,
public static FileSwap CreateTex(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections, char prefix, PrimaryId idFrom, PrimaryId idTo,
ref MtrlFile.Texture texture, ref bool dataWasChanged)
=> CreateTex(manager, redirections, prefix, EquipSlot.Unknown, EquipSlot.Unknown, idFrom, idTo, ref texture, ref dataWasChanged);
public static FileSwap CreateTex(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections, char prefix, EquipSlot slotFrom,
EquipSlot slotTo, SetId idFrom,
SetId idTo, ref MtrlFile.Texture texture, ref bool dataWasChanged)
EquipSlot slotTo, PrimaryId idFrom,
PrimaryId idTo, ref MtrlFile.Texture texture, ref bool dataWasChanged)
{
var path = texture.Path;
var addedDashes = false;

View file

@ -150,7 +150,7 @@ public static class ItemSwap
/// <remarks> metaChanges is not manipulated, but IReadOnlySet does not support TryGetValue. </remarks>
public static MetaSwap? CreateEst(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections,
Func<MetaManipulation, MetaManipulation> manips, EstManipulation.EstType type,
GenderRace genderRace, SetId idFrom, SetId idTo, bool ownMdl)
GenderRace genderRace, PrimaryId idFrom, PrimaryId idTo, bool ownMdl)
{
if (type == 0)
return null;
@ -195,7 +195,7 @@ public static class ItemSwap
}
}
public static string ReplaceAnyId(string path, char idType, SetId id, bool condition = true)
public static string ReplaceAnyId(string path, char idType, PrimaryId id, bool condition = true)
=> condition
? Regex.Replace(path, $"{idType}\\d{{4}}", $"{idType}{id.Id:D4}")
: path;
@ -203,10 +203,10 @@ public static class ItemSwap
public static string ReplaceAnyRace(string path, GenderRace to, bool condition = true)
=> ReplaceAnyId(path, 'c', (ushort)to, condition);
public static string ReplaceAnyBody(string path, BodySlot slot, SetId to, bool condition = true)
public static string ReplaceAnyBody(string path, BodySlot slot, PrimaryId to, bool condition = true)
=> ReplaceAnyId(path, slot.ToAbbreviation(), to, condition);
public static string ReplaceId(string path, char type, SetId idFrom, SetId idTo, bool condition = true)
public static string ReplaceId(string path, char type, PrimaryId idFrom, PrimaryId idTo, bool condition = true)
=> condition
? path.Replace($"{type}{idFrom.Id:D4}", $"{type}{idTo.Id:D4}")
: path;
@ -219,7 +219,7 @@ public static class ItemSwap
public static string ReplaceRace(string path, GenderRace from, GenderRace to, bool condition = true)
=> ReplaceId(path, 'c', (ushort)from, (ushort)to, condition);
public static string ReplaceBody(string path, BodySlot slot, SetId idFrom, SetId idTo, bool condition = true)
public static string ReplaceBody(string path, BodySlot slot, PrimaryId idFrom, PrimaryId idTo, bool condition = true)
=> ReplaceId(path, slot.ToAbbreviation(), idFrom, idTo, condition);
public static string AddSuffix(string path, string ext, string suffix, bool condition = true)

View file

@ -1,5 +1,5 @@
using Lumina.Excel.GeneratedSheets;
using Penumbra.Collections;
using Penumbra.GameData.Data;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
using Penumbra.Meta.Manipulations;
@ -7,17 +7,16 @@ using Penumbra.String.Classes;
using Penumbra.Meta;
using Penumbra.Mods.Manager;
using Penumbra.Mods.Subclasses;
using Penumbra.Services;
namespace Penumbra.Mods.ItemSwap;
public class ItemSwapContainer
{
private readonly MetaFileManager _manager;
private readonly IdentifierService _identifier;
private readonly ObjectIdentification _identifier;
private Dictionary<Utf8GamePath, FullPath> _modRedirections = new();
private HashSet<MetaManipulation> _modManipulations = new();
private Dictionary<Utf8GamePath, FullPath> _modRedirections = [];
private HashSet<MetaManipulation> _modManipulations = [];
public IReadOnlyDictionary<Utf8GamePath, FullPath> ModRedirections
=> _modRedirections;
@ -25,7 +24,7 @@ public class ItemSwapContainer
public IReadOnlySet<MetaManipulation> ModManipulations
=> _modManipulations;
public readonly List<Swap> Swaps = new();
public readonly List<Swap> Swaps = [];
public bool Loaded { get; private set; }
@ -107,7 +106,7 @@ public class ItemSwapContainer
}
}
public ItemSwapContainer(MetaFileManager manager, IdentifierService identifier)
public ItemSwapContainer(MetaFileManager manager, ObjectIdentification identifier)
{
_manager = manager;
_identifier = identifier;
@ -130,7 +129,7 @@ public class ItemSwapContainer
{
Swaps.Clear();
Loaded = false;
var ret = EquipmentSwap.CreateItemSwap(_manager, _identifier.AwaitedService, Swaps, PathResolver(collection), MetaResolver(collection),
var ret = EquipmentSwap.CreateItemSwap(_manager, _identifier, Swaps, PathResolver(collection), MetaResolver(collection),
from, to, useRightRing, useLeftRing);
Loaded = true;
return ret;
@ -140,13 +139,13 @@ public class ItemSwapContainer
{
Swaps.Clear();
Loaded = false;
var ret = EquipmentSwap.CreateTypeSwap(_manager, _identifier.AwaitedService, Swaps, PathResolver(collection), MetaResolver(collection),
var ret = EquipmentSwap.CreateTypeSwap(_manager, _identifier, Swaps, PathResolver(collection), MetaResolver(collection),
slotFrom, from, slotTo, to);
Loaded = true;
return ret;
}
public bool LoadCustomization(MetaFileManager manager, BodySlot slot, GenderRace race, SetId from, SetId to,
public bool LoadCustomization(MetaFileManager manager, BodySlot slot, GenderRace race, PrimaryId from, PrimaryId to,
ModCollection? collection = null)
{
var pathResolver = PathResolver(collection);

View file

@ -1,5 +1,4 @@
using Penumbra.Communication;
using Penumbra.GameData;
using Penumbra.GameData.Data;
using Penumbra.GameData.Enums;
using Penumbra.Meta.Manipulations;
@ -10,10 +9,11 @@ namespace Penumbra.Mods.Manager;
public class ModCacheManager : IDisposable
{
private readonly CommunicatorService _communicator;
private readonly IdentifierService _identifier;
private readonly ObjectIdentification _identifier;
private readonly ModStorage _modManager;
private bool _updatingItems = false;
public ModCacheManager(CommunicatorService communicator, IdentifierService identifier, ModStorage modStorage)
public ModCacheManager(CommunicatorService communicator, ObjectIdentification identifier, ModStorage modStorage)
{
_communicator = communicator;
_identifier = identifier;
@ -23,8 +23,7 @@ public class ModCacheManager : IDisposable
_communicator.ModPathChanged.Subscribe(OnModPathChange, ModPathChanged.Priority.ModCacheManager);
_communicator.ModDataChanged.Subscribe(OnModDataChange, ModDataChanged.Priority.ModCacheManager);
_communicator.ModDiscoveryFinished.Subscribe(OnModDiscoveryFinished, ModDiscoveryFinished.Priority.ModCacheManager);
if (!identifier.Valid)
identifier.FinishedCreation += OnIdentifierCreation;
identifier.Awaiter.ContinueWith(_ => OnIdentifierCreation());
OnModDiscoveryFinished();
}
@ -37,7 +36,7 @@ public class ModCacheManager : IDisposable
}
/// <summary> Compute the items changed by a given meta manipulation and put them into the changedItems dictionary. </summary>
public static void ComputeChangedItems(IObjectIdentifier identifier, IDictionary<string, object?> changedItems, MetaManipulation manip)
public static void ComputeChangedItems(ObjectIdentification identifier, IDictionary<string, object?> changedItems, MetaManipulation manip)
{
switch (manip.ManipulationType)
{
@ -140,7 +139,7 @@ public class ModCacheManager : IDisposable
{
case ModPathChangeType.Added:
case ModPathChangeType.Reloaded:
Refresh(mod);
RefreshWithChangedItems(mod);
break;
}
}
@ -152,12 +151,27 @@ public class ModCacheManager : IDisposable
}
private void OnModDiscoveryFinished()
=> Parallel.ForEach(_modManager, Refresh);
{
if (!_identifier.Awaiter.IsCompletedSuccessfully || _updatingItems)
{
Parallel.ForEach(_modManager, RefreshWithoutChangedItems);
}
else
{
_updatingItems = true;
Parallel.ForEach(_modManager, RefreshWithChangedItems);
_updatingItems = false;
}
}
private void OnIdentifierCreation()
{
if (_updatingItems)
return;
_updatingItems = true;
Parallel.ForEach(_modManager, UpdateChangedItems);
_identifier.FinishedCreation -= OnIdentifierCreation;
_updatingItems = false;
}
private static void UpdateFileCount(Mod mod)
@ -179,14 +193,11 @@ public class ModCacheManager : IDisposable
{
var changedItems = (SortedList<string, object?>)mod.ChangedItems;
changedItems.Clear();
if (!_identifier.Valid)
return;
foreach (var gamePath in mod.AllSubMods.SelectMany(m => m.Files.Keys.Concat(m.FileSwaps.Keys)))
_identifier.AwaitedService.Identify(changedItems, gamePath.ToString());
_identifier.Identify(changedItems, gamePath.ToString());
foreach (var manip in mod.AllSubMods.SelectMany(m => m.Manipulations))
ComputeChangedItems(_identifier.AwaitedService, changedItems, manip);
ComputeChangedItems(_identifier, changedItems, manip);
mod.LowerChangedItemsString = string.Join("\0", mod.ChangedItems.Keys.Select(k => k.ToLowerInvariant()));
}
@ -209,10 +220,16 @@ public class ModCacheManager : IDisposable
}
}
private void Refresh(Mod mod)
private void RefreshWithChangedItems(Mod mod)
{
UpdateTags(mod);
UpdateCounts(mod);
UpdateChangedItems(mod);
}
private void RefreshWithoutChangedItems(Mod mod)
{
UpdateTags(mod);
UpdateCounts(mod);
}
}

View file

@ -83,7 +83,7 @@ public static partial class ModMigration
creator.IncorporateMetaChanges(mod.Default, mod.ModPath, true);
foreach (var (_, index) in mod.Groups.WithIndex())
saveService.ImmediateSave(new ModSaveGroup(mod, index));
saveService.ImmediateSave(new ModSaveGroup(mod, index, creator.Config.ReplaceNonAsciiOnImport));
// Delete meta files.
foreach (var file in seenMetaFiles.Where(f => f.Exists))
@ -111,7 +111,7 @@ public static partial class ModMigration
}
fileVersion = 1;
saveService.ImmediateSave(new ModSaveGroup(mod, -1));
saveService.ImmediateSave(new ModSaveGroup(mod, -1, creator.Config.ReplaceNonAsciiOnImport));
return true;
}

View file

@ -33,13 +33,15 @@ public enum ModOptionChangeType
public class ModOptionEditor
{
private readonly Configuration _config;
private readonly CommunicatorService _communicator;
private readonly SaveService _saveService;
public ModOptionEditor(CommunicatorService communicator, SaveService saveService)
public ModOptionEditor(CommunicatorService communicator, SaveService saveService, Configuration config)
{
_communicator = communicator;
_saveService = saveService;
_config = config;
}
/// <summary> Change the type of a group given by mod and index to type, if possible. </summary>
@ -50,7 +52,7 @@ public class ModOptionEditor
return;
mod.Groups[groupIdx] = group.Convert(type);
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.GroupTypeChanged, mod, groupIdx, -1, -1);
}
@ -62,7 +64,7 @@ public class ModOptionEditor
return;
group.DefaultSettings = defaultOption;
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.DefaultOptionChanged, mod, groupIdx, -1, -1);
}
@ -74,7 +76,7 @@ public class ModOptionEditor
if (oldName == newName || !VerifyFileName(mod, group, newName, true))
return;
_saveService.ImmediateDelete(new ModSaveGroup(mod, groupIdx));
_saveService.ImmediateDelete(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
var _ = group switch
{
SingleModGroup s => s.Name = newName,
@ -82,7 +84,7 @@ public class ModOptionEditor
_ => newName,
};
_saveService.ImmediateSave(new ModSaveGroup(mod, groupIdx));
_saveService.ImmediateSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.GroupRenamed, mod, groupIdx, -1, -1);
}
@ -105,7 +107,7 @@ public class ModOptionEditor
Name = newName,
Priority = maxPriority,
});
_saveService.ImmediateSave(new ModSaveGroup(mod, mod.Groups.Count - 1));
_saveService.ImmediateSave(new ModSaveGroup(mod, mod.Groups.Count - 1, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.GroupAdded, mod, mod.Groups.Count - 1, -1, -1);
}
@ -129,7 +131,7 @@ public class ModOptionEditor
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.PrepareChange, mod, groupIdx, -1, -1);
mod.Groups.RemoveAt(groupIdx);
UpdateSubModPositions(mod, groupIdx);
_saveService.SaveAllOptionGroups(mod, false);
_saveService.SaveAllOptionGroups(mod, false, _config.ReplaceNonAsciiOnImport);
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.GroupDeleted, mod, groupIdx, -1, -1);
}
@ -140,7 +142,7 @@ public class ModOptionEditor
return;
UpdateSubModPositions(mod, Math.Min(groupIdxFrom, groupIdxTo));
_saveService.SaveAllOptionGroups(mod, false);
_saveService.SaveAllOptionGroups(mod, false, _config.ReplaceNonAsciiOnImport);
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.GroupMoved, mod, groupIdxFrom, -1, groupIdxTo);
}
@ -157,7 +159,7 @@ public class ModOptionEditor
MultiModGroup m => m.Description = newDescription,
_ => newDescription,
};
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.DisplayChange, mod, groupIdx, -1, -1);
}
@ -170,7 +172,7 @@ public class ModOptionEditor
return;
s.Description = newDescription;
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.DisplayChange, mod, groupIdx, optionIdx, -1);
}
@ -187,7 +189,7 @@ public class ModOptionEditor
MultiModGroup m => m.Priority = newPriority,
_ => newPriority,
};
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.PriorityChanged, mod, groupIdx, -1, -1);
}
@ -204,7 +206,7 @@ public class ModOptionEditor
return;
m.PrioritizedOptions[optionIdx] = (m.PrioritizedOptions[optionIdx].Mod, newPriority);
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.PriorityChanged, mod, groupIdx, optionIdx, -1);
return;
}
@ -230,7 +232,7 @@ public class ModOptionEditor
break;
}
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.DisplayChange, mod, groupIdx, optionIdx, -1);
}
@ -250,7 +252,7 @@ public class ModOptionEditor
break;
}
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.OptionAdded, mod, groupIdx, group.Count - 1, -1);
}
@ -296,7 +298,7 @@ public class ModOptionEditor
break;
}
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.OptionAdded, mod, groupIdx, group.Count - 1, -1);
}
@ -317,7 +319,7 @@ public class ModOptionEditor
}
group.UpdatePositions(optionIdx);
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.OptionDeleted, mod, groupIdx, optionIdx, -1);
}
@ -328,7 +330,7 @@ public class ModOptionEditor
if (!group.MoveOption(optionIdxFrom, optionIdxTo))
return;
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.OptionMoved, mod, groupIdx, optionIdxFrom, optionIdxTo);
}
@ -342,7 +344,7 @@ public class ModOptionEditor
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.PrepareChange, mod, groupIdx, optionIdx, -1);
subMod.ManipulationData.SetTo(manipulations);
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.OptionMetaChanged, mod, groupIdx, optionIdx, -1);
}
@ -355,7 +357,7 @@ public class ModOptionEditor
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.PrepareChange, mod, groupIdx, optionIdx, -1);
subMod.FileData.SetTo(replacements);
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.OptionFilesChanged, mod, groupIdx, optionIdx, -1);
}
@ -367,7 +369,7 @@ public class ModOptionEditor
subMod.FileData.AddFrom(additions);
if (oldCount != subMod.FileData.Count)
{
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.OptionFilesAdded, mod, groupIdx, optionIdx, -1);
}
}
@ -381,7 +383,7 @@ public class ModOptionEditor
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.PrepareChange, mod, groupIdx, optionIdx, -1);
subMod.FileSwapData.SetTo(swaps);
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx));
_saveService.QueueSave(new ModSaveGroup(mod, groupIdx, _config.ReplaceNonAsciiOnImport));
_communicator.ModOptionChanged.Invoke(ModOptionChangeType.OptionSwapsChanged, mod, groupIdx, optionIdx, -1);
}

