Penumbra/Penumbra/Penumbra.cs
2023-03-16 15:15:42 +01:00

382 lines
18 KiB
C#

using System;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using Dalamud.Interface.Windowing;
using Dalamud.Plugin;
using ImGuiNET;
using Lumina.Excel.GeneratedSheets;
using Microsoft.Extensions.DependencyInjection;
using OtterGui;
using OtterGui.Classes;
using OtterGui.Log;
using OtterGui.Widgets;
using Penumbra.Api;
using Penumbra.Api.Enums;
using Penumbra.Interop;
using Penumbra.UI;
using Penumbra.Util;
using Penumbra.Collections;
using Penumbra.GameData;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Data;
using Penumbra.Interop.Loader;
using Penumbra.Interop.Resolver;
using Penumbra.Mods;
using CharacterUtility = Penumbra.Interop.CharacterUtility;
using DalamudUtil = Dalamud.Utility.Util;
using ResidentResourceManager = Penumbra.Interop.ResidentResourceManager;
using Penumbra.Services;
namespace Penumbra;
public class Penumbra : IDalamudPlugin
{
public string Name
=> "Penumbra";
public static readonly string Version = Assembly.GetExecutingAssembly().GetName().Version?.ToString() ?? string.Empty;
public static readonly string CommitHash =
Assembly.GetExecutingAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion ?? "Unknown";
public static Logger Log { get; private set; } = null!;
public static Configuration Config { get; private set; } = null!;
public static ResidentResourceManager ResidentResources { get; private set; } = null!;
public static CharacterUtility CharacterUtility { get; private set; } = null!;
public static GameEventManager GameEvents { get; private set; } = null!;
public static MetaFileManager MetaFileManager { get; private set; } = null!;
public static Mod.Manager ModManager { get; private set; } = null!;
public static ModCollection.Manager CollectionManager { get; private set; } = null!;
public static TempCollectionManager TempCollections { get; private set; } = null!;
public static TempModManager TempMods { get; private set; } = null!;
public static ResourceLoader ResourceLoader { get; private set; } = null!;
public static FrameworkManager Framework { get; private set; } = null!;
public static ActorManager Actors { get; private set; } = null!;
public static IObjectIdentifier Identifier { get; private set; } = null!;
public static IGamePathParser GamePathParser { get; private set; } = null!;
public static StainService StainService { get; private set; } = null!;
// TODO
public static DalamudServices Dalamud { get; private set; } = null!;
public static ValidityChecker ValidityChecker { get; private set; } = null!;
public static PerformanceTracker Performance { get; private set; } = null!;
public readonly PathResolver PathResolver;
public readonly ObjectReloader ObjectReloader;
public readonly ModFileSystem ModFileSystem;
public readonly PenumbraApi Api;
public readonly HttpApi HttpApi;
public readonly PenumbraIpcProviders IpcProviders;
internal ConfigWindow? ConfigWindow { get; private set; }
private LaunchButton? _launchButton;
private WindowSystem? _windowSystem;
private Changelog? _changelog;
private CommandHandler? _commandHandler;
private readonly ResourceWatcher _resourceWatcher;
private bool _disposed;
private readonly PenumbraNew _tmp;
public static ItemData ItemData { get; private set; } = null!;
// TODO
public static ResourceManagerService ResourceManagerService { get; private set; } = null!;
public static CharacterResolver CharacterResolver { get; private set; } = null!;
