Penumbra/Penumbra/Communication/CreatedCharacterBase.cs

20 lines
674 B
C#

using OtterGui.Classes;
using Penumbra.Api;
using Penumbra.Collections;
namespace Penumbra.Communication;
/// <summary> <list type="number">
/// <item>Parameter is the game object for which a draw object is created. </item>
/// <item>Parameter is the applied collection. </item>
/// <item>Parameter is the created draw object. </item>
/// </list> </summary>
public sealed class CreatedCharacterBase()
: EventWrapper<nint, ModCollection, nint, CreatedCharacterBase.Priority>(nameof(CreatedCharacterBase))
{
public enum Priority
{
/// <seealso cref="PenumbraApi.CreatedCharacterBase"/>
Api = int.MinValue,
}
}