Ottermandias
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f5fccb0235
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Change most things to new byte strings, introduce new ResourceLoader and Logger fully.
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2022-04-15 14:37:39 +02:00 |
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Ottermandias
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c3454f1d16
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Add Byte String stuff, remove Services, cleanup and refactor interop stuff, disable path resolver for the moment
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2022-04-15 14:37:39 +02:00 |
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Ottermandias
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f601812666
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More sophisticated fix against E4S crashes with working mods in E4S.
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2022-01-04 00:30:27 +01:00 |
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Ottermandias
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572f4f5e6b
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Add filters to the effective files tab.
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2021-10-19 18:47:17 +02:00 |
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Ottermandias
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23ebaf7a0d
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Make interface code exception-resistant due to RAII, and global scale resistant.
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2021-09-06 17:27:39 +02:00 |
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Ottermandias
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0a1e811cc6
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Fix crashing when no collection is active and entering Effective Changes tab, as well as display Forced collection items in addition to active in that tab.
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2021-07-31 12:54:09 +02:00 |
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Ottermandias
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c7a17d0180
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Create external project for GameData and move GamePath to it
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2021-07-26 16:49:07 +02:00 |
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Ottermandias
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3a7716717c
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Introduce list clipper for effective changes.
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2021-07-19 12:21:25 +02:00 |
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Ottermandias
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3c9c892a83
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Setup the CollectionsManager and introduced first version of character based collection loading and automatic redrawing of characters.
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2021-06-26 19:54:30 +02:00 |
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Ottermandias
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a19ec226c5
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Complete refactoring of most code, indiscriminate application of .editorconfig and general cleanup.
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2021-06-26 19:54:11 +02:00 |
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Ottermandias
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668371dae8
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Some further interface improvements.
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2021-04-20 16:32:03 +02:00 |
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Ottermandias
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63407f775f
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Fix imgui deprecation warnings, some formatting.
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2021-04-18 23:03:34 +02:00 |
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Ottermandias
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44670198ab
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Use GamePath and RelPath where appropriate
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2021-03-04 16:22:05 +01:00 |
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Ottermandias
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70371b6467
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Some structure for UI shit
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2021-02-22 14:38:19 +01:00 |
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