public static ResourceService ResourceService { get; private set; } = null!;
public Penumbra(DalamudPluginInterface pluginInterface)
{
Log = PenumbraNew.Log;
try
{
_tmp = new PenumbraNew(pluginInterface);
Performance = _tmp.Services.GetRequiredService<PerformanceTracker>();
ValidityChecker = _tmp.Services.GetRequiredService<ValidityChecker>();
_tmp.Services.GetRequiredService<BackupService>();
Config = _tmp.Services.GetRequiredService<Configuration>();
CharacterUtility = _tmp.Services.GetRequiredService<CharacterUtility>();
GameEvents = _tmp.Services.GetRequiredService<GameEventManager>();
MetaFileManager = _tmp.Services.GetRequiredService<MetaFileManager>();
Framework = _tmp.Services.GetRequiredService<FrameworkManager>();
Actors = _tmp.Services.GetRequiredService<ActorService>().AwaitedService;
Identifier = _tmp.Services.GetRequiredService<IdentifierService>().AwaitedService;
GamePathParser = _tmp.Services.GetRequiredService<IGamePathParser>();
StainService = _tmp.Services.GetRequiredService<StainService>();
ItemData = _tmp.Services.GetRequiredService<ItemService>().AwaitedService;
Dalamud = _tmp.Services.GetRequiredService<DalamudServices>();
TempMods = _tmp.Services.GetRequiredService<TempModManager>();
ResidentResources = _tmp.Services.GetRequiredService<ResidentResourceManager>();
ResourceManagerService = _tmp.Services.GetRequiredService<ResourceManagerService>();
_tmp.Services.GetRequiredService<StartTracker>().Measure(StartTimeType.Mods, () =>
{
ModManager = new Mod.Manager(Config.ModDirectory);
ModManager.DiscoverMods();
});
_tmp.Services.GetRequiredService<StartTracker>().Measure(StartTimeType.Collections, () =>
{
CollectionManager = new ModCollection.Manager(_tmp.Services.GetRequiredService<CommunicatorService>(), ModManager);
CollectionManager.CreateNecessaryCaches();
});
TempCollections = _tmp.Services.GetRequiredService<TempCollectionManager>();
ModFileSystem = ModFileSystem.Load();
ObjectReloader = new ObjectReloader();
ResourceService = _tmp.Services.GetRequiredService<ResourceService>();
ResourceLoader = new ResourceLoader(ResourceService, _tmp.Services.GetRequiredService<FileReadService>(), _tmp.Services.GetRequiredService<TexMdlService>(), _tmp.Services.GetRequiredService<CreateFileWHook>());
PathResolver = new PathResolver(_tmp.Services.GetRequiredService<StartTracker>(), _tmp.Services.GetRequiredService<CommunicatorService>(), _tmp.Services.GetRequiredService<GameEventManager>(), ResourceLoader);
CharacterResolver = new CharacterResolver(Config, CollectionManager, TempCollections, ResourceLoader, PathResolver);
_resourceWatcher = new ResourceWatcher(Config, ResourceService, ResourceLoader);
SetupInterface();
if (Config.EnableMods)
{
PathResolver.Enable();
}
using (var tApi = _tmp.Services.GetRequiredService<StartTracker>().Measure(StartTimeType.Api))
{
Api = new PenumbraApi(_tmp.Services.GetRequiredService<CommunicatorService>(), this);
IpcProviders = new PenumbraIpcProviders(DalamudServices.PluginInterface, Api);
HttpApi = new HttpApi(Api);
if (Config.EnableHttpApi)
HttpApi.CreateWebServer();
SubscribeItemLinks();
}
ValidityChecker.LogExceptions();
Log.Information($"Penumbra Version {Version}, Commit #{CommitHash} successfully Loaded from {pluginInterface.SourceRepository}.");
OtterTex.NativeDll.Initialize(DalamudServices.PluginInterface.AssemblyLocation.DirectoryName);
Log.Information($"Loading native OtterTex assembly from {OtterTex.NativeDll.Directory}.");
if (CharacterUtility.Ready)
ResidentResources.Reload();
}
catch