View file

@ -5,7 +5,7 @@ using OtterGui;
using OtterGui.Classes;
using OtterGui.Filesystem;
using Penumbra.Api.Enums;
using Penumbra.GameData;
using Penumbra.GameData.Data;
using Penumbra.Import;
using Penumbra.Import.Structs;
using Penumbra.Meta;
@ -16,16 +16,18 @@ using Penumbra.String.Classes;
namespace Penumbra.Mods;
public partial class ModCreator(SaveService _saveService, Configuration _config, ModDataEditor _dataEditor, MetaFileManager _metaFileManager,
IGamePathParser _gamePathParser)
public partial class ModCreator(SaveService _saveService, Configuration config, ModDataEditor _dataEditor, MetaFileManager _metaFileManager,
GamePathParser _gamePathParser)
{
public readonly Configuration Config = config;
/// <summary> Creates directory and files necessary for a new mod without adding it to the manager. </summary>
public DirectoryInfo? CreateEmptyMod(DirectoryInfo basePath, string newName, string description = "")
{
try
{
var newDir = CreateModFolder(basePath, newName, _config.ReplaceNonAsciiOnImport, true);
_dataEditor.CreateMeta(newDir, newName, _config.DefaultModAuthor, description, "1.0", string.Empty);
var newDir = CreateModFolder(basePath, newName, Config.ReplaceNonAsciiOnImport, true);
_dataEditor.CreateMeta(newDir, newName, Config.DefaultModAuthor, description, "1.0", string.Empty);
CreateDefaultFiles(newDir);
return newDir;
}
@ -86,7 +88,8 @@ public partial class ModCreator(SaveService _saveService, Configuration _config,
if (group != null && mod.Groups.All(g => g.Name != group.Name))
{
changes = changes
|| _saveService.FileNames.OptionGroupFile(mod.ModPath.FullName, mod.Groups.Count, group.Name) != file.FullName;
|| _saveService.FileNames.OptionGroupFile(mod.ModPath.FullName, mod.Groups.Count, group.Name, true)
!= Path.Combine(file.DirectoryName!, ReplaceBadXivSymbols(file.Name, true));
mod.Groups.Add(group);
}
else
@ -96,13 +99,13 @@ public partial class ModCreator(SaveService _saveService, Configuration _config,
}
if (changes)
_saveService.SaveAllOptionGroups(mod, true);
_saveService.SaveAllOptionGroups(mod, true, Config.ReplaceNonAsciiOnImport);
}
/// <summary> Load the default option for a given mod.</summary>
public void LoadDefaultOption(Mod mod)
{
var defaultFile = _saveService.FileNames.OptionGroupFile(mod, -1);
var defaultFile = _saveService.FileNames.OptionGroupFile(mod, -1, Config.ReplaceNonAsciiOnImport);
mod.Default.SetPosition(-1, 0);
try
{
@ -161,8 +164,8 @@ public partial class ModCreator(SaveService _saveService, Configuration _config,
if (!changes)
return;
_saveService.SaveAllOptionGroups(mod, false);
_saveService.ImmediateSaveSync(new ModSaveGroup(mod.ModPath, mod.Default));
_saveService.SaveAllOptionGroups(mod, false, Config.ReplaceNonAsciiOnImport);
_saveService.ImmediateSaveSync(new ModSaveGroup(mod.ModPath, mod.Default, Config.ReplaceNonAsciiOnImport));
}
@ -188,7 +191,7 @@ public partial class ModCreator(SaveService _saveService, Configuration _config,
continue;
var meta = new TexToolsMeta(_metaFileManager, _gamePathParser, File.ReadAllBytes(file.FullName),
_config.KeepDefaultMetaChanges);
Config.KeepDefaultMetaChanges);
Penumbra.Log.Verbose(
$"Incorporating {file} as Metadata file of {meta.MetaManipulations.Count} manipulations {deleteString}");
deleteList.Add(file.FullName);
@ -201,7 +204,7 @@ public partial class ModCreator(SaveService _saveService, Configuration _config,
continue;
var rgsp = TexToolsMeta.FromRgspFile(_metaFileManager, file.FullName, File.ReadAllBytes(file.FullName),
_config.KeepDefaultMetaChanges);
Config.KeepDefaultMetaChanges);
Penumbra.Log.Verbose(
$"Incorporating {file} as racial scaling file of {rgsp.MetaManipulations.Count} manipulations {deleteString}");
deleteList.Add(file.FullName);
@ -246,7 +249,7 @@ public partial class ModCreator(SaveService _saveService, Configuration _config,
DefaultSettings = defaultSettings,
};
group.PrioritizedOptions.AddRange(subMods.OfType<SubMod>().Select((s, idx) => (s, idx)));
_saveService.ImmediateSaveSync(new ModSaveGroup(baseFolder, group, index));
_saveService.ImmediateSaveSync(new ModSaveGroup(baseFolder, group, index, Config.ReplaceNonAsciiOnImport));
break;
}
case GroupType.Single:
@ -259,7 +262,7 @@ public partial class ModCreator(SaveService _saveService, Configuration _config,
DefaultSettings = defaultSettings,
};
group.OptionData.AddRange(subMods.OfType<SubMod>());
_saveService.ImmediateSaveSync(new ModSaveGroup(baseFolder, group, index));
_saveService.ImmediateSaveSync(new ModSaveGroup(baseFolder, group, index, Config.ReplaceNonAsciiOnImport));
break;
}
}
@ -306,7 +309,7 @@ public partial class ModCreator(SaveService _saveService, Configuration _config,
}
IncorporateMetaChanges(mod.Default, directory, true);
_saveService.ImmediateSaveSync(new ModSaveGroup(mod, -1));
_saveService.ImmediateSaveSync(new ModSaveGroup(mod, -1, Config.ReplaceNonAsciiOnImport));
}
/// <summary> Return the name of a new valid directory based on the base directory and the given name. </summary>

View file

@ -39,8 +39,9 @@ public readonly struct ModSaveGroup : ISavable
private readonly IModGroup? _group;
private readonly int _groupIdx;
private readonly ISubMod? _defaultMod;
private readonly bool _onlyAscii;
public ModSaveGroup(Mod mod, int groupIdx)
public ModSaveGroup(Mod mod, int groupIdx, bool onlyAscii)
{
_basePath = mod.ModPath;
_groupIdx = groupIdx;
@ -48,24 +49,27 @@ public readonly struct ModSaveGroup : ISavable
_defaultMod = mod.Default;
else
_group = mod.Groups[_groupIdx];
_onlyAscii = onlyAscii;
}
public ModSaveGroup(DirectoryInfo basePath, IModGroup group, int groupIdx)
public ModSaveGroup(DirectoryInfo basePath, IModGroup group, int groupIdx, bool onlyAscii)
{
_basePath = basePath;
_group = group;
_groupIdx = groupIdx;
_onlyAscii = onlyAscii;
}
public ModSaveGroup(DirectoryInfo basePath, ISubMod @default)
public ModSaveGroup(DirectoryInfo basePath, ISubMod @default, bool onlyAscii)
{
_basePath = basePath;
_groupIdx = -1;
_defaultMod = @default;
_onlyAscii = onlyAscii;
}
public string ToFilename(FilenameService fileNames)
=> fileNames.OptionGroupFile(_basePath.FullName, _groupIdx, _group?.Name ?? string.Empty);
=> fileNames.OptionGroupFile(_basePath.FullName, _groupIdx, _group?.Name ?? string.Empty, _onlyAscii);
public void Save(StreamWriter writer)
{

View file

@ -30,9 +30,9 @@ public sealed class SubMod : ISubMod
public bool IsDefault
=> GroupIdx < 0;
public Dictionary<Utf8GamePath, FullPath> FileData = new();
public Dictionary<Utf8GamePath, FullPath> FileSwapData = new();
public HashSet<MetaManipulation> ManipulationData = new();
public Dictionary<Utf8GamePath, FullPath> FileData = [];
public Dictionary<Utf8GamePath, FullPath> FileSwapData = [];
public HashSet<MetaManipulation> ManipulationData = [];
public SubMod(IMod parentMod)
=> ParentMod = parentMod;

View file

@ -86,7 +86,7 @@ public class TemporaryMod : IMod
foreach (var manip in collection.MetaCache?.Manipulations ?? Array.Empty<MetaManipulation>())
defaultMod.ManipulationData.Add(manip);
saveService.ImmediateSave(new ModSaveGroup(dir, defaultMod));
saveService.ImmediateSave(new ModSaveGroup(dir, defaultMod, config.ReplaceNonAsciiOnImport));
modManager.AddMod(dir);
Penumbra.Log.Information($"Successfully generated mod {mod.Name} at {mod.ModPath.FullName} for collection {collection.Name}.");
}

