mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-12 18:27:24 +01:00
240 lines
9.4 KiB
C#
240 lines
9.4 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Penumbra.Api;
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using Penumbra.Api.Enums;
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using Penumbra.Collections.Cache;
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using Penumbra.Interop.Services;
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using Penumbra.Mods;
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using Penumbra.Mods.Manager;
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using Penumbra.Services;
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namespace Penumbra.Collections.Manager;
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public class CollectionCacheManager : IDisposable, IReadOnlyDictionary<ModCollection, ModCollectionCache>
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{
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private readonly ActiveCollections _active;
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private readonly CommunicatorService _communicator;
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private readonly CharacterUtility _characterUtility;
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private readonly List<(ModCollectionCache, int ChangeCounter)>
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private readonly Dictionary<ModCollection, ModCollectionCache> _cache = new();
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public int Count
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=> _cache.Count;
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public IEnumerator<KeyValuePair<ModCollection, ModCollectionCache>> GetEnumerator()
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=> _cache.GetEnumerator();
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IEnumerator IEnumerable.GetEnumerator()
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=> GetEnumerator();
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public bool ContainsKey(ModCollection key)
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=> _cache.ContainsKey(key);
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public bool TryGetValue(ModCollection key, [NotNullWhen(true)] out ModCollectionCache? value)
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=> _cache.TryGetValue(key, out value);
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public ModCollectionCache this[ModCollection key]
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=> _cache[key];
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public IEnumerable<ModCollection> Keys
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=> _cache.Keys;
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public IEnumerable<ModCollectionCache> Values
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=> _cache.Values;
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public IEnumerable<ModCollection> Active
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=> _cache.Keys.Where(c => c.Index > ModCollection.Empty.Index);
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public CollectionCacheManager(ActiveCollections active, CommunicatorService communicator, CharacterUtility characterUtility)
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{
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_active = active;
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_communicator = communicator;
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_characterUtility = characterUtility;
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_communicator.CollectionChange.Subscribe(OnCollectionChange);
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_communicator.ModPathChanged.Subscribe(OnModChangeAddition, -100);
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_communicator.ModPathChanged.Subscribe(OnModChangeRemoval, 100);
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_communicator.TemporaryGlobalModChange.Subscribe(OnGlobalModChange);
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_communicator.ModOptionChanged.Subscribe(OnModOptionChange, -100);
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_communicator.ModSettingChanged.Subscribe(OnModSettingChange);
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_communicator.CollectionInheritanceChanged.Subscribe(OnCollectionInheritanceChange);
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CreateNecessaryCaches();
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if (!_characterUtility.Ready)
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_characterUtility.LoadingFinished += IncrementCounters;
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}
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public void Dispose()
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{
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_communicator.CollectionChange.Unsubscribe(OnCollectionChange);
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_communicator.ModPathChanged.Unsubscribe(OnModChangeAddition);
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_communicator.ModPathChanged.Unsubscribe(OnModChangeRemoval);
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_communicator.TemporaryGlobalModChange.Unsubscribe(OnGlobalModChange);
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_communicator.ModOptionChanged.Unsubscribe(OnModOptionChange);
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_communicator.ModSettingChanged.Unsubscribe(OnModSettingChange);
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_communicator.CollectionInheritanceChanged.Unsubscribe(OnCollectionInheritanceChange);
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_characterUtility.LoadingFinished -= IncrementCounters;
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}
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/// <summary>
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/// Cache handling. Usually recreate caches on the next framework tick,
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/// but at launch create all of them at once.
