Penumbra/Penumbra/Api/IpcTester/TemporaryIpcTester.cs
Ottermandias 2d11a0ced8
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Change all IPC Testers and all SameLines.
2025-10-13 00:22:48 +02:00

298 lines
14 KiB
C#

using Dalamud.Plugin;
using ImSharp;
using Luna;
using Penumbra.Api.Api;
using Penumbra.Api.Enums;
using Penumbra.Api.IpcSubscribers;
using Penumbra.Collections.Manager;
using Penumbra.Mods;
using Penumbra.Mods.Manager;
using Penumbra.Services;
namespace Penumbra.Api.IpcTester;
public class TemporaryIpcTester(
IDalamudPluginInterface pi,
ModManager modManager,
CollectionManager collections,
TempModManager tempMods,
TempCollectionManager tempCollections,
SaveService saveService,
Configuration config)
: IUiService
{
public Guid LastCreatedCollectionId = Guid.Empty;
private readonly bool _debug = Assembly.GetAssembly(typeof(TemporaryIpcTester))?.GetName().Version?.Major >= 9;
private Guid? _tempGuid;
private string _tempCollectionName = string.Empty;
private string _tempModName = string.Empty;
private string _modDirectory = string.Empty;
private string _tempGamePath = "test/game/path.mtrl";
private string _tempFilePath = "test/success.mtrl";
private string _tempManipulation = string.Empty;
private string _identity = string.Empty;
private PenumbraApiEc _lastTempError;
private int _tempActorIndex;
private bool _forceOverwrite;
public void Draw()
{
using var _ = Im.Tree.Node("Temporary"u8);
if (!_)
return;
Im.Input.Text("##identity"u8, ref _identity, "Identity..."u8);
Im.Input.Text("##tempCollection"u8, ref _tempCollectionName, "Collection Name..."u8);
ImEx.GuidInput("##guid"u8, ref _tempGuid, "Collection GUID..."u8);
Im.Input.Scalar("##tempActorIndex"u8, ref _tempActorIndex);
Im.Input.Text("##tempMod"u8, ref _tempModName, "Temporary Mod Name..."u8);
Im.Input.Text("##mod"u8, ref _modDirectory, "Existing Mod Name..."u8);
Im.Input.Text("##tempGame"u8, ref _tempGamePath, "Game Path..."u8);
Im.Input.Text("##tempFile"u8, ref _tempFilePath, "File Path..."u8);
Im.Input.Text("##tempManip"u8, ref _tempManipulation, "Manipulation Base64 String..."u8);
Im.Checkbox("Force Character Collection Overwrite"u8, ref _forceOverwrite);
using var table = Im.Table.Begin(StringU8.Empty, 3, TableFlags.SizingFixedFit);
if (!table)
return;
IpcTester.DrawIntro("Last Error", $"{_lastTempError}");
table.DrawColumn("Last Created Collection"u8);
table.NextColumn();
LunaStyle.DrawGuid(LastCreatedCollectionId);
IpcTester.DrawIntro(CreateTemporaryCollection.Label, "Create Temporary Collection"u8);
if (Im.Button("Create##Collection"u8))
{
_lastTempError = new CreateTemporaryCollection(pi).Invoke(_identity, _tempCollectionName, out LastCreatedCollectionId);
if (_tempGuid is null)
_tempGuid = LastCreatedCollectionId;
}
var guid = _tempGuid.GetValueOrDefault(Guid.Empty);
IpcTester.DrawIntro(DeleteTemporaryCollection.Label, "Delete Temporary Collection"u8);
if (Im.Button("Delete##Collection"u8))
_lastTempError = new DeleteTemporaryCollection(pi).Invoke(guid);
Im.Line.Same();
if (Im.Button("Delete Last##Collection"u8))
_lastTempError = new DeleteTemporaryCollection(pi).Invoke(LastCreatedCollectionId);
IpcTester.DrawIntro(AssignTemporaryCollection.Label, "Assign Temporary Collection"u8);
if (Im.Button("Assign##NamedCollection"u8))
_lastTempError = new AssignTemporaryCollection(pi).Invoke(guid, _tempActorIndex, _forceOverwrite);
IpcTester.DrawIntro(AddTemporaryMod.Label, "Add Temporary Mod to specific Collection"u8);
if (Im.Button("Add##Mod"u8))
_lastTempError = new AddTemporaryMod(pi).Invoke(_tempModName, guid,
new Dictionary<string, string> { { _tempGamePath, _tempFilePath } },
_tempManipulation.Length > 0 ? _tempManipulation : string.Empty, int.MaxValue);
IpcTester.DrawIntro(CreateTemporaryCollection.Label, "Copy Existing Collection"u8);
if (ImEx.Button("Copy##Collection"u8, Vector2.Zero, "Copies the effective list from the collection named in Temporary Mod Name..."u8,