View file

@ -1,12 +1,11 @@
using Dalamud.Plugin;
using ImGuiNET;
using Lumina.Excel.GeneratedSheets;
using Microsoft.Extensions.DependencyInjection;
using OtterGui;
using OtterGui.Log;
using OtterGui.Services;
using Penumbra.Api;
using Penumbra.Api.Enums;
using Penumbra.Util;
using Penumbra.Collections;
using Penumbra.Collections.Cache;
using Penumbra.Interop.ResourceLoading;
@ -47,45 +46,40 @@ public class Penumbra : IDalamudPlugin
private PenumbraWindowSystem? _windowSystem;
private bool _disposed;
private readonly ServiceProvider _services;
private readonly ServiceManager _services;
public Penumbra(DalamudPluginInterface pluginInterface)
{
try
{
var startTimer = new StartTracker();
using var timer = startTimer.Measure(StartTimeType.Total);
_services = ServiceManager.CreateProvider(this, pluginInterface, Log, startTimer);
Messager = _services.GetRequiredService<MessageService>();
_validityChecker = _services.GetRequiredService<ValidityChecker>();
var startup = _services.GetRequiredService<DalamudServices>().GetDalamudConfig(DalamudServices.WaitingForPluginsOption, out bool s)
_services = ServiceManagerA.CreateProvider(this, pluginInterface, Log);
Messager = _services.GetService<MessageService>();
_validityChecker = _services.GetService<ValidityChecker>();
var startup = _services.GetService<DalamudConfigService>().GetDalamudConfig(DalamudConfigService.WaitingForPluginsOption, out bool s)
? s.ToString()
: "Unknown";
Log.Information(
$"Loading Penumbra Version {_validityChecker.Version}, Commit #{_validityChecker.CommitHash} with Waiting For Plugins: {startup}...");
_services.GetRequiredService<BackupService>(); // Initialize because not required anywhere else.
_config = _services.GetRequiredService<Configuration>();
_characterUtility = _services.GetRequiredService<CharacterUtility>();
_tempMods = _services.GetRequiredService<TempModManager>();
_residentResources = _services.GetRequiredService<ResidentResourceManager>();
_services.GetRequiredService<ResourceManagerService>(); // Initialize because not required anywhere else.
_modManager = _services.GetRequiredService<ModManager>();
_collectionManager = _services.GetRequiredService<CollectionManager>();
_tempCollections = _services.GetRequiredService<TempCollectionManager>();
_redrawService = _services.GetRequiredService<RedrawService>();
_communicatorService = _services.GetRequiredService<CommunicatorService>();
_services.GetRequiredService<ResourceService>(); // Initialize because not required anywhere else.
_services.GetRequiredService<ModCacheManager>(); // Initialize because not required anywhere else.
_services.GetRequiredService<ModelResourceHandleUtility>(); // Initialize because not required anywhere else.
_services.GetService<BackupService>(); // Initialize because not required anywhere else.
_config = _services.GetService<Configuration>();
_characterUtility = _services.GetService<CharacterUtility>();
_tempMods = _services.GetService<TempModManager>();
_residentResources = _services.GetService<ResidentResourceManager>();
_services.GetService<ResourceManagerService>(); // Initialize because not required anywhere else.
_modManager = _services.GetService<ModManager>();
_collectionManager = _services.GetService<CollectionManager>();
_tempCollections = _services.GetService<TempCollectionManager>();
_redrawService = _services.GetService<RedrawService>();
_communicatorService = _services.GetService<CommunicatorService>();
_services.GetService<ResourceService>(); // Initialize because not required anywhere else.
_services.GetService<ModCacheManager>(); // Initialize because not required anywhere else.
_services.GetService<ModelResourceHandleUtility>(); // Initialize because not required anywhere else.
_collectionManager.Caches.CreateNecessaryCaches();
using (var t = _services.GetRequiredService<StartTracker>().Measure(StartTimeType.PathResolver))
{
_services.GetRequiredService<PathResolver>();
}
_services.GetService<PathResolver>();
_services.GetRequiredService<SkinFixer>();
_services.GetService<SkinFixer>();
_services.GetRequiredService<DalamudSubstitutionProvider>(); // Initialize before Interface.
_services.GetService<DalamudSubstitutionProvider>(); // Initialize before Interface.
SetupInterface();
SetupApi();
@ -108,9 +102,8 @@ public class Penumbra : IDalamudPlugin
private void SetupApi()
{
using var timer = _services.GetRequiredService<StartTracker>().Measure(StartTimeType.Api);
var api = _services.GetRequiredService<IPenumbraApi>();
_services.GetRequiredService<PenumbraIpcProviders>();
var api = _services.GetService<IPenumbraApi>();
_services.GetService<PenumbraIpcProviders>();
_communicatorService.ChangedItemHover.Subscribe(it =>
{
if (it is (Item, FullEquipType))
@ -128,10 +121,9 @@ public class Penumbra : IDalamudPlugin
{
AsyncTask.Run(() =>
{
using var tInterface = _services.GetRequiredService<StartTracker>().Measure(StartTimeType.Interface);
var system = _services.GetRequiredService<PenumbraWindowSystem>();
system.Window.Setup(this, _services.GetRequiredService<ConfigTabBar>());
_services.GetRequiredService<CommandHandler>();
var system = _services.GetService<PenumbraWindowSystem>();
system.Window.Setup(this, _services.GetService<ConfigTabBar>());
_services.GetService<CommandHandler>();
if (!_disposed)
_windowSystem = system;
else
@ -200,7 +192,7 @@ public class Penumbra : IDalamudPlugin
sb.Append($"> **`Auto-Deduplication: `** {_config.AutoDeduplicateOnImport}\n");
sb.Append($"> **`Debug Mode: `** {_config.DebugMode}\n");
sb.Append(
$"> **`Synchronous Load (Dalamud): `** {(_services.GetRequiredService<DalamudServices>().GetDalamudConfig(DalamudServices.WaitingForPluginsOption, out bool v) ? v.ToString() : "Unknown")}\n");
$"> **`Synchronous Load (Dalamud): `** {(_services.GetService<DalamudConfigService>().GetDalamudConfig(DalamudConfigService.WaitingForPluginsOption, out bool v) ? v.ToString() : "Unknown")}\n");
sb.Append(
$"> **`Logging: `** Log: {_config.Ephemeral.EnableResourceLogging}, Watcher: {_config.Ephemeral.EnableResourceWatcher} ({_config.MaxResourceWatcherRecords})\n");
sb.Append($"> **`Use Ownership: `** {_config.UseOwnerNameForCharacterCollection}\n");

View file

@ -93,8 +93,9 @@
</ItemGroup>
<Target Name="GetGitHash" BeforeTargets="GetAssemblyVersion" Returns="InformationalVersion">
<Exec Command="git rev-parse --short HEAD" ConsoleToMSBuild="true" StandardOutputImportance="low">
<Output TaskParameter="ConsoleOutput" PropertyName="GitCommitHash" />
<Exec Command="git rev-parse --short HEAD" ConsoleToMSBuild="true" StandardOutputImportance="low" ContinueOnError="true">
<Output TaskParameter="ExitCode" PropertyName="GitCommitHashSuccess"/>
<Output TaskParameter="ConsoleOutput" PropertyName="GitCommitHash" Condition="$(GitCommitHashSuccess) == 0"/>
</Exec>
<PropertyGroup>

View file

@ -9,7 +9,7 @@
"Tags": [ "modding" ],
"DalamudApiLevel": 9,
"LoadPriority": 69420,
"LoadRequiredState": 2,
"LoadState": 2,
"LoadSync": true,
"IconUrl": "https://raw.githubusercontent.com/xivdev/Penumbra/master/images/icon.png"
}

View file

@ -1,24 +1,18 @@
using Newtonsoft.Json.Linq;
using OtterGui.Classes;
using OtterGui.Log;
using Penumbra.Util;
namespace Penumbra.Services;
public class BackupService
{
public BackupService(Logger logger, StartTracker timer, FilenameService fileNames)
public BackupService(Logger logger, FilenameService fileNames)
{
using var t = timer.Measure(StartTimeType.Backup);
var files = PenumbraFiles(fileNames);
Backup.CreateAutomaticBackup(logger, new DirectoryInfo(fileNames.ConfigDirectory), files);
}
public static void CreatePermanentBackup(FilenameService fileNames)
=> Backup.CreatePermanentBackup(Penumbra.Log, new DirectoryInfo(fileNames.ConfigDirectory), PenumbraFiles(fileNames),
"pre_ephemeral_config");
// Collect all relevant files for penumbra configuration.
/// <summary> Collect all relevant files for penumbra configuration. </summary>
private static IReadOnlyList<FileInfo> PenumbraFiles(FilenameService fileNames)
{
var list = fileNames.CollectionFiles.ToList();

View file

@ -5,15 +5,15 @@ using Dalamud.IoC;
using Dalamud.Plugin;
using Dalamud.Interface.DragDrop;
using Dalamud.Plugin.Services;
using Microsoft.Extensions.DependencyInjection;
using OtterGui.Services;
// ReSharper disable AutoPropertyCanBeMadeGetOnly.Local
namespace Penumbra.Services;
public class DalamudServices
public class DalamudConfigService
{
public DalamudServices(DalamudPluginInterface pluginInterface)
public DalamudConfigService(DalamudPluginInterface pluginInterface)
{
pluginInterface.Inject(this);
try
@ -52,55 +52,6 @@ public class DalamudServices
}
}
public void AddServices(IServiceCollection services)
{
services.AddSingleton(PluginInterface);
services.AddSingleton(Commands);
services.AddSingleton(GameData);
services.AddSingleton(ClientState);
services.AddSingleton(Chat);
services.AddSingleton(Framework);
services.AddSingleton(Conditions);
services.AddSingleton(Targets);
services.AddSingleton(Objects);
services.AddSingleton(TitleScreenMenu);
services.AddSingleton(GameGui);
services.AddSingleton(KeyState);
services.AddSingleton(SigScanner);
services.AddSingleton(this);
services.AddSingleton(UiBuilder);
services.AddSingleton(DragDropManager);
services.AddSingleton(TextureProvider);
services.AddSingleton(TextureSubstitutionProvider);
services.AddSingleton(Interop);
services.AddSingleton(Log);
}
// TODO remove static
// @formatter:off
[PluginService][RequiredVersion("1.0")] public DalamudPluginInterface PluginInterface { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public ICommandManager Commands { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public IDataManager GameData { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public IClientState ClientState { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public IChatGui Chat { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public IFramework Framework { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public ICondition Conditions { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public ITargetManager Targets { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public IObjectTable Objects { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public ITitleScreenMenu TitleScreenMenu { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public IGameGui GameGui { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public IKeyState KeyState { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public ISigScanner SigScanner { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public IDragDropManager DragDropManager { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public ITextureProvider TextureProvider { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public ITextureSubstitutionProvider TextureSubstitutionProvider { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public IGameInteropProvider Interop { get; private set; } = null!;
[PluginService][RequiredVersion("1.0")] public IPluginLog Log { get; private set; } = null!;
// @formatter:on
public UiBuilder UiBuilder
=> PluginInterface.UiBuilder;
public const string WaitingForPluginsOption = "IsResumeGameAfterPluginLoad";
private readonly object? _dalamudConfig;
@ -164,3 +115,29 @@ public class DalamudServices
}
}
}
public static class DalamudServices
{
public static void AddServices(ServiceManager services, DalamudPluginInterface pi)
{
services.AddExistingService(pi);
services.AddExistingService(pi.UiBuilder);
services.AddDalamudService<ICommandManager>(pi);
services.AddDalamudService<IDataManager>(pi);
services.AddDalamudService<IClientState>(pi);
services.AddDalamudService<IChatGui>(pi);
services.AddDalamudService<IFramework>(pi);
services.AddDalamudService<ICondition>(pi);
services.AddDalamudService<ITargetManager>(pi);
services.AddDalamudService<IObjectTable>(pi);
services.AddDalamudService<ITitleScreenMenu>(pi);
services.AddDalamudService<IGameGui>(pi);
services.AddDalamudService<IKeyState>(pi);
services.AddDalamudService<ISigScanner>(pi);
services.AddDalamudService<IDragDropManager>(pi);
services.AddDalamudService<ITextureProvider>(pi);
services.AddDalamudService<ITextureSubstitutionProvider>(pi);
services.AddDalamudService<IGameInteropProvider>(pi);
services.AddDalamudService<IPluginLog>(pi);
}
}

View file

@ -60,14 +60,14 @@ public class FilenameService(DalamudPluginInterface pi)
=> Path.Combine(modDirectory, "meta.json");
/// <summary> Obtain the path of the file describing a given option group by its index and the mod. If the index is < 0, return the path for the default mod file. </summary>
public string OptionGroupFile(Mod mod, int index)
=> OptionGroupFile(mod.ModPath.FullName, index, index >= 0 ? mod.Groups[index].Name : string.Empty);
public string OptionGroupFile(Mod mod, int index, bool onlyAscii)
=> OptionGroupFile(mod.ModPath.FullName, index, index >= 0 ? mod.Groups[index].Name : string.Empty, onlyAscii);
/// <summary> Obtain the path of the file describing a given option group by its index, name and basepath. If the index is < 0, return the path for the default mod file. </summary>
public string OptionGroupFile(string basePath, int index, string name)
public string OptionGroupFile(string basePath, int index, string name, bool onlyAscii)
{
var fileName = index >= 0
? $"group_{index + 1:D3}_{name.RemoveInvalidPathSymbols().ToLowerInvariant()}.json"
? $"group_{index + 1:D3}_{ModCreator.ReplaceBadXivSymbols(name.ToLowerInvariant(), onlyAscii)}.json"
: "default_mod.json";
return Path.Combine(basePath, fileName);
}

View file

@ -18,7 +18,7 @@ public sealed class SaveService : SaveServiceBase<FilenameService>
{ }
/// <summary> Immediately delete all existing option group files for a mod and save them anew. </summary>
public void SaveAllOptionGroups(Mod mod, bool backup)
public void SaveAllOptionGroups(Mod mod, bool backup, bool onlyAscii)
{
foreach (var file in FileNames.GetOptionGroupFiles(mod))
{
@ -37,7 +37,7 @@ public sealed class SaveService : SaveServiceBase<FilenameService>
}
for (var i = 0; i < mod.Groups.Count - 1; ++i)
ImmediateSave(new ModSaveGroup(mod, i));
ImmediateSaveSync(new ModSaveGroup(mod, mod.Groups.Count - 1));
ImmediateSave(new ModSaveGroup(mod, i, onlyAscii));
ImmediateSaveSync(new ModSaveGroup(mod, mod.Groups.Count - 1, onlyAscii));
}
}

