Penumbra/Penumbra/UI/Classes/ModEditWindow.FileEditor.cs
2023-03-23 02:52:51 +01:00

302 lines
No EOL
11 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Reflection;
using Dalamud.Interface;
using Dalamud.Interface.ImGuiFileDialog;
using ImGuiNET;
using OtterGui;
using OtterGui.Raii;
using Penumbra.GameData.Files;
using Penumbra.Mods;
using Penumbra.String.Classes;
namespace Penumbra.UI.Classes;
public partial class ModEditWindow
{
private class FileEditor< T > where T : class, IWritable
{
private readonly ModEditWindow _owner;
private readonly string _tabName;
private readonly string _fileType;
private readonly Func< IReadOnlyList< Mod.Editor.FileRegistry > > _getFiles;
private readonly Func< T, bool, bool > _drawEdit;
private readonly Func< string > _getInitialPath;
private readonly Func< byte[], T? > _parseFile;
private Mod.Editor.FileRegistry? _currentPath;
private T? _currentFile;
private Exception? _currentException;
private bool _changed;
private string _defaultPath = string.Empty;
private bool _inInput;
private Utf8GamePath _defaultPathUtf8;
private bool _isDefaultPathUtf8Valid;
private T? _defaultFile;
private Exception? _defaultException;
private QuickImportAction? _quickImport;
private IReadOnlyList< Mod.Editor.FileRegistry > _list = null!;
private readonly FileDialogManager _fileDialog = ConfigWindow.SetupFileManager();
public FileEditor( ModEditWindow owner, string tabName, string fileType, Func< IReadOnlyList< Mod.Editor.FileRegistry > > getFiles,
Func< T, bool, bool > drawEdit, Func< string > getInitialPath, Func< byte[], T? >? parseFile )
{
_owner = owner;
_tabName = tabName;
_fileType = fileType;
_getFiles = getFiles;
_drawEdit = drawEdit;
_getInitialPath = getInitialPath;
_parseFile = parseFile ?? DefaultParseFile;
}
public void Draw()
{
_list = _getFiles();
using var tab = ImRaii.TabItem( _tabName );
if( !tab )
{
_quickImport = null;
return;
}
ImGui.NewLine();
DrawFileSelectCombo();
SaveButton();
ImGui.SameLine();
ResetButton();
ImGui.SameLine();
DefaultInput();
ImGui.Dummy( new Vector2( ImGui.GetTextLineHeight() / 2 ) );
DrawFilePanel();
}
private void DefaultInput()
{
using var spacing = ImRaii.PushStyle( ImGuiStyleVar.ItemSpacing, ImGui.GetStyle().ItemSpacing with { X = 3 * ImGuiHelpers.GlobalScale } );
ImGui.SetNextItemWidth( ImGui.GetContentRegionAvail().X - 2 * (3 * ImGuiHelpers.GlobalScale + ImGui.GetFrameHeight() ) );
ImGui.InputTextWithHint( "##defaultInput", "Input game path to compare...", ref _defaultPath, Utf8GamePath.MaxGamePathLength );
_inInput = ImGui.IsItemActive();
if( ImGui.IsItemDeactivatedAfterEdit() && _defaultPath.Length > 0 )
{
_isDefaultPathUtf8Valid = Utf8GamePath.FromString( _defaultPath, out _defaultPathUtf8, true );
_quickImport = null;
_fileDialog.Reset();
try
{
var file = Dalamud.GameData.GetFile( _defaultPath );
if( file != null )
{
_defaultException = null;
_defaultFile = _parseFile( file.Data );
}
else
{
_defaultFile = null;
_defaultException = new Exception( "File does not exist." );
}
}
catch( Exception e )
{
_defaultFile = null;
_defaultException = e;
}
}
ImGui.SameLine();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Save.ToIconString(), new Vector2( ImGui.GetFrameHeight() ), "Export this file.", _defaultFile == null, true ) )
{
_fileDialog.SaveFileDialog( $"Export {_defaultPath} to...", _fileType, Path.GetFileNameWithoutExtension( _defaultPath ), _fileType, ( success, name ) =>
{
if( !success )
{
return;
}
try
{
File.WriteAllBytes( name, _defaultFile?.Write() ?? throw new Exception( "File invalid." ) );
}
catch( Exception e )
{
Penumbra.Log.Error( $"Could not export {_defaultPath}:\n{e}" );
}
}, _getInitialPath() );
}
