mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-15 13:14:17 +01:00
Add ImcIdentifier.
This commit is contained in:
parent
7df9ddcb99
commit
fca1bf9d94
2 changed files with 203 additions and 0 deletions
16
Penumbra/Meta/Manipulations/IMetaIdentifier.cs
Normal file
16
Penumbra/Meta/Manipulations/IMetaIdentifier.cs
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
using Newtonsoft.Json.Linq;
|
||||
using Penumbra.GameData.Data;
|
||||
using Penumbra.Interop.Structs;
|
||||
|
||||
namespace Penumbra.Meta.Manipulations;
|
||||
|
||||
public interface IMetaIdentifier
|
||||
{
|
||||
public void AddChangedItems(ObjectIdentification identifier, IDictionary<string, object?> changedItems);
|
||||
|
||||
public MetaIndex FileIndex();
|
||||
|
||||
public bool Validate();
|
||||
|
||||
public JObject AddToJson(JObject jObj);
|
||||
}
|
||||
187
Penumbra/Meta/Manipulations/Imc.cs
Normal file
187
Penumbra/Meta/Manipulations/Imc.cs
Normal file
|
|
@ -0,0 +1,187 @@
|
|||
using Penumbra.GameData.Data;
|
||||
using Penumbra.GameData.Enums;
|
||||
using Penumbra.GameData.Structs;
|
||||
using Penumbra.Interop.Structs;
|
||||
using Penumbra.String.Classes;
|
||||
|
||||
namespace Penumbra.Meta.Manipulations;
|
||||
|
||||
public readonly record struct ImcIdentifier(
|
||||
PrimaryId PrimaryId,
|
||||
Variant Variant,
|
||||
ObjectType ObjectType,
|
||||
SecondaryId SecondaryId,
|
||||
EquipSlot EquipSlot,
|
||||
BodySlot BodySlot) : IMetaIdentifier, IComparable<ImcIdentifier>
|
||||
{
|
||||
public ImcIdentifier(EquipSlot slot, PrimaryId primaryId, ushort variant)
|
||||
: this(primaryId, (Variant)Math.Clamp(variant, (ushort)0, byte.MaxValue),
|
||||
slot.IsAccessory() ? ObjectType.Accessory : ObjectType.Equipment, 0, slot,
|
||||
variant > byte.MaxValue ? BodySlot.Body : BodySlot.Unknown)
|
||||
{ }
|
||||
|
||||
public ImcIdentifier(EquipSlot slot, PrimaryId primaryId, Variant variant)
|
||||
: this(primaryId, variant, slot.IsAccessory() ? ObjectType.Accessory : ObjectType.Equipment, 0, slot, BodySlot.Unknown)
|
||||
{ }
|
||||
|
||||
public void AddChangedItems(ObjectIdentification identifier, IDictionary<string, object?> changedItems)
|
||||
{
|
||||
var path = ObjectType switch
|
||||
{
|
||||
ObjectType.Equipment or ObjectType.Accessory => GamePaths.Equipment.Mtrl.Path(PrimaryId, GenderRace.MidlanderMale, EquipSlot,
|
||||
Variant,
|
||||
"a"),
|
||||
ObjectType.Weapon => GamePaths.Weapon.Mtrl.Path(PrimaryId, SecondaryId.Id, Variant, "a"),
|
||||
ObjectType.DemiHuman => GamePaths.DemiHuman.Mtrl.Path(PrimaryId, SecondaryId.Id, EquipSlot, Variant,
|
||||
"a"),
|
||||
ObjectType.Monster => GamePaths.Monster.Mtrl.Path(PrimaryId, SecondaryId.Id, Variant, "a"),
|
||||
_ => string.Empty,
|
||||
};
|
||||
if (path.Length == 0)
|
||||
return;
|
||||
|
||||
identifier.Identify(changedItems, path);
|
||||
}
|
||||
|
||||
public Utf8GamePath GamePath()
|
||||
{
|
||||
return ObjectType switch
|
||||
{
|
||||
ObjectType.Accessory => Utf8GamePath.FromString(GamePaths.Accessory.Imc.Path(PrimaryId), out var p) ? p : Utf8GamePath.Empty,
|
||||
ObjectType.Equipment => Utf8GamePath.FromString(GamePaths.Equipment.Imc.Path(PrimaryId), out var p) ? p : Utf8GamePath.Empty,
|
||||
ObjectType.DemiHuman => Utf8GamePath.FromString(GamePaths.DemiHuman.Imc.Path(PrimaryId, SecondaryId.Id), out var p)
|
||||
? p
|
||||
: Utf8GamePath.Empty,
|
||||
ObjectType.Monster => Utf8GamePath.FromString(GamePaths.Monster.Imc.Path(PrimaryId, SecondaryId.Id), out var p)
|
||||
? p
|
||||
: Utf8GamePath.Empty,
|
||||
ObjectType.Weapon => Utf8GamePath.FromString(GamePaths.Weapon.Imc.Path(PrimaryId, SecondaryId.Id), out var p)
|
||||
? p
|
||||
: Utf8GamePath.Empty,
|
||||
_ => throw new NotImplementedException(),
|
||||
};
|
||||
}
|
||||
|
||||
public MetaIndex FileIndex()