View file

@ -3,12 +3,15 @@ using Microsoft.Extensions.DependencyInjection;
using OtterGui.Classes;
using OtterGui.Compression;
using OtterGui.Log;
using OtterGui.Services;
using Penumbra.Api;
using Penumbra.Collections.Cache;
using Penumbra.Collections.Manager;
using Penumbra.GameData;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Data;
using Penumbra.Import.Models;
using Penumbra.GameData.DataContainers;
using Penumbra.GameData.Structs;
using Penumbra.Import.Textures;
using Penumbra.Interop.PathResolving;
using Penumbra.Interop.ResourceLoading;
@ -25,19 +28,18 @@ using Penumbra.UI.Classes;
using Penumbra.UI.ModsTab;
using Penumbra.UI.ResourceWatcher;
using Penumbra.UI.Tabs;
using Penumbra.UI.Tabs.Debug;
using ResidentResourceManager = Penumbra.Interop.Services.ResidentResourceManager;
namespace Penumbra.Services;
public static class ServiceManager
public static class ServiceManagerA
{
public static ServiceProvider CreateProvider(Penumbra penumbra, DalamudPluginInterface pi, Logger log, StartTracker startTimer)
public static ServiceManager CreateProvider(Penumbra penumbra, DalamudPluginInterface pi, Logger log)
{
var services = new ServiceCollection()
.AddSingleton(log)
.AddSingleton(startTimer)
.AddSingleton(penumbra)
.AddDalamud(pi)
var services = new ServiceManager(log)
.AddExistingService(log)
.AddExistingService(penumbra)
.AddMeta()
.AddGameData()
.AddInterop()
@ -49,18 +51,14 @@ public static class ServiceManager
.AddInterface()
.AddModEditor()
.AddApi();
return services.BuildServiceProvider(new ServiceProviderOptions { ValidateOnBuild = true });
}
private static IServiceCollection AddDalamud(this IServiceCollection services, DalamudPluginInterface pi)
{
var dalamud = new DalamudServices(pi);
dalamud.AddServices(services);
services.AddIServices(typeof(EquipItem).Assembly);
services.AddIServices(typeof(Penumbra).Assembly);
DalamudServices.AddServices(services, pi);
services.CreateProvider();
return services;
}
private static IServiceCollection AddMeta(this IServiceCollection services)
private static ServiceManager AddMeta(this ServiceManager services)
=> services.AddSingleton<ValidityChecker>()
.AddSingleton<PerformanceTracker>()
.AddSingleton<FilenameService>()
@ -68,21 +66,24 @@ public static class ServiceManager
.AddSingleton<CommunicatorService>()
.AddSingleton<MessageService>()
.AddSingleton<SaveService>()
.AddSingleton<FileCompactor>();
.AddSingleton<FileCompactor>()
.AddSingleton<DalamudConfigService>();
private static IServiceCollection AddGameData(this IServiceCollection services)
=> services.AddSingleton<IGamePathParser, GamePathParser>()
.AddSingleton<IdentifierService>()
private static ServiceManager AddGameData(this ServiceManager services)
=> services.AddSingleton<GamePathParser>()
.AddSingleton<StainService>()
.AddSingleton<ItemService>()
.AddSingleton<ActorService>()
.AddSingleton<HumanModelList>();
private static IServiceCollection AddInterop(this IServiceCollection services)
private static ServiceManager AddInterop(this ServiceManager services)
=> services.AddSingleton<GameEventManager>()
.AddSingleton<FrameworkManager>()
.AddSingleton<CutsceneService>()
.AddSingleton(p =>
{
var cutsceneService = p.GetRequiredService<CutsceneService>();
return new CutsceneResolver(cutsceneService.GetParentIndex);
})
.AddSingleton<CharacterUtility>()
.AddSingleton<ResourceManagerService>()
.AddSingleton<ResourceService>()
@ -94,12 +95,12 @@ public static class ServiceManager
.AddSingleton<RedrawService>()
.AddSingleton<ModelResourceHandleUtility>();
private static IServiceCollection AddConfiguration(this IServiceCollection services)
=> services.AddTransient<ConfigMigrationService>()
private static ServiceManager AddConfiguration(this ServiceManager services)
=> services.AddSingleton<ConfigMigrationService>()
.AddSingleton<Configuration>()
.AddSingleton<EphemeralConfig>();
private static IServiceCollection AddCollections(this IServiceCollection services)
private static ServiceManager AddCollections(this ServiceManager services)
=> services.AddSingleton<CollectionStorage>()
.AddSingleton<ActiveCollectionData>()
.AddSingleton<ActiveCollections>()
@ -109,7 +110,7 @@ public static class ServiceManager
.AddSingleton<CollectionEditor>()
.AddSingleton<CollectionManager>();
private static IServiceCollection AddMods(this IServiceCollection services)
private static ServiceManager AddMods(this ServiceManager services)
=> services.AddSingleton<TempModManager>()
.AddSingleton<ModDataEditor>()
.AddSingleton<ModOptionEditor>()
@ -121,14 +122,14 @@ public static class ServiceManager
.AddSingleton<ModCacheManager>()
.AddSingleton(s => (ModStorage)s.GetRequiredService<ModManager>());
private static IServiceCollection AddResources(this IServiceCollection services)
private static ServiceManager AddResources(this ServiceManager services)
=> services.AddSingleton<ResourceLoader>()
.AddSingleton<ResourceWatcher>()
.AddSingleton<ResourceTreeFactory>()
.AddSingleton<MetaFileManager>()
.AddSingleton<SkinFixer>();
private static IServiceCollection AddResolvers(this IServiceCollection services)
private static ServiceManager AddResolvers(this ServiceManager services)
=> services.AddSingleton<AnimationHookService>()
.AddSingleton<CollectionResolver>()
.AddSingleton<CutsceneService>()
@ -139,7 +140,7 @@ public static class ServiceManager
.AddSingleton<IdentifiedCollectionCache>()
.AddSingleton<PathResolver>();
private static IServiceCollection AddInterface(this IServiceCollection services)
private static ServiceManager AddInterface(this ServiceManager services)
=> services.AddSingleton<FileDialogService>()
.AddSingleton<TutorialService>()
.AddSingleton<PenumbraChangelog>()
@ -174,9 +175,10 @@ public static class ServiceManager
.AddSingleton<ResourceWatcher>()
.AddSingleton<ItemSwapTab>()
.AddSingleton<ModMergeTab>()
.AddSingleton<ChangedItemDrawer>();
.AddSingleton<ChangedItemDrawer>()
.AddSingleton(p => new Diagnostics(p));
private static IServiceCollection AddModEditor(this IServiceCollection services)
private static ServiceManager AddModEditor(this ServiceManager services)
=> services.AddSingleton<ModFileCollection>()
.AddSingleton<DuplicateManager>()
.AddSingleton<MdlMaterialEditor>()
@ -189,10 +191,11 @@ public static class ServiceManager
.AddSingleton<TextureManager>()
.AddSingleton<ModelManager>();
private static IServiceCollection AddApi(this IServiceCollection services)
private static ServiceManager AddApi(this ServiceManager services)
=> services.AddSingleton<PenumbraApi>()
.AddSingleton<IPenumbraApi>(x => x.GetRequiredService<PenumbraApi>())
.AddSingleton<PenumbraIpcProviders>()
.AddSingleton<HttpApi>()
.AddSingleton<IpcTester>()
.AddSingleton<DalamudSubstitutionProvider>();
}

View file

@ -1,5 +1,4 @@
using OtterGui.Tasks;
using Penumbra.Util;
namespace Penumbra.Services;
@ -12,10 +11,9 @@ public abstract class SyncServiceWrapper<T> : IDisposable
public bool Valid
=> !_isDisposed;
protected SyncServiceWrapper(string name, StartTracker tracker, StartTimeType type, Func<T> factory)
protected SyncServiceWrapper(string name, Func<T> factory)
{
Name = name;
using var timer = tracker.Measure(type);
Service = factory();
Penumbra.Log.Verbose($"[{Name}] Created.");
}
@ -54,32 +52,6 @@ public abstract class AsyncServiceWrapper<T> : IDisposable
private bool _isDisposed;
protected AsyncServiceWrapper(string name, StartTracker tracker, StartTimeType type, Func<T> factory)
{
Name = name;
_task = TrackedTask.Run(() =>
{
using var timer = tracker.Measure(type);
var service = factory();
if (_isDisposed)
{
if (service is IDisposable d)
d.Dispose();
}
else
{
Service = service;
Penumbra.Log.Verbose($"[{Name}] Created.");
_task = null;
}
});
_task.ContinueWith((t, x) =>
{
if (!_isDisposed)
FinishedCreation?.Invoke();
}, null);
}
protected AsyncServiceWrapper(string name, Func<T> factory)
{
Name = name;

View file

@ -3,8 +3,9 @@ using Dalamud.Interface.Utility.Raii;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using ImGuiNET;
using OtterGui.Log;
using OtterGui.Widgets;
using Penumbra.GameData.Data;
using Penumbra.GameData.DataContainers;
using Penumbra.GameData.Files;
using Penumbra.UI.AdvancedWindow;
using Penumbra.Util;
@ -71,17 +72,16 @@ public class StainService : IDisposable
}
}
public readonly StainData StainData;
public readonly DictStains StainData;
public readonly FilterComboColors StainCombo;
public readonly StmFile StmFile;
public readonly StainTemplateCombo TemplateCombo;
public StainService(StartTracker timer, DalamudPluginInterface pluginInterface, IDataManager dataManager, IPluginLog dalamudLog)
public StainService(DalamudPluginInterface pluginInterface, IDataManager dataManager, Logger logger)
{
using var t = timer.Measure(StartTimeType.Stains);
StainData = new StainData(pluginInterface, dataManager, dataManager.Language, dalamudLog);
StainData = new DictStains(pluginInterface, logger, dataManager);
StainCombo = new FilterComboColors(140,
() => StainData.Data.Prepend(new KeyValuePair<byte, (string Name, uint Dye, bool Gloss)>(0, ("None", 0, false))).ToList(),
() => StainData.Value.Prepend(new KeyValuePair<byte, (string Name, uint Dye, bool Gloss)>(0, ("None", 0, false))).ToList(),
Penumbra.Log);
StmFile = new StmFile(dataManager);
TemplateCombo = new StainTemplateCombo(StainCombo, StmFile);

View file

@ -15,7 +15,7 @@ public class ValidityChecker
public readonly bool IsNotInstalledPenumbra;
public readonly bool IsValidSourceRepo;
public readonly List<Exception> ImcExceptions = new();
public readonly List<Exception> ImcExceptions = [];
public readonly string Version;
public readonly string CommitHash;
@ -26,7 +26,7 @@ public class ValidityChecker
IsNotInstalledPenumbra = CheckIsNotInstalled(pi);
IsValidSourceRepo = CheckSourceRepo(pi);
var assembly = Assembly.GetExecutingAssembly();
var assembly = GetType().Assembly;
Version = assembly.GetName().Version?.ToString() ?? string.Empty;
CommitHash = assembly.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion ?? "Unknown";
}

View file

@ -1,34 +0,0 @@
using Dalamud.Game;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using Penumbra.GameData;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Data;
using Penumbra.Interop.PathResolving;
using Penumbra.Util;
namespace Penumbra.Services;
public sealed class IdentifierService : AsyncServiceWrapper<IObjectIdentifier>
{
public IdentifierService(StartTracker tracker, DalamudPluginInterface pi, IDataManager data, ItemService items, IPluginLog log)
: base(nameof(IdentifierService), tracker, StartTimeType.Identifier,
() => GameData.GameData.GetIdentifier(pi, data, items.AwaitedService, log))
{ }
}
public sealed class ItemService : AsyncServiceWrapper<ItemData>
{
public ItemService(StartTracker tracker, DalamudPluginInterface pi, IDataManager gameData, IPluginLog log)
: base(nameof(ItemService), tracker, StartTimeType.Items, () => new ItemData(pi, gameData, gameData.Language, log))
{ }
}
public sealed class ActorService : AsyncServiceWrapper<ActorManager>
{
public ActorService(StartTracker tracker, DalamudPluginInterface pi, IObjectTable objects, IClientState clientState,
IFramework framework, IDataManager gameData, IGameGui gui, CutsceneService cutscene, IPluginLog log, IGameInteropProvider interop)
: base(nameof(ActorService), tracker, StartTimeType.Actors,
() => new ActorManager(pi, objects, clientState, framework, interop, gameData, gui, idx => (short)cutscene.GetParentIndex(idx), log))
{ }
}

