Penumbra/Penumbra/Interop/Structs/TextureUtility.cs

37 lines
1.3 KiB
C#

using Dalamud.Utility.Signatures;
using FFXIVClientStructs.FFXIV.Client.Graphics.Kernel;
using FFXIVClientStructs.FFXIV.Client.Graphics.Render;
namespace Penumbra.Interop.Structs;
public static unsafe class TextureUtility
{
private static readonly Functions Funcs = new();
public static Texture* Create2D(Device* device, int* size, byte mipLevel, uint textureFormat, uint flags, uint unk)
=> ((delegate* unmanaged<Device*, int*, byte, uint, uint, uint, Texture*>)Funcs.TextureCreate2D)(device, size, mipLevel, textureFormat,
flags, unk);
public static bool InitializeContents(Texture* texture, void* contents)
=> ((delegate* unmanaged<Texture*, void*, bool>)Funcs.TextureInitializeContents)(texture, contents);
public static void IncRef(Texture* texture)
=> ((delegate* unmanaged<Texture*, void>)(*(void***)texture)[2])(texture);
public static void DecRef(Texture* texture)
=> ((delegate* unmanaged<Texture*, void>)(*(void***)texture)[3])(texture);
private sealed class Functions
{
[Signature("E8 ?? ?? ?? ?? 8B 0F 48 8D 54 24")]
public nint TextureCreate2D = nint.Zero;
[Signature("E9 ?? ?? ?? ?? 8B 02 25")]
public nint TextureInitializeContents = nint.Zero;
public Functions()
{
SignatureHelper.Initialise(this);
}
}
}