Make ChatWarningService part of the MessageService.

This commit is contained in:
Ottermandias 2024-08-07 16:37:58 +02:00
parent f0c034c84d
commit fe4a046cc9
4 changed files with 32 additions and 69 deletions

@ -1 +1 @@
Subproject commit c53955cb6199dd418c5a9538d3251ac5942e7067 Subproject commit d9486ae54b5a4b61cf74f79ed27daa659eb1ce5b

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@ -4,23 +4,26 @@ using Penumbra.Collections;
using Penumbra.GameData.Files; using Penumbra.GameData.Files;
using Penumbra.GameData.Files.Utility; using Penumbra.GameData.Files.Utility;
using Penumbra.Interop.Hooks.ResourceLoading; using Penumbra.Interop.Hooks.ResourceLoading;
using Penumbra.Mods.Manager;
using Penumbra.Services;
using Penumbra.String; using Penumbra.String;
using Penumbra.String.Classes; using Penumbra.String.Classes;
using Penumbra.UI;
namespace Penumbra.Interop.Processing; namespace Penumbra.Interop.Processing;
/// <summary> /// <summary>
/// Path pre-processor for shader packages that reverts redirects to known invalid files, as bad ShPks can crash the game. /// Path pre-processor for shader packages that reverts redirects to known invalid files, as bad ShPks can crash the game.
/// </summary> /// </summary>
public sealed class ShpkPathPreProcessor(ResourceManagerService resourceManager, ChatWarningService chatWarningService) : IPathPreProcessor public sealed class ShpkPathPreProcessor(ResourceManagerService resourceManager, MessageService messager, ModManager modManager)
: IPathPreProcessor
{ {
public ResourceType Type public ResourceType Type
=> ResourceType.Shpk; => ResourceType.Shpk;
public unsafe FullPath? PreProcess(ResolveData resolveData, CiByteString path, Utf8GamePath originalGamePath, bool nonDefault, FullPath? resolved) public unsafe FullPath? PreProcess(ResolveData resolveData, CiByteString path, Utf8GamePath originalGamePath, bool nonDefault,
FullPath? resolved)
{ {
chatWarningService.CleanLastFileWarnings(false); messager.CleanTaggedMessages(false);
if (!resolved.HasValue) if (!resolved.HasValue)
return null; return null;
@ -31,7 +34,8 @@ public sealed class ShpkPathPreProcessor(ResourceManagerService resourceManager,
return resolvedPath; return resolvedPath;
// If the ShPk is already loaded, it means that it already passed the sanity check. // If the ShPk is already loaded, it means that it already passed the sanity check.
var existingResource = resourceManager.FindResource(ResourceCategory.Shader, ResourceType.Shpk, unchecked((uint)resolvedPath.InternalName.Crc32)); var existingResource =
resourceManager.FindResource(ResourceCategory.Shader, ResourceType.Shpk, unchecked((uint)resolvedPath.InternalName.Crc32));
if (existingResource != null) if (existingResource != null)
return resolvedPath; return resolvedPath;
@ -39,8 +43,7 @@ public sealed class ShpkPathPreProcessor(ResourceManagerService resourceManager,
if (checkResult == SanityCheckResult.Success) if (checkResult == SanityCheckResult.Success)
return resolvedPath; return resolvedPath;
Penumbra.Log.Warning($"Refusing to honor file redirection because of failed sanity check (result: {checkResult}). Original path: {originalGamePath} Redirected path: {resolvedPath}"); messager.PrintFileWarning(modManager, resolvedPath.FullName, originalGamePath, WarningMessageComplement(checkResult));
chatWarningService.PrintFileWarning(resolvedPath.FullName, originalGamePath, WarningMessageComplement(checkResult));
return null; return null;
} }
@ -49,8 +52,8 @@ public sealed class ShpkPathPreProcessor(ResourceManagerService resourceManager,
{ {
try try
{ {
using var file = MmioMemoryManager.CreateFromFile(path); using var file = MmioMemoryManager.CreateFromFile(path);
var bytes = file.GetSpan(); var bytes = file.GetSpan();
return ShpkFile.FastIsLegacy(bytes) return ShpkFile.FastIsLegacy(bytes)
? SanityCheckResult.Legacy ? SanityCheckResult.Legacy
@ -69,9 +72,9 @@ public sealed class ShpkPathPreProcessor(ResourceManagerService resourceManager,
private static string WarningMessageComplement(SanityCheckResult result) private static string WarningMessageComplement(SanityCheckResult result)
=> result switch => result switch
{ {
SanityCheckResult.IoError => "cannot read the modded file.", SanityCheckResult.IoError => "Cannot read the modded file.",
SanityCheckResult.NotFound => "the modded file does not exist.", SanityCheckResult.NotFound => "The modded file does not exist.",
SanityCheckResult.Legacy => "this mod is not compatible with Dawntrail. Get an updated version, if possible, or disable it.", SanityCheckResult.Legacy => "This mod is not compatible with Dawntrail. Get an updated version, if possible, or disable it.",
_ => string.Empty, _ => string.Empty,
}; };