|
||||
=> (MetaIndex)(-1);
|
||||
|
||||
public override string ToString()
|
||||
=> ObjectType is ObjectType.Equipment or ObjectType.Accessory
|
||||
? $"Imc - {PrimaryId} - {EquipSlot.ToName()} - {Variant}"
|
||||
: $"Imc - {PrimaryId} - {ObjectType.ToName()} - {SecondaryId} - {BodySlot} - {Variant}";
|
||||
|
||||
public bool Validate()
|
||||
{
|
||||
switch (ObjectType)
|
||||
{
|
||||
case ObjectType.Accessory:
|
||||
case ObjectType.Equipment:
|
||||
if (BodySlot is not BodySlot.Unknown)
|
||||
return false;
|
||||
if (!EquipSlot.IsEquipment() && !EquipSlot.IsAccessory())
|
||||
return false;
|
||||
if (SecondaryId != 0)
|
||||
return false;
|
||||
|
||||
break;
|
||||
case ObjectType.DemiHuman:
|
||||
if (BodySlot is not BodySlot.Unknown)
|
||||
return false;
|
||||
if (!EquipSlot.IsEquipment() && !EquipSlot.IsAccessory())
|
||||
return false;
|
||||
|
||||
break;
|
||||
default:
|
||||
if (!Enum.IsDefined(BodySlot))
|
||||
return false;
|
||||
if (EquipSlot is not EquipSlot.Unknown)
|
||||
return false;
|
||||
if (!Enum.IsDefined(ObjectType))
|
||||
return false;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public int CompareTo(ImcIdentifier other)
|
||||
{
|
||||
var o = ObjectType.CompareTo(other.ObjectType);
|
||||
if (o != 0)
|
||||
return o;
|
||||
|
||||
var i = PrimaryId.Id.CompareTo(other.PrimaryId.Id);
|
||||
if (i != 0)
|
||||
return i;
|
||||
|
||||
if (ObjectType is ObjectType.Equipment or ObjectType.Accessory)
|
||||
{
|
||||
var e = EquipSlot.CompareTo(other.EquipSlot);
|
||||
return e != 0 ? e : Variant.Id.CompareTo(other.Variant.Id);
|
||||
}
|
||||
|
||||
if (ObjectType is ObjectType.DemiHuman)
|
||||
{
|
||||
var e = EquipSlot.CompareTo(other.EquipSlot);
|
||||
if (e != 0)
|
||||
return e;
|
||||
}
|
||||
|
||||
var s = SecondaryId.Id.CompareTo(other.SecondaryId.Id);
|
||||
if (s != 0)
|
||||
return s;
|
||||
|
||||
var b = BodySlot.CompareTo(other.BodySlot);
|
||||
return b != 0 ? b : Variant.Id.CompareTo(other.Variant.Id);
|
||||
}
|
||||
|
||||
public static ImcIdentifier? FromJson(JObject jObj)
|
||||
{
|
||||
var objectType = jObj["PrimaryId"]?.ToObject<ObjectType>() ?? ObjectType.Unknown;
|
||||
var primaryId = new PrimaryId(jObj["PrimaryId"]?.ToObject<ushort>() ?? 0);
|
||||
var variant = jObj["Variant"]?.ToObject<ushort>() ?? 0;
|
||||
if (variant > byte.MaxValue)
|
||||
return null;
|
||||
|
||||
ImcIdentifier ret;
|
||||
switch (objectType)
|
||||
{
|
||||
case ObjectType.Equipment:
|
||||
case ObjectType.Accessory:
|
||||
{
|
||||
var slot = jObj["EquipSlot"]?.ToObject<EquipSlot>() ?? EquipSlot.Unknown;
|
||||
ret = new ImcIdentifier(slot, primaryId, variant);
|
||||
break;
|
||||
}
|
||||
case ObjectType.DemiHuman:
|
||||
{
|
||||
var secondaryId = new SecondaryId(jObj["SecondaryId"]?.ToObject<ushort>() ?? 0);
|
||||
var slot = jObj["Slot"]?.ToObject<EquipSlot>() ?? EquipSlot.Unknown;
|
||||
ret = new ImcIdentifier(primaryId, (Variant)variant, objectType, secondaryId, slot, BodySlot.Unknown);
|
||||
break;
|
||||
}
|
||||
|
||||
case ObjectType.Monster:
|
||||
case ObjectType.Weapon:
|
||||
{
|
||||
var secondaryId = new SecondaryId(jObj["SecondaryId"]?.ToObject<ushort>() ?? 0);
|
||||
ret = new ImcIdentifier(primaryId, (Variant)variant, objectType, secondaryId, EquipSlot.Unknown, BodySlot.Body);
|
||||
break;
|
||||
}
|
||||
default: return null;
|
||||
}
|
||||
|
||||
return ret.Validate() ? ret : null;
|
||||
}
|
||||
|
||||
public JObject AddToJson(JObject jObj)
|
||||
{
|
||||
var (gender, race) = GenderRace.Split();
|
||||
jObj["Gender"] = gender.ToString();
|
||||
jObj["Race"] = race.ToString();
|
||||
jObj["SetId"] = SetId.Id.ToString();
|
||||
jObj["Slot"] = Slot.ToString();
|
||||
return jObj;
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue