Commit graph

14 commits

Author SHA1 Message Date
Ottermandias
bdaff7b781 This is going rather well. 2023-03-13 10:05:44 +01:00
Ottermandias
08519396a0 Allow Penumbra to use long and arbitrary UTF8 paths. 2023-02-14 16:39:40 +01:00
Ottermandias
9ccbe10642 Fix signature and CS changes. 2023-01-10 09:42:59 +01:00
Ottermandias
e534ce37d5 Add display for subfile resources and clean up better. 2022-12-29 13:09:40 +01:00
Ottermandias
35baba18bf Extract Strings to separate submodule. 2022-10-29 15:53:53 +02:00
Ottermandias
d12a3dd152 Rework ResolveData. 2022-09-05 13:30:07 +02:00
Stanley Dimant
dcdc6d1be1 add LinkedModCollection to be able to retrospectively verify which gamepath was resolved for which game object 2022-09-05 12:40:00 +02:00
Ottermandias
be2260dc51 Updates for Dalamud update. 2022-07-13 17:06:44 +02:00
Ottermandias
1d7829593e Add IncRef mode and debug DecRef check. 2022-07-01 16:20:09 +02:00
Ottermandias
f00fe54bb3 Add logging of destructed resource handles. 2022-06-30 13:35:27 +02:00
Ottermandias
1e5776a481 Change resolving to possibly work correctly for all materials and load specific materials for each collection. 2022-04-15 14:39:22 +02:00
Ottermandias
ad55d178d4 Support Weapons in character collections. 2022-04-15 14:39:22 +02:00
Ottermandias
d03a3168b0 Fix IMC handling. 2022-04-15 14:39:20 +02:00
Ottermandias
e7282384f5 Working on PathResolver 2022-04-15 14:37:39 +02:00
Renamed from Penumbra/Interop/ResourceLoader.cs (Browse further)