Commit graph

14 commits

Author SHA1 Message Date
Ottermandias
f5fccb0235 Change most things to new byte strings, introduce new ResourceLoader and Logger fully. 2022-04-15 14:37:39 +02:00
Ottermandias
c3454f1d16 Add Byte String stuff, remove Services, cleanup and refactor interop stuff, disable path resolver for the moment 2022-04-15 14:37:39 +02:00
Ottermandias
f601812666 More sophisticated fix against E4S crashes with working mods in E4S. 2022-01-04 00:30:27 +01:00
Ottermandias
572f4f5e6b Add filters to the effective files tab. 2021-10-19 18:47:17 +02:00
Ottermandias
23ebaf7a0d Make interface code exception-resistant due to RAII, and global scale resistant. 2021-09-06 17:27:39 +02:00
Ottermandias
0a1e811cc6 Fix crashing when no collection is active and entering Effective Changes tab, as well as display Forced collection items in addition to active in that tab. 2021-07-31 12:54:09 +02:00
Ottermandias
c7a17d0180 Create external project for GameData and move GamePath to it 2021-07-26 16:49:07 +02:00
Ottermandias
3a7716717c Introduce list clipper for effective changes. 2021-07-19 12:21:25 +02:00
Ottermandias
3c9c892a83 Setup the CollectionsManager and introduced first version of character based collection loading and automatic redrawing of characters. 2021-06-26 19:54:30 +02:00
Ottermandias
a19ec226c5 Complete refactoring of most code, indiscriminate application of .editorconfig and general cleanup. 2021-06-26 19:54:11 +02:00
Ottermandias
668371dae8 Some further interface improvements. 2021-04-20 16:32:03 +02:00
Ottermandias
63407f775f Fix imgui deprecation warnings, some formatting. 2021-04-18 23:03:34 +02:00
Ottermandias
44670198ab Use GamePath and RelPath where appropriate 2021-03-04 16:22:05 +01:00
Ottermandias
70371b6467 Some structure for UI shit 2021-02-22 14:38:19 +01:00
Renamed from Penumbra/UI/TabEffective.cs (Browse further)