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20 lines
674 B
C#
20 lines
674 B
C#
using OtterGui.Classes;
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using Penumbra.Api;
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using Penumbra.Collections;
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namespace Penumbra.Communication;
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/// <summary> <list type="number">
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/// <item>Parameter is the game object for which a draw object is created. </item>
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/// <item>Parameter is the applied collection. </item>
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/// <item>Parameter is the created draw object. </item>
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/// </list> </summary>
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public sealed class CreatedCharacterBase()
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: EventWrapper<nint, ModCollection, nint, CreatedCharacterBase.Priority>(nameof(CreatedCharacterBase))
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{
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public enum Priority
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{
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/// <seealso cref="PenumbraApi.CreatedCharacterBase"/>
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Api = int.MinValue,
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}
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}
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