View file

@ -1,8 +1,5 @@
using Dalamud.Interface;
using Dalamud.Interface.Internal.Notifications;
using Dalamud.Utility;
using ImGuiNET;
using Lumina.Excel.GeneratedSheets;
using OtterGui;
using OtterGui.Classes;
using OtterGui.Raii;
@ -11,6 +8,7 @@ using Penumbra.Api.Enums;
using Penumbra.Collections;
using Penumbra.Collections.Manager;
using Penumbra.Communication;
using Penumbra.GameData.Data;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
using Penumbra.Meta;
@ -27,16 +25,14 @@ public class ItemSwapTab : IDisposable, ITab
{
private readonly Configuration _config;
private readonly CommunicatorService _communicator;
private readonly ItemService _itemService;
private readonly CollectionManager _collectionManager;
private readonly ModManager _modManager;
private readonly MetaFileManager _metaFileManager;
public ItemSwapTab(CommunicatorService communicator, ItemService itemService, CollectionManager collectionManager,
ModManager modManager, IdentifierService identifier, MetaFileManager metaFileManager, Configuration config)
public ItemSwapTab(CommunicatorService communicator, ItemData itemService, CollectionManager collectionManager,
ModManager modManager, ObjectIdentification identifier, MetaFileManager metaFileManager, Configuration config)
{
_communicator = communicator;
_itemService = itemService;
_collectionManager = collectionManager;
_modManager = modManager;
_metaFileManager = metaFileManager;
@ -46,15 +42,15 @@ public class ItemSwapTab : IDisposable, ITab
_selectors = new Dictionary<SwapType, (ItemSelector Source, ItemSelector Target, string TextFrom, string TextTo)>
{
// @formatter:off
[SwapType.Hat] = (new ItemSelector(_itemService, FullEquipType.Head), new ItemSelector(_itemService, FullEquipType.Head), "Take this Hat", "and put it on this one" ),
[SwapType.Top] = (new ItemSelector(_itemService, FullEquipType.Body), new ItemSelector(_itemService, FullEquipType.Body), "Take this Top", "and put it on this one" ),
[SwapType.Gloves] = (new ItemSelector(_itemService, FullEquipType.Hands), new ItemSelector(_itemService, FullEquipType.Hands), "Take these Gloves", "and put them on these" ),
[SwapType.Pants] = (new ItemSelector(_itemService, FullEquipType.Legs), new ItemSelector(_itemService, FullEquipType.Legs), "Take these Pants", "and put them on these" ),
[SwapType.Shoes] = (new ItemSelector(_itemService, FullEquipType.Feet), new ItemSelector(_itemService, FullEquipType.Feet), "Take these Shoes", "and put them on these" ),
[SwapType.Earrings] = (new ItemSelector(_itemService, FullEquipType.Ears), new ItemSelector(_itemService, FullEquipType.Ears), "Take these Earrings", "and put them on these" ),
[SwapType.Necklace] = (new ItemSelector(_itemService, FullEquipType.Neck), new ItemSelector(_itemService, FullEquipType.Neck), "Take this Necklace", "and put it on this one" ),
[SwapType.Bracelet] = (new ItemSelector(_itemService, FullEquipType.Wrists), new ItemSelector(_itemService, FullEquipType.Wrists), "Take these Bracelets", "and put them on these" ),
[SwapType.Ring] = (new ItemSelector(_itemService, FullEquipType.Finger), new ItemSelector(_itemService, FullEquipType.Finger), "Take this Ring", "and put it on this one" ),
[SwapType.Hat] = (new ItemSelector(itemService, FullEquipType.Head), new ItemSelector(itemService, FullEquipType.Head), "Take this Hat", "and put it on this one" ),
[SwapType.Top] = (new ItemSelector(itemService, FullEquipType.Body), new ItemSelector(itemService, FullEquipType.Body), "Take this Top", "and put it on this one" ),
[SwapType.Gloves] = (new ItemSelector(itemService, FullEquipType.Hands), new ItemSelector(itemService, FullEquipType.Hands), "Take these Gloves", "and put them on these" ),
[SwapType.Pants] = (new ItemSelector(itemService, FullEquipType.Legs), new ItemSelector(itemService, FullEquipType.Legs), "Take these Pants", "and put them on these" ),
[SwapType.Shoes] = (new ItemSelector(itemService, FullEquipType.Feet), new ItemSelector(itemService, FullEquipType.Feet), "Take these Shoes", "and put them on these" ),
[SwapType.Earrings] = (new ItemSelector(itemService, FullEquipType.Ears), new ItemSelector(itemService, FullEquipType.Ears), "Take these Earrings", "and put them on these" ),
[SwapType.Necklace] = (new ItemSelector(itemService, FullEquipType.Neck), new ItemSelector(itemService, FullEquipType.Neck), "Take this Necklace", "and put it on this one" ),
[SwapType.Bracelet] = (new ItemSelector(itemService, FullEquipType.Wrists), new ItemSelector(itemService, FullEquipType.Wrists), "Take these Bracelets", "and put them on these" ),
[SwapType.Ring] = (new ItemSelector(itemService, FullEquipType.Finger), new ItemSelector(itemService, FullEquipType.Finger), "Take this Ring", "and put it on this one" ),
// @formatter:on
};
@ -131,8 +127,8 @@ public class ItemSwapTab : IDisposable, ITab
private class ItemSelector : FilterComboCache<EquipItem>
{
public ItemSelector(ItemService data, FullEquipType type)
: base(() => data.AwaitedService[type], Penumbra.Log)
public ItemSelector(ItemData data, FullEquipType type)
: base(() => data.ByType[type], Penumbra.Log)
{ }
protected override string ToString(EquipItem obj)
@ -214,26 +210,26 @@ public class ItemSwapTab : IDisposable, ITab
break;
case SwapType.Hair when _targetId > 0 && _sourceId > 0:
_swapData.LoadCustomization(_metaFileManager, BodySlot.Hair, Names.CombinedRace(_currentGender, _currentRace),
(SetId)_sourceId,
(SetId)_targetId,
(PrimaryId)_sourceId,
(PrimaryId)_targetId,
_useCurrentCollection ? _collectionManager.Active.Current : null);
break;
case SwapType.Face when _targetId > 0 && _sourceId > 0:
_swapData.LoadCustomization(_metaFileManager, BodySlot.Face, Names.CombinedRace(_currentGender, _currentRace),
(SetId)_sourceId,
(SetId)_targetId,
(PrimaryId)_sourceId,
(PrimaryId)_targetId,
_useCurrentCollection ? _collectionManager.Active.Current : null);
break;
case SwapType.Ears when _targetId > 0 && _sourceId > 0:
_swapData.LoadCustomization(_metaFileManager, BodySlot.Zear, Names.CombinedRace(_currentGender, ModelRace.Viera),
(SetId)_sourceId,
(SetId)_targetId,
_swapData.LoadCustomization(_metaFileManager, BodySlot.Ear, Names.CombinedRace(_currentGender, ModelRace.Viera),
(PrimaryId)_sourceId,
(PrimaryId)_targetId,
_useCurrentCollection ? _collectionManager.Active.Current : null);
break;
case SwapType.Tail when _targetId > 0 && _sourceId > 0:
_swapData.LoadCustomization(_metaFileManager, BodySlot.Tail, Names.CombinedRace(_currentGender, _currentRace),
(SetId)_sourceId,
(SetId)_targetId,
(PrimaryId)_sourceId,
(PrimaryId)_targetId,
_useCurrentCollection ? _collectionManager.Active.Current : null);
break;
case SwapType.Weapon: break;

View file

@ -103,7 +103,7 @@ public partial class ModEditWindow
LoadedShpkPath = path;
var data = LoadedShpkPath.IsRooted
? File.ReadAllBytes(LoadedShpkPath.FullName)
: _edit._dalamud.GameData.GetFile(LoadedShpkPath.InternalName.ToString())?.Data;
: _edit._gameData.GetFile(LoadedShpkPath.InternalName.ToString())?.Data;
AssociatedShpk = data?.Length > 0 ? new ShpkFile(data) : throw new Exception("Failure to load file data.");
LoadedShpkPathName = path.ToPath();
}
@ -457,13 +457,13 @@ public partial class ModEditWindow
var foundMaterials = new HashSet<nint>();
foreach (var materialInfo in instances)
{
var material = materialInfo.GetDrawObjectMaterial(_edit._dalamud.Objects);
var material = materialInfo.GetDrawObjectMaterial(_edit._objects);
if (foundMaterials.Contains((nint)material))
continue;
try
{
MaterialPreviewers.Add(new LiveMaterialPreviewer(_edit._dalamud.Objects, materialInfo));
MaterialPreviewers.Add(new LiveMaterialPreviewer(_edit._objects, materialInfo));
foundMaterials.Add((nint)material);
}
catch (InvalidOperationException)
@ -481,7 +481,7 @@ public partial class ModEditWindow
{
try
{
ColorTablePreviewers.Add(new LiveColorTablePreviewer(_edit._dalamud.Objects, _edit._dalamud.Framework, materialInfo));
ColorTablePreviewers.Add(new LiveColorTablePreviewer(_edit._objects, _edit._framework, materialInfo));
}
catch (InvalidOperationException)
{

View file

@ -117,7 +117,7 @@ public partial class ModEditWindow
// TODO: is it worth trying to use streams for these instead? i'll need to do this for mtrl/tex too, so might be a good idea. that said, the mtrl reader doesn't accept streams, so...
var bytes = resolvedPath switch
{
null => _edit._dalamud.GameData.GetFile(sklbPath)?.Data,
null => _edit._gameData.GetFile(sklbPath)?.Data,
FullPath path => File.ReadAllBytes(path.ToPath()),
};
if (bytes == null)

View file

@ -71,7 +71,7 @@ public partial class ModEditWindow
}
else
{
var file = _dalamud.GameData.GetFile(path);
var file = _gameData.GetFile(path);
writable = file == null ? null : new RawGameFileWritable(file);
}

View file

@ -8,6 +8,7 @@ using OtterGui.Classes;
using Penumbra.GameData;
using Penumbra.GameData.Data;
using Penumbra.GameData.Files;
using Penumbra.GameData.Interop;
using Penumbra.String;
using static Penumbra.GameData.Files.ShpkFile;

View file

@ -3,6 +3,7 @@ using Lumina.Misc;
using OtterGui;
using Penumbra.GameData.Data;
using Penumbra.GameData.Files;
using Penumbra.GameData.Interop;
namespace Penumbra.UI.AdvancedWindow;

View file

@ -219,7 +219,7 @@ public partial class ModEditWindow
if (tex.Path != path)
return;
_dalamud.Framework.RunOnFrameworkThread(() => tex.Reload(_textures));
_framework.RunOnFrameworkThread(() => tex.Reload(_textures));
});
}

View file

@ -37,7 +37,6 @@ public partial class ModEditWindow : Window, IDisposable
private readonly ModEditor _editor;
private readonly Configuration _config;
private readonly ItemSwapTab _itemSwapTab;
private readonly DalamudServices _dalamud;
private readonly MetaFileManager _metaFileManager;
private readonly ActiveCollections _activeCollections;
private readonly StainService _stainService;
@ -45,6 +44,9 @@ public partial class ModEditWindow : Window, IDisposable
private readonly CommunicatorService _communicator;
private readonly IDragDropManager _dragDropManager;
private readonly GameEventManager _gameEvents;
private readonly IDataManager _gameData;
private readonly IFramework _framework;
private readonly IObjectTable _objects;
private Mod? _mod;
private Vector2 _iconSize = Vector2.Zero;
@ -563,19 +565,19 @@ public partial class ModEditWindow : Window, IDisposable
public ModEditWindow(PerformanceTracker performance, FileDialogService fileDialog, ItemSwapTab itemSwapTab, IDataManager gameData,
Configuration config, ModEditor editor, ResourceTreeFactory resourceTreeFactory, MetaFileManager metaFileManager,
StainService stainService, ActiveCollections activeCollections, DalamudServices dalamud, ModMergeTab modMergeTab,
StainService stainService, ActiveCollections activeCollections, ModMergeTab modMergeTab,
CommunicatorService communicator, TextureManager textures, ModelManager models, IDragDropManager dragDropManager, GameEventManager gameEvents,
ChangedItemDrawer changedItemDrawer)
ChangedItemDrawer changedItemDrawer, IObjectTable objects, IFramework framework)
: base(WindowBaseLabel)
{
_performance = performance;
_itemSwapTab = itemSwapTab;
_gameData = gameData;
_config = config;
_editor = editor;
_metaFileManager = metaFileManager;
_stainService = stainService;
_activeCollections = activeCollections;
_dalamud = dalamud;
_modMergeTab = modMergeTab;
_communicator = communicator;
_dragDropManager = dragDropManager;
@ -583,6 +585,8 @@ public partial class ModEditWindow : Window, IDisposable
_models = models;
_fileDialog = fileDialog;
_gameEvents = gameEvents;
_objects = objects;
_framework = framework;
_materialTab = new FileEditor<MtrlTab>(this, gameData, config, _editor.Compactor, _fileDialog, "Materials", ".mtrl",
() => PopulateIsOnPlayer(_editor.Files.Mtrl, ResourceType.Mtrl), DrawMaterialPanel, () => _mod?.ModPath.FullName ?? string.Empty,
(bytes, path, writable) => new MtrlTab(this, new MtrlFile(bytes), path, writable));

View file

@ -43,7 +43,70 @@ public class ChangedItemDrawer : IDisposable
Emote = 0x01_00_00,
}
private static readonly ChangedItemIcon[] Order =
[
ChangedItemIcon.Head,
ChangedItemIcon.Body,
ChangedItemIcon.Hands,
ChangedItemIcon.Legs,
ChangedItemIcon.Feet,
ChangedItemIcon.Ears,
ChangedItemIcon.Neck,
ChangedItemIcon.Wrists,
ChangedItemIcon.Finger,
ChangedItemIcon.Mainhand,
ChangedItemIcon.Offhand,
ChangedItemIcon.Customization,
ChangedItemIcon.Action,
ChangedItemIcon.Emote,
ChangedItemIcon.Monster,
ChangedItemIcon.Demihuman,
ChangedItemIcon.Unknown,
];
private static readonly string[] LowerNames = Order.Select(f => ToDescription(f).ToLowerInvariant()).ToArray();
public static bool TryParseIndex(ReadOnlySpan<char> input, out ChangedItemIcon slot)
{
// Handle numeric cases before TryParse because numbers
// are not logical otherwise.
if (int.TryParse(input, out var idx))
{
// We assume users will use 1-based index, but if they enter 0, just use the first.
if (idx == 0)
{
slot = Order[0];
return true;
}
// Use 1-based index.
--idx;
if (idx >= 0 && idx < Order.Length)
{
slot = Order[idx];
return true;
}
}
slot = 0;
return false;
}
public static bool TryParsePartial(string lowerInput, out ChangedItemIcon slot)
{
if (TryParseIndex(lowerInput, out slot))
return true;
slot = 0;
foreach (var (item, flag) in LowerNames.Zip(Order))
if (item.Contains(lowerInput, StringComparison.Ordinal))
slot |= flag;
return slot != 0;
}
public const ChangedItemIcon AllFlags = (ChangedItemIcon)0x01FFFF;
public static readonly int NumCategories = Order.Length;
public const ChangedItemIcon DefaultFlags = AllFlags & ~ChangedItemIcon.Offhand;
private readonly Configuration _config;
@ -163,26 +226,7 @@ public class ChangedItemDrawer : IDisposable
using var _ = ImRaii.PushId("ChangedItemIconFilter");
var size = TypeFilterIconSize;
using var style = ImRaii.PushStyle(ImGuiStyleVar.ItemSpacing, Vector2.Zero);
var order = new[]
{
ChangedItemIcon.Head,
ChangedItemIcon.Body,
ChangedItemIcon.Hands,
ChangedItemIcon.Legs,
ChangedItemIcon.Feet,
ChangedItemIcon.Ears,
ChangedItemIcon.Neck,
ChangedItemIcon.Wrists,
ChangedItemIcon.Finger,
ChangedItemIcon.Mainhand,
ChangedItemIcon.Offhand,
ChangedItemIcon.Customization,
ChangedItemIcon.Action,
ChangedItemIcon.Emote,
ChangedItemIcon.Monster,
ChangedItemIcon.Demihuman,
ChangedItemIcon.Unknown,
};
bool DrawIcon(ChangedItemIcon type, ref ChangedItemIcon typeFilter)
{
@ -217,13 +261,13 @@ public class ChangedItemDrawer : IDisposable
return ret;
}
foreach (var iconType in order)
foreach (var iconType in Order)
{
ret |= DrawIcon(iconType, ref typeFilter);
ImGui.SameLine();
}
ImGui.SetCursorPos(new(ImGui.GetContentRegionMax().X - size.X, ImGui.GetCursorPosY() + yOffset));
ImGui.SetCursorPos(new Vector2(ImGui.GetContentRegionMax().X - size.X, ImGui.GetCursorPosY() + yOffset));
ImGui.Image(_icons[AllFlags].ImGuiHandle, size, Vector2.Zero, Vector2.One,
typeFilter == 0 ? new Vector4(0.6f, 0.3f, 0.3f, 1f) :
typeFilter == AllFlags ? new Vector4(0.75f, 0.75f, 0.75f, 1f) : new Vector4(0.5f, 0.5f, 1f, 1f));