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/// </summary>
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public void CreateNecessaryCaches()
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{
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var tasks = _active.SpecialAssignments.Select(p => p.Value)
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.Concat(_active.Individuals.Select(p => p.Collection))
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.Prepend(_active.Current)
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.Prepend(_active.Default)
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.Prepend(_active.Interface)
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.Distinct()
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.Select(c => Task.Run(() => c.CalculateEffectiveFileListInternal(c == _active.Default)))
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.ToArray();
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Task.WaitAll(tasks);
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}
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private void OnCollectionChange(CollectionType type, ModCollection? old, ModCollection? newCollection, string displayName)
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{
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if (type is CollectionType.Inactive)
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return;
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var isDefault = type is CollectionType.Default;
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if (newCollection?.Index > ModCollection.Empty.Index)
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{
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newCollection.CreateCache(isDefault);
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_cache.TryAdd(newCollection, newCollection._cache!);
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}
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RemoveCache(old);
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}
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private void OnModChangeRemoval(ModPathChangeType type, Mod mod, DirectoryInfo? oldModPath, DirectoryInfo? newModPath)
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{
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switch (type)
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{
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case ModPathChangeType.Deleted:
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case ModPathChangeType.StartingReload:
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foreach (var collection in _cache.Keys.Where(c => c[mod.Index].Settings?.Enabled == true))
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collection._cache!.RemoveMod(mod, true);
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break;
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case ModPathChangeType.Moved:
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foreach (var collection in _cache.Keys.Where(c => c.HasCache && c[mod.Index].Settings?.Enabled == true))
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collection._cache!.ReloadMod(mod, true);
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break;
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}
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}
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private void OnModChangeAddition(ModPathChangeType type, Mod mod, DirectoryInfo? oldModPath, DirectoryInfo? newModPath)
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{
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if (type is not (ModPathChangeType.Added or ModPathChangeType.Reloaded))
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return;
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foreach (var collection in _cache.Keys.Where(c => c[mod.Index].Settings?.Enabled == true))
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collection._cache!.AddMod(mod, true);
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}
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/// <summary> Apply a mod change to all collections with a cache. </summary>
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private void OnGlobalModChange(TemporaryMod mod, bool created, bool removed)
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=> TempModManager.OnGlobalModChange(_cache.Keys, mod, created, removed);
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/// <summary> Remove a cache from a collection if it is active. </summary>
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private void RemoveCache(ModCollection? collection)
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{
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if (collection != null
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&& collection.Index > ModCollection.Empty.Index
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&& collection.Index != _active.Default.Index
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&& collection.Index != _active.Interface.Index
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&& collection.Index != _active.Current.Index
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&& _active.SpecialAssignments.All(c => c.Value.Index != collection.Index)
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&& _active.Individuals.All(c => c.Collection.Index != collection.Index))
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{
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_cache.Remove(collection);
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collection.ClearCache();
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}
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}
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/// <summary> Prepare Changes by removing mods from caches with collections or add or reload mods. </summary>
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private void OnModOptionChange(ModOptionChangeType type, Mod mod, int groupIdx, int optionIdx, int movedToIdx)
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{
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if (type is ModOptionChangeType.PrepareChange)
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{
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foreach (var collection in _cache.Keys.Where(collection => collection[mod.Index].Settings is { Enabled: true }))
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collection._cache!.RemoveMod(mod, false);
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return;
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}
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type.HandlingInfo(out _, out var recomputeList, out var reload);
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if (!recomputeList)
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return;
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foreach (var collection in _cache.Keys.Where(collection => collection[mod.Index].Settings is { Enabled: true }))
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{
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if (reload)
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collection._cache!.ReloadMod(mod, true);
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else
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collection._cache!.AddMod(mod, true);
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}
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}
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/// <summary> Increment the counter to ensure new files are loaded after applying meta changes. </summary>
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private void IncrementCounters()
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{
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foreach (var (collection, _) in _cache)
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++collection.ChangeCounter;
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_characterUtility.LoadingFinished -= IncrementCounters;
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}
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private void OnModSettingChange(ModCollection collection, ModSettingChange type, Mod? mod, int oldValue, int groupIdx, bool _)
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{
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if (collection._cache == null)
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return;
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switch (type)
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{
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case ModSettingChange.Inheritance:
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collection._cache.ReloadMod(mod!, true);
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break;
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case ModSettingChange.EnableState:
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if (oldValue == 0)
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collection._cache.AddMod(mod!, true);
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else if (oldValue == 1)
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collection._cache.RemoveMod(mod!, true);
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else if (collection[mod!.Index].Settings?.Enabled == true)
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collection._cache.ReloadMod(mod!, true);
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else
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collection._cache.RemoveMod(mod!, true);
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break;
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case ModSettingChange.Priority:
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if (collection._cache.Conflicts(mod!).Count > 0)
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collection._cache.ReloadMod(mod!, true);
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break;
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case ModSettingChange.Setting:
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if (collection[mod!.Index].Settings?.Enabled == true)
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collection._cache.ReloadMod(mod!, true);
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break;
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case ModSettingChange.MultiInheritance:
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case ModSettingChange.MultiEnableState:
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collection._cache.FullRecalculation(collection == _active.Default);
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break;
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}
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}
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/// <summary>
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/// Inheritance changes are too big to check for relevance,
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/// just recompute everything.
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/// </summary>
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private void OnCollectionInheritanceChange(ModCollection collection, bool _)
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=> collection._cache?.FullRecalculation(collection == _active.Default);
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}
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