Penumbra/Penumbra.GameData
2022-06-02 11:54:53 +02:00
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ByteString A bunch of filesystem fixes. 2022-05-11 20:58:21 +02:00
Enums Stop using windows forms, add extensive meta manipulation editing, fix a concurrency crash and a dumb crash. 2022-05-18 17:40:41 +02:00
Files Fix material change in mdls another time, this time with actual .mdl parsing and writing. 2022-02-21 19:47:58 +01:00
Structs Extend the item identification a bit to count unidentifiable items and handle icons, demihumans and monsters. 2022-06-02 11:54:53 +02:00
Util tmp 2022-04-15 14:37:39 +02:00
GameData.cs Change cache reloading and conflicts to actually keep the effective mod and not force full recalculations on every change. 2022-05-29 19:00:34 +02:00
GamePathParser.cs Extend the item identification a bit to count unidentifiable items and handle icons, demihumans and monsters. 2022-06-02 11:54:53 +02:00
ObjectIdentification.cs Extend the item identification a bit to count unidentifiable items and handle icons, demihumans and monsters. 2022-06-02 11:54:53 +02:00
Penumbra.GameData.csproj Let options keep visual ordering. 2022-04-30 23:04:39 +02:00