View file

@ -53,7 +53,8 @@ public class PenumbraChangelog
private static void Add8_3_0(Changelog log)
=> log.NextVersion("Version 0.8.3.0")
.RegisterHighlight("Improved the UI for the On-Screen tabs with highlighting of used paths, filtering and more selections. (by Ny)")
.RegisterEntry("Added an option to replace non-ASCII symbols with underscores for folder paths on mod import since this causes problems on some WINE systems. This option is off by default.")
.RegisterEntry(
"Added an option to replace non-ASCII symbols with underscores for folder paths on mod import since this causes problems on some WINE systems. This option is off by default.")
.RegisterEntry(
"Added support for the Changed Item Icons to load modded icons, but this depends on a not-yet-released Dalamud update.")
.RegisterEntry(

View file

@ -22,7 +22,7 @@ public sealed class CollectionPanel : IDisposable
private readonly CollectionStorage _collections;
private readonly ActiveCollections _active;
private readonly CollectionSelector _selector;
private readonly ActorService _actors;
private readonly ActorManager _actors;
private readonly ITargetManager _targets;
private readonly IndividualAssignmentUi _individualAssignmentUi;
private readonly InheritanceUi _inheritanceUi;
@ -37,7 +37,7 @@ public sealed class CollectionPanel : IDisposable
private int _draggedIndividualAssignment = -1;
public CollectionPanel(DalamudPluginInterface pi, CommunicatorService communicator, CollectionManager manager,
CollectionSelector selector, ActorService actors, ITargetManager targets, ModStorage mods)
CollectionSelector selector, ActorManager actors, ITargetManager targets, ModStorage mods)
{
_collections = manager.Storage;
_active = manager.Active;
@ -382,11 +382,11 @@ public sealed class CollectionPanel : IDisposable
}
private void DrawCurrentCharacter(Vector2 width)
=> DrawIndividualButton("Current Character", width, string.Empty, 'c', _actors.AwaitedService.GetCurrentPlayer());
=> DrawIndividualButton("Current Character", width, string.Empty, 'c', _actors.GetCurrentPlayer());
private void DrawCurrentTarget(Vector2 width)
=> DrawIndividualButton("Current Target", width, string.Empty, 't',
_actors.AwaitedService.FromObject(_targets.Target, false, true, true));
_actors.FromObject(_targets.Target, false, true, true));
private void DrawNewPlayer(Vector2 width)
=> DrawIndividualButton("New Player", width, _individualAssignmentUi.PlayerTooltip, 'p',

View file

@ -5,6 +5,9 @@ using Penumbra.Collections;
using Penumbra.Collections.Manager;
using Penumbra.Communication;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Gui;
using Penumbra.GameData.Structs;
using Penumbra.Services;
namespace Penumbra.UI.CollectionTab;
@ -12,7 +15,7 @@ namespace Penumbra.UI.CollectionTab;
public class IndividualAssignmentUi : IDisposable
{
private readonly CommunicatorService _communicator;
private readonly ActorService _actorService;
private readonly ActorManager _actors;
private readonly CollectionManager _collectionManager;
private WorldCombo _worldCombo = null!;
@ -24,16 +27,13 @@ public class IndividualAssignmentUi : IDisposable
private bool _ready;
public IndividualAssignmentUi(CommunicatorService communicator, ActorService actors, CollectionManager collectionManager)
public IndividualAssignmentUi(CommunicatorService communicator, ActorManager actors, CollectionManager collectionManager)
{
_communicator = communicator;
_actorService = actors;
_actors = actors;
_collectionManager = collectionManager;
_communicator.CollectionChange.Subscribe(UpdateIdentifiers, CollectionChange.Priority.IndividualAssignmentUi);
if (_actorService.Valid)
SetupCombos();
else
_actorService.FinishedCreation += SetupCombos;
_actors.Awaiter.ContinueWith(_ => SetupCombos());
}
public string PlayerTooltip { get; private set; } = NewPlayerTooltipEmpty;
@ -91,10 +91,10 @@ public class IndividualAssignmentUi : IDisposable
// Input Selections.
private string _newCharacterName = string.Empty;
private ObjectKind _newKind = ObjectKind.BattleNpc;
private ActorIdentifier[] _playerIdentifiers = Array.Empty<ActorIdentifier>();
private ActorIdentifier[] _retainerIdentifiers = Array.Empty<ActorIdentifier>();
private ActorIdentifier[] _npcIdentifiers = Array.Empty<ActorIdentifier>();
private ActorIdentifier[] _ownedIdentifiers = Array.Empty<ActorIdentifier>();
private ActorIdentifier[] _playerIdentifiers = [];
private ActorIdentifier[] _retainerIdentifiers = [];
private ActorIdentifier[] _npcIdentifiers = [];
private ActorIdentifier[] _ownedIdentifiers = [];
private const string NewPlayerTooltipEmpty = "Please enter a valid player name and choose an available world or 'Any World'.";
private const string NewRetainerTooltipEmpty = "Please enter a valid retainer name.";
@ -126,14 +126,13 @@ public class IndividualAssignmentUi : IDisposable
/// <summary> Create combos when ready. </summary>
private void SetupCombos()
{
_worldCombo = new WorldCombo(_actorService.AwaitedService.Data.Worlds, Penumbra.Log);
_mountCombo = new NpcCombo("##mountCombo", _actorService.AwaitedService.Data.Mounts, Penumbra.Log);
_companionCombo = new NpcCombo("##companionCombo", _actorService.AwaitedService.Data.Companions, Penumbra.Log);
_ornamentCombo = new NpcCombo("##ornamentCombo", _actorService.AwaitedService.Data.Ornaments, Penumbra.Log);
_bnpcCombo = new NpcCombo("##bnpcCombo", _actorService.AwaitedService.Data.BNpcs, Penumbra.Log);
_enpcCombo = new NpcCombo("##enpcCombo", _actorService.AwaitedService.Data.ENpcs, Penumbra.Log);
_worldCombo = new WorldCombo(_actors.Data.Worlds, Penumbra.Log);
_mountCombo = new NpcCombo("##mountCombo", _actors.Data.Mounts, Penumbra.Log);
_companionCombo = new NpcCombo("##companionCombo", _actors.Data.Companions, Penumbra.Log);
_ornamentCombo = new NpcCombo("##ornamentCombo", _actors.Data.Ornaments, Penumbra.Log);
_bnpcCombo = new NpcCombo("##bnpcCombo", _actors.Data.BNpcs, Penumbra.Log);
_enpcCombo = new NpcCombo("##enpcCombo", _actors.Data.ENpcs, Penumbra.Log);
_ready = true;
_actorService.FinishedCreation -= SetupCombos;
}
private void UpdateIdentifiers(CollectionType type, ModCollection? _1, ModCollection? _2, string _3)
@ -146,16 +145,16 @@ public class IndividualAssignmentUi : IDisposable
{
var combo = GetNpcCombo(_newKind);
PlayerTooltip = _collectionManager.Active.Individuals.CanAdd(IdentifierType.Player, _newCharacterName,
_worldCombo.CurrentSelection.Key, ObjectKind.None,
Array.Empty<uint>(), out _playerIdentifiers) switch
_worldCombo.CurrentSelection.Key, ObjectKind.None, [], out _playerIdentifiers) switch
{
_ when _newCharacterName.Length == 0 => NewPlayerTooltipEmpty,
IndividualCollections.AddResult.Invalid => NewPlayerTooltipInvalid,
IndividualCollections.AddResult.AlreadySet => AlreadyAssigned,
_ => string.Empty,
};
RetainerTooltip = _collectionManager.Active.Individuals.CanAdd(IdentifierType.Retainer, _newCharacterName, 0, ObjectKind.None,
Array.Empty<uint>(), out _retainerIdentifiers) switch
RetainerTooltip =
_collectionManager.Active.Individuals.CanAdd(IdentifierType.Retainer, _newCharacterName, 0, ObjectKind.None, [],
out _retainerIdentifiers) switch
{
_ when _newCharacterName.Length == 0 => NewRetainerTooltipEmpty,
IndividualCollections.AddResult.Invalid => NewRetainerTooltipInvalid,
@ -184,8 +183,8 @@ public class IndividualAssignmentUi : IDisposable
{
NpcTooltip = NewNpcTooltipEmpty;
OwnedTooltip = NewNpcTooltipEmpty;
_npcIdentifiers = Array.Empty<ActorIdentifier>();
_ownedIdentifiers = Array.Empty<ActorIdentifier>();
_npcIdentifiers = [];
_ownedIdentifiers = [];
}
}
}

View file

@ -12,6 +12,8 @@ using Penumbra.Api.Enums;
using Penumbra.Collections;
using Penumbra.Collections.Manager;
using Penumbra.Communication;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
using Penumbra.Mods;
using Penumbra.Mods.Manager;
using Penumbra.Mods.Subclasses;
@ -169,6 +171,7 @@ public sealed class ModFileSystemSelector : FileSystemSelector<Mod, ModFileSyste
ImRaii.TreeNode(leaf.Value.Name, flags).Dispose();
if (ImGui.IsItemClicked(ImGuiMouseButton.Middle))
{
_modManager.SetKnown(leaf.Value);
var (setting, collection) = _collectionManager.Active.Current[leaf.Value.Index];
if (_config.DeleteModModifier.ForcedModifier(new DoubleModifier(ModifierHotkey.Control, ModifierHotkey.Shift)).IsActive())
{
@ -189,9 +192,9 @@ public sealed class ModFileSystemSelector : FileSystemSelector<Mod, ModFileSyste
var itemPos = ImGui.GetItemRectMax().X;
var maxWidth = ImGui.GetWindowPos().X + ImGui.GetWindowContentRegionMax().X;
var priorityString = $"[{state.Priority}]";
var requiredSize = ImGui.CalcTextSize(priorityString).X;
var Size = ImGui.CalcTextSize(priorityString).X;
var remainingSpace = maxWidth - itemPos;
var offset = remainingSpace - requiredSize;
var offset = remainingSpace - Size;
if (ImGui.GetScrollMaxY() == 0)
offset -= ImGui.GetStyle().ItemInnerSpacing.X;
@ -510,6 +513,7 @@ public sealed class ModFileSystemSelector : FileSystemSelector<Mod, ModFileSyste
private LowerString _modFilter = LowerString.Empty;
private int _filterType = -1;
private ModFilter _stateFilter = ModFilterExtensions.UnfilteredStateMods;
private ChangedItemDrawer.ChangedItemIcon _slotFilter = 0;
private void SetFilterTooltip()
{
@ -517,7 +521,8 @@ public sealed class ModFileSystemSelector : FileSystemSelector<Mod, ModFileSyste
+ "Enter c:[string] to filter for mods changing specific items.\n"
+ "Enter t:[string] to filter for mods set to specific tags.\n"
+ "Enter n:[string] to filter only for mod names and no paths.\n"
+ "Enter a:[string] to filter for mods by specific authors.\n\n"
+ "Enter a:[string] to filter for mods by specific authors.\n"
+ $"Enter s:[string] to filter for mods by the categories of the items they change (1-{ChangedItemDrawer.NumCategories+1} or partial category name).\n"
+ "Use None as a placeholder value that only matches empty lists or names.";
}
@ -538,6 +543,8 @@ public sealed class ModFileSystemSelector : FileSystemSelector<Mod, ModFileSyste
'C' => filterValue.Length == 2 ? (LowerString.Empty, -1) : ParseFilter(filterValue, 3),
't' => filterValue.Length == 2 ? (LowerString.Empty, -1) : ParseFilter(filterValue, 4),
'T' => filterValue.Length == 2 ? (LowerString.Empty, -1) : ParseFilter(filterValue, 4),
's' => filterValue.Length == 2 ? (LowerString.Empty, -1) : ParseFilter(filterValue, 5),
'S' => filterValue.Length == 2 ? (LowerString.Empty, -1) : ParseFilter(filterValue, 5),
_ => (new LowerString(filterValue), 0),
},
_ => (new LowerString(filterValue), 0),
@ -548,10 +555,13 @@ public sealed class ModFileSystemSelector : FileSystemSelector<Mod, ModFileSyste
private const int EmptyOffset = 128;
private static (LowerString, int) ParseFilter(string value, int id)
private (LowerString, int) ParseFilter(string value, int id)
{
value = value[2..];
var lower = new LowerString(value);
if (id == 5 && !ChangedItemDrawer.TryParsePartial(lower.Lower, out _slotFilter))
_slotFilter = 0;
return (lower, lower.Lower is "none" ? id + EmptyOffset : id);
}
@ -601,9 +611,11 @@ public sealed class ModFileSystemSelector : FileSystemSelector<Mod, ModFileSyste
2 => !mod.Author.Contains(_modFilter),
3 => !mod.LowerChangedItemsString.Contains(_modFilter.Lower),
4 => !mod.AllTagsLower.Contains(_modFilter.Lower),
5 => mod.ChangedItems.All(p => (ChangedItemDrawer.GetCategoryIcon(p.Key, p.Value) & _slotFilter) == 0),
2 + EmptyOffset => !mod.Author.IsEmpty,
3 + EmptyOffset => mod.LowerChangedItemsString.Length > 0,
4 + EmptyOffset => mod.AllTagsLower.Length > 0,
5 + EmptyOffset => mod.ChangedItems.Count == 0,
_ => false, // Should never happen
};
}