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@ -2,10 +2,14 @@ using Dalamud.Game.Text;
using Dalamud.Game.Text.SeStringHandling; using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Game.Text.SeStringHandling.Payloads; using Dalamud.Game.Text.SeStringHandling.Payloads;
using Dalamud.Interface; using Dalamud.Interface;
using Dalamud.Interface.ImGuiNotification;
using Dalamud.Plugin.Services; using Dalamud.Plugin.Services;
using Lumina.Excel.GeneratedSheets; using Lumina.Excel.GeneratedSheets;
using OtterGui.Log; using OtterGui.Log;
using OtterGui.Services; using OtterGui.Services;
using Penumbra.Mods.Manager;
using Penumbra.String.Classes;
using Notification = OtterGui.Classes.Notification;
namespace Penumbra.Services; namespace Penumbra.Services;
@ -38,4 +42,16 @@ public class MessageService(Logger log, IUiBuilder builder, IChatGui chat, INoti
Message = payload, Message = payload,
}); });
} }
public void PrintFileWarning(ModManager modManager, string fullPath, Utf8GamePath originalGamePath, string messageComplement)
{
// Don't warn for files managed by other plugins, or files we aren't sure about.
if (!modManager.TryIdentifyPath(fullPath, out var mod, out _))
return;
AddTaggedMessage($"{fullPath}.{messageComplement}",
new Notification(
$"Cowardly refusing to load replacement for {originalGamePath.Filename().ToString().ToLowerInvariant()} by {mod.Name}{(messageComplement.Length > 0 ? ":\n" : ".")}{messageComplement}",
NotificationType.Warning, 10000));
}
} }

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@ -1,56 +0,0 @@
using Dalamud.Plugin.Services;
using OtterGui.Services;
using Penumbra.Mods.Manager;
using Penumbra.String.Classes;
namespace Penumbra.UI;
public sealed class ChatWarningService(IChatGui chatGui, IClientState clientState, ModManager modManager) : IUiService
{
private readonly Dictionary<string, (DateTime, string)> _lastFileWarnings = [];
private int _lastFileWarningsCleanCounter;
private const int LastFileWarningsCleanCycle = 100;
private static readonly TimeSpan LastFileWarningsMaxAge = new(1, 0, 0);
public void CleanLastFileWarnings(bool force)
{
if (!force)
{
_lastFileWarningsCleanCounter = (_lastFileWarningsCleanCounter + 1) % LastFileWarningsCleanCycle;
if (_lastFileWarningsCleanCounter != 0)
return;
}
var expiredDate = DateTime.Now - LastFileWarningsMaxAge;
var toRemove = new HashSet<string>();
foreach (var (key, value) in _lastFileWarnings)
{
if (value.Item1 <= expiredDate)
toRemove.Add(key);
}
foreach (var key in toRemove)
_lastFileWarnings.Remove(key);
}
public void PrintFileWarning(string fullPath, Utf8GamePath originalGamePath, string messageComplement)
{
CleanLastFileWarnings(true);
// Don't warn twice for the same file within a certain time interval unless the reason changed.
if (_lastFileWarnings.TryGetValue(fullPath, out var lastWarning) && lastWarning.Item2 == messageComplement)
return;
// Don't warn for files managed by other plugins, or files we aren't sure about.
if (!modManager.TryIdentifyPath(fullPath, out var mod, out _))
return;
// Don't warn if there's no local player (as an approximation of no chat), so as not to trigger the cooldown.
if (clientState.LocalPlayer == null)
return;
// The wording is an allusion to tar's "Cowardly refusing to create an empty archive"
chatGui.PrintError($"Cowardly refusing to load replacement for {originalGamePath.Filename().ToString().ToLowerInvariant()} by {mod.Name}{(messageComplement.Length > 0 ? ": " : ".")}{messageComplement}", "Penumbra");
_lastFileWarnings[fullPath] = (DateTime.Now, messageComplement);
}
}