{
Dispose();
throw;
}
}
private void SetupInterface()
{
Task.Run(() =>
{
using var tInterface = _tmp.Services.GetRequiredService<StartTracker>().Measure(StartTimeType.Interface);
var changelog = ConfigWindow.CreateChangelog();
var cfg = new ConfigWindow(_tmp.Services.GetRequiredService<CommunicatorService>(), _tmp.Services.GetRequiredService<StartTracker>(), _tmp.Services.GetRequiredService<FontReloader>(), this, _resourceWatcher)
{
IsOpen = Config.DebugMode,
};
var btn = new LaunchButton(cfg);
var system = new WindowSystem(Name);
var cmd = new CommandHandler(DalamudServices.Commands, ObjectReloader, Config, this, cfg, ModManager, CollectionManager,
Actors);
system.AddWindow(cfg);
system.AddWindow(cfg.ModEditPopup);
system.AddWindow(changelog);
if (!_disposed)
{
_changelog = changelog;
ConfigWindow = cfg;
_windowSystem = system;
_launchButton = btn;
_commandHandler = cmd;
DalamudServices.PluginInterface.UiBuilder.OpenConfigUi += cfg.Toggle;
DalamudServices.PluginInterface.UiBuilder.Draw += _windowSystem.Draw;
}
else
{
cfg.Dispose();
btn.Dispose();
cmd.Dispose();
}
}
);
}
private void DisposeInterface()
{
if (_windowSystem != null)
DalamudServices.PluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
_launchButton?.Dispose();
if (ConfigWindow != null)
{
DalamudServices.PluginInterface.UiBuilder.OpenConfigUi -= ConfigWindow.Toggle;
ConfigWindow.Dispose();
}
}
public event Action<bool>? EnabledChange;
public bool SetEnabled(bool enabled)
{
if (enabled == Config.EnableMods)
return false;
Config.EnableMods = enabled;
if (enabled)
{
PathResolver.Enable();
if (CharacterUtility.Ready)
{
CollectionManager.Default.SetFiles();
ResidentResources.Reload();
ObjectReloader.RedrawAll(RedrawType.Redraw);
}
}
else
{
PathResolver.Disable();
if (CharacterUtility.Ready)
{
CharacterUtility.ResetAll();
ResidentResources.Reload();
ObjectReloader.RedrawAll(RedrawType.Redraw);
}
}
Config.Save();
EnabledChange?.Invoke(enabled);
return true;
}
public void ForceChangelogOpen()
{
if (_changelog != null)
_changelog.ForceOpen = true;
}
private void SubscribeItemLinks()
{
Api.ChangedItemTooltip += it =>
{
if (it is Item)
ImGui.TextUnformatted("Left Click to create an item link in chat.");
};
Api.ChangedItemClicked += (button, it) =>
{
if (button == MouseButton.Left && it is Item item)
ChatUtil.LinkItem(item);
};
}
public void Dispose()
{
if (_disposed)
return;
// TODO
_tmp?.Dispose();
_disposed = true;
HttpApi?.Dispose();
IpcProviders?.Dispose();
Api?.Dispose();
_commandHandler?.Dispose();
StainService?.Dispose();
ItemData?.Dispose();
Actors?.Dispose();
Identifier?.Dispose();
Framework?.Dispose();
DisposeInterface();
ObjectReloader?.Dispose();
ModFileSystem?.Dispose();
CollectionManager?.Dispose();
CharacterResolver?.Dispose(); // disposes PathResolver, TODO
_resourceWatcher?.Dispose();
ResourceLoader?.Dispose();
GameEvents?.Dispose();
CharacterUtility?.Dispose();
Performance?.Dispose();
}
public string GatherSupportInformation()
{
var sb = new StringBuilder(10240);
var exists = Config.ModDirectory.Length > 0 && Directory.Exists(Config.ModDirectory);
var drive = exists ? new DriveInfo(new DirectoryInfo(Config.ModDirectory).Root.FullName) : null;
sb.AppendLine("**Settings**");
sb.Append($"> **`Plugin Version: `** {Version}\n");
sb.Append($"> **`Commit Hash: `** {CommitHash}\n");
sb.Append($"> **`Enable Mods: `** {Config.EnableMods}\n");
sb.Append($"> **`Enable HTTP API: `** {Config.EnableHttpApi}\n");