_quickImport ??= QuickImportAction.Prepare( _owner, _isDefaultPathUtf8Valid ? _defaultPathUtf8 : Utf8GamePath.Empty, _defaultFile );
ImGui.SameLine();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.FileImport.ToIconString(), new Vector2( ImGui.GetFrameHeight() ), $"Add a copy of this file to {_quickImport.OptionName}.", !_quickImport.CanExecute, true ) )
{
try
{
UpdateCurrentFile( _quickImport.Execute() );
}
catch( Exception e )
{
Penumbra.Log.Error( $"Could not add a copy of {_quickImport.GamePath} to {_quickImport.OptionName}:\n{e}" );
}
_quickImport = null;
}
_fileDialog.Draw();
}
public void Reset()
{
_currentException = null;
_currentPath = null;
_currentFile = null;
_changed = false;
}
private void DrawFileSelectCombo()
{
ImGui.SetNextItemWidth( ImGui.GetContentRegionAvail().X );
using var combo = ImRaii.Combo( "##fileSelect", _currentPath?.RelPath.ToString() ?? $"Select {_fileType} File..." );
if( !combo )
{
return;
}
foreach( var file in _list )
{
if( ImGui.Selectable( file.RelPath.ToString(), ReferenceEquals( file, _currentPath ) ) )
{
UpdateCurrentFile( file );
}
if( ImGui.IsItemHovered() )
{
using var tt = ImRaii.Tooltip();
ImGui.TextUnformatted( "All Game Paths" );
ImGui.Separator();
using var t = ImRaii.Table( "##Tooltip", 2, ImGuiTableFlags.SizingFixedFit );
foreach( var (option, gamePath) in file.SubModUsage )
{
ImGui.TableNextColumn();
ConfigWindow.Text( gamePath.Path );
ImGui.TableNextColumn();
using var color = ImRaii.PushColor( ImGuiCol.Text, ColorId.ItemId.Value() );
ImGui.TextUnformatted( option.FullName );
}
}
if( file.SubModUsage.Count > 0 )
{
ImGui.SameLine();
using var color = ImRaii.PushColor( ImGuiCol.Text, ColorId.ItemId.Value() );
ImGuiUtil.RightAlign( file.SubModUsage[ 0 ].Item2.Path.ToString() );
}
}
}
private static T? DefaultParseFile( byte[] bytes )
=> Activator.CreateInstance( typeof( T ), bytes ) as T;
private void UpdateCurrentFile( Mod.Editor.FileRegistry path )
{
if( ReferenceEquals( _currentPath, path ) )
{
return;
}
_changed = false;
_currentPath = path;
_currentException = null;
try
{
var bytes = File.ReadAllBytes( _currentPath.File.FullName );
_currentFile = _parseFile( bytes );
}
catch( Exception e )
{
_currentFile = null;
_currentException = e;
}
}
private void SaveButton()
{
if( ImGuiUtil.DrawDisabledButton( "Save to File", Vector2.Zero,
$"Save the selected {_fileType} file with all changes applied. This is not revertible.", !_changed ) )
{
File.WriteAllBytes( _currentPath!.File.FullName, _currentFile!.Write() );
_changed = false;
}
}
private void ResetButton()
{
if( ImGuiUtil.DrawDisabledButton( "Reset Changes", Vector2.Zero,
$"Reset all changes made to the {_fileType} file.", !_changed ) )
{
var tmp = _currentPath;
_currentPath = null;
UpdateCurrentFile( tmp! );
}
}
private void DrawFilePanel()
{
using var child = ImRaii.Child( "##filePanel", -Vector2.One, true );
if( !child )
{
return;
}
if( _currentPath != null )
{
if( _currentFile == null )
{
ImGui.TextUnformatted( $"Could not parse selected {_fileType} file." );
if( _currentException != null )
{
using var tab = ImRaii.PushIndent();
ImGuiUtil.TextWrapped( _currentException.ToString() );
}
}
else
{
using var id = ImRaii.PushId( 0 );
_changed |= _drawEdit( _currentFile, false );
}
}
if( !_inInput && _defaultPath.Length > 0 )
{
if( _currentPath != null )
{
ImGui.NewLine();
ImGui.NewLine();
ImGui.TextUnformatted( $"Preview of {_defaultPath}:" );
ImGui.Separator();
}
if( _defaultFile == null )
{
ImGui.TextUnformatted( $"Could not parse provided {_fileType} game file:\n" );
if( _defaultException != null )
{
using var tab = ImRaii.PushIndent();
ImGuiUtil.TextWrapped( _defaultException.ToString() );
}
}
else
{
using var id = ImRaii.PushId( 1 );
_drawEdit( _defaultFile, true );
}
}
}
}
}