View file

@ -86,7 +86,7 @@ public class ModPanelEditTab : ITab
_modManager.DataEditor.ChangeModTag(_mod, tagIdx, editedTag);
UiHelpers.DefaultLineSpace();
AddOptionGroup.Draw(_filenames, _modManager, _mod);
AddOptionGroup.Draw(_filenames, _modManager, _mod, _config.ReplaceNonAsciiOnImport);
UiHelpers.DefaultLineSpace();
for (var groupIdx = 0; groupIdx < _mod.Groups.Count; ++groupIdx)
@ -235,13 +235,13 @@ public class ModPanelEditTab : ITab
public static void Reset()
=> _newGroupName = string.Empty;
public static void Draw(FilenameService filenames, ModManager modManager, Mod mod)
public static void Draw(FilenameService filenames, ModManager modManager, Mod mod, bool onlyAscii)
{
using var spacing = ImRaii.PushStyle(ImGuiStyleVar.ItemSpacing, new Vector2(UiHelpers.ScaleX3));
ImGui.SetNextItemWidth(UiHelpers.InputTextMinusButton3);
ImGui.InputTextWithHint("##newGroup", "Add new option group...", ref _newGroupName, 256);
ImGui.SameLine();
var defaultFile = filenames.OptionGroupFile(mod, -1);
var defaultFile = filenames.OptionGroupFile(mod, -1, onlyAscii);
var fileExists = File.Exists(defaultFile);
var tt = fileExists
? "Open the default option json file in the text editor of your choice."
@ -438,7 +438,7 @@ public class ModPanelEditTab : ITab
_delayedActions.Enqueue(() => DescriptionEdit.OpenPopup(_mod, groupIdx));
ImGui.SameLine();
var fileName = _filenames.OptionGroupFile(_mod, groupIdx);
var fileName = _filenames.OptionGroupFile(_mod, groupIdx, _config.ReplaceNonAsciiOnImport);
var fileExists = File.Exists(fileName);
tt = fileExists
? $"Open the {group.Name} json file in the text editor of your choice."
@ -475,10 +475,11 @@ public class ModPanelEditTab : ITab
if (!table)
return;
ImGui.TableSetupColumn("idx", ImGuiTableColumnFlags.WidthFixed, 60 * UiHelpers.Scale);
var maxWidth = ImGui.CalcTextSize("Option #88.").X;
ImGui.TableSetupColumn("idx", ImGuiTableColumnFlags.WidthFixed, maxWidth);
ImGui.TableSetupColumn("default", ImGuiTableColumnFlags.WidthFixed, ImGui.GetFrameHeight());
ImGui.TableSetupColumn("name", ImGuiTableColumnFlags.WidthFixed,
UiHelpers.InputTextWidth.X - 72 * UiHelpers.Scale - ImGui.GetFrameHeight() - UiHelpers.IconButtonSize.X);
UiHelpers.InputTextWidth.X - maxWidth - 12 * UiHelpers.Scale - ImGui.GetFrameHeight() - UiHelpers.IconButtonSize.X);
ImGui.TableSetupColumn("description", ImGuiTableColumnFlags.WidthFixed, UiHelpers.IconButtonSize.X);
ImGui.TableSetupColumn("delete", ImGuiTableColumnFlags.WidthFixed, UiHelpers.IconButtonSize.X);
ImGui.TableSetupColumn("priority", ImGuiTableColumnFlags.WidthFixed, 50 * UiHelpers.Scale);
@ -644,7 +645,7 @@ public class ModPanelEditTab : ITab
_ => "Unknown",
};
ImGui.SetNextItemWidth(UiHelpers.InputTextWidth.X - 3 * (UiHelpers.IconButtonSize.X - 4 * UiHelpers.Scale));
ImGui.SetNextItemWidth(UiHelpers.InputTextWidth.X - 2 * UiHelpers.IconButtonSize.X - 2 * ImGui.GetStyle().ItemSpacing.X);
using var combo = ImRaii.Combo("##GroupType", GroupTypeName(group.Type));
if (!combo)
return;

View file

@ -6,16 +6,16 @@ using OtterGui.Widgets;
using Penumbra.Api.Enums;
using Penumbra.Collections;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Enums;
using Penumbra.Interop.ResourceLoading;
using Penumbra.Interop.Structs;
using Penumbra.Services;
using Penumbra.String;
using Penumbra.String.Classes;
using Penumbra.UI.Classes;
namespace Penumbra.UI.ResourceWatcher;
public class ResourceWatcher : IDisposable, ITab
public sealed class ResourceWatcher : IDisposable, ITab
{
public const int DefaultMaxEntries = 1024;
public const RecordType AllRecords = RecordType.Request | RecordType.ResourceLoad | RecordType.FileLoad | RecordType.Destruction;
@ -24,15 +24,15 @@ public class ResourceWatcher : IDisposable, ITab
private readonly EphemeralConfig _ephemeral;
private readonly ResourceService _resources;
private readonly ResourceLoader _loader;
private readonly ActorService _actors;
private readonly List<Record> _records = new();
private readonly ConcurrentQueue<Record> _newRecords = new();
private readonly ActorManager _actors;
private readonly List<Record> _records = [];
private readonly ConcurrentQueue<Record> _newRecords = [];
private readonly ResourceWatcherTable _table;
private string _logFilter = string.Empty;
private Regex? _logRegex;
private int _newMaxEntries;
public unsafe ResourceWatcher(ActorService actors, Configuration config, ResourceService resources, ResourceLoader loader)
public unsafe ResourceWatcher(ActorManager actors, Configuration config, ResourceService resources, ResourceLoader loader)
{
_actors = actors;
_config = config;
@ -266,12 +266,12 @@ public class ResourceWatcher : IDisposable, ITab
public unsafe string Name(ResolveData resolve, string none = "")
{
if (resolve.AssociatedGameObject == IntPtr.Zero || !_actors.Valid)
if (resolve.AssociatedGameObject == IntPtr.Zero || !_actors.Awaiter.IsCompletedSuccessfully)
return none;
try
{
var id = _actors.AwaitedService.FromObject((GameObject*)resolve.AssociatedGameObject, out _, false, true, true);
var id = _actors.FromObject((GameObject*)resolve.AssociatedGameObject, out _, false, true, true);
if (id.IsValid)
{
if (id.Type is not (IdentifierType.Player or IdentifierType.Owned))

View file

@ -7,6 +7,7 @@ using OtterGui;
using OtterGui.Raii;
using OtterGui.Widgets;
using Penumbra.Collections.Manager;
using Penumbra.GameData.Actors;
using Penumbra.Mods.Manager;
using Penumbra.Services;
using Penumbra.UI.Classes;
@ -14,7 +15,7 @@ using Penumbra.UI.CollectionTab;
namespace Penumbra.UI.Tabs;
public class CollectionsTab : IDisposable, ITab
public sealed class CollectionsTab : IDisposable, ITab
{
private readonly EphemeralConfig _config;
private readonly CollectionSelector _selector;
@ -40,7 +41,7 @@ public class CollectionsTab : IDisposable, ITab
}
public CollectionsTab(DalamudPluginInterface pi, Configuration configuration, CommunicatorService communicator,
CollectionManager collectionManager, ModStorage modStorage, ActorService actors, ITargetManager targets, TutorialService tutorial)
CollectionManager collectionManager, ModStorage modStorage, ActorManager actors, ITargetManager targets, TutorialService tutorial)
{
_config = configuration.Ephemeral;
_tutorial = tutorial;

View file

@ -3,6 +3,7 @@ using OtterGui.Widgets;
using Penumbra.Api.Enums;
using Penumbra.Mods;
using Penumbra.Services;
using Penumbra.UI.Tabs.Debug;
using Watcher = Penumbra.UI.ResourceWatcher.ResourceWatcher;
namespace Penumbra.UI.Tabs;

View file

@ -1,24 +1,31 @@
using Dalamud.Interface;
using Dalamud.Interface.Utility;
using Dalamud.Interface.Utility.Raii;
using Dalamud.Interface.Windowing;
using Dalamud.Plugin.Services;
using Dalamud.Utility;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Game.Group;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
using FFXIVClientStructs.FFXIV.Client.Graphics.Kernel;
using FFXIVClientStructs.FFXIV.Client.System.Resource;
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
using ImGuiNET;
using Microsoft.Extensions.DependencyInjection;
using OtterGui;
using OtterGui.Classes;
using OtterGui.Services;
using OtterGui.Widgets;
using Penumbra.Api;
using Penumbra.Collections.Manager;
using Penumbra.GameData.Actors;
using Penumbra.GameData.DataContainers;
using Penumbra.GameData.Files;
using Penumbra.Import.Structs;
using Penumbra.Import.Textures;
using Penumbra.Interop.ResourceLoading;
using Penumbra.Interop.PathResolving;
using Penumbra.Interop.ResourceLoading;
using Penumbra.Interop.Services;
using Penumbra.Interop.Structs;
using Penumbra.Mods;
using Penumbra.Mods.Manager;
@ -31,23 +38,39 @@ using CharacterBase = FFXIVClientStructs.FFXIV.Client.Graphics.Scene.CharacterBa
using CharacterUtility = Penumbra.Interop.Services.CharacterUtility;
using ObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
using ResidentResourceManager = Penumbra.Interop.Services.ResidentResourceManager;
using Penumbra.Interop.Services;
using FFXIVClientStructs.FFXIV.Client.Graphics.Kernel;
using ImGuiClip = OtterGui.ImGuiClip;
namespace Penumbra.UI.Tabs;
namespace Penumbra.UI.Tabs.Debug;
public class Diagnostics(IServiceProvider provider)
{
public void DrawDiagnostics()
{
if (!ImGui.CollapsingHeader("Diagnostics"))
return;
using var table = ImRaii.Table("##data", 4, ImGuiTableFlags.RowBg);
foreach (var type in typeof(ActorManager).Assembly.GetTypes()
.Where(t => t is { IsAbstract: false, IsInterface: false } && t.IsAssignableTo(typeof(IAsyncDataContainer))))
{
var container = (IAsyncDataContainer) provider.GetRequiredService(type);
ImGuiUtil.DrawTableColumn(container.Name);
ImGuiUtil.DrawTableColumn(container.Time.ToString());
ImGuiUtil.DrawTableColumn(Functions.HumanReadableSize(container.Memory));
ImGuiUtil.DrawTableColumn(container.TotalCount.ToString());
}
}
}
public class DebugTab : Window, ITab
{
private readonly StartTracker _timer;
private readonly PerformanceTracker _performance;
private readonly Configuration _config;
private readonly CollectionManager _collectionManager;
private readonly ModManager _modManager;
private readonly ValidityChecker _validityChecker;
private readonly HttpApi _httpApi;
private readonly ActorService _actorService;
private readonly DalamudServices _dalamud;
private readonly ActorManager _actors;
private readonly StainService _stains;
private readonly CharacterUtility _characterUtility;
private readonly ResidentResourceManager _residentResources;
@ -64,16 +87,19 @@ public class DebugTab : Window, ITab
private readonly FrameworkManager _framework;
private readonly TextureManager _textureManager;
private readonly SkinFixer _skinFixer;
private readonly IdentifierService _identifier;
private readonly RedrawService _redraws;
private readonly DictEmote _emotes;
private readonly Diagnostics _diagnostics;
private readonly IObjectTable _objects;
private readonly IClientState _clientState;
private readonly IpcTester _ipcTester;
public DebugTab(StartTracker timer, PerformanceTracker performance, Configuration config, CollectionManager collectionManager,
ValidityChecker validityChecker, ModManager modManager, HttpApi httpApi, ActorService actorService,
DalamudServices dalamud, StainService stains, CharacterUtility characterUtility, ResidentResourceManager residentResources,
public DebugTab(PerformanceTracker performance, Configuration config, CollectionManager collectionManager, IObjectTable objects, IClientState clientState,
ValidityChecker validityChecker, ModManager modManager, HttpApi httpApi, ActorManager actors, StainService stains, CharacterUtility characterUtility, ResidentResourceManager residentResources,
ResourceManagerService resourceManager, PenumbraIpcProviders ipc, CollectionResolver collectionResolver,
DrawObjectState drawObjectState, PathState pathState, SubfileHelper subfileHelper, IdentifiedCollectionCache identifiedCollectionCache,
CutsceneService cutsceneService, ModImportManager modImporter, ImportPopup importPopup, FrameworkManager framework,
TextureManager textureManager, SkinFixer skinFixer, IdentifierService identifier, RedrawService redraws)
TextureManager textureManager, SkinFixer skinFixer, RedrawService redraws, DictEmote emotes, Diagnostics diagnostics, IpcTester ipcTester)
: base("Penumbra Debug Window", ImGuiWindowFlags.NoCollapse)
{
IsOpen = true;
@ -82,15 +108,13 @@ public class DebugTab : Window, ITab
MinimumSize = new Vector2(200, 200),
MaximumSize = new Vector2(2000, 2000),
};
_timer = timer;
_performance = performance;
_config = config;
_collectionManager = collectionManager;
_validityChecker = validityChecker;
_modManager = modManager;
_httpApi = httpApi;
_actorService = actorService;
_dalamud = dalamud;
_actors = actors;
_stains = stains;
_characterUtility = characterUtility;
_residentResources = residentResources;
@ -107,8 +131,12 @@ public class DebugTab : Window, ITab
_framework = framework;
_textureManager = textureManager;
_skinFixer = skinFixer;
_identifier = identifier;
_redraws = redraws;
_emotes = emotes;
_diagnostics = diagnostics;
_ipcTester = ipcTester;
_objects = objects;
_clientState = clientState;
}
public ReadOnlySpan<byte> Label
@ -130,6 +158,7 @@ public class DebugTab : Window, ITab
return;
DrawDebugTabGeneral();
_diagnostics.DrawDiagnostics();
DrawPerformanceTab();
ImGui.NewLine();
DrawPathResolverDebug();
@ -357,7 +386,6 @@ public class DebugTab : Window, ITab
ImGuiUtil.DrawTableColumn(name);
ImGui.TableNextColumn();
}
}
}
}
@ -372,11 +400,8 @@ public class DebugTab : Window, ITab
using (var start = TreeNode("Startup Performance", ImGuiTreeNodeFlags.DefaultOpen))
{
if (start)
{
_timer.Draw("##startTimer", TimingExtensions.ToName);
ImGui.NewLine();
}
}
_performance.Draw("##performance", "Enable Runtime Performance Tracking", TimingExtensions.ToName);
}
@ -391,6 +416,26 @@ public class DebugTab : Window, ITab
if (!table)
return;
DrawSpecial("Current Player", _actors.GetCurrentPlayer());
DrawSpecial("Current Inspect", _actors.GetInspectPlayer());
DrawSpecial("Current Card", _actors.GetCardPlayer());
DrawSpecial("Current Glamour", _actors.GetGlamourPlayer());
foreach (var obj in _objects)
{
ImGuiUtil.DrawTableColumn($"{((GameObject*)obj.Address)->ObjectIndex}");
ImGuiUtil.DrawTableColumn($"0x{obj.Address:X}");
ImGuiUtil.DrawTableColumn(obj.Address == nint.Zero
? string.Empty
: $"0x{(nint)((Character*)obj.Address)->GameObject.GetDrawObject():X}");
var identifier = _actors.FromObject(obj, false, true, false);
ImGuiUtil.DrawTableColumn(_actors.ToString(identifier));
var id = obj.ObjectKind == ObjectKind.BattleNpc ? $"{identifier.DataId} | {obj.DataId}" : identifier.DataId.ToString();
ImGuiUtil.DrawTableColumn(id);
}
return;
void DrawSpecial(string name, ActorIdentifier id)
{
if (!id.IsValid)
@ -399,27 +444,9 @@ public class DebugTab : Window, ITab
ImGuiUtil.DrawTableColumn(name);
ImGuiUtil.DrawTableColumn(string.Empty);
ImGuiUtil.DrawTableColumn(string.Empty);
ImGuiUtil.DrawTableColumn(_actorService.AwaitedService.ToString(id));
ImGuiUtil.DrawTableColumn(_actors.ToString(id));
ImGuiUtil.DrawTableColumn(string.Empty);
}
DrawSpecial("Current Player", _actorService.AwaitedService.GetCurrentPlayer());
DrawSpecial("Current Inspect", _actorService.AwaitedService.GetInspectPlayer());
DrawSpecial("Current Card", _actorService.AwaitedService.GetCardPlayer());
DrawSpecial("Current Glamour", _actorService.AwaitedService.GetGlamourPlayer());
foreach (var obj in _dalamud.Objects)
{
ImGuiUtil.DrawTableColumn($"{((GameObject*)obj.Address)->ObjectIndex}");
ImGuiUtil.DrawTableColumn($"0x{obj.Address:X}");
ImGuiUtil.DrawTableColumn(obj.Address == nint.Zero
? string.Empty
: $"0x{(nint)((Character*)obj.Address)->GameObject.GetDrawObject():X}");
var identifier = _actorService.AwaitedService.FromObject(obj, false, true, false);
ImGuiUtil.DrawTableColumn(_actorService.AwaitedService.ToString(identifier));
var id = obj.ObjectKind == ObjectKind.BattleNpc ? $"{identifier.DataId} | {obj.DataId}" : identifier.DataId.ToString();
ImGuiUtil.DrawTableColumn(id);
}
}
/// <summary>
@ -616,7 +643,7 @@ public class DebugTab : Window, ITab
return;
var skips = ImGuiClip.GetNecessarySkips(ImGui.GetTextLineHeightWithSpacing());
var dummy = ImGuiClip.FilteredClippedDraw(_identifier.AwaitedService.Emotes, skips,
var dummy = ImGuiClip.FilteredClippedDraw(_emotes, skips,
p => p.Key.Contains(_emoteSearchFile, StringComparison.OrdinalIgnoreCase)
&& (_emoteSearchName.Length == 0
|| p.Value.Any(s => s.Name.ToDalamudString().TextValue.Contains(_emoteSearchName, StringComparison.OrdinalIgnoreCase))),
@ -804,7 +831,7 @@ public class DebugTab : Window, ITab
/// <summary> Draw information about the models, materials and resources currently loaded by the local player. </summary>
private unsafe void DrawPlayerModelInfo()
{
var player = _dalamud.ClientState.LocalPlayer;
var player = _clientState.LocalPlayer;
var name = player?.Name.ToString() ?? "NULL";
if (!ImGui.CollapsingHeader($"Player Model Info: {name}##Draw") || player == null)
return;
@ -929,11 +956,11 @@ public class DebugTab : Window, ITab
{
if (!ImGui.CollapsingHeader("IPC"))
{
_ipc.Tester.UnsubscribeEvents();
_ipcTester.UnsubscribeEvents();
return;
}
_ipc.Tester.Draw();
_ipcTester.Draw();
}
/// <summary> Helper to print a property and its value in a 2-column table. </summary>

