Penumbra/Penumbra.GameData/ByteString
2022-04-15 14:39:22 +02:00
..
ByteStringFunctions.Case.cs Add Byte String stuff, remove Services, cleanup and refactor interop stuff, disable path resolver for the moment 2022-04-15 14:37:39 +02:00
ByteStringFunctions.Comparison.cs Add Byte String stuff, remove Services, cleanup and refactor interop stuff, disable path resolver for the moment 2022-04-15 14:37:39 +02:00
ByteStringFunctions.Construction.cs Add Byte String stuff, remove Services, cleanup and refactor interop stuff, disable path resolver for the moment 2022-04-15 14:37:39 +02:00
ByteStringFunctions.Manipulation.cs Add Byte String stuff, remove Services, cleanup and refactor interop stuff, disable path resolver for the moment 2022-04-15 14:37:39 +02:00
FullPath.cs Working on PathResolver 2022-04-15 14:37:39 +02:00
Utf8GamePath.cs Change resolving to possibly work correctly for all materials and load specific materials for each collection. 2022-04-15 14:39:22 +02:00
Utf8RelPath.cs Small debugging changes. 2022-04-15 14:39:22 +02:00
Utf8String.Access.cs Add Byte String stuff, remove Services, cleanup and refactor interop stuff, disable path resolver for the moment 2022-04-15 14:37:39 +02:00
Utf8String.Comparison.cs Change most things to new byte strings, introduce new ResourceLoader and Logger fully. 2022-04-15 14:37:39 +02:00
Utf8String.Construction.cs More fixes, some cleanup. 2022-04-15 14:38:40 +02:00
Utf8String.Manipulation.cs Fixes. 2022-04-15 14:38:40 +02:00