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Some cleanup
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parent
80edfe7804
commit
fee3f500c5
3 changed files with 17 additions and 8 deletions
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@ -104,9 +104,10 @@ public readonly unsafe struct CharacterEquip
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};
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}
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public void Write( IntPtr target )
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public void Load( CharacterEquip source )
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{
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Functions.MemCpyUnchecked( ( void* )target, _armor, sizeof( CharacterArmor ) * 10 );
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Functions.MemCpyUnchecked( _armor, source._armor, sizeof( CharacterArmor ) * 10 );
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}
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public bool Equals( CharacterEquip other )
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@ -32,6 +32,14 @@ public readonly struct CharacterWeapon : IEquatable< CharacterWeapon >
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Stain = stain;
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}
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public CharacterWeapon( ulong value )
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{
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Set = ( SetId )value;
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Type = ( WeaponType )( value >> 16 );
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Variant = ( ushort )( value >> 32 );
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Stain = ( StainId )( value >> 48 );
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}
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public static readonly CharacterWeapon Empty = new(0, 0, 0, 0);
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public bool Equals( CharacterWeapon other )
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@ -124,7 +124,7 @@ public unsafe partial class PathResolver
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}
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finally
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{
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ret = _loadTimelineResourcesHook!.Original( timeline );
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ret = _loadTimelineResourcesHook.Original( timeline );
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}
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_animationLoadCollection = old;
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@ -145,7 +145,7 @@ public unsafe partial class PathResolver
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var last = _animationLoadCollection;
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_animationLoadCollection = _drawObjectState.LastCreatedCollection
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?? ( FindParent( drawObject, out var collection ) != null ? collection : Penumbra.CollectionManager.Default );
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_characterBaseLoadAnimationHook!.Original( drawObject );
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_characterBaseLoadAnimationHook.Original( drawObject );
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_animationLoadCollection = last;
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}
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@ -159,7 +159,7 @@ public unsafe partial class PathResolver
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{
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var last = _animationLoadCollection;
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_animationLoadCollection = IdentifyCollection( ( GameObject* )gameObject );
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var ret = _loadSomeAvfxHook!.Original( a1, gameObject, gameObject2, unk1, unk2, unk3 );
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var ret = _loadSomeAvfxHook.Original( a1, gameObject, gameObject2, unk1, unk2, unk3 );
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_animationLoadCollection = last;
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return ret;
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}
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@ -184,7 +184,7 @@ public unsafe partial class PathResolver
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}
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}
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_loadSomePapHook!.Original( a1, a2, a3, a4 );
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_loadSomePapHook.Original( a1, a2, a3, a4 );
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_animationLoadCollection = last;
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}
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@ -196,7 +196,7 @@ public unsafe partial class PathResolver
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{
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var last = _animationLoadCollection;
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_animationLoadCollection = IdentifyCollection( ( GameObject* )gameObject );
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_someActionLoadHook!.Original( gameObject );
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_someActionLoadHook.Original( gameObject );
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_animationLoadCollection = last;
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}
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@ -208,7 +208,7 @@ public unsafe partial class PathResolver
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var last = _animationLoadCollection;
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var gameObject = ( GameObject* )( unk - 0x8B0 );
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_animationLoadCollection = IdentifyCollection( gameObject );
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_someOtherAvfxHook!.Original( unk );
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_someOtherAvfxHook.Original( unk );
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_animationLoadCollection = last;
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}
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}
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