namespace Penumbra.Api.Enums; // Different types a mod setting can change: public enum ModSettingChange { Inheritance, // it was set to inherit from other collections or not inherit anymore EnableState, // it was enabled or disabled Priority, // its priority was changed Setting, // a specific setting was changed MultiInheritance, // multiple mods were set to inherit from other collections or not inherit anymore. MultiEnableState, // multiple mods were enabled or disabled at once. }