sb.Append($"> **`Operating System: `** {(DalamudUtil.IsLinux() ? "Mac/Linux (Wine)" : "Windows")}\n");
sb.Append($"> **`Root Directory: `** `{Config.ModDirectory}`, {(exists ? "Exists" : "Not Existing")}\n");
sb.Append(
$"> **`Free Drive Space: `** {(drive != null ? Functions.HumanReadableSize(drive.AvailableFreeSpace) : "Unknown")}\n");
sb.Append($"> **`Auto-Deduplication: `** {Config.AutoDeduplicateOnImport}\n");
sb.Append($"> **`Debug Mode: `** {Config.DebugMode}\n");
sb.Append(
$"> **`Synchronous Load (Dalamud): `** {(_tmp.Services.GetRequiredService<DalamudServices>().GetDalamudConfig(DalamudServices.WaitingForPluginsOption, out bool v) ? v.ToString() : "Unknown")}\n");
sb.Append(
$"> **`Logging: `** Log: {Config.EnableResourceLogging}, Watcher: {Config.EnableResourceWatcher} ({Config.MaxResourceWatcherRecords})\n");
sb.Append($"> **`Use Ownership: `** {Config.UseOwnerNameForCharacterCollection}\n");
sb.AppendLine("**Mods**");
sb.Append($"> **`Installed Mods: `** {ModManager.Count}\n");
sb.Append($"> **`Mods with Config: `** {ModManager.Count(m => m.HasOptions)}\n");
sb.Append(
$"> **`Mods with File Redirections: `** {ModManager.Count(m => m.TotalFileCount > 0)}, Total: {ModManager.Sum(m => m.TotalFileCount)}\n");
sb.Append(
$"> **`Mods with FileSwaps: `** {ModManager.Count(m => m.TotalSwapCount > 0)}, Total: {ModManager.Sum(m => m.TotalSwapCount)}\n");
sb.Append(
$"> **`Mods with Meta Manipulations:`** {ModManager.Count(m => m.TotalManipulations > 0)}, Total {ModManager.Sum(m => m.TotalManipulations)}\n");
sb.Append($"> **`IMC Exceptions Thrown: `** {ValidityChecker.ImcExceptions.Count}\n");
sb.Append(
$"> **`#Temp Mods: `** {TempMods.Mods.Sum(kvp => kvp.Value.Count) + TempMods.ModsForAllCollections.Count}\n");
string CharacterName(ActorIdentifier id, string name)
{
if (id.Type is IdentifierType.Player or IdentifierType.Owned)
{
var parts = name.Split(' ', 3);
return string.Join(" ",
parts.Length != 3 ? parts.Select(n => $"{n[0]}.") : parts[..2].Select(n => $"{n[0]}.").Append(parts[2]));
}
return name + ':';
}
void PrintCollection(ModCollection c)
=> sb.Append($"**Collection {c.AnonymizedName}**\n"
+ $"> **`Inheritances: `** {c.Inheritance.Count}\n"
+ $"> **`Enabled Mods: `** {c.ActualSettings.Count(s => s is { Enabled: true })}\n"
+ $"> **`Conflicts (Solved/Total): `** {c.AllConflicts.SelectMany(x => x).Sum(x => x.HasPriority ? 0 : x.Conflicts.Count)}/{c.AllConflicts.SelectMany(x => x).Sum(x => x.HasPriority || !x.Solved ? 0 : x.Conflicts.Count)}\n");
sb.AppendLine("**Collections**");
sb.Append($"> **`#Collections: `** {CollectionManager.Count - 1}\n");
sb.Append($"> **`#Temp Collections: `** {TempCollections.Count}\n");
sb.Append($"> **`Active Collections: `** {CollectionManager.Count(c => c.HasCache)}\n");
sb.Append($"> **`Base Collection: `** {CollectionManager.Default.AnonymizedName}\n");
sb.Append($"> **`Interface Collection: `** {CollectionManager.Interface.AnonymizedName}\n");
sb.Append($"> **`Selected Collection: `** {CollectionManager.Current.AnonymizedName}\n");
foreach (var (type, name, _) in CollectionTypeExtensions.Special)
{
var collection = CollectionManager.ByType(type);
if (collection != null)
sb.Append($"> **`{name,-30}`** {collection.AnonymizedName}\n");
}
foreach (var (name, id, collection) in CollectionManager.Individuals.Assignments)
sb.Append($"> **`{CharacterName(id[0], name),-30}`** {collection.AnonymizedName}\n");
foreach (var collection in CollectionManager.Where(c => c.HasCache))
PrintCollection(collection);
return sb.ToString();
}
}