View file

@ -1,5 +1,7 @@
using Dalamud.Interface;
using Dalamud.Interface.Components;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using Dalamud.Utility;
using ImGuiNET;
using OtterGui;
@ -33,19 +35,23 @@ public class SettingsTab : ITab
private readonly ModFileSystemSelector _selector;
private readonly CharacterUtility _characterUtility;
private readonly ResidentResourceManager _residentResources;
private readonly DalamudServices _dalamud;
private readonly HttpApi _httpApi;
private readonly DalamudSubstitutionProvider _dalamudSubstitutionProvider;
private readonly FileCompactor _compactor;
private readonly DalamudConfigService _dalamudConfig;
private readonly DalamudPluginInterface _pluginInterface;
private readonly IDataManager _gameData;
private int _minimumX = int.MaxValue;
private int _minimumY = int.MaxValue;
public SettingsTab(Configuration config, FontReloader fontReloader, TutorialService tutorial, Penumbra penumbra,
FileDialogService fileDialog, ModManager modManager, ModFileSystemSelector selector, CharacterUtility characterUtility,
ResidentResourceManager residentResources, DalamudServices dalamud, ModExportManager modExportManager, HttpApi httpApi,
DalamudSubstitutionProvider dalamudSubstitutionProvider, FileCompactor compactor)
public SettingsTab(DalamudPluginInterface pluginInterface, Configuration config, FontReloader fontReloader, TutorialService tutorial,
Penumbra penumbra, FileDialogService fileDialog, ModManager modManager, ModFileSystemSelector selector,
CharacterUtility characterUtility, ResidentResourceManager residentResources, ModExportManager modExportManager, HttpApi httpApi,
DalamudSubstitutionProvider dalamudSubstitutionProvider, FileCompactor compactor, DalamudConfigService dalamudConfig,
IDataManager gameData)
{
_pluginInterface = pluginInterface;
_config = config;
_fontReloader = fontReloader;
_tutorial = tutorial;
@ -55,11 +61,12 @@ public class SettingsTab : ITab
_selector = selector;
_characterUtility = characterUtility;
_residentResources = residentResources;
_dalamud = dalamud;
_modExportManager = modExportManager;
_httpApi = httpApi;
_dalamudSubstitutionProvider = dalamudSubstitutionProvider;
_compactor = compactor;
_dalamudConfig = dalamudConfig;
_gameData = gameData;
if (_compactor.CanCompact)
_compactor.Enabled = _config.UseFileSystemCompression;
}
@ -164,14 +171,14 @@ public class SettingsTab : ITab
if (IsSubPathOf(programFiles, newName) || IsSubPathOf(programFilesX86, newName))
return ("Path is not allowed to be in ProgramFiles.", false);
var dalamud = _dalamud.PluginInterface.ConfigDirectory.Parent!.Parent!;
var dalamud = _pluginInterface.ConfigDirectory.Parent!.Parent!;
if (IsSubPathOf(dalamud.FullName, newName))
return ("Path is not allowed to be inside your Dalamud directories.", false);
if (Functions.GetDownloadsFolder(out var downloads) && IsSubPathOf(downloads, newName))
return ("Path is not allowed to be inside your Downloads folder.", false);
var gameDir = _dalamud.GameData.GameData.DataPath.Parent!.Parent!.FullName;
var gameDir = _gameData.GameData.DataPath.Parent!.Parent!.FullName;
if (IsSubPathOf(gameDir, newName))
return ("Path is not allowed to be inside your game folder.", false);
@ -368,21 +375,21 @@ public class SettingsTab : ITab
v =>
{
_config.HideUiWhenUiHidden = v;
_dalamud.UiBuilder.DisableUserUiHide = !v;
_pluginInterface.UiBuilder.DisableUserUiHide = !v;
});
Checkbox("Hide Config Window when in Cutscenes",
"Hide the Penumbra main window when you are currently watching a cutscene.", _config.HideUiInCutscenes,
v =>
{
_config.HideUiInCutscenes = v;
_dalamud.UiBuilder.DisableCutsceneUiHide = !v;
_pluginInterface.UiBuilder.DisableCutsceneUiHide = !v;
});
Checkbox("Hide Config Window when in GPose",
"Hide the Penumbra main window when you are currently in GPose mode.", _config.HideUiInGPose,
v =>
{
_config.HideUiInGPose = v;
_dalamud.UiBuilder.DisableGposeUiHide = !v;
_pluginInterface.UiBuilder.DisableGposeUiHide = !v;
});
}
@ -847,7 +854,7 @@ public class SettingsTab : ITab
/// <summary> Draw a checkbox that toggles the dalamud setting to wait for plugins on open. </summary>
private void DrawWaitForPluginsReflection()
{
if (!_dalamud.GetDalamudConfig(DalamudServices.WaitingForPluginsOption, out bool value))
if (!_dalamudConfig.GetDalamudConfig(DalamudConfigService.WaitingForPluginsOption, out bool value))
{
using var disabled = ImRaii.Disabled();
Checkbox("Wait for Plugins on Startup (Disabled, can not access Dalamud Configuration)", string.Empty, false, v => { });
@ -855,9 +862,12 @@ public class SettingsTab : ITab
else
{
Checkbox("Wait for Plugins on Startup",
"Some mods need to change files that are loaded once when the game starts and never afterwards.\nThis can cause issues with Penumbra loading after the files are already loaded.\nThis setting causes the game to wait until certain plugins have finished loading, making those mods work (in the base collection).\n\nThis changes a setting in the Dalamud Configuration found at /xlsettings -> General.",
"Some mods need to change files that are loaded once when the game starts and never afterwards.\n"
+ "This can cause issues with Penumbra loading after the files are already loaded.\n"
+ "This setting causes the game to wait until certain plugins have finished loading, making those mods work (in the base collection).\n\n"
+ "This changes a setting in the Dalamud Configuration found at /xlsettings -> General.",
value,
v => _dalamud.SetDalamudConfig(DalamudServices.WaitingForPluginsOption, v, "doWaitForPluginsOnStartup"));
v => _dalamudConfig.SetDalamudConfig(DalamudConfigService.WaitingForPluginsOption, v, "doWaitForPluginsOnStartup"));
}
}

View file

@ -2,7 +2,7 @@ using Dalamud.Interface;
using Dalamud.Interface.Windowing;
using Dalamud.Plugin;
using Penumbra.UI.AdvancedWindow;
using Penumbra.UI.Tabs;
using Penumbra.UI.Tabs.Debug;
namespace Penumbra.UI;

View file

@ -1,23 +1,7 @@
global using StartTracker = OtterGui.Classes.StartTimeTracker<Penumbra.Util.StartTimeType>;
global using PerformanceTracker = OtterGui.Classes.PerformanceTracker<Penumbra.Util.PerformanceType>;
namespace Penumbra.Util;
public enum StartTimeType
{
Total,
Identifier,
Stains,
Items,
Actors,
Backup,
Mods,
Collections,
PathResolver,
Interface,
Api,
}
public enum PerformanceType
{
UiMainWindow,
@ -48,23 +32,6 @@ public enum PerformanceType
public static class TimingExtensions
{
public static string ToName(this StartTimeType type)
=> type switch
{
StartTimeType.Total => "Total Construction",
StartTimeType.Identifier => "Identification Data",
StartTimeType.Stains => "Stain Data",
StartTimeType.Items => "Item Data",
StartTimeType.Actors => "Actor Data",
StartTimeType.Backup => "Checking Backups",
StartTimeType.Mods => "Loading Mods",
StartTimeType.Collections => "Loading Collections",
StartTimeType.Api => "Setting Up API",
StartTimeType.Interface => "Setting Up Interface",
StartTimeType.PathResolver => "Setting Up Path Resolver",
_ => $"Unknown {(int)type}",
};
public static string ToName(this PerformanceType type)
=> type switch
{

View file

@ -96,7 +96,10 @@
}
},
"ottergui": {
"type": "Project"
"type": "Project",
"dependencies": {
"Microsoft.Extensions.DependencyInjection": "[7.0.0, )"
}
},
"penumbra.api": {
"type": "Project"
@ -104,7 +107,8 @@
"penumbra.gamedata": {
"type": "Project",
"dependencies": {
"Penumbra.Api": "[1.0.8, )",
"OtterGui": "[1.0.0, )",
"Penumbra.Api": "[1.0.13, )",
"Penumbra.String": "[1.0.4, )"
}
},

View file

@ -5,7 +5,7 @@
"Description": "Runtime mod loader and manager.",
"InternalName": "Penumbra",
"AssemblyVersion": "0.8.3.1",
"TestingAssemblyVersion": "0.8.3.1",
"TestingAssemblyVersion": "0.8.3.2",
"RepoUrl": "https://github.com/xivdev/Penumbra",
"ApplicableVersion": "any",
"DalamudApiLevel": 9,
@ -17,7 +17,7 @@
"LoadRequiredState": 2,
"LoadSync": true,
"DownloadLinkInstall": "https://github.com/xivdev/Penumbra/releases/download/0.8.3.1/Penumbra.zip",
"DownloadLinkTesting": "https://github.com/xivdev/Penumbra/releases/download/0.8.3.1/Penumbra.zip",
"DownloadLinkTesting": "https://github.com/xivdev/Penumbra/releases/download/testing_0.8.3.2/Penumbra.zip",
"DownloadLinkUpdate": "https://github.com/xivdev/Penumbra/releases/download/0.8.3.1/Penumbra.zip",
"IconUrl": "https://raw.githubusercontent.com/xivdev/Penumbra/master/images/icon.png"
}