!collections.Storage.ByName(_tempModName, out var copyCollection))
&& copyCollection is { HasCache: true })
{
var files = copyCollection.ResolvedFiles.ToDictionary(kvp => kvp.Key.ToString(), kvp => kvp.Value.Path.ToString());
var manips = MetaApi.CompressMetaManipulations(copyCollection);
_lastTempError = new AddTemporaryMod(pi).Invoke(_tempModName, guid, files, manips, 999);
}
IpcTester.DrawIntro(AddTemporaryModAll.Label, "Add Temporary Mod to all Collections"u8);
if (Im.Button("Add##All"u8))
_lastTempError = new AddTemporaryModAll(pi).Invoke(_tempModName,
new Dictionary<string, string> { { _tempGamePath, _tempFilePath } },
_tempManipulation.Length > 0 ? _tempManipulation : string.Empty, int.MaxValue);
IpcTester.DrawIntro(RemoveTemporaryMod.Label, "Remove Temporary Mod from specific Collection"u8);
if (Im.Button("Remove##Mod"u8))
_lastTempError = new RemoveTemporaryMod(pi).Invoke(_tempModName, guid, int.MaxValue);
IpcTester.DrawIntro(RemoveTemporaryModAll.Label, "Remove Temporary Mod from all Collections"u8);
if (Im.Button("Remove##ModAll"u8))
_lastTempError = new RemoveTemporaryModAll(pi).Invoke(_tempModName, int.MaxValue);
IpcTester.DrawIntro(SetTemporaryModSettings.Label, "Set Temporary Mod Settings (to default) in specific Collection"u8);
if (Im.Button("Set##SetTemporary"u8))
_lastTempError = new SetTemporaryModSettings(pi).Invoke(guid, _modDirectory, false, true, 1337,
new Dictionary<string, IReadOnlyList<string>>(),
"IPC Tester", 1337);
IpcTester.DrawIntro(SetTemporaryModSettingsPlayer.Label, "Set Temporary Mod Settings (to default) in game object collection"u8);
if (Im.Button("Set##SetTemporaryPlayer"u8))
_lastTempError = new SetTemporaryModSettingsPlayer(pi).Invoke(_tempActorIndex, _modDirectory, false, true, 1337,
new Dictionary<string, IReadOnlyList<string>>(),
"IPC Tester", 1337);
IpcTester.DrawIntro(RemoveTemporaryModSettings.Label, "Remove Temporary Mod Settings from specific Collection"u8);
if (Im.Button("Remove##RemoveTemporary"u8))
_lastTempError = new RemoveTemporaryModSettings(pi).Invoke(guid, _modDirectory, 1337);
Im.Line.Same();
if (Im.Button("Remove (Wrong Key)##RemoveTemporary"u8))
_lastTempError = new RemoveTemporaryModSettings(pi).Invoke(guid, _modDirectory, 1338);
IpcTester.DrawIntro(RemoveTemporaryModSettingsPlayer.Label, "Remove Temporary Mod Settings from game object Collection"u8);
if (Im.Button("Remove##RemoveTemporaryPlayer"u8))
_lastTempError = new RemoveTemporaryModSettingsPlayer(pi).Invoke(_tempActorIndex, _modDirectory, 1337);
Im.Line.Same();
if (Im.Button("Remove (Wrong Key)##RemoveTemporaryPlayer"u8))
_lastTempError = new RemoveTemporaryModSettingsPlayer(pi).Invoke(_tempActorIndex, _modDirectory, 1338);
IpcTester.DrawIntro(RemoveAllTemporaryModSettings.Label, "Remove All Temporary Mod Settings from specific Collection"u8);
if (Im.Button("Remove##RemoveAllTemporary"u8))
_lastTempError = new RemoveAllTemporaryModSettings(pi).Invoke(guid, 1337);
Im.Line.Same();
if (Im.Button("Remove (Wrong Key)##RemoveAllTemporary"u8))
_lastTempError = new RemoveAllTemporaryModSettings(pi).Invoke(guid, 1338);
IpcTester.DrawIntro(RemoveAllTemporaryModSettingsPlayer.Label, "Remove All Temporary Mod Settings from game object Collection"u8);
if (Im.Button("Remove##RemoveAllTemporaryPlayer"u8))
_lastTempError = new RemoveAllTemporaryModSettingsPlayer(pi).Invoke(_tempActorIndex, 1337);
Im.Line.Same();
if (Im.Button("Remove (Wrong Key)##RemoveAllTemporaryPlayer"u8))
_lastTempError = new RemoveAllTemporaryModSettingsPlayer(pi).Invoke(_tempActorIndex, 1338);
IpcTester.DrawIntro(QueryTemporaryModSettings.Label, "Query Temporary Mod Settings from specific Collection"u8);
Im.Button("Query##QueryTemporaryModSettings"u8);
if (Im.Item.Hovered())
{
_lastTempError = new QueryTemporaryModSettings(pi).Invoke(guid, _modDirectory, out var settings, out var source, 1337);
