Penumbra/Penumbra/Mods/ModSelection.cs
2024-12-31 15:40:25 +01:00

108 lines
3.9 KiB
C#

using OtterGui.Classes;
using Penumbra.Api.Enums;
using Penumbra.Collections;
using Penumbra.Collections.Manager;
using Penumbra.Communication;
using Penumbra.Mods.Manager;
using Penumbra.Mods.Settings;
using Penumbra.Services;
namespace Penumbra.Mods;
/// <summary>
/// Triggered whenever the selected mod changes
/// <list type="number">
/// <item>Parameter is the old selected mod. </item>
/// <item>Parameter is the new selected mod </item>
/// </list>
/// </summary>
public class ModSelection : EventWrapper<Mod?, Mod?, ModSelection.Priority>
{
private readonly ActiveCollections _collections;
private readonly EphemeralConfig _config;
private readonly CommunicatorService _communicator;
public ModSelection(CommunicatorService communicator, ModManager mods, ActiveCollections collections, EphemeralConfig config)
: base(nameof(ModSelection))
{
_communicator = communicator;
_collections = collections;
_config = config;
if (_config.LastModPath.Length > 0)
SelectMod(mods.FirstOrDefault(m => string.Equals(m.Identifier, config.LastModPath, StringComparison.OrdinalIgnoreCase)));
_communicator.CollectionChange.Subscribe(OnCollectionChange, CollectionChange.Priority.ModSelection);
_communicator.CollectionInheritanceChanged.Subscribe(OnInheritanceChange, CollectionInheritanceChanged.Priority.ModSelection);
_communicator.ModSettingChanged.Subscribe(OnSettingChange, ModSettingChanged.Priority.ModSelection);
}
public ModSettings Settings { get; private set; } = ModSettings.Empty;
public ModCollection Collection { get; private set; } = ModCollection.Empty;
public Mod? Mod { get; private set; }
public ModSettings? OwnSettings { get; private set; }
public TemporaryModSettings? TemporarySettings { get; private set; }
public void SelectMod(Mod? mod)
{
if (mod == Mod)
return;
var oldMod = Mod;
Mod = mod;
OnCollectionChange(CollectionType.Current, null, _collections.Current, string.Empty);
Invoke(oldMod, Mod);
_config.LastModPath = mod?.ModPath.Name ?? string.Empty;
_config.Save();
}
protected override void Dispose(bool _)
{
_communicator.CollectionChange.Unsubscribe(OnCollectionChange);
_communicator.CollectionInheritanceChanged.Unsubscribe(OnInheritanceChange);
_communicator.ModSettingChanged.Unsubscribe(OnSettingChange);
}
private void OnCollectionChange(CollectionType type, ModCollection? oldCollection, ModCollection? newCollection, string _2)
{
if (type is CollectionType.Current && oldCollection != newCollection)
UpdateSettings();
}
private void OnSettingChange(ModCollection collection, ModSettingChange _1, Mod? mod, Setting _2, int _3, bool _4)
{
if (collection == _collections.Current && mod == Mod)
UpdateSettings();
}
private void OnInheritanceChange(ModCollection collection, bool arg2)
{
if (collection == _collections.Current)
UpdateSettings();
}
private void UpdateSettings()
{
if (Mod == null)
{
Settings = ModSettings.Empty;
Collection = ModCollection.Empty;
OwnSettings = null;
}
else
{
(var settings, Collection) = _collections.Current.GetActualSettings(Mod.Index);
OwnSettings = _collections.Current.GetOwnSettings(Mod.Index);
TemporarySettings = _collections.Current.GetTempSettings(Mod.Index);
Settings = settings ?? ModSettings.Empty;
}
}
public enum Priority
{
/// <seealso cref="UI.ModsTab.ModPanel.OnSelectionChange"/>
ModPanel = 0,
/// <seealso cref="Editor.ModMerger.OnSelectionChange"/>
ModMerger = 0,
}
}