DrawTooltip(settings, source);
}
Im.Line.Same();
Im.Button("Query (Wrong Key)##RemoveAllTemporary"u8);
if (Im.Item.Hovered())
{
_lastTempError = new QueryTemporaryModSettings(pi).Invoke(guid, _modDirectory, out var settings, out var source, 1338);
DrawTooltip(settings, source);
}
IpcTester.DrawIntro(QueryTemporaryModSettingsPlayer.Label, "Query Temporary Mod Settings from game object Collection"u8);
Im.Button("Query##QueryTemporaryModSettingsPlayer"u8);
if (Im.Item.Hovered())
{
_lastTempError =
new QueryTemporaryModSettingsPlayer(pi).Invoke(_tempActorIndex, _modDirectory, out var settings, out var source, 1337);
DrawTooltip(settings, source);
}
Im.Line.Same();
Im.Button("Query (Wrong Key)##RemoveAllTemporaryPlayer"u8);
if (Im.Item.Hovered())
{
_lastTempError =
new QueryTemporaryModSettingsPlayer(pi).Invoke(_tempActorIndex, _modDirectory, out var settings, out var source, 1338);
DrawTooltip(settings, source);
}
return;
void DrawTooltip((bool ForceInherit, bool Enabled, int Priority, Dictionary<string, List<string>> Settings)? settings, string source)
{
using var tt = Im.Tooltip.Begin();
Im.Text($"Query returned {_lastTempError}");
if (settings != null)
Im.Text($"Settings created by {(source.Length == 0 ? "Unknown Source" : source)}:");
else
Im.Text(source.Length > 0 ? $"Locked by {source}." : "No settings exist.");
Im.Separator();
if (settings == null)
return;
using (Im.Group())
{
Im.Text("Force Inherit"u8);
Im.Text("Enabled"u8);
Im.Text("Priority"u8);
foreach (var group in settings.Value.Settings.Keys)
Im.Text(group);
}
Im.Line.Same();
using (Im.Group())
{
Im.Text($"{settings.Value.ForceInherit}");
Im.Text($"{settings.Value.Enabled}");
Im.Text($"{settings.Value.Priority}");
foreach (var group in settings.Value.Settings.Values)
Im.Text(string.Join("; ", group));
}
}
}
public void DrawCollections()
{
using var collTree = Im.Tree.Node("Temporary Collections##TempCollections"u8);
if (!collTree)
return;
using var table = Im.Table.Begin("##collTree"u8, 6, TableFlags.SizingFixedFit);
if (!table)
return;
foreach (var (idx, collection) in tempCollections.Values.Index())
{
using var id = Im.Id.Push(idx);
table.NextColumn();
var character = tempCollections.Collections.Where(p => p.Collection == collection).Select(p => p.DisplayName)
.FirstOrDefault()
?? "Unknown";
if (_debug && Im.Button("Save##Collection"u8))
TemporaryMod.SaveTempCollection(config, saveService, modManager, collection, character);
table.NextColumn();
LunaStyle.DrawGuid(collection.Identity.Id);
table.DrawColumn(collection.Identity.Name);
table.DrawColumn($"{collection.ResolvedFiles.Count}");
table.DrawColumn($"{collection.MetaCache?.Count ?? 0}");
table.DrawColumn(string.Join(", ",
tempCollections.Collections.Where(p => p.Collection == collection).Select(c => c.DisplayName)));
}
}
public void DrawMods()
{
using var modTree = Im.Tree.Node("Temporary Mods##TempMods"u8);
if (!modTree)
return;
using var table = Im.Table.Begin("##modTree"u8, 5, TableFlags.SizingFixedFit);
if (!table)
return;
PrintList(table, "All"u8, tempMods.ModsForAllCollections);
foreach (var (collection, list) in tempMods.Mods)
PrintList(table, collection.Identity.Name, list);
return;
static void PrintList(in Im.TableDisposable table, Utf8StringHandler<TextStringHandlerBuffer> collectionName,
IReadOnlyList<TemporaryMod> list)
{
foreach (var mod in list)
{
table.DrawColumn(mod.Name);
table.DrawColumn($"{mod.Priority}");
table.DrawColumn(ref collectionName);
table.DrawColumn($"{mod.Default.Files.Count}");
if (Im.Item.Hovered())
{
using var tt = Im.Tooltip.Begin();
foreach (var (path, file) in mod.Default.Files)
Im.Text($"{path} -> {file}");
}
table.DrawColumn($"{mod.TotalManipulations}");
if (Im.Item.Hovered())
{
using var tt = Im.Tooltip.Begin();
foreach (var identifier in mod.Default.Manipulations.Identifiers)
Im.Text($"{identifier}");
}
}
}
}
}